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2006 2024
Sara De Brito Faustino – Toute petite et vilaine

PHOTOGRAPHY

Sara De Brito Faustino – Toute petite et vilaine

by Sara De Brito Faustino

“This project presents the home as a place where uncanniness and vernacular commonness exist side by side. Being an intimate space, a home should be a restful and secure place. However, mine has been the scene of some painful events. Today, I see this house as threatening. Uncomfortable and dysfunctional, it bears the scars of the past. In my photographs, I revisit those memories and reclaim my body. My tiny dioramas express my young self’s ideals opposed to the wounds I currently bear. Constructing, deconstructing, objects become bodies, whereas my being feels deformed and petrified. Toute petite et vilaine (“Tiny and Ugly”) creates an antagonistic tension between appealing visuals and disturbing details.“

Céline Witzke – From Fabric to Glass: Capturing the Movement of Textiles in Experimental Glassmaking

DESIGN FOR LUXURY & CRAFTSMANSHIP

Céline Witzke – From Fabric to Glass: Capturing the Movement of Textiles in Experimental Glassmaking

by Céline Witzke

This project draws inspiration from the world of fashion, specifically the organic movements, volumes and textures found in textiles, and explores how these elements unintentionally create soft forms. In collaboration with Swiss glass manufacturer Niesenglass, a collection of multipurpose glass objects has been created, showcasing craftsmanship in a new light.

Shan Yu Kuan – BASUANN

DESIGN FOR LUXURY & CRAFTSMANSHIP

Shan Yu Kuan – BASUANN

by Shan Yu Kuan

BASUANN draws inspiration from the image of traditional Asian rattan/bamboo chairs. Its name echoes the pronunciation of the Taiwanese meaning “tie with cords”. Comprised of seven pieces of spiral ducts, BASUANN is assembled using mortise and tenon joints to connect the sitting part with the legs part. It is further reinforced by cords that securely bind the stool together. BASUANN seamlessly blends contemporary furniture design with the evocative imagery of Asian traditional craftsmanship, showcasing the aesthetic of minimalistic design.

Marine Col – ROPY

DESIGN FOR LUXURY & CRAFTSMANSHIP

Marine Col – ROPY

by Marine Col

Ropy is a seriously playful stool that plays with the past. Designed in a single, light stroke, this object draws its charm from the reuse of materials. Old naval ropes from the port of Lausanne, their colours tarnished by time, serve as raw material and become precious material once the object has been made.

Charitini Gkritzali – Topology of a Body

DESIGN FOR LUXURY & CRAFTSMANSHIP

Charitini Gkritzali – Topology of a Body

by Charitini Gkritzali

Deriving inspiration from 20th century orthopaedic braces, Topology of a Body is a series of body jewellery items that closely conform to the human anatomy and resemble the body’s structural elements. Each piece is composed by solid geometrical shapes and organic curves that are created with silver or steel wire. The thickness of the wire is altered in a dynamic rhythm, highlighting the morphology of the body. The metal structure, which is carefully designed to envelop the human figure, ultimately takes on a sculptural form. Just like orthopaedic braces, the pieces of jewellery are designed to allow the body to move, yet seem to keep it in a constant state of immobility. This paradox eventually raises a question: do these objects enable or restrain the body’s movements?

Anaïs Sulmoni – IVORIA

DESIGN FOR LUXURY & CRAFTSMANSHIP

Anaïs Sulmoni – IVORIA

by Anaïs Sulmoni

Once prized and valued by craftspeople, bone is now perceived as dirty and worthless. Yet, it is still widely used by cosmetics and food industries. It has appealed to me for many years because of its similarity to ivory and because of its living aspect, even though it represents death. Drawing on the abundance of this organic waste, I set out to recreate the prestige of ivory. I discovered the potential of bone as glue and powder, applied to different supports: solid wood, wood shavings and fabrics. The research book and models highlight bone, which presents new aesthetic and structural possibilities and acts as the first step towards reconciliation with this precious material.

