
PHOTOGRAPHY
Vampire week
Workshop with Jean-Vincent Simonet
Development of techniques which transform the perception and relationship of an image corpus: erasure, transformation, displacement, loss of the sensation of reality.
PHOTOGRAPHY
Workshop with Jean-Vincent Simonet
Development of techniques which transform the perception and relationship of an image corpus: erasure, transformation, displacement, loss of the sensation of reality.
PHOTOGRAPHY
Workshop with Geray Mena
The workshop focused on the dissolution of genres within photography: documentary, fashion, still life and portraiture. Students built bridges between commercial and artistic practice.
PHOTOGRAPHY
Workshop with Jean-Vincent Simonet
Development of techniques which transform the perception and relationship of an image corpus: erasure, transformation, displacement, loss of the sensation of reality.
PHOTOGRAPHY
Workshop with Florian Amoser
"Frontiere di Sabbia" is an exhibition of the students of the Master of Photography at ECAL/University of Art and Design Lausanne, in collaboration with the Biennale dell’Immagine di Chiasso. The collection of projects you will see has been created with drones: aircraft originally developed for warfare that have been transformed into civilian and popular forms. In just a few years, these devices have undergone a dizzying technological evolution and achieved considerable commercial success. Used for a variety of purposes - recreational and professional, political and subversive - these “unmanned aerial vehicles” can be easily purchased and controlled remotely, like in a video game. The opportunities offered by civilian drones combine with multiple negative consequences: the confusion between reality and simulation, privacy violations, and the use for illegal and violent actions. From a photographic perspective, drones offer infinite viewpoints for exceptional, vertical, and total vision. Equipped with all-round sensors, they fly autonomously on programmed routes and are able to monitor the territory and its inhabitants. The “Frontiere di Sabbia” exhibition, presented in the Ex Saceba building, a cement factory located a few kilometers from the border, recalls the past of these places where materials were produced to build houses, bridges, and highways, but also walls and barriers. By diverting from predetermined and automated paths, a new generation of image creators questions us about our perception of our limits: human, political, and technological.
PRODUCT DESIGN
Workshop with Christophe Guberan, Camille Blin
The New Final Form is the result of a cross-disciplinary workshop run by the 1st year students in the Product Design Master's programme. Working with Ceramaret, a company based in Bôle that specialises in new ceramic manufacturing processes, the students imagined today's electrical sockets and switches. Our daily habits and our relationship with these devices have changed considerably over the last few decades, particularly with the battery-powered appliances that surround us. Thanks to the development of new technologies and new manufacturing processes, and to the properties of ceramics: good resistance to heat and pressure, and very good electrical insulation, the students came up with a series of original proposals rethinking the Feller electrical socket of today, an icon of Swiss design established by Max Bill in 1946.
GRAPHIC DESIGN
Workshop with Guy Meldem
During this week, students organized a lottery. Printed in offset, the modular posters that turned into cards enabled the first lottery at ECAL.
GRAPHIC DESIGN
Workshop by Candice Aepli, Amélie Bertholet, Coraline Beyeler, Delphine Brantschen, Léa Corin, Matteo Cortesi, Mathilde Driebold, Eliot Dubi, Marc Facchinetti, Sébastien Follet, Emilie Müller, Dorian Pangallo, Paul Paturel, Adam Saragoussi, Hugo Scholl, Diego Steiner, Cyprien Valenza, Alfredo Venti, Arnaud Wenger
Workshop with Helmo During this week, the students created a new version of vinyl cover by remixing their graphic elements.
INDUSTRIAL DESIGN
Workshop with Francesca Sarti
Within the Wonderbread workshop led by Francesca Sarti, food designer and founder of Arabeschi di Latte, BA Industrial Design students explored history, traditions, rituals, and recipes related to bread, in order to imagine new unique signature bread.
INDUSTRIAL DESIGN
Workshop with Chris Kabel
Within a one-week workshop with Designer Chris Kabel, BA Industrial Design students were asked to develop a glass for a drink of their choice, whether it was for a cocktail, a fresh beer, a classy Negroni, or simply a glass for water to quench their thirst. The final designs reflect the characteristics of the drink or emphasize how the drink is prepared, served, and drunk. All glasses were blown in the ECAL courtyard with the support of the artisans of Swiss glass manufacturer Niesenglass.
