FINE ARTS
Paul Fritz – I Begged to Be Adored
by Paul Fritz
"𝘏𝘦𝘢𝘳𝘵 𝘢𝘯𝘥 𝘴𝘰𝘶𝘭, 𝘐 𝘧𝘦𝘭𝘭 𝘪𝘯 𝘭𝘰𝘷𝘦 𝘸𝘪𝘵𝘩 𝘺𝘰𝘶 𝘏𝘦𝘢𝘳𝘵 𝘢𝘯𝘥 𝘴𝘰𝘶𝘭, 𝘵𝘩𝘦 𝘸𝘢𝘺 𝘢 𝘧𝘰𝘰𝘭 𝘸𝘰𝘶𝘭𝘥 𝘥𝘰, 𝘮𝘢𝘥𝘭𝘺 𝘉𝘦𝘤𝘢𝘶𝘴𝘦 𝘺𝘰𝘶 𝘩𝘦𝘭𝘥 𝘮𝘦 𝘵𝘪𝘨𝘩𝘵 𝘈𝘯𝘥 𝘴𝘵𝘰𝘭𝘦 𝘢 𝘬𝘪𝘴𝘴 𝘪𝘯 𝘵𝘩𝘦 𝘯𝘪𝘨𝘩𝘵"
FINE ARTS
by Paul Fritz
"𝘏𝘦𝘢𝘳𝘵 𝘢𝘯𝘥 𝘴𝘰𝘶𝘭, 𝘐 𝘧𝘦𝘭𝘭 𝘪𝘯 𝘭𝘰𝘷𝘦 𝘸𝘪𝘵𝘩 𝘺𝘰𝘶 𝘏𝘦𝘢𝘳𝘵 𝘢𝘯𝘥 𝘴𝘰𝘶𝘭, 𝘵𝘩𝘦 𝘸𝘢𝘺 𝘢 𝘧𝘰𝘰𝘭 𝘸𝘰𝘶𝘭𝘥 𝘥𝘰, 𝘮𝘢𝘥𝘭𝘺 𝘉𝘦𝘤𝘢𝘶𝘴𝘦 𝘺𝘰𝘶 𝘩𝘦𝘭𝘥 𝘮𝘦 𝘵𝘪𝘨𝘩𝘵 𝘈𝘯𝘥 𝘴𝘵𝘰𝘭𝘦 𝘢 𝘬𝘪𝘴𝘴 𝘪𝘯 𝘵𝘩𝘦 𝘯𝘪𝘨𝘩𝘵"
MEDIA & INTERACTION DESIGN
with Pauline Saglio, Vincent Jacquier
Fantastic Smartphones – a series of interactive installations developed by students in Bachelor Media & Interaction Design at ECAL, investigating in a critical and offbeat way our relationship with smartphones and the way they influence our daily behavior. See the press room
MEDIA & INTERACTION DESIGN
with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio
Grappaa is an artist-run exhibition space that I began working on in early 2021. It was built based on makeshift institutional spaces, e.g. art fairs and more recently, mass vaccination centres. The walls and furniture in these mega events become modules in the landscape of barren multipurpose warehouses. For Grappaa, through a process of urban hacking, the car parks become the grid for any spatial configuration. I pay rent by the hour. It’s not cheap.
MEDIA & INTERACTION DESIGN
with Marcelo Coelho, Gaël Hugo, Pauline Saglio
A new educational model for a post-pandemic world
MEDIA & INTERACTION DESIGN
with Marion Pinaffo, Raphaël Pluvinage
Graphical motion experiments using only different papers and mechanics. A one week workshop led by Marion Pinaffo and Raphaël Pluvinage. Assisted by Benoît Chastenet De Gery and Sébastien Matos.
MEDIA & INTERACTION DESIGN
with Tim Rodenbröker
Exploration through the infinite possibilities of typographic expression, framed in a strict visual system. A one week workshop given by Tim Rodenbröker to the 2nd year Bachelor in Media & Interaction Design, assisted by Pietro Alberti.
MEDIA & INTERACTION DESIGN
with Mario de Vega
This project is both a book and a portable server programmed to open a WiFi network. Your smartphone becomes a sound device by producing an assigned frequency and creating small ephemeral communities. Programming ECAL/Callum Ross
MEDIA & INTERACTION DESIGN
with Daniël Maarleveld
Drawing Machines - Projects centered around the design of machines capable of producing generative drawings. Workshop given to the 2nd year class in Media & Interaction Design by Daniël Maarleveld. Workshop assisted by Callum Ross et Pietro Alberti.
with Angelo Benedetto, Vincent Jacquier, Mitch Paone (Dia Studio), Jean-Vincent Simonet
Mapping of the Body City show Unique creation imagined for Lausanne en Jeux ! - the animation program of the Youth Olympic Games Lausanne 2020 - Body City is a show where arts and urban sports meet in an impressive open-air setting, on the central square of Lausanne. "Bodies in fusion with the city", it is from this strong image that Nicolas Musin conceived and realized Body City, a contemporary show questioning the relationship of the young generations to the city. On an open-air stage representing a city in constant mutation, more than 50 performers aged between 9 and 30 will cross their disciplines, bringing together arts and urban sports such as skateboarding, BMX, rollerblading, scooter, parkour and dance. A poetic and spectacular journey in the heart of Lausanne, where video, sound and light are mixed together! Imagined within the framework of Lausanne en Jeux, this show is above all a work of youth supported by art schools and training centers for urban disciplines established in the agglomeration of Lausanne. Thus, Body City has brought together different actors from Lausanne such as students from ECAL (video design), HEMU (composition of the original music and recording of the soundtrack), dancers from the Ecole-Atelier Rudra Béjart (dance and percussion), JDSEvents (hip hop, breakdance) as well as the riders from La Fièvre and the plotters from X-Trem Move. The mapping of the show was created by the students of the Visual Communication Department (BA Graphic Design, BA Photography, BA Media & Interaction Design) under the direction of Vincent Jacquier, Angelo Benedetto, Jean-Vincent Simonet and Mitch Paone while the editing was done by Amaury Hamon and Clément Lambelet.
MEDIA & INTERACTION DESIGN
with Gaël Hugo
Content produced during two one week workshops led by Gaël Hugo in 2018 and 2019, around experimenting with image rasterisation and particle systems.
MEDIA & INTERACTION DESIGN
with Sami Benhadj, Patrick Keller, Benjamin Muzzin
Produced during video and 3D design courses led by Sami Benhadj, Patrick Keller & Benjamin Muzzin between 2015 and 2018.