Louis Roh – Les chemins perdus

GRAPHIC DESIGN

Louis Roh – Les chemins perdus

with Guy Meldem, Diego Bontognali

Millennia ago, humankind discovered electricity and never stopped exploiting and reinventing it, unconcerned, considering this resource to be infinite. This book, Les Chemins Perdus, opens up new horizons, between dream and fiction, through realistic and poetic notions. What if all the lights went out? It stimulates the imagination and offers readers light, childlike speculation. Interest in illustration, storytelling and printing techniques brings this graphic tale to life. This journey of colours and images appeals to a multi-generational audience, tapping into the potential of children’s books in these tense and confusing times.

Thomas Neyroud – Yours to Play and Win

GRAPHIC DESIGN

Thomas Neyroud – Yours to Play and Win

with Jonathan Hares, Aurèle Sack

Yours to Play and Win is a typeface promotion project on the theme of chess. Letters, just like the game’s pieces, are symbols which become meaningful once they have been activated by abstract human activity, i.e. thought. Referring to Duchamp, the ideographic representations of the cognitive process show their real potential, which goes beyond plain visual organisation. The font belongs to the Egyptian family, which hints to a modern mechanism, while honouring craftsmanship with the serifs. The monocase proportions adapt to the game’s modular elements and the rounded edges add an organic quality to recall the human mind. The text showcases the game’s principles and the ideas as a way to demonstrate the project’s message.

Romain Oederlin – Archetype

GRAPHIC DESIGN

Romain Oederlin – Archetype

with Diego Bontognali, Aurèle Sack

Is what we see real or subjective? Interpretation is always the result of individual apprehension. This is why space can be manipulated to exacerbate desired relationships. In connection with the perception of our environment, this work examines the principle of anamorphosis generated by typographic typefaces designed in three dimensions. Fluctuating between letters and abstraction, these visual structures offer different degrees of legibility depending on the point of view adopted.

Laeticia Jakob – Sabina?

GRAPHIC DESIGN

Laeticia Jakob – Sabina?

with Nicole Udry, Guy Meldem

The “Neovertebra” population continues to decline, decimated by high temperatures and food shortages. Nothing grows outside the greenhouses. To remedy the attacks that threaten the plantations, Sabina and Greg develop a dandelion-based fertiliser. Sabina? is a graphic novel in response to the possible collapse of civilisation. Faced with a certain sense of helplessness and passivity, the technique of hand collage appears as a palimpsest through which history can assume new perspectives. Collected images and personal creations accumulate and decay over the course of this dystopia, encouraging the reader to project and assimilate this information.

Aude Gunzinger – Les Résidences nomades

GRAPHIC DESIGN

Aude Gunzinger – Les Résidences nomades

with Guy Meldem, Nicole Udry

When the usual limits of publishing are pushed back, our senses are confused. We are confronted with new perspectives. Les Résidences Nomades engages the reader in a narrative through movement and body in a 9-meter pictorial language. It depicts a particular place and the customs of those who frequent it. Step by step, we discover a subtle reflection on fantasy, variations in perception and the limits of language.

Alexis Gargaloni – Varia

GRAPHIC DESIGN

Alexis Gargaloni – Varia

with Aurèle Sack, Gilles Gavillet

Influenced by the rise of the metaverse, Varia is a metaphor of the early failure and absurdity of this technology, as well as research about typographic shapes. Mimicking the optimisation phenomena of object in 3D engines (Level of Detail), Varia is composed of three cuts of the same name: 0, 4, 8. While Level 0 seems closer to traditional typography, it is in fact a “smoothed out” version of the previous cuts, which already seeks to synthesise letters down to their most rudimentary forms. From the rigidity of the shapes, the existential constraints that the research brings to light illustrate the retrograde and dystopian vision of the metaverse, while at the same time offering a reassuring reflection of a future geometric transition of our bodies.

Ekaterina Bliznyuk – Photosensitivity warning: following content may cause seizures

GRAPHIC DESIGN

Ekaterina Bliznyuk – Photosensitivity warning: following content may cause seizures

with Diego Bontognali, Jonathan Hares

Photosensitive epilepsy is a variant of epilepsy in which the affected person suffers from particular reactions to light and certain static patterns. Due to a lack of awareness of this disorder, our environment contains a large number of visual triggers, which endanger the daily life of photosensitive people. My project reproduces in virtual reality the most harmful locations and elements for photosensitive people, always illustrating two of these variants: the one that is visually accepted and the one that acts as a visual trigger. Being both a graphic designer and a photosensitive person, I sought to highlight the ignorance of this disease, which leads to visual exclusion. This is reinforced by the idea that I myself will never be able to view my own project in its full form.

