Presentation

From the conception to the production of all related media and printed matter (posters, books, newspapers and magazines), including the experimentation of digital media, digital publishing and motion design, this programme targets students wishing to master the tools and languages inherent in graphic design. Prospective, pragmatic and experimental, this Bachelor course is provided in the framework of the Visual Communication Department, which concurrently offers crossover courses and projects enabling students to acquire multidisciplinary skills (photography, interaction design, film). 

Through courses and workshops provided by major figures on the Swiss and international scene, the students apprehend the various fields of graphic design such as editorial design, typography, illustration, or brand identity and art direction. Involvement in exhibitions, publications or assignments commissioned by institutions provides an actual immersion into the professional world. The students also benefit from a wide range of theoretical courses and conferences on the ECAL premises. 

The skills and projects acquired throughout the curriculum serve to produce a portfolio of the highest professional standards. Whether they aim to become graphic designer, typographer or art director, either self-employed or working for a company, students who train at ECAL have a wide range of opportunities to choose from when they complete their CV. If they so wish they may also pursue in their chosen discipline by doing the Master Type Design at ECAL or an equivalent programme in another institution.

Language

French

Qualification issued

Bachelor of Arts HES-SO in Visual Communication, major in Graphic Design

Yearly fees (materials included)

Fees detail

Credits

180 ECTS

Length

6 semesters

Useful links

Admissions Contact

Infrastructures

Open space BA Visual Communication Digital Printshop Technology Center

Learning Objectives

First year
Workshop with Vincent Devaud
Workshop with NORM
Workshop with Ronny Hunger

1/3

  • Acquire the basics of editorial design through the articulation of sequenced content and the creation of a simple printed editorial object.

  • Learn about typographic forms by sketching the skeleton of an alphabet.

  • Define the graphic elements that represent a visual identity on various communication media.

  • Articulate and arrange content on a website.

  • Design non-photographic images by addressing production and printing technique issues.

  • Immerse yourself in cross-disciplinary courses in Photography, Media & Interaction Design, 2D/3D Video Sequence (Cinema 4D, After Effects, Premiere).

  • Acquire background knowledge via courses in theory (History of Art, Photography, Film, Digital Culture, Industrial Design, Graphic Design, Contemporary Photography, Exhibitions and Publications).

  • Take part in weeks of workshops supervised by practitioners from all over the world with the aim of carrying out collective or personal projects

Second year
Workshop with Roosje Klap
Workshop with Atlas Studio

1/2

  • Design a complex printed editorial object both formally and conceptually.
  • Get used to typographic design by acquiring technical and stylistic mastery of type design.

  • Design media and graphic content linked to a project developed for one or more digital media (html, CSS).

  • Represent and make recognisable a visual identity (institution, event, brand) on various communication media.

  • Synthesise and graphically process information or data.

  • Set fluid graphics systems in motion.

  • Broaden your horizons through practical cross-disciplinary courses within a sequence (videoclip or VR) or editing project (of your choice) in collaboration with Graphic Design and Media & Interaction Design students.

  • Enhance your knowledge through theory courses.

  • Take part in weeks of workshops supervised by practitioners from all over the world with the aim of carrying out collective or personal projects. 

Third year
Diploma Jury
Workshop with Syndicat

1/2

  • Design, produce and carry out a complex editorial project in a specific context.

  • Define, design and carry out a communication campaign aimed at a specific audience.

  • Develop a highly-complex font (title or text).

  • Create a graphic language based on visual research and experimentation with production tools.

  • Immerse yourself in cross-disciplinary courses to refine your collaborative skills in a transdisciplinary project.

  • Broaden your knowledge with theory courses.

  • Write a dissertation based on the knowledge acquired during the course of study.

  • Take part in weeks of workshops supervised by practitioners from all over the world with the aim of carrying out collective or personal projects.

  • Put into practice the know-how acquired in a graduation work and a portfolio, which will serve as a business card to integrate into the labour market quickly or continue your studies on an MA course.