PRODUCT DESIGN
Workshop with Camille Blin, Maxwell Ashford, Anthony Guex, Anniina Koivu
Fogo, nicknamed ‘a rock in the ocean’ is a small island situated off Newfoundland, Canada. As a part of a larger on-going semester project, 2nd Year Master Product Design students of ECAL, completed a short, fun, few day workshop, utilising one of the most abundant resources on the island - wind. Working in collaboration with the ShoreFast Foundation - an organisation working in numerous avenues to create a sustainable economy on the island, students developed plastic free kites. Fogo Island has the intention of becoming completely plastic free in the coming years and as their tourist numbers increase memorabilia of this special place are in higher demand. The developed kites are therefore to be made on the island and intended for the Fogo Island Workshop gift shop. Using Birch Wood, Ripstop Organic Cotton and hemp fibre string the students created a range of designs, taking reference from the unique features of the island.
MEDIA & INTERACTION DESIGN
Workshop with Gaël Hugo, Yehwan Song
The students worked on creating a typographic 3D environment in a web browser. Using the words extracted from a dialogue, a sequence is illustrated in a synchronised way on two screens.
PHOTOGRAPHY
Workshop with Area Of Work
This workshop is an introduction to 3D creation software that allows you to create images with photographic qualities that are not photographs.
FINE ARTS
Workshop by Caroline Bischoff, Louis Fontaine, Giada Gollin, Olivia Handschin, Amina Loumachi, Clara Luna, Axel Mattart, Achille Meier, Charlie Schär, Jamie Soria, Nayla Younes, Mayalène de Roquemaurel
Self explanatory
FINE ARTS
Workshop by Charlie Jannes, Romain Rochat, Céleste Meylan, Baptiste Schaerer, Romane Roy, Mariana Isler, Noemi Leneman, Anna Kawahara, Tom Grbic, Julie Wuhrmann
Contexte
MEDIA & INTERACTION DESIGN
Workshop with Daniël Maarleveld
Break it Fix it is the workshop's result conducted under the direction of Daniel Maarleveld. Based on the music Technologic - Daft Punk, each group have reappropriated a phrase to enhance it graphically. The result is a series of posters, a video clip compiling the different typographic systems, and a series of interactive posters based on the same rules.
MEDIA & INTERACTION DESIGN
Workshop with Yehwan Song
“During the workshop we’ve invented a new web-interaction with the hand and body gesture. The unique gestures found in our daily habits have been combined with mobile touch screen, gyro sensor, web camera and microphones and created new narration in the websites on the screen. As we use specific gestures to express certain feelings, we need to create more sophisticated and diverse user web-interaction. This workshop was the first step of inventing and exploring diverse user interaction and sophisticated web-narration.” Yehwan Song
FILM STUDIES
Workshop with Benoit Rossel, Arthur Lecoeur
Heïdi News asked the Ecal film department to create ten films based on a series of articles on the theme of food. The students had to make very short films of two to three minutes that could be broadcast on the newspaper's website and social networks.
MEDIA & INTERACTION DESIGN
Workshop with Angelo Benedetto
Beyond the screen - is a series of interactive machines developed by students in their first year of Bachelor Media & Interaction Design. These systems are inspired by the relationship between instructions and execution within a computer system. These machines create text through a modular typographic system.
MEDIA & INTERACTION DESIGN
Workshop with Andreas Gysin
Workshop with Andreas Gysin The students worked on the concept of randomness to generate a series of patterns and drawings.
MEDIA & INTERACTION DESIGN
Workshop with Lucas Zanotto
Moody Orchestra is an interactive orchestra of seamless mood-loops. The students learned the software Cinema4D in order to create a visual and musical loop. This week of work led by @lucas_zanotto resulted on colorful and satisfying visuals.
PRODUCT DESIGN
Workshop with Christophe Guberan
"Rethinking the Wheel" – a series of projets on steering wheels. Will we be controlling our cars through voice recognition in future? With a soft toy? How about a pizza box? The digital transformation and electrification of cars has opened up a world of possibilities at the wheel. MINI’s design team and ECAL/University of Art and Design Lausanne have collaborated closely on a sophisticated design study to develop unexpected ideas for the future of steering wheels. Under the direction of ECAL tutors Camille Blin and Christophe Guberan, Master students in Product Design have addressed the topic and come up with spectacular designs, developing, improving and ultimately achieving their vision in ongoing consultation with Christian Bauer, Head of Interior Design at MINI. The result: nine innovative and surprising designs that question existing shapes and materials – and, as such, the way in which we might interact with our cars in the future – with a lot of creativity.
MEDIA & INTERACTION DESIGN
Workshop with Dirk Koy
During a week, our first-year Bachelor students in Media & Interaction Design attended a workshop led by Dirk Doy focusing on “Loops”. It assisted by Sébastien Matos The workshop was divided into two distinct parts, each utilizing a unique technique: typography and image.
MEDIA & INTERACTION DESIGN
Workshop with Gaël Hugo
Content produced during a one week workshop led by Gaël Hugo, around experimenting with image rasterisation and particle systems.