Robin Luginbühl – Disassembly Lab

INDUSTRIAL DESIGN

Robin Luginbühl – Disassembly Lab

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

The Disassembly Lab is a conceptual and formal study aimed at creating shoes integrated into a sustainable marketing system. Disassembly extends the life of a shoe, making it repairable, restorable, replaceable and recyclable. The aim is to rethink and redefine the way we build and assemble sneakers. This research takes inspiration from various references and explores several distinct concepts. Each concept evolves over the course of the research process, culminating in three shoes, offering a variety of functional and aesthetic solutions. These shoes, with their TPU soles and 3D knitted uppers, are reduced to the essentials, enabling simple, rapid production and assembly and easy recyclability.

Sam Lombardo – The Table of the Future

INDUSTRIAL DESIGN

Sam Lombardo – The Table of the Future

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

The Silverground modules are designed to provide an opportunity for senior citizens to exercise their agility and balance in public spaces. These innovative modules are designed to be built into the ground along a walkway. Available to everyone, they are a great way to practice a fun, intergenerational activity. Balance is an essential skill for seniors. It is exercised through physical activity but is often neglected as we age. Professionally supervised physical activities are often costly for the elderly. These urban modules offer a solution accessible to all and help prevent falls – the main cause of accidents among the elderly. Usually, we find that the room in which we cook is separate from the dining room and therefore, when we prepare a meal, we are away from the rest of the family or from our guests. Beneath its ceramic top, this dining table hides an induction system. This means it can be used to prepare table dishes without additional equipment, or simply as a hob. Indeed, who wouldn’t want to cook while looking after the children, work while preparing tea or coffee, cook a dish surrounded by friends, keep dishes warm or be able to cook raclette directly on the table?

Tickie Bindner – City

MEDIA & INTERACTION DESIGN

Tickie Bindner – City

by Tickie Bindner

Sazen City immerses us into the collective landscape of our memories. Each participant takes part in the experience by exploring a territory, then sending digital postcards that generate a dynamic and imaginary map. Unlike photos of panoramas or cities, these digital cards depict memories, universal moments and emotions, revealing a new form of epistolary exchange that is more suited to our digital spaces. Inspired by Italo Calvino’s Invisible Cities, Sazen City employs machine learning to co-create a collective space. As it evolves, this shared landscape questions the individuality of our memories and the role of artificial imagination in our digital environments.

Coline Besson – Girlz – They Gave Us Pink Let Us Make It Powerful

TYPE DESIGN

Coline Besson – Girlz – They Gave Us Pink Let Us Make It Powerful

with Kai Bernau, Julia Born

This editorial project embraces a new interpretation of the stereotypes of Femininity. The conscious reappropriation of its attributes becomes an act of awareness, subversion and empowerment. As a woman, being dissonant, allegedly vulgar and girly is a way to disrupt and challenge the established order and the agreed expectations of society. The publication gathers and highlights the works of a variety of female artists for this cause. It also features a custom-made font, Courtesy, with a neo-kitsch display cut that plays with proportions and consistency and a reader-friendly text cut – both sharing specific and sharp features. Finally, a monospace version allows for more freedom in compositions. It is used where traditional typesetting would favour italics.

Elena Baranowski – Speira

TYPE DESIGN

Elena Baranowski – Speira

with Julia Born, Radim Peško

This publication connects fashion with type design by simultaneously presenting the Russian Doll couture collection (Autumn/Winter,1999) and the Speira variable typeface family. The project juxtaposes photographic and typographic elements, visualising similar approaches to shapes, layers and proportions. Designed with particular attention to the interaction between the different weighs, the typeface family evolves and transforms from thin to bold, affecting the tone of the overall typeface. The typographic exploration includes several weights and corresponding italics, offering multiple typesetting possibilities.