Projects

This section contains a selection of emblematic or recent projects related to the disciplines taught in the Bachelor's degree.
See all projects

Semester Projects

Editorial Design

GRAPHIC DESIGN

Editorial Design

with Harry Bloch

During the editorial design course with Harry Bloch, the 1st year students developed, during the fall semester, an edition around a personal survey.

Type specimen

GRAPHIC DESIGN

Type specimen

with Aurèle Sack

Type design displayed on a specimen.

Visual Identity

GRAPHIC DESIGN

Visual Identity

with Adeline Mollard

During the visual identity course, the 1st year Graphic Design bachelors had to realize a communication project around a district where they live.

Type Design

GRAPHIC DESIGN

Type Design

with Aurèle Sack

The second-year students had to develop the lower-case letters of two display fonts by hand.

Image Creation

GRAPHIC DESIGN

Image Creation

with Guy Meldem

In the course of the Image Creation course taught by Guy Meldem, third year students choose the subject they wish to work on. They develop their own technique and approach to image-making in preparation for their diploma project and their future professional practice.

TRANSLATION

GRAPHIC DESIGN

TRANSLATION

with Adeline Mollard

During the visual identity course, the 2nd year Graphic Design bachelors had to produce a communication project based on a translation. They had to define their own translation system and develop a visual language based on these rules.

Editorial Design

GRAPHIC DESIGN

Editorial Design

with Diego Bontognali

In this half-semester project, students had to work on a daily newspaper article published on a predefined date and develop an editorial concept.

So, how can we live better?

GRAPHIC DESIGN

So, how can we live better?

with Nicole Udry

Beyond questions of functionality, comfort and individual or collective well-being, the built environment is capable of responding in a stimulating way to societal, energy and environmental challenges. Workplaces, homes, public spaces, interiors and streets are all driven by real statements of intent that motivate their design. The 2nd year Graphic Design students worked on a communication based on one of these principles (or others) and on the architectural creation that refers to it in order to promote it.

Editorial Design

GRAPHIC DESIGN

Editorial Design

with Diego Bontognali

The semester project consists of two editions with identical content but different formats. Construct content from a news report, to produce two editions.

Image creation

GRAPHIC DESIGN

Image creation

with Guy Meldem

During the Image Creation course with Guy Meldem, the students had to develop a two-color teaching manual, with the aim of teaching a particular skill. Each project takes the form of a 16-page booklet with two different types of printing.

The secret life of objects

GRAPHIC DESIGN

The secret life of objects

with Adeline Mollard

During the visual identity course, the students had to choose an object that could perform a specific function. Once they had deciphered all the facets of the object, they were asked to come up with a visual identity concept to present the object and show it in a graphic way that best defined it.

So how can we live better

GRAPHIC DESIGN

So how can we live better

with Nicole Udry

Beyond questions of functionality, comfort and individual or collective well-being, the built environment is able to respond in a stimulating way to societal, energy and environmental challenges. The work space, the living space, the public space, the interior space, the street, are carried by real statements of intent that motivate their forms, following certain principles such as climate transition, densification, ecology and energy transition.... The 2nd year Graphic Design students worked on the production of a communication based on one of these principles (or others) and on the architectural realization which refers to it in order to promote it.

Workshops

Retinaa workshop

GRAPHIC DESIGN

Retinaa workshop

by Candice Aepli, Amélie Bertholet, Coraline Beyeler, Delphine Brantschen, Léa Corin, Matteo Cortesi, Mathilde Driebold, Eliot Dubi, Marc Facchinetti, Emilie Müller, Dorian Pangallo, Paul Paturel, Hugo Scholl, Diego Steiner, Cyprien Valenza, Alfredo Venti, Arnaud Wenger, Constance Mauler, Flora Hayoz, Lidia Molina González, Vladislav Tschumi

During this week, the students had to create Obi Strip, a strip of paper surrounding the cover of a vinyl. A visible layer representing the world of their vinyl and an invisible layer creating a security raster. The result was screen-printed, using visible ink and UV ink for the security design.

