Talk to me 2024

Talk to me 2024

Talk To Me is a series of interactive objects designed by first-year students in the Bachelor Media & Interaction Design program. These creations use dialogue as a playground, drawing inspiration from conversational interfaces to create new forms of interaction.

Workshop (2024) with Alain Bellet

Assistants
Martial Grin
Students
Andreas Abbaszadeh, Jonathan Vögele, Daniel Rocha, Yann Müller, Steve Bouillant, Teo Grajqevci, Dalia Spichtig, Laurine Gigandet, Nyria Graber, Shana Meinecke, Brikeld Hoxha, Rosalie Girard
Know-how
Tangible Interaction, Electronics

MOSQUITO

The user attempts to locate and crush mosquitoes by relying solely on binaural sound. The mosquitoes move around the user, sometimes crossing the center of the device.

 

By Andreas Abbaszadeh & Jonathan Vögele


Taxi GPS

The user drives a vehicle, following directions provided by a GPS voice, with the goal of reaching the destination without making any mistakes.

 

By Daniel Rocha & Yann Müller


Morning Alarm

This alarm clock, with an irritable personality, accompanies the user through the waking process and announces the time on request in its own way.

 

By Steve Bouillant & Teo Grajqevci


Sugar Daddy Simulator

This dialogue places the user in the role of a sugar daddy, responsible for balancing affection and financial resources in interactions.

 

By Dalia Spichtig & Laurine Gigandet


Culbuto

The user accompanies Culbuto in its decisions by tilting the object from side to side, thus influencing its choices in life situations.

 

By Nyria GraberShana Meinecke 


MATCH MAKER

The user and the person facing them answer a series of questions posed by the object. The responses are then analyzed to assess the compatibility between the two individuals.

 

By Brikeld Hoxha & Rosalie Girard