Lucky Number

Chloé Pannatier – Lucky Number

In this project, I dealt with lottery games. My main fascination: the players’ fantasies, their obsessions, the way they pick numbers, and the rituals used to influence the implacable logic of numbers and call for luck, day after day. In order to reveal the dream, I used the grid and the numbers to generate visual layers built around three characters. By developing images, I was able to recreate this whole atmosphere of euphoria and imagination. Also, the player uses a set of rules to make up the grid, as does the graphic designer.

Diploma project (2015) by Chloé Pannatier

In this project, I dealt with lottery games. My main fascination: the players’ fantasies, their obsessions, the way they pick numbers, and the rituals used to influence the implacable logic of numbers and call for luck, day after day.

In order to reveal the dream, I used the grid and the numbers to generate visual layers built around three characters.

By developing images, I was able to recreate this whole atmosphere of euphoria and imagination. Also, the player uses a set of rules to make up the grid, as does the graphic designer.

1/5

Projets similaires

Contextual Design – BA2 S2 2026

BA GRAPHIC DESIGN

Contextual Design – BA2 S2 2026

with Adeline Mollard

  Genius Loci, or the spirit of the place, refers to the unique identity or essence of a location. In architecture, this principle suggests that the specific characteristics of a place should be reflected and extended in a design. In the case of the second-year graphic design students, they have applied this principle to communication projects focused on promoting or extending the identity of a particular place through design. Their work likely explores how to visually capture and communicate the essence of a space, using graphic design elements that resonate with the architectural features or history of the place.    

Visual Identity – BA2 S2 2026

BA GRAPHIC DESIGN

Visual Identity – BA2 S2 2026

with Adeline Mollard

As part of the visual identity course with Adeline Mollard, the students developed a visual identity based on a randomly drawn business card. By appropriating a graphic element and its title, each project offers a singular interpretation of it. Each proposal also involves the selection of a tool linked to the associated event (tattoo machine, sander, lithography equipment, etc.), used as a conceptual and graphic extension of the project. The identity is deployed across a range of formats, from business card to F4 size, including posters, flyers, business cards, as well as an animated poster.

Editorial Design – BA2 S2 2026

BA GRAPHIC DESIGN

Editorial Design – BA2 S2 2026

with Diego Bontognali

As part of this editorial design course, students developed a research-based project focused on the selection and design of texts around a shared theme. Based on a curated set of sources, each project presents two editions with identical content, produced in both a large and a small format.  

Type Design  BA2 – S2 2026

BA GRAPHIC DESIGN

Type Design BA2 – S2 2026

with Aurèle Sack

Second-year students were required to develop the whole alphabet for one typeface.

Type Design BA3 – S1 25–26

BA GRAPHIC DESIGN

Type Design BA3 – S1 25–26

with Aurèle Sack

The third-year students had to develop a typeface and digitize it.

Related courses