Thomas
Blaser

Projects

Thomas Blaser – Wastebag

INDUSTRIAL DESIGN

Thomas Blaser – Wastebag

with Maddalena Casadei, Stéphane Halmaï-Voisard, Julie Richoz

Ethical travel is becoming more and more common. During a hiking or biking trip, waste can be a major nuisance if not properly managed. Wastebag is a range of bags designed to manage this waste during nature trips. Their shape and materials have been chosen to be both durable and easy to clean. They are also completely airtight, preventing odours from attracting insects and animals near the camp or the users’ belongings. The air can be removed from the bags through their valves to take up as little volume as possible. Finally, buckles on the back of the bag allow for flexibility in attaching to a backpack or a bicycle luggage rack.

Signal Spectacle

MEDIA & INTERACTION DESIGN

Signal Spectacle

with Marion Pinaffo, Raphaël Pluvinage

Graphical motion experiments using only different papers and mechanics. A one week workshop led by Marion Pinaffo and Raphaël Pluvinage. Assisted by Benoît Chastenet De Gery and Sébastien Matos.

Forme Souple

INDUSTRIAL DESIGN

Forme Souple

with Julie Richoz

A series of objects made in textile where the volume and the pattern are on the same level of importance. This project was conceived by 2nd year Industrial Design Bachelor students.

Paper Park

INDUSTRIAL DESIGN

Paper Park

with Emile Barret, Marie Douel

Marie Douel and Emile Barret from Hors Pistes led a workshop with the 2nd year bachelor in industrial design. They asked the students to create a maze made entirely from the paper waste of the ECAL printing centre. Based on the principle of the exquisite corpse, each group created one part of the labyrinth with a strong aesthetic and structural approach, allowing the visitor to get lost in distinct universes.

Ring My Bell

INDUSTRIAL DESIGN

Ring My Bell

with Cédric Duchêne, Stéphane Halmaï-Voisard, Mathieu Rivier

DONG! TRRRRRR! Or maybe even GLING! Or BLING!, MHHHH! And sometimes even BRAOUM! ECAL/University of Art and Design Lausanne presents an offbeat collection of interactive doorbells developed by first-year Bachelor Industrial Design students, under the joint guidance of Stéphane Halmaï-Voisard, Head of Bachelor Industrial Design, and Mathieu Rivier, a Bachelor Media & Interaction Design graduate. Sound and object design are two notions that industrial designers rarely have the opportunity to associate. However, most common objects potentially produce sounds. All you have to do is pull a chair, open and close a drawer or press a switch to generate sound. Common factors: movement, friction and interaction, which allow basic physics processes to create tones. In this perspective, the students offered a fresh and original look at an ordinary object, often invisible, but never discreet: the doorbell. Whether mechanical or electrical, the bells they have invented reveal a unique, sometimes even thundering, sound experience. Here, the classic carillon gives way to a curious metallophone powered by a perforated card reminiscent of traditional mechanical music boxes. The old door knocker is exchanged for a vibrating dong! The familiar buzzer is replaced by an efficient drum roll. The usual bell replaces a strange device that makes a great sound. Finally, the usual ding-dong is swapped for a resounding mhhhhh ! dear to the bovine race, to name but a few of the devices presented. Come in and ring the bell! www.ecal-ringmybell.ch