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Type

Course

Know-how

Years

2006 2022
Jillian Reichlin – Sileo

INDUSTRIAL DESIGN

Jillian Reichlin – Sileo

Diploma project with Stephane Halmai-Voisard, Maddalena Casadei, Silvio Rebholz

Sileo is a social design project based on the “housing first” principle, which aims to provide homeless people with a roof so that they can reintegrate society. Starting from an existing frame hut, the challenge was to design a 10m2 interior to make it a pleasant place to live at a low cost. The project consists of four individual cabins containing a bed with storage, a wardrobe, a mirror, a removable desk, a chair and shelves. All these elements have been designed in Swiss spruce wood and are arranged in the cabin in such a way as to take up as little space as possible. Two other huts serve as a common kitchen and a common bathroom. This place is intended to be supervised by a Geneva association for the homeless.

Célia Tourette – OneStall

INDUSTRIAL DESIGN

Célia Tourette – OneStall

Diploma project with Stephane Halmai-Voisard, Maddalena Casadei, Silvio Rebholz

Several problems have been mentioned to me by market sellers: there are too many separate items, the set-up time is too long, the stand is often too expensive, transportation is inconvenient, and sometimes the umbrellas fly away or get soaked with water. OneStall is a market stall. Easily assembled and disassembled, it includes a textile roof and trays to display your goods. All in one, its structure is light thanks to the aluminium profiles that can be screwed together. To prevent them from getting lost, the screws are held in place by circlips. The stand can be levelled on a sloping floor by using adjustable feet. Finally, the beaded fabric protects the vendor, the merchandise and the consumers from the sun and the rain.

Antoine Contreras Salazar – Ballade

MEDIA & INTERACTION DESIGN

Antoine Contreras Salazar – Ballade

Diploma project with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

At a time when music can be accessed anywhere and at any time, how can one compose an interactive and evolving album that takes into account its environment? In an ode to strolling around Lausanne, the auditor discovers a polyphonic orchestra while walking through the city’s landmarks. The mobile phone becomes the tool for a composition that features different sound layers, revealed throughout the walk, where the music no longer has a pre-established duration but varies according to the places that are visited. By their geolocation, the listeners/composers initiate new musical tracks as they walk along. A more organic mode of listening is introduced, where compass and binaural sounds reveal the abstract and digital substance that floats around us.

Communication of an architecture

GRAPHIC DESIGN

Communication of an architecture

Studio project with Nicole Udry

Create a communication of a chosen building (a school, a religious space, an office building, a theater, etc.). Second year course of graphic design in context, centered on image creation and editorial design.

Timo Tiffert – Ornamental Impulse

GRAPHIC DESIGN

Timo Tiffert – Ornamental Impulse

Diploma project by Timo Tiffert

Ornamental Impulse , the first issue of SUPER FRESCO FUMETTI , is a magazine that addresses a variety of topics in a playful and visually experimental way.

Julie Ryser – Dupliréalité

GRAPHIC DESIGN

Julie Ryser – Dupliréalité

Diploma project by Julie Ryser

Dupliréalité aims to immerse us into reproductions of places of life that are essential to an individual’s existence. The cities explored include La Chaux-de-Fonds, Lausanne and Renens, which have a direct link with my own reality.

Celestin Tanari – Breathing Wall

INDUSTRIAL DESIGN

Celestin Tanari – Breathing Wall

Diploma project with Maddalena Casadei, Stéphane Halmaï-Voisard, Julie Richoz, Giulia Amélie Chéhab

Breathing Wall features raw clay building products developed for Swiss company Terrabloc, which specialises in compressed clay blocks. With excellent properties in terms of mechanical strength, durability and thermal inertia, the raw material comes from soil excavation waste from the French-speaking region of Switzerland, which is recycled into construction products. My approach aims to expand the catalogue of this company by designing two new blocks intended to be integrated into spaces: one for storage walls with multiple configurations and possible uses, the other to divide space while allowing light to pass through.

