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Type

Course

Know-how

Years

2008 2026
Film Production – 2026

PHOTOGRAPHY

Film Production – 2026

with Julien Bourdeille

Événement Lumineux Through an in-depth exploration of light as a narrative and sensory medium, first-year students created a short film on the theme “Luminous Event.” This project allows them to learn how to manage a complete audiovisual project while mastering the tools of filming, framing, and camera movement.

Last Minute Risk

PHOTOGRAPHY

Last Minute Risk

with Natacha Lesueur

“What is clearly conceived can be clearly expressed, and the words to say it come easily.” Nicholas Boileau, *L’art poétique*. As students embark on their final year of study at ECAL, with their interests and methods taking shape, this final project offers an opportunity to challenge their own rules, established practices and influences, to refuse to settle for the status quo and to take risks.

Suspended Motion

PHOTOGRAPHY

Suspended Motion

with Nicolas Poillot

By conceptualizing and producing visual content as part of an editorial series, students will explore the concept of applied photography in a practical, creative, and professional manner, working closely with Art Director Nicolas Poillot.

Pratique Photographique

PHOTOGRAPHY

Pratique Photographique

with Maxime Guyon

This semester, students will explore how reflective surfaces transform our relationship to image and object. They become thresholds: what the object shows sometimes matters less than what its reflection reveals. Like a photosensitive material, they capture and replay the world, even embodying a form of technological and consumerist sterilization. Mirror-objects disrupt perception: as simulacra, they distort, double, multiply, or elude like a trompe-l’œil. They question what lies beyond the frame, showing what the object “sees” rather than what it is, and can become a space for self-reflection a mirror of their creator sometimes even fostering a narcissistic dimension.

CRÉATION PHOTOGRAPHIQUE

PHOTOGRAPHY

CRÉATION PHOTOGRAPHIQUE

with Natacha Lesueur

Abracadabra! Starting with projects centered on a common theme, students develop their own in-depth work exploring the concept of “magic” in photography. They create a project that explores the relationship between reality and the imagination, using photography as a tool for revealing, transforming, and interpreting reality.

Applied Photography – 2026

PHOTOGRAPHY

Applied Photography – 2026

with Calypso Mahieu

Le temps des Fleurs This course, which is both practical and technical, requires students to develop a true photographer’s eye. Its goal is to introduce students to, or help them refine their skills in various photographic genres, such as still life, portraiture, and architecture, as well as documentary and staged photography. These disciplines demand particular attention and great precision in the selection of models, locations, and objects. Mastery of composition, framing, and the management of light, whether natural or artificial, is essential for a successful shot. Throughout the course, students are guided to refine their observational skills and their ability to create images that are both precise and expressive.

Contextual Design – BA2 S1 2025

GRAPHIC DESIGN

Contextual Design – BA2 S1 2025

with Nicole Udry

Genius Loci, or the spirit of the place, refers to the unique identity or essence of a location. In architecture, this principle suggests that the specific characteristics of a place should be reflected and extended in a design. In the case of the second-year graphic design students, they have applied this principle to communication projects focused on promoting or extending the identity of a particular place through design. Their work likely explores how to visually capture and communicate the essence of a space, using graphic design elements that resonate with the architectural features or history of the place.

Type Design  BA2 – S1 2025

GRAPHIC DESIGN

Type Design BA2 – S1 2025

with Aurèle Sack

Second-year students were required to manually develop the lowercase letters of two typefaces.

Visual Identity – BA2 S1 2025

GRAPHIC DESIGN

Visual Identity – BA2 S1 2025

with Adeline Mollard

As part of the visual identity course led by Adeline Mollard, students developed a visual identity starting from a randomly selected business card. By appropriating one of its graphic elements and its title, each project offers a unique interpretation. The identity is then expanded across a range of formats, from business cards to F4 posters, including posters, flyers, business cards, and an animated poster.

Editorial Design – BA2 S1 2025

GRAPHIC DESIGN

Editorial Design – BA2 S1 2025

with Diego Bontognali

As part of this editorial design course, students developed a research-based project focused on the selection and design of texts around a shared theme. Based on a curated set of sources, each project presents two editions with identical content, produced in both a large and a small format.