FINE ARTS
Workshop with David Douard
Questionner l’économie des images et l’idée d’authorship à travers un exercice de manipulations d’images digitales vers un objet physique. Remettre en question le rapport d’une génération artistique « Google » qui se servait volontiers dans un gouffre d’image internet pour les manipuler à foison. Aujourd’hui ce rapport est contesté par de nouvelles technologies servant et à donner une valeur et une authenticité au détournement ( NFT ) David Douard propose ainsi un workshop de sérigraphie sur 3 jours comme un moment de jouissance productive où les enjeux seraient l’appropriation par la superposition. C’est une réflexion sur l’image à capturer et sur la potentialité subjective d’une image à travers le rapport au texte, la poésie ou le langage.
MEDIA & INTERACTION DESIGN
Workshop with Cyril Diagne
During a week workshop given by Cyril Diagne, second year students explored the integration of machine learning tools in their creative process. By limiting the coding step in favour of using the concept of Prompt they experimented with Diffusion Models such as GPT3, Clip or DALL-E to create texts, images and videos. Comparing the way our brain seems to make our dreams and the way some AI models work, Elina Crespi used some Diffusion Model to represent her dreams.
FINE ARTS
Workshop
Nostalagia Is a Different Kind of Pain(t) ECAL x Cheryl Donegan On the occasion of artgenève from 3 to 6 March at Palexpo, ECAL presents projects by Bachelor Fine Arts students produced during a workshop with American artist Cheryl Donegan Initiated in the context of a collaboration with the Art & Vie Foundation, whose mission revolves around textiles, this workshop aimed at crossing everyday objects, subverting craft processes and reproductive gestures. Produced by students from the first to the third year, the selection of works presented reflects the transdisciplinary approach of the programme, where tapestry meets painting in dialogue with more performative pieces or digitally printed and cut aluminium sculptures. Students Patricia Araujo Roxanne Christinet Alexis Colin Oriane Emery Salomé Engel Maria Esteves Albertine Grbic Clément Grimm Laura Hagmann Mathilde Hansen Mariana Isler Charlie Jannes Anna Kawahara Nolan Lucidi Ella Minton Romane Roy Lou-Anna Ulloa del Rio Flavio Visalli Florentina Walser Opening hours Thursday 3 March: 12 - 7pm Friday 4 March: 12 - 8pm Saturday 5 March: 12 - 8pm Sunday 6 March: 12 - 7pm Palexpo Rte François-Peyrot 30 1218 Le Grand-Saconnex https://palexpo.ch/
PHOTOGRAPHY
Workshop with Robin Bervini, Milo Keller
During this five days workshop mentored by Milo Keller and Robin Bervini, the students worked in groups to create sublime environments inspired from reference photographs. The goal was to bring the viewer to a strange location to be observed from a static landmark. The students learned the basics of environment creation with the Unreal Engine 4 and they faced the technical complications in order to have their projects running on the standalone headset Meta Quest 2.
FILM STUDIES
Workshop with Danielle Lessovitz
A 2-weeks filmmaking workshop led by the American director and scriptwriter Danielle Lessovitz with the students of the Master in Film - major direction and scriptwriting.
FILM STUDIES
Workshop with Felix Blume
Sound creation workshop for the Master Cinema students - Major in Sound - directed by Felix Blume, sound artist and sound engineer.
FILM STUDIES
Workshop
Creation by Ensemble Vide, with the Master Cinema students, in coproduction with Ensemble Contrechamps, Geneva.
FILM STUDIES
Workshop
Study trip of the Master in Film students in Val de Travers, on the footsteps of Jean-Jacques Rousseau, to work on the first stages of the Mandate proposed by the MLR - Maison Rousseau et Littérature, Geneva.
MEDIA & INTERACTION DESIGN
Workshop with Samy La Crapule
It is around the theme “Avatars” that we spent this week of workshop with Samy La Crapule. The idea was to learn around the software Daz Studio in order to create a virtual CGI avatar. The results presented here are the result of a week’s work for the 1st, 2nd and 3rd year students. You can find more details about each project on our Instagram @ecal_mid.
PHOTOGRAPHY
Workshop with Mazaccio & Drowilal, MAP
During this one week workshop, the students were challenged every morning with a sculptural challenge and in the afternoon they continued developing their semester projects with the guidance of artist duo Mazaccio & Drowilal.
MEDIA & INTERACTION DESIGN
Workshop with Mario Von Rickenbach
Webtoys coded by 1st year Bachelor students in Media & Interaction Design as part of a week-long workshop given by Mario von Rickenbach.
PHOTOGRAPHY
Workshop with Marco De Mutiis
In this one week intensive workshop, digital curator Marco de Mutiis tasked the students with creating a photographic project through a process of gameification, or with otherwise automated processes.