Michelle Zadio Villarroel – Nativo+Latino

GRAPHIC DESIGN

Michelle Zadio Villarroel – Nativo+Latino

with Gilles Gavillet, Jonathan Hares

Nativo+Latino reinvents the heritage and syncretism of the South American continent. Long shaped by the evangelisation of the indigenous people, the consequences of this mix of identities bears witness to the cultural and religious alienation of Latinos. Gradually, awareness of the indigenous condition has pushed their descendants to honour and revive their cult. This project is a place where Latin communities, who aim to reclaim this heritage that was until now regarded as pagan beliefs, to come together, confront one another and express themselves. Nativo takes the shape of ancestral memories and a collective imagination that reflects a reinterpretation of the practice of Catholicism in Latin America in order to restore power in a hybrid vision of identity.

Laeticia Schwendi – +212 magazine

GRAPHIC DESIGN

Laeticia Schwendi – +212 magazine

with Diego Bontognali, Nicole Udry

Marrakech, nicknamed the “Red City”, offers a vibrant atmosphere and intoxicating fragrances. It is a city that is full of contrasts, where young artists emerge with boldness and contagious passion. +212 Magazine offers a journey to discover these artists and their universe. This work lies in dialogue and collaboration with all participants. It is about creating a genuine connection, exploring interconnections between cultures and bearing witness to the beauty and artistic diversity that emerges. Thus, wearing my different hats, I created this magazine, juggling between artistic direction, writing, interviews and simple discussions. And this is, I hope, only the initial stage of a long journey that will be rich in discoveries.

Tessa Roy – Digital Feminist Manifesto

GRAPHIC DESIGN

Tessa Roy – Digital Feminist Manifesto

with Guy Meldem, Tessa Roy

The Digital Feminist Manifesto website aims to present a set of principles for envisioning the body and its limitless nature in digital spaces, thus taking into account concepts such as inclusivity, the gender spectrum and intersectionality. The site consists of a textual section (the manifesto and its stakes) and avatars that represent one of the many possible interpretations of the body. These avatars are neither linear nor hierarchical; therefore they are organised in an evolving and branching way. Upon entering the site, we find ourselves at the central point of the page, allowing us to explore the site in all directions and discover its possibilities.

Ella Paleni – Trait de caractère

GRAPHIC DESIGN

Ella Paleni – Trait de caractère

with Guy Meldem, Gilles Gavillet

The place of the graphic designer in the age of technological advances: today’s world is in constant technological evolution, which raises questions about the place and role of the graphic designer. In this graduation project, I set out to explore this issue by adopting a resolutely manual and artisanal approach. I created a book from A to Z, using traditional manufacturing techniques, from the elaboration of the paper to the final binding. By moving away from the omnipresent process of digitalisation, I sought to express a need to return to the very essence of the graphic design profession. This project highlights the advantages of an artisanal approach in an increasingly digital world. It encourages reflection on the specific skills that graphic designers can bring to the table.

Aude Meyer de Stadelhofen – Pearly skin, Summer hit, Vanished by the wind

GRAPHIC DESIGN

Aude Meyer de Stadelhofen – Pearly skin, Summer hit, Vanished by the wind

with Diego Bontognali, Guy Meldem

The beach is a conflicting space. At once romantic and ridiculous, timeless and urgent, a fantasised empty space and a crowded shore, a place of freedom and a border. Pearly Skin, Summer Hit, Vanished by the Wind is a trace, a metaphor for the representations of the beach in the collective imagination today, before its disappearance. The newspaper, divided into three themes – anthropology, climate and migration – juxtaposes dreamlike images, factual news, necessary texts and meaningless advertisings. These different languages emphasise the paradoxical complexity of the place. Using cyanotype, the sheet becomes skin, and the print becomes a tan. The back and forth of the waves marks the pages, strewn with grains of sand and sun cream.

Antonin Maudry – Coemeter

GRAPHIC DESIGN

Antonin Maudry – Coemeter

with Aurèle Sack, Jonathan Hares

Coemeter offers a reinterpretation of the Trajan typeface. This font is rich in history, from the Roman stones on which it first appeared to its various contemporary adaptations in stone engraving, predominantly found on funerary monuments in the Western world. This typographic work is showcased on a website. A digital cemetery awaits, where you can engrave your tombstone and personalise your mourning space. Coemeter plays on dualities, i.e. the sacred and the profane, history and anachronism, matter and consciousness. This unpretentious and poetic experience invites us to reconsider our connection with stone, memory and loss.

