Talk To Me is a series of interactive objects designed by first-year students in the Bachelor Media & Interaction Design program. These creations use dialogue as a playground, drawing inspiration from conversational interfaces to create new forms of interaction.
Workshop (2024) with Alain Bellet
The user attempts to locate and crush mosquitoes by relying solely on binaural sound. The mosquitoes move around the user, sometimes crossing the center of the device.
The user drives a vehicle, following directions provided by a GPS voice, with the goal of reaching the destination without making any mistakes.
By Daniel Rocha & Yann Müller
This alarm clock, with an irritable personality, accompanies the user through the waking process and announces the time on request in its own way.
This dialogue places the user in the role of a sugar daddy, responsible for balancing affection and financial resources in interactions.
The user accompanies Culbuto in its decisions by tilting the object from side to side, thus influencing its choices in life situations.
The user and the person facing them answer a series of questions posed by the object. The responses are then analyzed to assess the compatibility between the two individuals.