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Know-how

Years

2024 2024
BY HAND

INDUSTRIAL DESIGN

BY HAND

with Friederike Daumiller

Even if it seems that digital is taking over analog, there's still an interest and need for us as humans to have a physical connection to our daily tools. So many designers swear by their drawing routine and real-life experimentation still plays a important role in our practices. Under the guidance of Friederike Daumiller students took the challenge to design their own interpretations of hand writing and hand drawing instruments always referring to their hands-on tests and experience.

Figure Libre

INDUSTRIAL DESIGN

Figure Libre

with Elric Petit

Figure libre is an industrial design project that empowers students to explore topics of their choice. This semester, guided by Elric Petit, students developed their personal projects inspired by articles from specialized newspapers or magazines. The objective is to create projects with the potential to seamlessly integrate in our contemporary society and its economy, leveraging their personal affinities and interests to enhance their work.

Betaverse

MEDIA & INTERACTION DESIGN

Betaverse

with Alain Bellet, Mario Von Rickenbach

Using a mixed reality headset, the students used their surroundings as playground. Through creative gestures, each experiment proposes a way of interacting with the environment.

SLAP !

FINE ARTS

SLAP !

with Geoffrey Cottenceau, Gina Proenza

Whether it’s a parade, a particle accelerator or a dance ball, SLAP invites you to inhabit a space from a gravitational perspective. Positioned on the boundary between two and three dimensions, the works are subject to centrifugal laws and find themselves exchanging with one another to create fortuitous narratives, as if the continuous round of which they were a part of had suddenly come to a halt. The exhibition space becomes the site of a fundamentally social event - in terms of the works it hosts and the exhibition context - and reveals the social perspective that the works hold in rela- tion to each other. Like a boring chat with a friend of a friend, some pieces are overwhelmed by their conversations, while others lend themselves easily to them. You’ll have no hesitation in intercepting some of the phrases exchanged between the works, while having the opportunity to: reply/nego- tiate/argue with the social time-space that SLAP, as a real static meeting point, offers for an evening.

“The Eskimo in the Mojave Desert”: Herbert Matter, a Designer Across Scenes and Genres

“The Eskimo in the Mojave Desert”: Herbert Matter, a Designer Across Scenes and Genres

with Jonas Berthod, Louise Paradis, Gilles Gavillet

Matter’s career was that of a multidisciplinary, international designer working across commerce and culture. He was not only a graphic artist but also a photographer, type designer, art director, teacher and film-maker. His work in the field of advertising and editorial design, his collaborations with artists, his self-commissioned work, his photography and film outputs and his long-serving position as an educator provide as many entry points to analyse the impact of migration and an international network on a graphic designer’s career. It also provides a case study to analyse the professional model of the designer working as photographer and layout artist simultaneously.

Watches and Wonders Geneva 2024 ECAL x Alloyed

DESIGN FOR LUXURY & CRAFTSMANSHIP

Watches and Wonders Geneva 2024 ECAL x Alloyed

with Nicolas Le Moigne, Alexis Georgacopoulos, Xavier Perrenoud, Basil Dénéréaz

For the Watches and Wonders Geneva 2024 trade show, ECAL/University of Art and DesignLausanne has teamed up with Alloyed, a company that specialises in metal printingtechnologies, to present an original collection of watch straps. Designed by students in theMaster of Advanced Studies in Design for Luxury and Craftsmanship programme, thesewristbands have been developed using 3D modelling software, resulting in unique pieces thatgo beyond the limits of traditional techniques. Five of the 15 concepts designed by the students were selected and 3D printed from a finepowder of TI6AI4V titanium—an alloy composed of titanium, aluminium, and vanadium—whosemelting point of around 1,600° Celsius is obtained using a laser beam. Regularly used in theaerospace, and medical industries, this printing technique, known as Laser Powder BedFusion (L-PBF), can be used to create objects with ultra-high-performance mechanicalproperties. Each project, presented in the form of a prototype or animation, finds its inspiration in thebeauty of nature, through organic structures, as much as in complex systems, closer toengineering. This collaboration brings together technology, craftsmanship, and design—withlinks to the world of fine watchmaking—by combining the expertise of engineers specialising inthe science of materials, the know-how of artisan jewellers and their finishing skills, and thecreativity and innovative spirit of up-and-coming designers.

