Sonogram

Sonogram

Content produced during a course given by Alain Bellet to the 2nd year students in Bachelor Media & Interaction Design.

Studio project (2019) by Evan Kelly

Know-how
UX/UI, Data visualization, Visual identity

Projects related to Visual identity

Emilie Müller – Librarynth

BA GRAPHIC DESIGN

Emilie Müller – Librarynth

by Emilie Müller

It is good to believe that the library is resilient. Not as a relic of the past, but as a presence that reinvents itself, oscillating between the tangible and the intangible. It's not a question of denying the digital, nor of clinging to our yellowed pages. But to understand that if we accept the library as a moving space, an organism that mutates with the times, then its future may not be so bleak. My diploma is a non-linear immersive library, conceived as a virtual house. Each piece evokes one of six themes from the Jan Michalski Foundation's Varia collection. In the form of a web interface, the project celebrates the serendipity inherent in physical libraries, while questioning how digital technology can translate the book experience.

HHMMSS

BA MEDIA & INTERACTION DESIGN

HHMMSS

with Angelo Benedetto

Virtual clocks with no time markers, simple representations of time passing. Selection of projects created in the first year Bachelor Media & Interaction during the Dynamic Display course with Angelo Benedetto. Find all the interactive versions here.

Pierry Jaquillard – Prelude in ACGT, Chr. 1 to 22 and XY

BA MEDIA & INTERACTION DESIGN

Pierry Jaquillard – Prelude in ACGT, Chr. 1 to 22 and XY

with Alain Bellet, Christophe Guignard, Gaël Hugo

2018: the recent technological advances pledge an eternal conservation of data. DNA seems to be the new medium for memory. Nevertheless, interpretation and therefore the understanding of this data is crucial. Will we be able to decode it? By giving a new interpretation of this code through music, I seek to discover it. How is it composed? Has it already been composed? This research is materialized by four screens to interact and understand different interpretations of only one code. Between science and music, this project interfaces culture, codes and nature.

The Mind Reader Interface

MA DIGITAL EXPERIENCE DESIGN

The Mind Reader Interface

with Gaël Hugo, Paul Lëon

The Mind Reader Interface shifts computing from the reactive to the proactive: from a system that obeys commands to one that anticipates them. Where smart environments cast their users as pilots issuing constant instructions, this project removes the friction of instruction altogether. Intention is no longer declared through a screen or a button. It is inferred. Reading context, habit and the signals of presence, the interface acts before it is asked. It sheds the form of the device to become a Ghost in the Room that senses rather than obeys. The user no longer pilots the space; they inhabit it. The system does not read thoughts, only traces, and stages the distance between anticipation and understanding: what we gain, and what we quietly surrender, when a space begins to act on our behalf.

Thomas Faucheux – Sockciety

BA MEDIA & INTERACTION DESIGN

Thomas Faucheux – Sockciety

with Alain Bellet, Cyril Diagne, Christophe Guignard, Gaël Hugo

Uncovering an online socks store, “Sockciety” offers a way of consuming in which personal data issued from social networks are converted into rights or inhibitions to purchase. It is also a reflection on the consequences of the “datatification” of the world, mingled with a system of perverse gamification where all quantified actions become criteria for evaluation, necessary to the obtention of a uniform.

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