TEXTMODE

TEXTMODE

Modes of display and use of text as creative material: raster, ASCII art, emoticons and poetry.

Projects created in the first year Bachelor Media & Interaction workshop TEXTMODE given by Andreas Gysin.

Workshop assisted by Paul Lëon.

Workshop (2020) with Andreas Gysin

Students
Adryan Barrilliet, Tickie Bindner, Elina Crespi, Paul Nouvelhomme, Sasha Iatsenia, Jérémie Kursner, Arthur Lucchesi, Caroline Ryser, Alexandra Sensi, Jeanne Weber, Niki Zaal
Know-how
Creative coding

Projects related to Creative coding

Aryana Noorani – Check-out / Check-in

BA MEDIA & INTERACTION DESIGN

Aryana Noorani – Check-out / Check-in

with Pauline Saglio, Christophe Guignard, Alain Bellet, Gaël Hugo, Laura Nieder, Lara Défayes

In this point-and-click game, players take on the role of a maid on her first day in a luxury hotel. Each level consists of a messy room left behind by guests. The  player must remember the list of tasks and complete them in the correct order to restore the room. The gameplay relies on simple, repetitive actions, where order and memory are key, with no room for error in such meticulous surroundings. Through repetition, the actions become mechanical, but the slightest mistake forces the player to start over. Guided by the overbearing voice of a manager, the experience combines curiosity, frustration and a quiet sense of absurdity in a simple game loop.

Elena Biasi – Magnetic Fragments

BA MEDIA & INTERACTION DESIGN

Elena Biasi – Magnetic Fragments

with Pauline Saglio, Christophe Guignard, Laura Nieder, Alain Bellet, Gaël Hugo, Lara Défayes

Before the rise of digital technology and social networks, everyday moments were captured on analog media and watched with family in one uninterrupted flow. These long VHS tapes, composed of successive sequences, gradually disappeared, victims of their obsolescence. Magnetic Fragments offers a way to rediscover these forgotten memories through a three-dimensional web interface, where each bubble represents a memory to explore and comment on. Designed for a private circle, the collaborative platform allows free navigation, revisiting each memory fragments in a dynamic way and breaking with the monotonous structure of past viewings. Magnetic Fragments thus becomes a space for intergenerational transmission, where the past is shared in the present.

Valère Zen-Ruffinen – Memoria

BA MEDIA & INTERACTION DESIGN

Valère Zen-Ruffinen – Memoria

with Pauline Saglio, Christophe Guignard, Alain Bellet, Gaël Hugo, Laura Nieder, Lara Défayes

“All those moments will be lost in time, like tears in rain.” - Roy Batty, Blade Runner (1982). Many of the moments we share with our loved ones fade from memory when nothing brings them back to life. Little by little, they disappear. Memoria is a photo album application that explores the fragility of memory, and how we maintain — or allow to fade — our connections through it. Through a process of gradual disappearance, the people in our photos slowly fade if no new memories shared with them are added. To keep their faces visible, users are invited to regularly enrich their album with new shared moments.

Olivia Capol – How Do They Know ?

BA MEDIA & INTERACTION DESIGN

Olivia Capol – How Do They Know ?

with Pauline Saglio, Christophe Guignard, Alain Bellet, Lara Défayes, Laura Nieder, Gaël Hugo

We all use ChatGPT. But why? Perhaps because it seems to have an answer to everything. How Do They Know ? is an interactive experience that invites us to follow the path of each question we ask an AI, from the moment it enters the system until a truth is delivered to us. Three guides are available to take us to the heart of language model mechanisms. Their points of view, sometimes opposing, intersect and contradict each other. What if the way algorithms respond to us influences what we believe? Behind each exchange lies our relationship to human knowledge, what we expect from machines, what they learn from us, and what we decide to believe.

Delphine Brantschen – What Remains to Be Stitched

BA GRAPHIC DESIGN

Delphine Brantschen – What Remains to Be Stitched

by Delphine Brantschen

What Remains to Be Stitched is an interactive website shaped as a memory palace. Through her mother's oral accounts, the graphic designer weaves together Brazil's past  into 3D icons and narrative fragments. No objects or images have been preserved from this life — only words. These words are my only inheritance. But what remains when even she no longer remembers them? Blending graphic design, modeling, point clouds and spatial storytelling, the project explores a poetic form of transmission, stitching memories to preserve a fragile link between memory, culture and identity.

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