Colour Typologies

GRAPHIC DESIGN

Colour Typologies

by Candice Aepli, Amélie Bertholet, Coraline Beyeler, Delphine Brantschen, Léa Corin, Matteo Cortesi, Mathilde Driebold, Eliot Dubi, Marc Facchinetti, Emilie Müller, Dorian Pangallo, Paul Paturel, Hugo Scholl, Diego Steiner, Cyprien Valenza, Alfredo Venti, Arnaud Wenger, Constance Mauler, Flora Hayoz, Lidia Molina González, Vladislav Tschumi

Workshop Atelier Brenda During this week, the students created posters based on Ken Nordine's music album "Color".

Hyperlab

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Hyperlab

with Vincent Jacquier, Angelo Benedetto, Ali-Eddine Abdelkhalek, Jean-Vincent Simonet, Clément Rouzaud

In collaboration with the HYPEROUEST music festival, ECAL students were given the opportunity to design a visual installation in the room adjacent to the festival's ephemeral club, located on the Veillon wasteland in Crissier. For this project, 1st-year students worked in groups, mixing Bachelors in Graphic Design, Media & Interaction Design and Photography. Their main objective was to create powerful and creative visual sequences around the central theme of "HYPER". At the same time, second-year students in the Graphic Design option enriched this project by developing the exhibition's visual identity. These interdisciplinary collaborations stimulated exchanges and encouraged visual cohesion, connecting the different ideas and reinforcing the "laboratory" and experimental aspect of the project.

Remix

GRAPHIC DESIGN

Remix

by Candice Aepli, Amélie Bertholet, Coraline Beyeler, Delphine Brantschen, Léa Corin, Matteo Cortesi, Mathilde Driebold, Eliot Dubi, Marc Facchinetti, Sébastien Follet, Emilie Müller, Dorian Pangallo, Paul Paturel, Adam Saragoussi, Hugo Scholl, Diego Steiner, Cyprien Valenza, Alfredo Venti, Arnaud Wenger

Workshop with Helmo During this week, the students created a new version of vinyl cover by remixing their graphic elements.

The Things I Missed While Scrolling

GRAPHIC DESIGN

The Things I Missed While Scrolling

by Rebecca Alfandary, Valentin Bonzon, Jonas Buxcel, Camille Choquard, Alexandra Cupsa, Sacha Décoppet, Morgane Gilliéron, Flaurant Kadrija, Yohann Kampmann, Simon Maurer, Delphine Moënnat, Monica Müller, Océane Pasteur, Luca Reichenbach, Luca Riva, Angeline Rossetti, Pierre Teissier, Baptiste Torrent, Elsa Trummer, Chloé Vandewalle

Workshop with Stephanie Specht During the week the students had to produce one poster that makes people aware of their phone use, make them stand still. They had design their poster so that it inspires from a distance, and informs up close.

Music made visual

GRAPHIC DESIGN

Music made visual

by Rebecca Alfandary, Valentin Bonzon, Jonas Buxcel, Camille Choquard, Alexandra Cupsa, Sacha Décoppet, Morgane Gilliéron, Flaurant Kadrija, Yohann Kampmann, Simon Maurer, Delphine Moënnat, Monica Müller, Océane Pasteur, Luca Reichenbach, Luca Riva, Angeline Rossetti, Pierre Teissier, Baptiste Torrent, Elsa Trummer, Chloé Vandewalle

Workshop with Brian Roettinger This workshop was a typographic exploration/exercise on how typography can express musical feeling/tone. The students used the lyrics as a graphic material. With the as their only source material they had to create one poster.

Lott of Prints

GRAPHIC DESIGN

Lott of Prints

with Guy Meldem

During this week, students organized a lottery. Printed in offset, the modular posters that turned into cards enabled the first lottery at ECAL.