Much Faster / Much Slower

MEDIA & INTERACTION DESIGN

Much Faster / Much Slower

with Alain Bellet

Fictional mobile apps based on the "Much Faster / Much Slower" theme, offering new ways of consulting, communicating, creating, playing, discovering and learning. Students in their 2nd year of Bachelor Media & Interaction Design designed a dedicated experience and graphic interface via interactive prototypes on Figma.

Fiction film workshop with Carmen Jaquier

FILM STUDIES

Fiction film workshop with Carmen Jaquier

with Carmen Jaquier

The 2023 fiction film workshop for 2nd year students was lead by swiss director Carmen Jaquier.

Option Graphic Design - Monogram 23-24

FOUNDATION YEAR

Option Graphic Design - Monogram 23-24

with Robert Huber

Creation of a typographic monogram

It's About Time

MEDIA & INTERACTION DESIGN

It's About Time

with Angelo Benedetto

Digital clocks with no temporal reference points, simple representations of the passage of time. Developed on the principle of screensavers, these projects are programmed to evolve graphically according to the time of day. Selection of projects created in the first-year Bachelor Media & Interaction Dynamic Display course with Angelo Benedetto, assisted by Sébastien Matos.

Option INDUSTRIAL DESIGN S1 23-24

FOUNDATION YEAR

Option INDUSTRIAL DESIGN S1 23-24

with Grégoire Jeanmonod, Martino d'Esposito

- A tape dispenser (term project) - A clock (short project) - A personal project (short project)

From A to B

MEDIA & INTERACTION DESIGN

From A to B

with Kylan Luginbühl

Video sequences realised during the 3D Graphics course led by Kylan Luginbühl. The videos interpret the From A to B theme, a direct exploration of the passage from one state to another. Projects realised during the 1st year Bachelor Media & Interaction Design.

PRATIQUE PHOTOGRAPHIQUE

PHOTOGRAPHY

PRATIQUE PHOTOGRAPHIQUE

with Nicolas Poillot

The "Commission & Photography" course aims to conceptualize and produce visual content for an editorial series, emphasizing applied photography and collaboration with an Art Director. It allows students to explore various photographic territories such as editorial, documentary, fashion, still life, and fiction. Objectives include understanding editorial commissions, conceptualizing and presenting ideas, as well as effectively collaborating with an Art Director. Students are required to produce a series of images while adhering to the given theme and constraints, while also developing preliminary research, a structured methodology, series architecture, and finding solutions to creative problems encountered. The theme involves each student selecting and photographing three personal objects that are particularly meaningful to them.

Photographic revelation

PHOTOGRAPHY

Photographic revelation

with Laurence Bonvin

Endurance In this course, the objectives are to allow students to experiment with new approaches or techniques regarding past, ongoing, or diploma projects. They also have the opportunity to revisit and refine subjects that have not met their satisfaction in terms of concept, form, technique, or execution. This experience aims to expand ideas, refine techniques, continue unfinished work while improving it, or build a more comprehensive body of images. Endurance lies at the heart of this process, whether it's persevering in completing a project, revisiting an idea until it's exhausted, or overcoming obstacles such as lack of time, self-confidence, or courage. This semester thus offers students the opportunity to confront their limits, surpass them, and achieve their best in their endeavors.

Option Graphic Design – Flyers 23-24

FOUNDATION YEAR

Option Graphic Design – Flyers 23-24

with Violène Pont

Can They Dance ?

MEDIA & INTERACTION DESIGN

Can They Dance ?

with Cyril Diagne

CAN THEY DANCE? is the result of a week-long workshop centered around the concept of Large Action Models (LAM). By repurposing existing platforms, the students leveraged the reasoning capabilities of these artificial intelligence models (LLM).

Type Design

GRAPHIC DESIGN

Type Design

with Aurèle Sack

The second-year students had to develop the lower-case letters of two display fonts by hand.