Vera Gonzalez Ponce – Starlight

GRAPHIC DESIGN

Vera Gonzalez Ponce – Starlight

with Guy Meldem, Nicole Udry

Starlight is a magazine that celebrates inclusion, socio-cultural diversity and sexuality through reggaeton. It is a tool that is designed to give a voice to people who are often marginalised, in order to highlight the invisibilities of our society. This issue offers keys to understanding and food for thought for a more equitable society. Desire manifests itself through images and these always have a primary intention. They are mainly dominated by the male gaze, but by taking things into our own hands this can change. It is possible to reverse perspectives and power dynamics. Be the protagonists of your own desires. Be proud of your own bodies. Be the stars of your own fantasies and of your lives.

Agathe Bourrée – Informal Pictures

GRAPHIC DESIGN

Agathe Bourrée – Informal Pictures

with Gilles Gavillet, Nicole Udry

Each year, the seven most influent countries in the world gather to discuss international matters for a weekend hosted by one of the members. Informal Pictures is an inquiry that aims to recreate the atmosphere of these meetings, which lead to major decisions regarding international politics. It is an attempt to understand the influence of the press on the collective imaginary, with regard to those major political events. The study uses graphic design tools and mainstream journalistic sources to recreate an image that never existed, a missing image of political dinners during the annual G7. Those informal images are recreated based on what the newspapers say and used as input in an artificial intelligence to shape the intention of the picture.

Aramis Rüdisühli – Aplo

INDUSTRIAL DESIGN

Aramis Rüdisühli – Aplo

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

Cycling has become an established means of delivery in recent years. However, although it is evolving to meet growing demand, users are still exposed to the discomforts inherent in bicycles. Aplo, the result of a collaboration with Swiss start-up Shematic for their cargo bike Yakbike, facilitates daily use by integrating optimised protection and storage elements. Aplo also features an additional foldable, lightweight windscreen for use in poor weather conditions. Its construction is tailored to the demands of durability and practicality, while incorporating essential bicycle components.

Sven Odermatt – ColorBath

INDUSTRIAL DESIGN

Sven Odermatt – ColorBath

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

My project is the fruit of my questioning of the growing automation and robotisation of industry. Do human beings still have a place in this industrialised process or are there stages where their contribution might compete with that of the machines? My project consists of faceted modules made of aluminium sheet. Each of them has been manually dipped in colour baths. The result is surfaces with varying hues, drips and other defects that produce unpredictable, highly expressive results.

Mattia Cook – 1000ppm

INDUSTRIAL DESIGN

Mattia Cook – 1000ppm

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

Drawing inspiration from the IPCC’s most dire projections and from numerous reports, I envision a future where carbon concentration reaches a staggering 1000 ppm by the end of the century. What will this world look like? To capture this vision, I have designed three distinct objects, each drawing from unique narratives rooted in my hypothetical scenario. Firstly, a low-tech water bottle, ingeniously insulated to withstand the challenges of climatic migration. Secondly, a repair technique specifically designed to mend and waterproof worn-out tennis shoes, embodying resourcefulness in the face of the scarcity of certain resources. Lastly, a nasal device, boas- ting advanced technology capable of filtering and purifying polluted air, serving as a shield against the looming threat of atmospheric contamination.

Bogdan Nastase – FULCRUM

MEDIA & INTERACTION DESIGN

Bogdan Nastase – FULCRUM

by Bogdan Nastase

Designed for the field of photojournalism, FULCRUM addresses privacy concerns surrounding the publication of photographs. Whilst many photo-journalists would agree that blurring or censoring faces tampers with important historical documents, protecting sources is ultimately a core journalistic principle. Given today’s ubiquitous data scraping and face recognition algorithms, legislation aimed at mitigating potential abuse remains outpaced by the swift progress of technology. FULCRUM offers a contemporary solution to the ethical debate between photojournalists and the public. By masking subjects’ faces with AI generated ones, FULCRUM ensures non-destructive anonymisation that simultaneously safeguards the identity of the individuals depicted and the photographic quality of the image.