STRAPPAZZON+ECAL

GRAPHIC DESIGN

STRAPPAZZON+ECAL

with Angelo Benedetto, Guy Meldem, Sébastian Strappazzon

Workshop with Strappazzon With the aim of broadening the horizons of graphic design students beyond the media traditionally explored during their training, Sebastian Stappazzon, co-founder of AVNIER – one of today's hottest streetwear brands launched in collaboration with French rapper OrelSan – runs a week-long workshop at ECAL. From the proposals imagined by the students, a capsule collection was born, produced in a limited edition. The entire collection will be presented and on sale at an exclusive event on 15 December 2023 at La Rasude in Lausanne.

Cryptocurrency

GRAPHIC DESIGN

Cryptocurrency

with Marietta Eugster

During this workshop, each student had to design a poster presenting a cryptocurrency. Each student had to visually reinterpret the characteristics of his cryptocurrency while taking into account an imposed grid in constant evolution. The posters printed with the plotter will then be overprinted.

Encyclopedia of Demons

GRAPHIC DESIGN

Encyclopedia of Demons

with Atlas Studio

After choosing a demon from Theresa Bane's Encyclopedia of Demons, each student had to visually reinterpret the characteristics of their demon in several ways. A stencil printing technique (cutting a sheet of paper) allowed students to create their visuals on the spot and independently.

Amen Break

GRAPHIC DESIGN

Amen Break

with Vincent Devaud

Creation of a poster on a piece of music of one' s choice, using the Amen Break sample. The poster is composed of two layers: a typographic layer and an abstract layer explaining the rhythm. In a second step, the posters of each student were reduced to A5 format and the layers exchanged. The result was silkscreen printed.

An addendum for the Universal Declaration of Human Rights

GRAPHIC DESIGN

An addendum for the Universal Declaration of Human Rights

with Roosje Klap

During this workshop, all students were asked to write an extension article for the Universal Declaration of Human Rights, which together formed an addendum for this historical text. It has formed a new part of the temple that hold and protect our humanity. To provide contextual background to the work, students had been reading and discussing an article each day, followed by a daily topic. By the end of the week, an extension of the Universal Declaration of Human Rights was celebrated in the form of 20 flags and a collaborative video of 20×20 seconds.

Diploma projects

Marjolaine Rey – Ici prochainement votre appartement

GRAPHIC DESIGN

Marjolaine Rey – Ici prochainement votre appartement

with Aurèle Sack, Diego Bontognali

Ici Prochainement Votre Appartement is the transition from private property to public space. On the eve of moving out of the family home, but especially in view of its imminent demolition, I have placed La Maison (The House) in a brand-new space, i.e. a book. This book, more than a personal monologue, is an invitation to enter through text and image. From the gate to the garden to the door, all the way to the attic, where the library lies. Iconography drawn from this library has an impact on the layout of the entire volume. The space of the book is my playground. The quarto format conceals half of the content between the pages. It is up to the readers to decide whether or not they want to enter each room of La Maison when they visit. Welcome to my home, soon to be yours…

Alice Villars – Mirù

GRAPHIC DESIGN

Alice Villars – Mirù

by Alice Villars

Mirù is an exploration of the transmission and itinerancy of my mother’s life through interdependent objects, dresses and a book. Clothes say a lot about someone. More than appearance, they are a fertile ground for graphic expression and self-expression. I created five dresses using archive material. The composition of the dresses incorporates ornamental forms and graphic elements, pictures. Each dress becomes an address from my mother’s life, representing a particular atmosphere that gives clues to her story. The editing, meanwhile, creates a loop between the dresses and the book, a place where everything comes together. Mirù plunges into the history and emotions of a life, conveyed through clothes and words.

Pablo Felley – 606

GRAPHIC DESIGN

Pablo Felley – 606

with Gilles Gavillet, Guy Meldem

606 is a travelling and modular art space, built from shipping containers. Every three months, the space changes location and layout. 606 invites local artists to create new universes at the intersection of technology and reality. 606 comes to life at night and showcases its identity through constantly evolving 360-degree projections, which cover and transform the structure of the containers. 606 also exists throughout the city through animated posters that offer a new interpretation of the projected visuals. The communication of 606 is simultaneously developed in 3D, 2D and in rhythm.