Editorial Design

GRAPHIC DESIGN

Editorial Design

with Harry Bloch

During the editorial design course with Harry Bloch, the 1st year students developed, during the fall semester, an edition around a personal survey.

Visual Identity

GRAPHIC DESIGN

Visual Identity

with Adeline Mollard

During the visual identity course, the 1st year Graphic Design bachelors had to realize a communication project around a district where they live.

Type specimen

GRAPHIC DESIGN

Type specimen

with Aurèle Sack

Type design displayed on a specimen.

Retinaa workshop

GRAPHIC DESIGN

Retinaa workshop

by Candice Aepli, Amélie Bertholet, Coraline Beyeler, Delphine Brantschen, Léa Corin, Matteo Cortesi, Mathilde Driebold, Eliot Dubi, Marc Facchinetti, Emilie Müller, Dorian Pangallo, Paul Paturel, Hugo Scholl, Diego Steiner, Cyprien Valenza, Alfredo Venti, Arnaud Wenger, Constance Mauler, Flora Hayoz, Lidia Molina González, Vladislav Tschumi

During this week, the students had to create Obi Strip, a strip of paper surrounding the cover of a vinyl. A visible layer representing the world of their vinyl and an invisible layer creating a security raster. The result was screen-printed, using visible ink and UV ink for the security design.

Gamepics

FOUNDATION YEAR

Gamepics

with Nicolas Haeni

An exhibition at the Olympic Museum by the students in Foundation Year – Photography option at ECAL/University of Art and Design Lausanne. Under the photographer’s direction Nicolas Haeni, the students have explored the theme of the Olympic Games by immersing themselves in its diversity. Through photography and moving images, the young photographers offer a fresh and curious look at these disciplines, inviting us to look beyond mere performance to contemplate the beauty of detail hidden in each sport.

Foundation year Workshop 2024

FOUNDATION YEAR

Foundation year Workshop 2024

with Clemens Alexander Severin Piontek, Karla Hiraldo Voleau, Vanessa Safavi, Basil Dénéréaz, Bruno Deville, Aurélie Vial

Option Cinema Bruno Deville Instructed to follow one or more people in the course of their work, the students were each asked to make a documentary with the constraint of treating it the attributes of fiction. Option Media & Interaction Design Basil Dénéréaz Introduction to 3D through a week-long workshop on the theme of CGI still lifes, designed to familiarise students with this medium. Option Photography Karla Hiraldo Voleau How do we communicate today, within our relationships? How is the online environment shaping the way we talk about love, whether through words or images? The students delved into their experiences and perceptions of relationships to create a portrait of love in the digital age. Option Graphic Design Clemens Piontek Modular Expression Exploring modular design and creating lettering and new typography. The aim is to create fonts that express a feeling, an emotion, a mood or an atmosphere. The set of components specific to each is created from the Vevey* typeface, which has two variants: Vevey Positive & Vevey Human Kind. Option Visual Arts Vanessa Safavi Working with specific objects or materials chosen by the students on the basis of their physical and symbolic properties, to reveal a gesture or intention in the conception of a defined plastic work. Option Industrial Design Aurélie Vial Exploring digital cutting and assembly techniques. Starting with sheets of honeycomb cardboard and using the workshop's digital cutting table, we created columns and structures, the only constraints being that they had to be vertical and self-supporting. How do you inhabit a space with 26 different proposals to create a collective and coherent whole? Pictures © ECAL/Marvin Merkel Poster © ECAL/Aude Meyer de Stadelhofen

Beyond Bézier. Explorations of drawing methods in type design

TYPE DESIGN

Beyond Bézier. Explorations of drawing methods in type design

with Matthieu Cortat, Alice Savoie, Kai Bernau, Radim Pesko, Roland Früh

In the early age of digital type, several methods were explored to draw letterforms. One of them, the Bézier spline, an algorithm that generates curves with a small quantity of data, has the crucial advantage of sparing computer memory and processing resources. It is today the industry standard. This project aims to question and reevaluate it, to move beyond established trends, to develop innovative ideas by exploring alternative methods of drawing curves, and letterforms.