Création d'image - Double Reading - BA1 2025-2026

GRAPHIC DESIGN

Création d'image - Double Reading - BA1 2025-2026

with Guy Meldem

First-year students were invited to design a 16-page publication. By experimenting with duotone through various printing techniques, they structured a dual reading experience dependent on the printed colors.

Editorial Design - Great Expectations - BA1 S1 2025-2026

GRAPHIC DESIGN

Editorial Design - Great Expectations - BA1 S1 2025-2026

with Harry Bloch

During the editorial design course with Harry Bloch, the first-year students each laid out a chapter of Charles Dickens' Great Expectations. A final edition compiling all the chapters was produced for the occasion.

Visual Identity - Cut & Paste  - BA1 S1 2025-2026)

GRAPHIC DESIGN

Visual Identity - Cut & Paste - BA1 S1 2025-2026)

with Adeline Mollard

During the visual identity course, the 1st year of the Graphic Design bachelor had to carry out a poster project from a random event. They had to define their own visual system and explored a search for hand-made typographic posters. The visual identity of the event was developed through a poster and a flyer, accompanied by a research notebook grouping their entire creative process.

Type Design - BA1 S1 2025-2026

GRAPHIC DESIGN

Type Design - BA1 S1 2025-2026

with Robert Huber

First-year students were invited to manually sketch the typographic skeleton of lowercase alphabet letters. The objective was to maintain the proportions, curves, and characteristic axes of each letter while paying close attention to visual coherence and consistency in the drawing.

Pixel Perfect – 2025

DIGITAL EXPERIENCE DESIGN

Pixel Perfect – 2025

with Romain Collaud, Frederik Mahler-Andersen, Lara Défayes

Pixel Perfect is the semester project of the Interface Design orientation module, semester I. It invites students to put into practice the methods and principles introduced in the Macro UI and Screen Grammar courses, exploring how graphic systems structure the digital user experience. Based on the analysis of an existing website, the project encourages a critical and creative reinterpretation of its visual identity and hierarchy. The challenge is to design a contemporary, coherent and expressive interface capable of renewing the original design system while respecting its uses, content and functional constraints, as well as its key principles: consistency, modularity, and the scalability of graphic and interactive components.

Newspaper 2025-26

INDUSTRIAL DESIGN

Newspaper 2025-26

with Elric Petit

Newspaper is an industrial design project whose objective is to enable a personal stance on a topic of one’s choice. The project is based on an article taken from a newspaper or a specialized magazine, used as a conceptual and critical starting point. Through the analysis, interpretation, and translation of this written content, the project invites the development of a design reflection, questioning the issues, forms, and uses related to the chosen theme.

Workshop Shitty Rigs

FILM STUDIES

Workshop Shitty Rigs

Workshop led by Michael William Farino, Jonathan Ricardo Argudo and Herbert Mayer and given to students in the Bachelor's degree programmes in Cinema and Industrial Design.

Workshop with Benoît Dervaux

FILM STUDIES

Workshop with Benoît Dervaux

by Noé Bregnard, Eva Rust, Victor Durand Matinella, Lou Haenggi, Samuel Harari, Hana Magimel, Nolan Grando, Mileny Viera de Andrade, Zélia Zanone

Second-year Bachelor's students attended a workshop with Belgian cinematographer Benoît Dervaux, known for his work on the Dardenne brothers' films. He was responsible for the cinematography on the Swiss films Laissez-moi by Maxime Rappaz (2023) and À bras-le-corps by Marie-Elsa Sgualdo (2025).

Reality Check – 2025

DIGITAL EXPERIENCE DESIGN

Reality Check – 2025

with Emily Groves, Margherita Motta

Reality Check is a hands-on course that applies the theoretical foundations of the Human Lens module through real-world qualitative research and transforming insights into concrete design proposals. Students reimagined the human experience of digital services. Engaging with real people through interviews, diary studies and other research methods, they defined and prototyped new directions for existing services that bring meaningful experience to the fore.

ECAL x Moncler

PHOTOGRAPHY

ECAL x Moncler

with Philippe Jarrigeon

Drawing on Moncler’s Alpine heritage, its timeless style, and its technical mastery, the ECAL Bachelor Photography students developed their own interpretation of the brand’s visual language, blending documentary photography with staged scenes, and merging reality with fiction, under the artistic direction of French photographer Philippe Jarrigeon. As part of Paris Photo 2025, the students’ work was showcased at the Moncler boutique on the Champs-Élysées.