Alice Moor – Baraonda

GRAPHIC DESIGN

Alice Moor – Baraonda

with Aurèle Sack, Guy Meldem

Baraonda is a playful system designed to help run creative activities. The workshop is based on a wheel of fortune made up of several circles that determine the characteristics and rules that will be put in place. Nine stages have been devised, starting with the widest circle and working down to the narrowest. A working theme is determined, followed by a technique, different materials, colours, and so on. In addition to the series of circles, I developed various materials to support the workshops: wooden stencils, a collection of images and self-adhesive letters. The development of the project and the results of the activities carried out in primary school classes in Lausanne have been brought together in a printed edition. The whole package comes in a cloth-covered cardboard box.

Ambre Louineau – Helix

GRAPHIC DESIGN

Ambre Louineau – Helix

with Jonathan Hares, Gilles Gavillet

Helix is a science popularisation project inspired by Isabella Maria Pasqualini’s thesis, entitled “Embodied Space in Architecture, Cognitive Neuroscience and Virtual Reality”, carried out at EPFL Architecture. The book focuses on the links of the human body with architecture and neuroscience, offering an interpretation and an appropriation of the thesis. To do this, the book explores the vector representation of the four chapters, alternating with photographic fragments illustrating the integration of the human body into the architecture of the book.

Leoni Limbach – Wild Tales

GRAPHIC DESIGN

Leoni Limbach – Wild Tales

with Nicole Udry, Aurèle Sack

A flower is not just a flower, it is all living beings that depend on it to bloom. In the context of the biodiversity crisis, this book is a response to Gilles Clément's manifesto The Third Landscape. The landscaper calls for the revaluation of the spaces along our roads of cities. Between over-urbanisation and excessive agricultural monoculture, these forgotten marginal spaces are recolonised by pioneering, wild flora, regenerating ecosystems that are rich in biodiversity. Unlike the herbarium, which proceeds by fragmentary analysis, this project analyses relationships between living beings. Wild Tales is a book of atmospheric illustrations that invites us to draw from the varied colours and shapes of this space as well as the wild stories that make it up.

Ianka Jean-Marie – HYPER-OBJETS

GRAPHIC DESIGN

Ianka Jean-Marie – HYPER-OBJETS

with Gilles Gavillet, Nicole Udry

Part art book, part science textbook, this meta-encyclopaedia evokes the risks of global warming. Going beyond the usual paradigms of the Anthropocene era, these phenomena are known as HYPER-OBJECTS. Through the reading of a simplified language, this system of mental maps conceptualises these complex phenomena. In the context of the ecological crisis, the materialisation of this ecological thinking allows us to measure our impact, while reinterpreting the phenomenon of the end of the world in a more tangible way. Through this visual archaeology, we search for traces of our contemporary civilisation, questioning our relationship with the future. In truth, doesn’t this object bear witness to the destructive movement of the end of the world?

Hugo Jauffret – Red Sea Last Hope

GRAPHIC DESIGN

Hugo Jauffret – Red Sea Last Hope

with Nicole Udry, Jonathan Hares

Recent scientific studies reveal that Red Sea corals are more resilient than average to rising water temperatures. This unique coral refuge on earth gives great hope to scientists and allows them to analyse factors of coral resistance before they to eventually disappear. Red Sea Last Hope combines scientific reports, expedition accounts and geopolitical archives, aiming to raise awareness about the gradual disappearance of corals while highlighting the influence of the geopolitics of the Red Sea, which is delaying research.