Minjong Kim – Amateur

TYPE DESIGN

Minjong Kim – Amateur

with Kai Bernau, Matthieu Cortat

Amateur is a serif typeface that synthesises the calligraphic features derived from historical research. It evokes a niche sanctuary for a forgotten genre, exuding a sense of elegance. Inspired by the letterforms of early antique German models, Amateur cleverly plays with a distinctive form of horizontality, simultaneously revealing untamed strokes and meticulously crafted details. The uniform text styles provide robust, harmonised textures for optimal readability, while the display styles amplify the expressive qualities of each letter to the extreme, fearlessly embracing deliberate imperfections that blur conventional type systems and showcase captivating aesthetics.

Niklas Herrmann – Kyū Maru Gothic

TYPE DESIGN

Niklas Herrmann – Kyū Maru Gothic

with Kai Bernau, Alice Savoie

Inspired by hand-painted Japanese station signs from the late 1950s, Kyū Maru Gothic interprets and expands their handmade heritage into a coherent rounded sans serif and multiscript Latin/Japanese typeface. It carefully considers the warm and individual character created by the brush of the original sign painters and integrates it coherently into a typeface that is aimed at contemporary use. Further following the source, the typeface comes on a width axis to allow for more flexible typesetting for its intended use at display sizes.

Feng Juan Jun – Solux

TYPE DESIGN

Feng Juan Jun – Solux

with Kai Bernau, Radim Peško

Solux is a typeface family that emerged from a study of an often-overlooked genre – the slab serif fonts. The goal of Solux Roman is to be functional and enduring, prioritising timelessness over trends, with its static construction and human-crafted details. On the other hand, Solux Italic has been designed to be narrower and more calligraphic, allowing for a broader range of typographic applications. The design of the family draws inspiration from slab-serif logos such as the ones on Honda’s cars, which often exhibit a sense of stability and confidence. Solux aims to offer a balanced and contemporary typographic solution, for both print and wayfinding.

Edouard Bérard – Sita

TYPE DESIGN

Edouard Bérard – Sita

with Kai Bernau, Alice Savoie

Sita is a family of sans and serif typefaces with origins in the Scotch Roman style. Sita Serif is a contemporary interpretation of Miller and Richard’s 1822 Double Pica Roman. Sita Sans is derived from its counterpart, with influences from early British grotesques from the same foundry. Designed to be set together, Sita Sans and Sita Serif are optically matched for optimal typesetting. While they share the same construction, they complement each other by retaining their unique characteristics. Sita’s harmonious texture and intricate details make it suitable for both small and large text sizes. Each style is available in five weights, from light to black, with corresponding italics. An additional display variant, Sans Black Condensed, completes the family.

Noam Benatar – Ktura

TYPE DESIGN

Noam Benatar – Ktura

with Julia Born, Alice Savoie

Ktura is a biscriptual, humanistic Slab-serif, Hebrew-Latin type family aimed for use as a text and title face. It includes nine cuts for both scripts, with four upright and corresponding italic text weights, and a display cut for titles. Ktura was designed following research on the way in which multi-script typefaces, specifically Hebrew-Latin ones, should be designed. The design process emphasises the idea that the understanding of the cultural background of each of the scripts is a crucial part in the design of multiscriptual typefaces. By experimenting with notions of contrast, proportion, white space and more, a comprehensive solution is introduced in the design which allows the typeface to work optimally in different environments where an intersection of the scripts occurs.

Ambre Louineau – Helix

GRAPHIC DESIGN

Ambre Louineau – Helix

with Jonathan Hares, Gilles Gavillet

Helix is a science popularisation project inspired by Isabella Maria Pasqualini’s thesis, entitled “Embodied Space in Architecture, Cognitive Neuroscience and Virtual Reality”, carried out at EPFL Architecture. The book focuses on the links of the human body with architecture and neuroscience, offering an interpretation and an appropriation of the thesis. To do this, the book explores the vector representation of the four chapters, alternating with photographic fragments illustrating the integration of the human body into the architecture of the book.