Tribute to Masterpieces

MEDIA & INTERACTION DESIGN

Tribute to Masterpieces

with Elodie Anglade

Selection of animated sequences made during a 3D course directed by Elodie Anglade. The students were inspired by a painting and transcribed it into three different scenes.

Image Creation

GRAPHIC DESIGN

Image Creation

with Guy Meldem

In the course of the Image Creation course taught by Guy Meldem, third year students choose the subject they wish to work on. They develop their own technique and approach to image-making in preparation for their diploma project and their future professional practice.

Expression – Duboux

FOUNDATION YEAR

Expression – Duboux

by Alexandra Cupsa

Visual of the labels designed by Alexandra Cupsa as part of a competition organised by Constance and Jean Duboux for students in the ECAL Foundation Year.

The Manufacture of Type for Typewriters in Switzerland

The Manufacture of Type for Typewriters in Switzerland

with Sophie Wietlisbach

Between the 1940s and the 1990s, three companies manufactured type components for typewriters in Switzerland: Caractères SA, Setag and Novatype. During more than fifty years, they supplied the biggest manufacturers of office machines in Europe and around the world, such as IBM, Remington, Olivetti, Paillard-Hermès or Triumph-Adler. Having held a leading position worldwide, the three manufacturers played a key role in the design, development, and production of type components and typefaces for typewriters, as well as for all kinds of impact printers.

Vietnamese objects: The material culture of resilience in the face of (de)colonisation

Vietnamese objects: The material culture of resilience in the face of (de)colonisation

with Quang Vinh Nguyen, Cynthia Ammann, Chi-Long Trieu

Cà phê (coffee), atisô (artichoke), xi nê ma (cinema), căng tin (canteen) or xi-măng (cement): in the Vietnamese language, many words bear the imprint of a French origin. And what if the same were true of everyday objects? Somewhere between cultural anthropology, the epistemology of Vietnamese design and the sociology of objects, this research project analyses the production of objects in Vietnam in the light of French colonisation and decolonisation.

TRANSLATION

GRAPHIC DESIGN

TRANSLATION

with Adeline Mollard

During the visual identity course, the 2nd year Graphic Design bachelors had to produce a communication project based on a translation. They had to define their own translation system and develop a visual language based on these rules.

Fine Art Photography

PHOTOGRAPHY

Fine Art Photography

with Natacha Lesueur

Seduce, they said Based on projects developed around the theme of seduction, students develop a personal, in-depth project over the whole semester.

Editorial Design

GRAPHIC DESIGN

Editorial Design

with Diego Bontognali

In this half-semester project, students had to work on a daily newspaper article published on a predefined date and develop an editorial concept.

Fiction film workshop with Lionel Baier

FILM STUDIES

Fiction film workshop with Lionel Baier

with Lionel Baier

The 2023 fiction film workshop for 1st year students was lead by Lionel Baier.

Editorial Design

GRAPHIC DESIGN

Editorial Design

with Diego Bontognali

The semester project consists of two editions with identical content but different formats. Construct content from a news report, to produce two editions.

So, how can we live better?

GRAPHIC DESIGN

So, how can we live better?

with Nicole Udry

Beyond questions of functionality, comfort and individual or collective well-being, the built environment is capable of responding in a stimulating way to societal, energy and environmental challenges. Workplaces, homes, public spaces, interiors and streets are all driven by real statements of intent that motivate their design. The 2nd year Graphic Design students worked on a communication based on one of these principles (or others) and on the architectural creation that refers to it in order to promote it.

Cyanotype workshop

FOUNDATION YEAR

Cyanotype workshop

by Adam Touhami, Alice Refachinho, Anaïs Dermont, Cansu Celen, Eloïse Guillod, Emma Morisseau, Filipa Batalim, Isabelle Virnot, Laura Simons, Lena Mancini, Mathys Mauron, Matteo Lucca, Noé Fortuit, Pierric Mamin, Tobia Rizzon, Marie Macherel

A day-long workshop given by Aude Meyer de Stadelhofen to students in the Graphic Design option. The aim was to compose by hand using tracing paper on which were printed visuals previously produced by the students. The possibility of cutting, cropping, pasting and drawing allowed everyone to make the visuals their own and create original posters.

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