Guillaume
Giraud

Projects

Guillaume Giraud – Goko

MEDIA & INTERACTION DESIGN

Guillaume Giraud – Goko

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

The Goko is a digital musical instrument that explores new ways of playing music. It is a chord machine in the form of a MIDI controller. This tool promotes and facilitates the composition of chords. It enables beginners to play while having fun and offers professionals a new understanding and visualisation of the rules of musical harmony.

Interferences – Forty-Four Excuses for Participation and a Zero

MEDIA & INTERACTION DESIGN

Interferences – Forty-Four Excuses for Participation and a Zero

with Mario de Vega

This project is both a book and a portable server programmed to open a WiFi network. Your smartphone becomes a sound device by producing an assigned frequency and creating small ephemeral communities. Programming ECAL/Callum Ross

Raster Walker

MEDIA & INTERACTION DESIGN

Raster Walker

with Gaël Hugo

Content produced during two one week workshops led by Gaël Hugo in 2018 and 2019, around experimenting with image rasterisation and particle systems.

Station Lights

MEDIA & INTERACTION DESIGN

Station Lights

with Angelo Benedetto, Vincent Jacquier, Pauline Saglio

Station Lights is a luminary installation specially made for the opening of the Gare du Châble train station. This project is the result of a course led at ECAL/Ecole cantonale d’art de Lausanne by Angelo Benedetto, Vincent Jacquier and Pauline Saglio. The technical development and production was entrusted to SIGMASIX, a studio started by ECAL graduates, who produce interactive installations in Switzerland and the rest of the world. The content displayed on the installation was made by students of the 2nd year Media & Interaction Design Bachelor: Antoine Barras, Maya Bellier, Pablo Bellon, Ivan Chestopaloff, Bastien Claessens, Guillaume Giraud, Léonard Guyot, Evan Kelly, Lisa Kishtoo, Kylan Luginbühl, Alice Nimier, Paul Lëon, Aurélien Pellegrini, Yael Sidler and Diane Thouvenin.

The Center for Counter-Productive Robotics

MEDIA & INTERACTION DESIGN

The Center for Counter-Productive Robotics

with Thibault Brevet, Marc Dubois

In this day and age, robots are presented as the embodiment of precision, speed and efficiency. And they are: working relentlessly, day and night on factory floors around the world, churning out goods faster than ever. As a consequence their practical use is mostly limited to capitalistic logics expecting return on investment, or academic logics expecting research publications. The Center for Counter-Productive Robotics is an island where these concerns are thrown out of the window, and robots are deliberately approached with failure, laziness and clumsiness in mind. In this way the center develops a more human-centric approach to robotics.