Broomstick Variations

INDUSTRIAL DESIGN

Broomstick Variations

with Stéphane Halmaï-Voisard

The Broomstick Variation project proposes to revisit a basic construction principle (sticks, visible joints, modular structure) and explore its potential for generating new objects and pieces of furniture suited to contemporary uses. The aim is to understand how this design logic, conceived as accessible and economical, can be updated in response to the challenges of sustainability, functionality, and aesthetics.

LET THE DATASET CHANGE YOUR MINDSET - 2025

MEDIA & INTERACTION DESIGN

LET THE DATASET CHANGE YOUR MINDSET - 2025

by Steve Bouillant, Teo Grajqevci, Yann Müller

Data has the power to reshape the way we interpret the world. Starting from a simple question or hypothesis, this project explores how visualization can reveal patterns that are not immediately visible. The result is a fully functional data visualization experience with an interactive interface, including a mobile controller that allows users to manipulate the display in real time. Designed and programmed by second-year Bachelor students in Media & Interaction Design as part of a course taught by Gaël Hugo, the project demonstrates how interactive visualization can make complex data more accessible and engaging.

Much Faster / Much Slower – 25-26

MEDIA & INTERACTION DESIGN

Much Faster / Much Slower – 25-26

with Alain Bellet

Second-year Interaction Design students imagined and prototyped a mobile application exploring the theme “Much Faster / Much Slower.” The project examines our fascination with speed and slowness in digital interfaces, and how technology shapes our perception of time, attention, and communication. Building on this tension, students developed app concepts that propose alternative ways of communicating, consuming, or creating content, where rhythm becomes a central element of interaction design. Each project takes the form of an interactive prototype, offering a distinctive and sometimes deliberately non-immediate experience that questions our everyday digital habits.

ECAL x MICASA - HOMEWORKS

INDUSTRIAL DESIGN

ECAL x MICASA - HOMEWORKS

with David Glättli

Founded in 1981, micasa has built its reputation on accessible, high-quality design and has grown into Switzerland’s leading furniture brand. Committed to democratic design that integrates seamlessly into everyday life, the company partnered with ECAL to develop HOMEWORKS, a limited-edition collection that invites a new generation to reconsider how living spaces are shaped and how design can become an active, meaningful presence in daily routines.

Dynamic Identity - 2025

MEDIA & INTERACTION DESIGN

Dynamic Identity - 2025

with Angelo Benedetto

First-year students designed visual identities for fictional museums. As part of the Dynamic Display course led by Angelo Benedetto, this project led them to create graphic universes that that express the character of each imaginary exhibition site.

Genius Loci - Spirit of the place

GRAPHIC DESIGN

Genius Loci - Spirit of the place

with Nicole Udry

Genius Loci, or the spirit of the place, refers to the unique identity or essence of a location. In architecture, this principle suggests that the specific characteristics of a place should be reflected and extended in a design. In the case of the second-year graphic design students, they have applied this principle to communication projects focused on promoting or extending the identity of a particular place through design. Their work likely explores how to visually capture and communicate the essence of a space, using graphic design elements that resonate with the architectural features or history of the place.

Type Design BA1 S1 2024/2025

GRAPHIC DESIGN

Type Design BA1 S1 2024/2025

with Robert Huber

Designing a logotype means defining a strong visual identity anchored in a specific context. First-year Graphic Design students developed a hand-drawn logotype based on a subject, theme, or environment of their own choosing. This creation was informed by prior research in typographic archives. Each student produced a reference booklet and a specimen system based on six or more typefaces, to ground their visual and conceptual exploration. Balancing typographic culture and contemporary expression, each project investigates what makes a visual identity truly distinctive.

Information Design

GRAPHIC DESIGN

Information Design

with Angelo Benedetto

During the information design course the students of the second year have been asked to design a cartographic poster based on a film in the road movie genre, in a direct or abstract representation.