Marco Renna – LEFT(L)OVER

INDUSTRIAL DESIGN

Marco Renna – LEFT(L)OVER

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

In precast concrete plants, surplus concrete is prepared to avoid shortages during casting operations. However, this surplus, which represents around one to four tonnes per day, is generally discarded. The plant then produces large blocks, which are transported to a landfill site where they become gravel. LEFT(L)OVER aims is to reuse this surplus to create street furniture. Moulds are supplied to the companies to replace their blocks. This collaboration establishes a mutually beneficial exchange. The moulds fit in perfectly with the factory’s habits and logistics. They consist of two detachable parts with the space required for efficient unloading of the concrete and optimisation of the process.

Annick Persechini – Spirulicious

INDUSTRIAL DESIGN

Annick Persechini – Spirulicious

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

The Spirulicious project aims to promote quality spirulina produced in Switzerland by offering innovative alternatives for its consumption. Often associated with a food supplement in pill form, like medicine, spirulina is actually a superfood that is rich in protein and iron, offering countless nutritional and environmental benefits. Spirulicious features two snacks: SPIRA, a crunchy bar, and SPIRU, an ice cream. Designed for adults, these products are both vegan and dietetic, offering a tasty way to consume spirulina while maintaining its nutritional qualities. SPIRA is designed to be produced on a small-scale by a local farm, while SPIRU is suitable for larger-scale production.

Bruno Pauli Caldas – Personenwagen 6+2

INDUSTRIAL DESIGN

Bruno Pauli Caldas – Personenwagen 6+2

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

Personenwagen 6+2 is an electric taxi specifically designed for short trips within urban areas, with an emphasis on local production. It was developed in collaboration with STIMBO, a family-owned business that has been producing electric taxis and commercial vehicles in the Valley of Zermatt since 1980. It is designed as a mobile element of public space, rather than a private commodity. Stripped down to a minimum, the design prioritises simplicity and offers an immersive riding experience for passengers.

Aleksandra Nazarova – Uyut

INDUSTRIAL DESIGN

Aleksandra Nazarova – Uyut

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

Global energy reserves are on the decline. The challenge of efficiently heating homes, particularly the older and poorly insulated ones, is growing. Hemp, having remarkable attributes such as insulation, air purification, bacterial resistance and CO2 absorption, is a fibre that has been making a steady comeback. Its low water requirement for cultivation adds to its appeal. Uyut modules have hemp fibre pockets that prevent the entry of cold air and the exit of warm air, and vice versa. They create warm, smaller spaces within larger rooms and effectively insulate windows, walls and doors. Their flexibility make them a practical and sustainable solution for energy-efficient homes.

Lirjeta Maxhuni – Gynecare

INDUSTRIAL DESIGN

Lirjeta Maxhuni – Gynecare

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

GYNECARE is an innovative gynaecological outfit that aims to protect and provide people with greater safety and reduced vulnerability during medical exams. This project responds to a real need by offering a more comfortable and human alternative for people, while improving the quality of gynaecological care. Gynecare could be the first official outfit in the gynaecological field, designed precisely for these examinations. The outfit is made of hemp fabric, which benefits from unique properties, which are ideally suited to the medical field. For the respect and love of our body.

Alexandre Margueron – La Tsemenâ

INDUSTRIAL DESIGN

Alexandre Margueron – La Tsemenâ

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

Tsemena features urban furniture that allows people to eat cheese fondue in the city of Bulle. The high table includes a stove that operates with a tray of flammable gel. The two accompanying tools help regulate the flame intensity or extinguish it. It is possible to locate them on Google Maps and to replenish the fondue at any time from a cheese vending machine provided by local artisans. The furniture is made of sheet metal and conventional steel and stainless-steel profiles to minimise production costs for the city. It allows both locals and tourists to appropriate and enjoy a portion of public space for the duration of a meal.

Camila Hidalgo – Wood Works Swiss Edition

INDUSTRIAL DESIGN

Camila Hidalgo – Wood Works Swiss Edition

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

Wood Works Swiss Edition is an investigation into the wood industry and know-how in different parts of the world. In this first issue, the focus is on Switzerland. To explore such a vast universe, the research takes the form of a website, where visitors can browse different way pf working with wood according to categories such as species, region, craft, product, tool and manufacturer. The website features a sample box that provides a glimpse into the intricate expertise and meticulous processes involved in crafting a Swiss wood product.

