Siphonophores

Jonathan Vögele – Siphonophores

Siphonophores is an immersive experience in which two participants learn to share a single virtual body. The siphonophore, this marine animal that seems to be but a single gelatinous creature, is in fact a colony of organisms. We too, who believe ourselves separate, are already multiplicities and together we form bodies vaster still. Linked by a device that captures and synchronizes their movements, the participants feel their gestures seek one another out, meet, and at times work against each other. An arm rises without our quite knowing who willed it. How far can we feel ourselves extended, displaced, shared?

Diploma project (2026)

Students
Jonathan Vögele
shot_0004_ghost_compressed.jpeg
shot_0014_beauty_compressed.jpeg
shot_0014_content_compressed.jpeg
shot_0022_beauty_compressed.jpeg
shot_0022_content_compressed.jpeg
shot_0025_beauty_compressed.jpeg
shot_0025_content_compressed.jpeg
shot_0045_beauty_compressed.jpeg
shot_0045_content_compressed.jpeg
shot_0047_beauty_compressed.jpeg
shot_0047_content_compressed.jpeg
shot_0048_beauty_compressed.jpeg
shot_0048_content_compressed.jpeg
shot_0054_beauty_compressed.jpeg
shot_0054_content_compressed.jpeg
shot_0059_beauty_compressed.jpeg
shot_0059_content_compressed.jpeg
shot_0062_beauty_compressed.jpeg
shot_0062_content_compressed.jpeg

Projets similaires

Dynamic Identity - 2026

BA MEDIA & INTERACTION DESIGN

Dynamic Identity - 2026

with Angelo Benedetto

First-year students designed visual identities for fictional museums. As part of the Dynamic Display course led by Angelo Benedetto, this project led them to create graphic universes that that express the character of each imaginary exhibition site.

A Matter of Frames - Workshop avec Vera van de Seyp

BA GRAPHIC DESIGN

BA MEDIA & INTERACTION DESIGN

A Matter of Frames - Workshop avec Vera van de Seyp

by Malik Ahmed, Alexander Anhorn, Melissa Appelon, Marc Auderset, Olivia Bindon, Baptiste Boulanger, Suriya Brambilla, Diego Buccelloni, Marta Casemi, Davia Ciccoli Trannoy, Alizée Clavien, Timoféi Cruz, Ethan Degano, Nora Dizeko, Andrea Domínguez Formet, Mathias Dugenne, Mathias Gelin, Tanguy Genier, Lila Gomez Gaillet, Juliana Granato, Xenia Grange, Bérangère Gremion, Helena Hell, Rocio Hernandez, Salomé Huwiler, Rebecca Indermühle, Kevin Jeangros, Nolan Latorre, Jose Pardo Pariente, Zachary Ramelet, Gabrielle Richard, Théo Rizzo, Alessia Rollini, Malcolm Semedo Barreto, Anastassia Siebold, Philippe Strässle Zuniga, Baptiste Sultana, Luna Tavernier, Margaux Tinguely

Traduire le mouvement en matière

Portfol.io

BA MEDIA & INTERACTION DESIGN

Portfol.io

with David Liebermann, Maximilian Kiepe, Jana Reddemann

Hello World! Goodbye predictable, standardized and interchangeable web. Students questioned the conventions of the digital World, explored the Wide possibilities of the medium, and even invented new approaches to interact with the Web. And what better way to give web design meaning than through the students own portfolios, understood as expressions of attitude and personality. https://websites.ecal-mid.ch/

A Story for a Shape – Workshop avec Mélanie Courtinat

BA MEDIA & INTERACTION DESIGN

A Story for a Shape – Workshop avec Mélanie Courtinat

with Mélanie Courtinat

Ce workshop explore la paréidolie, notre capacité à projeter du sens et des émotions sur des formes abstraites. À partir d'une primitive géométrique (cube, sphère, cône...), matrice fondamentale de tout univers numérique, les étudiant·e·s en binômes doivent concevoir une expérience en réalité virtuelle. En s'appuyant sur une synchronisation précise entre l'espace physique et un environnement Unreal Engine, le projet transforme ces objets fixes en supports narratifs.

Reverse DIffusion – 2026

BA MEDIA & INTERACTION DESIGN

Reverse DIffusion – 2026

with Matthieu Minguet, Jamy Herrmann

This workshop explores the use of real-time video streams as a medium for transforming reality. Through live capture or interface-based processes, participants experiment with different ways of altering images using locally run diffusion models. The video stream is approached as raw material, opening up new perspectives on how reality can be perceived and transformed.

Related courses

Unlisted page: accessible only by direct link, hidden from the site and search results.