Documentary film workshop with Alessandro Comodin

FILM STUDIES

Documentary film workshop with Alessandro Comodin

with Alessandro Comodin

The 2025 documentary film workshop for 2nd year students was lead by french italian director Alessandro Comodin.

Show more / Show less

MEDIA & INTERACTION DESIGN

Show more / Show less

with Alain Bellet

Fictional mobile apps based on the "Show more / Show less" theme, offering new ways of consulting, communicating, creating, playing, discovering and learning. Students in their 2nd year of Bachelor Media & Interaction Design designed a dedicated experience and graphic interface via interactive prototypes on Figma.

Type Design BA2 S2 2024 - 2025

GRAPHIC DESIGN

Type Design BA2 S2 2024 - 2025

with Aurèle Sack

The second-year students had to vectorize a typeface they had drawn last semester.

Editorial Design BA2 S2 2024 - 2025

GRAPHIC DESIGN

Editorial Design BA2 S2 2024 - 2025

with Diego Bontognali

Development of an editorial system deployed across three publication formats, centered on the theme of prohibition.

ECAL LOCAL

INDUSTRIAL DESIGN

ECAL LOCAL

with Christophe Guberan

In collaboration with a local craftsman, the students designed a reusable packaging solution suitable for production in a little series. The project aimed to enhance the value of an everyday food product while addressing current challenges related to transport, sustainability, and the second life of packaging. The intervention had to be simple, functional, and eco-friendly, offering a purpose beyond its original packaging function.

Documentary film workshop with Benoit Rossel

FILM STUDIES

Documentary film workshop with Benoit Rossel

with Benoit Rossel

The 2025 documentary film workshop for 1st year students was lead by french swiss director Benoit Rossel.

CITY TREES

INDUSTRIAL DESIGN

CITY TREES

with Elric Petit

As part of the CITY TREES project, students were invited to design an object in connection with a tree of their choice within the urban landscape of Lausanne. Drawing inspiration from dendrology, they observed an existing tree and envisioned a subtle, respectful, and reversible intervention. The aim was to highlight the unique characteristics of the tree while ensuring the project harmoniously blended into its surroundings.

Fine Art Photography

PHOTOGRAPHY

Fine Art Photography

with Natacha Lesueur

Documenteur – The Power of the Fake Based on projects developed around a common theme, students create a personal and in-depth body of work exploring the notion of deception. They build a project that plays with the boundaries of photographic truth, using the medium as an artifice of lies.

Pratique photographique

PHOTOGRAPHY

Pratique photographique

with Maxime Guyon

OBI: Object Brochure Investigation More than just a store, OBI has become an integral part of local history. This Renens landmark also maintains a close link with ECAL, serving as a landmark and source of inspiration for its students. In fact, there is an architectural filiation between the two: Jean Tschumi's son, Bernard Tschumi, is the architect who designed the ECAL's renovation. This generational dialogue further strengthens OBI's place in students' visual and creative imaginations. OBI embodies the spirit of “Do It Yourself” (DIY), a concept that emerged in 1968 under the impetus of Stewart Brand, founder of the Whole Earth Catalog, an alternative publication born of his exploration under 200 micrograms of LSD. The DIY movement advocated an alternative lifestyle and resistance to hyper-consumption. Today, this philosophy is far removed from that embodied by OBI, considered to be a mass-market store. This paradox will be the focus of this semester's project. Since DIY has been structured around a publication, students will come full circle by producing an OBI-inspired edition of their own.

Photographic Essays

PHOTOGRAPHY

Photographic Essays

with Matthieu Gafsou

This year's “Documentary Practices” course is devoted to a territory that is very close to us and, in a way for most of us, very far away: the countryside. For a city-dweller, the countryside is an out-of-town territory where you can go for a walk, where there are farmers, fields and forests. Recent votes in Switzerland testify to a considerable widening of the gap between town and country: the far right would be the place of rurality, while the left would be urban. This territory is not only topologically different from the city, but also seems to be inhabited by people whose lifestyles and thinking are at odds with the city. The reality, however, is obviously more complex and resists such simplification.

Visual Identity BA1S2 – Collector

GRAPHIC DESIGN

Visual Identity BA1S2 – Collector

with Adeline Mollard

During the visual identity course with Adeline Mollard, the students had to develop an identity project promoting a collection chosen by them. Each project includes the design of a catalogue contextualising and presenting the collection, together with the design of a poster.

