Trame Noire

Yann Müller – Trame Noire

As cities light up, the night fades from our sight. Trame Noire is a night-exploration mobile app designed to raise public awareness about the impacts of light pollution on the wildlife and flora that come alive at dusk. Combining immersive experience and citizen science, the project offers a new way to observe and understand our coexistence with the living world. Guided by the seasons and natural cycles, the app invites users to explore the urban environment and capture, from one location to the next, the unique light footprint of each space. Through these explorations, Trame Noire maps a sensitive geography of the dark, bringing to light how artificial illumination alters the behavior of nocturnal life.

Diploma project (2026)

Students
Yann Müller
Mention
Good
Know-how
Augmented Reality (AR, XR), UX/UI, Creative coding, Machine learning (ML, AI)

Projects related to Machine learning (ML, AI)

Fantastic Smartphones

BA MEDIA & INTERACTION DESIGN

Fantastic Smartphones

with Pauline Saglio, Vincent Jacquier

Fantastic Smartphones – a series of interactive installations developed by students in Bachelor Media & Interaction Design at ECAL, investigating in a critical and offbeat way our relationship with smartphones and the way they influence our daily behavior. See the press room

Mika Pica – Confessionnal

BA MEDIA & INTERACTION DESIGN

Mika Pica – Confessionnal

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Confessionnal is a web app that enables users to anonymously confess their behaviour on social networks. With the advent of social media years ago, the behaviour of users varies. Unmentionable acts are sometimes committed on these platforms. This project is inspired by the Catholic confessional as we know it but is based on the digital era we live in. Users live the anonymous experience with a mask as participants or spectators. They confess orally and personalise their mask based on their age, the platform or the main subject of the confession. On the other hand, they can observe other masks and listen to the confessions of other users.

Speaking with your hands

BA MEDIA & INTERACTION DESIGN

Speaking with your hands

with Vera van de Seyp

How does our physical body interact with digital content ? The students have explored creative ways in which typography and graphics can be manipulated in response to human movement.

Agents are All You Need

BA MEDIA & INTERACTION DESIGN

Agents are All You Need

with Matthieu Minguet

Agents Are All You Need is the result of a one-week workshop dedicated to exploring Autonomous Agents and their potential in innovative scenarios. By repurposing existing platforms, students leveraged the reasoning capabilities of multimodal language models to automate complex actions rather than limiting themselves to generating text or images.

Paul Paturel – Modulat – 2025 #2

BA GRAPHIC DESIGN

Paul Paturel – Modulat – 2025 #2

by Paul Paturel

Grime Index is an interactive VJ-ing project that centralizes, visualizes, and enables navigation through iconic moments of grime — a chaotic genre born on London’s pirate airwaves. By turning audio data into visual identity and live signage, the project makes a performance-based, oral, and improvised culture more readable. Designed for both newcomers and longtime fans, it is built around three interchangeable modules — MC, instrumental, and lyrics — honoring the culture of sampling, MCing, and mixing. Diarization, transcription, dynamic typography, and real-time effects combine to reveal grime’s living and navigable memory.  

Related courses

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