Real Facts

INDUSTRIAL DESIGN

Real Facts

Studio project with Adrien Rovero, Benoît Chastenet de Gery

A collection of neophyte views on current agriculture through the prism of design. Invited by the Musée des Arts Décoratifs et du Design de Bordeaux (madd-bordeaux), second-year Bachelor of Industrial Design students at ECAL, under the guidance of designers Erwan Bouroullec and Adrien Rovero, have given form to their observations and questions about the current agricultural landscape. "Real Facts" is a collection of neophyte points of view on current agriculture, through the prism of design. This project was created at the initiative of Constance Rubini, director of the madd-bordeaux, on the occasion of the exhibition "Paysans designers, un art du vivant" at the Musée des Arts décoratifs et du Design de Bordeaux (madd-bordeaux) presented from 14 July 2021 to 17 January 2022. With the precious support of the Association vaudoise de promotion des métiers de la terre Prométerre, and in the framework of the Summer University programme of the Direction générale de l'enseignement supérieur (DGES) - Canton de Vaud.

Communication of an architecture

GRAPHIC DESIGN

Communication of an architecture

Studio project with Nicole Udry

Create a communication of a chosen building (a school, a religious space, an office building, a theater, etc.). Second year course of graphic design in context, centered on image creation and editorial design.

Grand Palais Éphémère - Palais Augmenté

MEDIA & INTERACTION DESIGN

Grand Palais Éphémère - Palais Augmenté

Collaboration with Robin Bervini, Milo Keller, Kylan Luginbühl, Pauline Saglio

Co-produced by Fisheye and the Réunion des Musées Nationaux - Grand Palais, the Palais Augmenté festival takes place inside the Grand Palais Éphémère. Exceptionally, in partnership with ECAL, augmented reality projects will be accessible from this point, on the façade of the Grand Palais Éphémère on 19 and 20 June 2021. At the invitation of the Palais Augmenté Festival, a selection of students from the Bachelor Media & Interaction Design and the Master Photography at ECAL have offered a series of augmented reality projects for the new Grand Palais Éphémère in Paris. By enhancing the perception of the place in real time thanks to the superimposition of visual concepts with eclectic references, the Grand Palais Éphémère is staged in a variety of imaginary futuristic, surrealist and above all playful worlds: futuristic. It becomes a photographic subject with multiple expressions and invites the public to engage via Instagram in an experience that questions the relationship between real and virtual images. 19 and 20 June 2021 Grand Palais Éphémère  Avenue Pierre Loti, 75007 Paris, France www.grandpalais.fr/fr/le-grand-palais-ephemere https://palaisaugmente.fr/ www.fabbula.com

Timeless Ether

MEDIA & INTERACTION DESIGN

Timeless Ether

Studio project with Patrick Keller

Semester project produced by Tickie Bindner during 3D graphic course given by Patrick Keller to first year Media & Interaction Design students.

Communication of an architecture

GRAPHIC DESIGN

Communication of an architecture

Studio project with Nicole Udry

Create a communication of a chosen building (a school, a religious space, an office building, a theater, etc.). Second year course of graphic design in context, centered on image creation and editorial design.

Léonard Guyot – Concrete

MEDIA & INTERACTION DESIGN

Léonard Guyot – Concrete

Diploma project with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Mention Bien “Concrete” is an immersive experience that offers to discover digital architectures through lights and shadows that reveal the volumes and geometry of these environments. A tangible interface of concrete and electronics controls the parts of these buildings. To access the various structures, each person is invited to solve an enigma based on a pattern of light. With “Concrete”, I aimed to combine reflection on how we interact with a digital world with brutalist architectural inspirations and a playful experience of virtual reality.