Image Creation BA1S2 – Insta Books

GRAPHIC DESIGN

Image Creation BA1S2 – Insta Books

with Guy Meldem

In the age of social media, Instagram has become a true space for graphic experimentation. This semester, first-year Graphic Design students created a printed edition of at least 100 pages, exploring the question: what does it mean to design for Instagram? Through this investigation, they examined the platform’s visual codes, its attention-driven dynamics, and the graphic forms it inspires. Each project reflects on how these creations can be translated, extended, or reinterpreted in the digital space. Balancing printed matter and online presence, these works outline new ways of inhabiting both images and networks.

Stool Story

PRODUCT DESIGN

Stool Story

with Christophe Guberan

‘Stool Story’ invited students to explore innovative, re-contextualised, or intriguing materials and production techniques to create a simple yet fundamentally structural typology: the stool. Each process was documented through a short, vertically formatted video. The result is a range of stools, each demonstrating a unique perspective and approach.

Moving Images – 24–25

FOUNDATION YEAR

Moving Images – 24–25

with Sylvain Meltz

Introduction to moving images and animation (video, kinetics, etc.) using After Effect.

MATHEMATICAL MUSIC – 2025

MEDIA & INTERACTION DESIGN

MATHEMATICAL MUSIC – 2025

with Gaël Hugo

Soundtoys coded by 1st year Bachelor students in Media & Interaction Design as part of a semester project led by Gaël Hugo.

Romania Grand Voyage workshop

FILM STUDIES

Romania Grand Voyage workshop

with Radu Jude

<meta charset="UTF-8">On the first year of their Master degree, students embark on a “Grand Voyage” to discover the region and a filmmaker. In 2025, they went to Romania.

Realtime Narratives 2025

MEDIA & INTERACTION DESIGN

Realtime Narratives 2025

with Valerio Meschi

During the Realtime Narratives course, second-year students had to create a real-time narrative experience using Unreal Engine software. The aim of the project was to raise students awareness of the use of 3D realtime engines and the various links with other software specific to each stage of development.

Direction workshop with Patric Chiha

FILM STUDIES

Direction workshop with Patric Chiha

with Patric Chiha

In partnership with La Manufacture, the Cinema Dapartment invited austrian director Patric Chiha for a direction workshop destined to 3rd year students.

Color – 24–25

FOUNDATION YEAR

Color – 24–25

with Clelia Bettua, Luc Aubort

Work on the seven colour contrasts

Photography – 24–25

FOUNDATION YEAR

Photography – 24–25

with Tonatiuh Ambrosetti, Daniela Droz

Exercises: - Studio photography (a mirror, a portrait, a still life) - Photographic editing Theme: The problem doesn't exist

SolarPunk

PRODUCT DESIGN

SolarPunk

with Philippe Malouin

SolarPunk is a design exploration into how increasingly accessible solar energy might shape and integrate into our everyday lives in the near future. Embracing a hopeful vision of sustainability, the movement challenges traditional perceptions of renewable energy by imagining creative, aesthetic, and functional uses of solar power. This collection of work was created by first-year Master’s students in Product Design at ECAL, under the guidance of designer Philippe Malouin. Developed specifically for the Soleil·s exhibition at the MUDAC design museum in Lausanne, the projects reflect bold experimentation and speculative thinking. Rather than focusing solely on efficiency or utility, the students explored poetic, playful, and sometimes unconventional applications of solar energy, highlighting the emotional and experiential potential of this technology. Among the featured works are two standout projects which have been developed and feature in the exhibition: ‘Solar Shade' by Carl Johan Jacobsen, a wearable hat that powers a cooling vest using flexible solar panels, and ‘Butterfly Sunglasses’ by Takumi Ise, simple lightweight eyewear that combines colour, movement, and solar functionality.

Folklore Fusion

MEDIA & INTERACTION DESIGN

Folklore Fusion

with Pauline Saglio

Folklore Fusion – a CGI character project developed by students in Bachelor Media & Interaction Design at ECAL, exploring the creative collision between Japanese and Swiss folklore through the lens of contemporary visual storytelling.

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