This artwork is an interpretation of the possibility that we are living in a computer-generated reality, similar to a video game, inspired by the ideas of simulation theory. The world is built as an assemblage of soulless structures with no indication of time or place. The rapid change of architectural styles throughout the journey explains the ambiguity of simulation theory and the impossibility of proving it. There are multitudes of architectures and imaginations, thus there are multitudes of mysteries. It is a journey halfway between dream and nightmare. In the absence of a total understanding, what else can we do but plough ahead?
Video installation: CGI animation created in the game engine, surround sound.