FaFo

Olga Prader – FaFo

FaFo is a Game about fate and/or/vs. Fortune.  In the realm of clichés and discussions, play.  A book documents the language developed through the rules, questions, punishments and tools of FaFo.

Diploma project (2011) by Olga Prader

GRAPHIC DESIGN, FaFo, olga prader
GRAPHIC DESIGN, FaFo, olga prader

1/2

GRAPHIC DESIGN, FaFo, olga prader
GRAPHIC DESIGN, FaFo, olga prader

1/2

Projets similaires

ECAL Light House

BA GRAPHIC DESIGN

BA MEDIA & INTERACTION DESIGN

BA PHOTOGRAPHY

ECAL Light House

with Jean-Vincent Simonet, Léonard Guyot, Florian Pittet (Sigmasix), Vincent Jacquier, Julien Gurtner

During a week of collaborative work, first-year students in the Visual Communication department at ECAL were given the ambitious task of creating a complete audiovisual experience, designing a light and sound architecture based solely on five original musical compositions. Using a central totem-like screen installation and projections on the surrounding walls, enhanced with lasers, they created a visual environment, broadcast in real time, which was presented as a performance to the public at the end of the week. The aim was to construct a universe capable of fully utilizing the space and the various stage elements, inviting the audience to move around and experience the live performance in its entirety. Five cross-functional creative groups, each with a different sound base, were supervised by Jean-Vincent Simonet and Léonard Guyot to produce images and test them throughout the week on the device, which was developed, set up and operated by a sixth group under the supervision of Florian Pittet, Matthieu Minguet and Achille Masson.

Type Design  BA2 – S1 2025

BA GRAPHIC DESIGN

Type Design BA2 – S1 2025

with Aurèle Sack

Second-year students were required to manually develop the lowercase letters of two typefaces.

Visual Identity – BA2 S1 2025

BA GRAPHIC DESIGN

Visual Identity – BA2 S1 2025

with Adeline Mollard

As part of the visual identity course led by Adeline Mollard, students developed a visual identity starting from a randomly selected business card. By appropriating one of its graphic elements and its title, each project offers a unique interpretation. The identity is then expanded across a range of formats, from business cards to F4 posters, including posters, flyers, business cards, and an animated poster.

Editorial Design – BA2 S1 2025

BA GRAPHIC DESIGN

Editorial Design – BA2 S1 2025

with Diego Bontognali

As part of this editorial design course, students developed a research-based project focused on the selection and design of texts around a shared theme. Based on a curated set of sources, each project presents two editions with identical content, produced in both a large and a small format.

Contextual Design – BA2 S1 2025

BA GRAPHIC DESIGN

Contextual Design – BA2 S1 2025

with Nicole Udry

Genius Loci, or the spirit of the place, refers to the unique identity or essence of a location. In architecture, this principle suggests that the specific characteristics of a place should be reflected and extended in a design. In the case of the second-year graphic design students, they have applied this principle to communication projects focused on promoting or extending the identity of a particular place through design. Their work likely explores how to visually capture and communicate the essence of a space, using graphic design elements that resonate with the architectural features or history of the place.

Related courses