Sébastien
Galera Larios

Projects

Palais Augmenté 2022

MEDIA & INTERACTION DESIGN

Palais Augmenté 2022

by Elodie Anglade, Maya Bellier, Soraya Camina, Marine Dang, Basil Dénéréaz, Nora Fatehi, Mélanie Fontaine, Sébastien Galera Larios, Evan Kelly, Jamy Herrmann, Bogdan Nastase, Michael Pica, Jorge Reis, Nathanaël Vianin, Julie Ryser

At the initiative of the Réunion des Musées Nationaux  –  Grand Palais and Fisheye , the second edition of the Palais Augmenté festival will be held from June 17 to 19, 2022 at the Grand Palais Ephémère in Paris. On this occasion, the Bachelor Media & Interaction Design of ECAL will be represented in several ways.

Fantastic Smartphones

MEDIA & INTERACTION DESIGN

Fantastic Smartphones

with Pauline Saglio, Vincent Jacquier

Fantastic Smartphones – a series of interactive installations developed by students in Bachelor Media & Interaction Design at ECAL, investigating in a critical and offbeat way our relationship with smartphones and the way they influence our daily behavior. See the press room

Sébastien Galera Larios – Data Riot

MEDIA & INTERACTION DESIGN

Sébastien Galera Larios – Data Riot

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Once upon a time, a few Homo Sapiens allowed humanity to escape the endless cycle of life and death. Together, leaving behind their individuality, they merged into a new form of existence, beyond humanity – as if in this second genesis man had created God in his own image. Data Riot questions the foundations of human individuality through a social science fiction halfway between a video game and a music video. Enter a futuristic world and experience your transplantation into a collective intelligence to the rhythm of the electronic sounds of the collective Curl. Based on your personal data and your decisions, the experience adapts to you and offers a disturbing experience of your own identity.

HERE AND THERE

MEDIA & INTERACTION DESIGN

HERE AND THERE

with Marcelo Coelho, Gaël Hugo, Pauline Saglio

A new educational model for a post-pandemic world

BrainDead

MEDIA & INTERACTION DESIGN

BrainDead

with Pauline Saglio, Alain Bellet, Christophe Guignard

BrainDead is an interactive music clip where a dancer wearing a tracking suit. By using this device, he leads the movements of the avatar and can then interact with the environment. Made with Unreal Engine during a course led by Alain Bellet, Christophe Guignard and Pauline Saglio.

Signal Spectacle

MEDIA & INTERACTION DESIGN

Signal Spectacle

with Marion Pinaffo, Raphaël Pluvinage

Graphical motion experiments using only different papers and mechanics. A one week workshop led by Marion Pinaffo and Raphaël Pluvinage. Assisted by Benoît Chastenet De Gery and Sébastien Matos.

Curl - Blaze The Fuck Up

MEDIA & INTERACTION DESIGN

Curl - Blaze The Fuck Up

with Sami Benhadj

A video made by Sébastien Galera Larios as part of Sami Benhadj’s video course, second year Bachelor Visual Communication.

TYPEMACHINES

MEDIA & INTERACTION DESIGN

TYPEMACHINES

with Tim Rodenbröker

Exploration through the infinite possibilities of typographic expression, framed in a strict visual system. A one week workshop given by Tim Rodenbröker to the 2nd year Bachelor in Media & Interaction Design, assisted by Pietro Alberti.

Drawing Machines

MEDIA & INTERACTION DESIGN

Drawing Machines

with Daniël Maarleveld

Drawing Machines - Projects centered around the design of machines capable of producing generative drawings. Workshop given to the 2nd year class in Media & Interaction Design by Daniël Maarleveld. Workshop assisted by Callum Ross et Pietro Alberti.

Body City

Body City

with Angelo Benedetto, Vincent Jacquier, Mitch Paone (Dia Studio), Jean-Vincent Simonet

Mapping of the Body City show Unique creation imagined for Lausanne en Jeux ! - the animation program of the Youth Olympic Games Lausanne 2020 - Body City is a show where arts and urban sports meet in an impressive open-air setting, on the central square of Lausanne. "Bodies in fusion with the city", it is from this strong image that Nicolas Musin conceived and realized Body City, a contemporary show questioning the relationship of the young generations to the city. On an open-air stage representing a city in constant mutation, more than 50 performers aged between 9 and 30 will cross their disciplines, bringing together arts and urban sports such as skateboarding, BMX, rollerblading, scooter, parkour and dance. A poetic and spectacular journey in the heart of Lausanne, where video, sound and light are mixed together! Imagined within the framework of Lausanne en Jeux, this show is above all a work of youth supported by art schools and training centers for urban disciplines established in the agglomeration of Lausanne. Thus, Body City has brought together different actors from Lausanne such as students from ECAL (video design), HEMU (composition of the original music and recording of the soundtrack), dancers from the Ecole-Atelier Rudra Béjart (dance and percussion), JDSEvents (hip hop, breakdance) as well as the riders from La Fièvre and the plotters from X-Trem Move. The mapping of the show was created by the students of the Visual Communication Department (BA Graphic Design, BA Photography, BA Media & Interaction Design) under the direction of Vincent Jacquier, Angelo Benedetto, Jean-Vincent Simonet and Mitch Paone while the editing was done by Amaury Hamon and Clément Lambelet.

Simulations

MEDIA & INTERACTION DESIGN

Simulations

with Hayden Zezula

Simulations - 3D workshop, focused on particle and fluid simulation, given by Hayden Zezula/ @zolloc to the 2nd and 3rd year of the Bachelor's degree in Media & Interaction Design.

Raster Walker

MEDIA & INTERACTION DESIGN

Raster Walker

with Gaël Hugo

Content produced during two one week workshops led by Gaël Hugo in 2018 and 2019, around experimenting with image rasterisation and particle systems.

3D Graphics Showreel

MEDIA & INTERACTION DESIGN

3D Graphics Showreel

with Sami Benhadj, Patrick Keller, Benjamin Muzzin

Produced during video and 3D design courses led by Sami Benhadj, Patrick Keller & Benjamin Muzzin between 2015 and 2018.

Entering the Simulation

MEDIA & INTERACTION DESIGN

Entering the Simulation

with Patrick Keller

Semester project produced by Sébastien Galera Larios during a course given by Patrick Keller to first year Media & Interaction Design students.

Dogs

MEDIA & INTERACTION DESIGN

Dogs

with Mario Von Rickenbach

Project made by Sébastien Galera Larios during the first year Interactive Graphics course.

Events

Fantastic Smartphones at Bits n Bolts,04–05.03.2023,Bits n Bolts

EXHIBITIONS

Fantastic Smartphones at Bits n Bolts,
04–05.03.2023,
Bits n Bolts

Following its success at the Milan International Furniture Fair, the KIKK Festival in Namur (BE) and the HEK Bâle, the exhibition Fantastic Smartphones is participating in Bits n Bolts festival with a selection of its projects. To be seen on March 4 and 5, 2023 at the Zentralwäscherei in Zurich.