MEDIA & INTERACTION DESIGN
Guillaume Cerdeira – Moon River
with Alain Bellet, Cyril Diagne, Christophe Guignard, Gaël Hugo
Moon River is a 2D top-down view game. The player is locked in the screenplay: when he crosses the boundaries, he finds himself teleported to the opposite screen side. Three levels challenge the player, leading him to use the abilities of the character to solve a series of puzzles becoming more and more complex along the game. This project was an opportunity for me to create a coherent universe, but also to offer an entertaining and challenging experience.