Wonder Rooms

Wonder Rooms

During this workshop, second year media & Interaction design students crafted interactive 'wonder-rooms' inspired by curiosity cabinets, blending 3D environments with real-time interactions. A collection of bizarre, imaginative little worlds to be explored.

Workshop (2024) with Gaël Hugo

Assistants
Martial Grin
Students
Andreas Abbaszadeh, Steve Bouillant, Laurine Gigandet, Nyria Graber, Teo Grajqevci, Brikeld Hoxha, Shana Meinecke, Yann Müller, Daniel Rocha, Dalia Spichtig, Herman Verhelst, Jonathan Vögele
Know-how
3D Graphics, Creative coding, Web, Realtime

The End of the Ant

An interactive experience where a 3D fruit bowl reveals hidden worlds. Each fruit opens to reveal an ant performing a daily activity, inevitably leading to its death. A playful exploration of life cycles, concealed within the ordinary.
 

Project made by Brikeld Hoxha and Herman Verhelst

HUMANORIUM

“Our color was pink, and when you think of pink, you think of gums, and when you think of gums, you think of hair. So, we created an amusement park.” A slightly offbeat amusement park where a lot of things happen…
 

Project made by Jonathan Vögele and Nyria Graber

Assembly

Discover your assembly kit filled with a variety of parts. Build the centerpiece of your collection: the Hyperdriver64 spaceship!
 

Project made by Shana Meinecke and Daniel Rocha

R&D

In a monster hunter’s laboratory, visitors can discover his most enigmatic tools as well as his latest captures, both strange and captivating.
 

Project made by Steve Bouillant and Yann Müller

Hybrid Garden 

Animals disguised as everyday objects. Press the buttons to reveal the hidden animals.
 

project made by Laurine Gigandet and Dalia Spichtig

Spicules

A cabinet of curiosities inspired by organic shapes with a mystical aesthetic.
 

Project made by Teo Grajqevci and Andreas Abbaszadeh