Michelle Zadio Villarroel – Nativo+Latino

GRAPHIC DESIGN

Michelle Zadio Villarroel – Nativo+Latino

with Gilles Gavillet, Jonathan Hares

Nativo+Latino reinvents the heritage and syncretism of the South American continent. Long shaped by the evangelisation of the indigenous people, the consequences of this mix of identities bears witness to the cultural and religious alienation of Latinos. Gradually, awareness of the indigenous condition has pushed their descendants to honour and revive their cult. This project is a place where Latin communities, who aim to reclaim this heritage that was until now regarded as pagan beliefs, to come together, confront one another and express themselves. Nativo takes the shape of ancestral memories and a collective imagination that reflects a reinterpretation of the practice of Catholicism in Latin America in order to restore power in a hybrid vision of identity.

Louis Roh – Les chemins perdus

GRAPHIC DESIGN

Louis Roh – Les chemins perdus

with Guy Meldem, Diego Bontognali

Millennia ago, humankind discovered electricity and never stopped exploiting and reinventing it, unconcerned, considering this resource to be infinite. This book, Les Chemins Perdus, opens up new horizons, between dream and fiction, through realistic and poetic notions. What if all the lights went out? It stimulates the imagination and offers readers light, childlike speculation. Interest in illustration, storytelling and printing techniques brings this graphic tale to life. This journey of colours and images appeals to a multi-generational audience, tapping into the potential of children’s books in these tense and confusing times.

Ilaria Citti – KRUMP

GRAPHIC DESIGN

Ilaria Citti – KRUMP

with Gilles Gavillet, Diego Bontognali

As a Krump dancer, I have noticed a lack of editorial content dedicated to this dance. Originating in the underprivileged areas of South Central in Los Angeles in the 1990s, Krump is a way for dancers to express their anger, aggression, frustration and pain in a positive way. This book sheds light on the spirit of this dance through its codes: its community spirit, its vocabulary, its music and its competitions. By seeking to meet those involved in the dance scene in Switzerland, I hope to offer an authentic perspective on this movement.

Agathe Bourrée – Informal Pictures

GRAPHIC DESIGN

Agathe Bourrée – Informal Pictures

with Gilles Gavillet, Nicole Udry

Each year, the seven most influent countries in the world gather to discuss international matters for a weekend hosted by one of the members. Informal Pictures is an inquiry that aims to recreate the atmosphere of these meetings, which lead to major decisions regarding international politics. It is an attempt to understand the influence of the press on the collective imaginary, with regard to those major political events. The study uses graphic design tools and mainstream journalistic sources to recreate an image that never existed, a missing image of political dinners during the annual G7. Those informal images are recreated based on what the newspapers say and used as input in an artificial intelligence to shape the intention of the picture.

Program

This section lists the detailed modules and courses for each semester of the programme.

Semester 1 Semester 2 Semester 3 Semester 4 Semester 5 Semester 6

Graphic design practice and techniques I
8 ECTS
  • Editorial Design I
  • Image Making I
  • Type Design I
  • Visual Identity I
Theory I
6 ECTS
  • History of Art (opt.)
  • History of Photography (opt.)
  • History of Cinema (opt.)
  • History of Video Games
  • Introduction to the critical history of graphic design 
Transversal Skills I
6 ECTS
  • Graphic design

  • Photography
  • Interaction Design
  • 2D / 3D Sequence
Project Week I
6 ECTS
  • Conception
  • Creation
Graphic design practice and techniques II
10 ECTS
  • Screen Design I
  • Image Making II
  • Type Design II
  • Visual Identity II

 

Theory II
6 ECTS
  • History of Art (opt.)
  • History of Graphic Design
  • History of Industrial Design
  • History of Ideas
  • Introduction to the critical history of graphic design 
Transversal Skills II
10 ECTS
  • Graphic design

  • Photography
  • Interaction Design
  • 2D / 3D Sequence
Project Week II
4 ECTS
  • Conception
  • Creation
  • Collaboration
Graphic design practice and techniques III
12 ECTS
  • Screen Design II / Editorial Design II
  • Information Design I
  • Type Design III
  • Visual Identity III / Graphic Design in Context I
Theory III
6 ECTS
  • Information & Communication
  • Global Visions
  • History of Graphic Design Seminars
Transversal Skills III
6 ECTS
  • VR Sequence