PHOTOGRAPHY
Workshop with Nicolas Polli
INDUSTRIAL DESIGN
Workshop with Philippe Malouin
"Form follows function" is an expression attributed to the modernist architect Louis Sullivan. It is a statement that is quite relevant to industrial design. On the other hand, form can sometimes also determine function in a process of reverse exploration. During the workshop with Philippe Malouin, students were encouraged to look for new functions inspired by forms found in a metal recycling center. In this process, random discoveries and associations were made to generate a new and surprising vocabulary of forms.
INDUSTRIAL DESIGN
Workshop with Manuel Krebs (NORM)
Measuring, it seems, is one of the dominant concerns of modern society. We measure ourselves, our weight, our height, our temperature, from head to toe, from collar size to shoe size. We measure what is around us, from tiny to incredibly large. We measure time (from seconds to lifetimes), we measure the familiar (length, weight, volume) and the unusual (sound, radiation, voltage), we have measurement systems for everyday life and for experts. For this workshop, the students of the Bachelor Industrial Design have developed alternative measuring devices.
PHOTOGRAPHY
Workshop with Paolo Wood
It has been established that photography is a language. With all its limitations and peculiarities, but a language anyway. Photography is often a relatively poor language that constantly repeats the same nouns and verbs. In the documentary tradition, the range of subjects treated is quite limited and recurrent, and for this reason, in order to make photographs, one must learn and master this language: its vocabulary, its grammar and its history.
PHOTOGRAPHY
Workshop with Mårten Lange
Failure is necessary and is part of the artistic development that is articulated by risk taking, luck, ambition, fear and freedom. The aim of the workshop was to successfully photograph, edit and sequence a series of images on the topic of failure. The final results are presented in various forms: editions, simple prints or more complex hangings and videos.
PHOTOGRAPHY
Workshop with Stéfanie Moshammer
« For this workshop there are no rules but I want you to tell me a story. I prefer to see a few images with a good concept, rather than too many images without any idea. » S.M With this invitation, the students worked on the territory of the city of Renens in search of places, people and traces of a history that is not simply a series of beautiful images.
PHOTOGRAPHY
Workshop with Jaya Pelupessy
At a time when the distribution of images is lightning-fast and virtually infinite, and the distinction between the original and the copy often seems irrelevant, what is left? In this workshop the students were asked to partake in an experiment dissecting and illuminating various aspects of the image and reinterpreting its meaning. Using different reproduction techniques and methods of appropriation, students reflected on the origin and status of the image.
FINE ARTS
Workshop
FINE ARTS
Workshop
FINE ARTS
Workshop
TYPE DESIGN
Workshop with Nejc Prah
In October 2021, the Master Type Design welcomed Nejc Prah for a one-week workshop. Being in a masters program is a special time, both personally and professionally. To keep a memory of it, the students were invited to create a Yearbook. First years and second years were assigned into pairs and asked to make a contribution about their partner. Drawings, collages, letterings, doodles, patterns, 3D-modelling, … Experimentations and explorations were encouraged. It resulted into a colourful and joyous publication, displaying a diversity of characters and approaches. After a collaborative effort for the production on the last day, each student got a copy, as a memory.
MEDIA & INTERACTION DESIGN
Workshop with Andreas Gysin
Projects created in the first year Bachelor Media & Interaction during a workshop given by Andreas Gysin.
PHOTOGRAPHY
Workshop with Milo Keller
On the occasion of the Biennale dell’immagine Chiasso, the 2nd year students of the Master Photography programme presented, from 17 to 19 September 2021, “Exquisite Corpse” - a series of Virtual Reality (VR) projects at the Palestra CPC. Art Direction: Milo Keller Assistants: Florian Amoser Robin Bervini Students: Emma Bedos Alexey Chernikov Mahalia “Taje” Giotto Clemens Fischer Nikolai Frerichs Hikaru Hori Augustin Lignier Sophie Schreurs Alisa Strub Yang Su
PRODUCT DESIGN
Workshop with Augustin Scott de Martinville
The objective of this project is to facilitate access to quality products from local agriculture. Terre Vaudoise is launching a new concept of Self-service 7/7. The 1st year students presented an innovative concept for the exterior and interior.
PHOTOGRAPHY
Workshop with Milo Keller, Robin Bervini
Virtual Reality introduction workshop tutored by Milo Keller with the technical assistance of Florian Amoser and Robin Bervini. During this 5 days introduction, students learned to use Unreal Engine 4 to prototype and test their scenes in real-time. Working in pairs, each of them started to develop a level of a global VR experience that will be presented at the Biennale dell'immagine 2021 in Chiasso.