![Image en Mouvement](https://ecal-media.sos-ch-gva-2.exo.io/filer_public_thumbnails/filer_public/c7/6f/c76f3b62-f36a-4497-8094-b5c4635009dc/1c5c5cb57f189ab9da459d2cde775f06.jpg__800x800_q85_ALIAS-feed-thumbs_subsampling-2_upscale.jpg)
FOUNDATION YEAR
FOUNDATION YEAR
FOUNDATION YEAR
Travaux impliquant le traitement d'une séquence vidéo en postproduction, à l'aide du logiciel After Effects.
FOUNDATION YEAR
Travaux impliquant le traitement d'une séquence vidéo en postproduction, à l'aide du logiciel After Effects.
MEDIA & INTERACTION DESIGN
by Sylvain Meltz
Mecadro is a construction game available on computer and online (sylvainmeltz.com/mecadro), that allows you to create a “machine“ based on simple mathematical and geometric principles (translations, rotations, trigonometry…) to product complex drawings. The game introduces the user to programming through a graphic interface: he has to experiment, think in a certain way, observe and contemplate a more or less expected result. During my 4 years at ECAL, the hidden beauty of mathematics and geometry has been one of the most interesting discoveries: with a simple formula, a point can become a moving, independent and complex object. Programming took a significant part in my studies and introduced me to a certain reasoning and creative “behaviour” : to experiment, to research, to alter… Sylvain Meltz