Olivia Dall'Omo – Zenith

INDUSTRIAL DESIGN

Olivia Dall'Omo – Zenith

Diploma project with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei, Benoît Chastenet de Gery

“Zenith” is a collection of durable shutters made from rattan where the weaving facilitates the management of light, heat and the outside view. Each blind consists of a steel structure covered in a relatively dense braided motif inspired by mashrabiya. The shutters project shadows inside, bringing the environment to life. This project focuses on rattan craft and rethinks its manufacturing process in a semi-industrial way.

Alix Doussot – Beach Access System

INDUSTRIAL DESIGN

Alix Doussot – Beach Access System

Diploma project with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei, Benoît Chastenet de Gery

In 2015, a French law required public places to be made accessible to everyone. Considered sensitive due to its nature, the sea shore was not subjected to the same measures as in cities. This system provides access to sand and water for everyone, including people with reduced mobility, throughout the year, while establishing permanent boundaries between transit areas and areas to preserve. The whole system is made up of three types of wooden floor and steel elements that facilitate movement and that can withstand the harsh coastal weather conditions.

François Lafortune – Clap

INDUSTRIAL DESIGN

François Lafortune – Clap

Diploma project with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei, Benoît Chastenet de Gery

The “Clap” chair emerged from a reflection on the evolution of student working spaces. Work habits and office structures have massively changed. Classrooms have transformed into open spaces where desks and chairs belong to everyone. “Clap” is a chair with a storage system that enables you to keep your personal belongings safe for a short break thanks to a lock, while ensuring good ergonomics. It consists of an injection-moulded plastic structure and a seat made of moulded plywood. The project was developed based on the act of sitting like an act of appropriation.

Lou Rais – A Continent to Be Shaped

GRAPHIC DESIGN

Lou Rais – A Continent to Be Shaped

Diploma project with Gilles Gavillet, Nicole Udry

“A Continent to Be Shaped” is a journey through alternative teaching in architecture. The book is an atlas from the archives of EASA, an alternative school created by students in Liverpool in 1981. Forty years of workshop data from authors across the continent have been systematically edited in a non-chronological journey, revealing the students’ local ideologies and issues. No architecture is shown in order to stimulate the reader’s imagination, the archive is revived and extended with laser-cut silhouettes then modulated into an umpteenth construction. Prix BCV

Station Lights

MEDIA & INTERACTION DESIGN

Station Lights

Collaboration with Angelo Benedetto, Vincent Jacquier, Pauline Saglio

Station Lights is a luminary installation specially made for the opening of the Gare du Châble train station. This project is the result of a course led at ECAL/Ecole cantonale d'art de Lausanne by Angelo Benedetto, Vincent Jacquier and Pauline Saglio. The technical development and production was entrusted to SIGMASIX, a studio started by ECAL graduates, who produce interactive installations in Switzerland and the rest of the world. Le content displayed on the installation was made by students of the 2nd year Media & Interaction Design Bachelor: Antoine Barras, Maya Bellier, Pablo Bellon, Ivan Chestopaloff, Bastien Claessens, Guillaume Giraud, Léonard Guyot, Evan Kelly, Lisa Kishtoo, Kylan Luginbühl, Alice Nimier, Paul Lëon, Aurélien Pellegrini, Yaël Sidler and Diane Thouvenin.

Platform 10

INDUSTRIAL DESIGN

Platform 10

Studio project with Michel Charlot, Lison Christe

Platform10 is the transformation of a railway and industrial site to a new district entirely dedicated to to culture. The space, some 22,000 square meters, hosts three recognized cultural institutions: the Cantonal Museum of Fine Arts, the Museum of the Elysée and the Museum of design and contemporary applied arts, to a few steps from the station, in the centre of Lausanne . In order to complete this major transformation, Platform 10 launched a competition (by invitation) , in which the 2nd year students took part to design coherent propositions of outdoor (urban) furniture for this new public space.

Dimitris Dimoulitsas – Space A Maze

MEDIA & INTERACTION DESIGN

Dimitris Dimoulitsas – Space A Maze

Diploma project with Alain Bellet, Gaël Hugo

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