  • Book Design 
Project Week III
6 ECTS
  • Motion Design
  • Creation
Graphic design practice and techniques IV
12 ECTS
  • Screen Design II / Editorial Design II
  • Information Design II
  • Type Design IV
  • Visual Identity III / Graphic Design in Context I
Theory IV
6 ECTS
  • Information & Communication
  • Global Visions
  • History of Graphic Design Seminars
  • Introduction to the Thesis
Transversal Skills IV
6 ECTS
  • Clip Sequence

  • Magazine Design

Project Week IV
6 ECTS
  • Motion Design
  • Creation

 

Graphic design practice and techniques V
12 ECTS
  • Editorial Design Project
  • Communication Project
Graphic design practice and techniques VI
6 ECTS
  • Type Design Project
  • Creation Project
Theory V
6 ECTS
  • Thesis
Transversal Skills V
6 ECTS
  • Digital Editorial Design
Diploma Studio
6 ECTS
Theory VI
6 ECTS
Diploma Jury
18 ECTS
Find all the programme documents below

Alumni

Ariane Delahaye
Alice Franchetti
Clément Gicquel
Matthieu Huegi
Sylvan Lanz
David Loy
Alice Vodoz
Career Opportunities

Graphic designer, Motion designer, Art director, Creative director, Publisher, Illustrator, Type designer, Web designer, Teacher…

Other alumni

Chaumont & Zaerpour, Clemens Piontek, Eilean Friis-Lund & Alice Vodoz Emmanuel, Crivelli (Dual Room), Eurostandard, Guillaume Chuard, Hugo Hoppmann, Ian Party, Jan Abellan (ARI), Louisa Gagliardi, Mads Freund Brunse, Marietta Eugster, Mateo Broillet, Mathias Clottu, Mathieu Meyer, Maximage, Maxime Büchi, Melina Wilson (A-Language), Nadja Zimmermann (NASK), Nazareno Crea (ABC ETC), Noémie Gygax, Olga Prader, Régis Tosetti, Teo Schifferli, Thibault Brevet (AATB), Vincent Devaud...

Staff

Heads of department

Visual Communication Department
Vincent Jacquier

Bachelor Graphic Design
Angelo Benedetto

Coordination

Artistic assistant
Julien Gurtner

Assistants
Achille Masson
Antonin Ricou
Elodie Anglade
Louis Roh
Morgane Cachin

Technology Center
Jamy Herrmann
Matthieu Minguet
Vincent Jacquier

Professors

Angelo Benedetto
Aurèle Sack
Diego Bontognali
Gilles Gavillet
Guy Meldem
Harry Bloch
Nicole Udry

Multidisciplinary fields professors

Antonio Albanese
Anouk Schneider
Calypso Mahieu
Claus Gunti
Joël Vacheron
Pauline Saglio
Vincent Jacquier
Violène Pont

Lecturers

Adeline Mollard
Alexandru Balgiù
Angelo Cirimele
Catherine Leutenegger
Chi-­Long Trieu
Elodie Anglade
Giliane Cachin
Jonas Berthod
Jonathan Hares
Karen Schmutz
Laurence Salmon
Léonard Guyot
Lionel Tardy
Mehdi Derfoufi
Mélanie Boissonneau
Mélanie Courtinat
Olivia Schenker
Pierre Doze
Robert Huber
Sami Benhadj
Sébastien Agnetti

Visiting lecturers

Atlas Studio
Brian Roettinger
Daniel Maarleveld
Eurostandard
Félicité Landrivon
Helmo
Ines Cox
Irene Vlachou
Jean-Vincent Simonet
Jessica In
Klap Roosje
Lamm & Kirch
Lineto
Marietta Eugster
Norm
Raphaël Garnier
Ronny Hunger
Sandra Kassenaar
Sebastian Strappazzon
Stephanie Specht
Syndicat
Vincent Devaud
Yehwan Song