Hugo Duport – Rails

INDUSTRIAL DESIGN

Hugo Duport – Rails

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

I met a professional frame artisan who specialises in custom-made frames. During our conversations, she mentioned the lack of innovative designs in the frame options available in her catalogue and the changing preferences of her customers. This inspired me to design new frames. My project involves creating frames with a range of five different styles for various types of frames: wall-mounted, placed on tabletops, or free-standing. What is more, these frames can be combined in different ways, offering exciting possibilities and fresh visual aesthetics. By expanding the range of frame options, my project allows framers to offer a wider selection and provide greater customisation to customers looking for unique frames with a modern design.

Léo Crespin – FOLD

INDUSTRIAL DESIGN

Léo Crespin – FOLD

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

Fold is a wooden convertible sofa that extends using a flexible hinge made out of fabric. In this way, Fold reduces the amount of hardware required, while still making it functional: simply pull the front part to unfold the cushions, then push it back to return it to its original position.

Inès Aznar – Fragmented bathroom

INDUSTRIAL DESIGN

Inès Aznar – Fragmented bathroom

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

My project focuses on the exploration of sanitary facilities, specifically their spatial layout, use and form. In the context of refurbishment, my project aims to transform the bathroom into an independent, self-contained unit. This fundamental shift provides the framework for a new typology: the fragmented bathroom.

Jeanne Weber – Dusky Large Blue

MEDIA & INTERACTION DESIGN

Jeanne Weber – Dusky Large Blue

by Jeanne Weber

Dusky Large Blue is a web experience that raises awareness of the impact of human activities on endangered species. This project is part of the context of the Grande Cariçaie reserve with which I have collaborated for its realisation. A fictional walk leads the visitor through five stations, each of which approaches an endangered species. Dusky Large Blue is a prototype that presents a specific case: the life cycle of the Dusky Large Blue, a species of butterfly. The visitor also discovers which problems are linked to its life cycle in the reserve and outside it. This project has allowed me both to develop a subject that is close to my heart and to offer an alternative version of a specific environment by superimposing a personal visual and auditory approach to reality.

Ignacio Pérez – Èvokâ

Design Research for Digital Innovation (EPFL+ECAL Lab)

Ignacio Pérez – Èvokâ

by Ignacio Pérez

Created in partnership with the Library of the Canton and University of Fribourg, Èvokâ is an interactive installation that explores how the archive held at the Librarycan once again become a living part of the canton's identity. The project investigates emplotment techniques, linking personal, collective and cultural identities with historical archives. By interweaving autobiographical elements with software-assisted narratives, Èvokâ aims to revive a sense of belonging to the Canton of Fribourg. Based on the concepts of artificial memories and personal narratives, Èvokâ creates an experience that is both individual and shared between users, but also one that reflects the values and history of the canton. Through user research studies, the project marked a first step in defining experiences in the context of collective and cantonal identities.

Tara Ulmann – Thank You for Everything (I Feel Better Now)

FINE ARTS

Tara Ulmann – Thank You for Everything (I Feel Better Now)

by Tara Ulmann

Thank You for Everything (I Feel Better Now) is a sincere and disjointed transcription of a collection of queer poetic/theoretical texts that retraces, much like a journal, the emotional states experienced in the crevices of a breakup. Farewell, image! Here, only the pain shall bear witness. If there was love, then there was hate, and conversely. If I can define the break-up, then I am capable of repairing it. Performance to finally speak, but above all tell. To speak louder and think beyond photography. Thoughts more delicate and phenomenal than sculpture. Performance inhabits the body, but it can conquer space.

Clara Sipf – Outlaw History: Bird Invasion

FINE ARTS

Clara Sipf – Outlaw History: Bird Invasion

by Clara Sipf

A couple of days ago, the birds flew into the city. Enormous flocks of all varieties of birds, plenty of crows, seagulls and sparrows. The sky became dark. Determined and angry, they swooped down on the panicked masses. Greedily they pecked the flesh of living bodies; the big birds ripped whole shreds out of them. I spotted one that the woodpeckers, with their rapid hammering movements, had carefully severed from the neck including the spinal bones and the head had rolled dully down a small slope, meeting its end in the roadside ditch. The judges must have lingered in the courthouse for some more time until a falcon threw itself like a martyr through the colourfully decorated church window and herded them out.

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