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Type

Course

Know-how

Years

2006 2023
Pratique photographique

PHOTOGRAPHY

Pratique photographique

Studio project with Olivia Schenker

During one semester, the students made a very short film on the theme of "Simulations". They acquired fundamental notions in the narrative, visual, and conceptual development of a video production.

Pratique photographique

PHOTOGRAPHY

Pratique photographique

Studio project with Matthieu Gafsou

During one week, the students worked with a 4x5'' camera or technical camera.

Fiction film workshop with Thierry de Peretti

FILM STUDIES

Fiction film workshop with Thierry de Peretti

Studio project with Thierry de Peretti, Claire Mathon, Marion Monnier

The 2022 fiction film workshop was lead by Thierry de Peretti.

Accrochage Photographique

PHOTOGRAPHY

Accrochage Photographique

Studio project with Laurence Bonvin

Reclaiming Water invites you to create projects related to the element water, whatever its form, solid, liquid or gas. The oceans cover 71% of the earth's surface and we are 65% water. Water is a vital element, it is synonymous with life and can also be a disruptive and destructive element. Who owns water? Is it a common good or a marketable resource? Access to clean water is already a problem in many regions and will become one of the major global issues of this century. Here, glaciers are melting and gradually disappearing, and there, rising oceans are threatening the habitability of certain islands and coasts. Floods and flash floods cause human and material losses and reshape the landscape. Human activity in the home, industry and and mining activities lead to pollution of surface and ground water. In the medium term, drinking water will be the most sought-after and most precious raw material. The issue of water reveals many questions of environmental injustice. Reclaiming Water is an invitation to question yourself and to produce images in relation to the countless issues related to water. In our regions, the issue of water takes on particular forms linked in particular to the melting of glaciers, the increasing scarcity of snow and an exceptional abundance of this natural resource. On the one hand, what is still true today will not necessarily be true tomorrow. On the other hand, in other parts of the world, water is already a political, social, economic and human issue. How can we visually address these issues?

Essais photographique

PHOTOGRAPHY

Essais photographique

Studio project with Matthieu Gafsou

The "documentary practices" course focuses on the treatment of a theme related to ecology in a broad sense. Each student Each student is free to appropriate the subject in his or her own way, as long as a documentary approach is used. By documentary we mean a logic of relation to reality, to something that is anchored in a here and now. It can be a very specific and concrete starting point (a permaculture garden, Extinction Rebellion activists, documentation of polluted sites, meeting people working with animals) or a broader and more multiple approach, or even a personal one.

Screen Design 2023

MEDIA & INTERACTION DESIGN

Screen Design 2023

Studio project with Harry Bloch

Websites developed during a semester according to a recipe chosen by the students in the course of Screen Design of Harry Bloch, second year Bachelor Visual Communication.

Dialogue

GRAPHIC DESIGN

Dialogue

Studio project with Gilles Gavillet & Jonathan Hares

As part of the publishing course taught by Gilles Gavillet and Jonathan Hares, the 3rd year students worked on the layout of dialogue. They began by selecting a dialogue that had potential for visual creation. After identifying the graphic challenges of their subject, they defined an editorial solution.

Éditions photographiques

PHOTOGRAPHY

Éditions photographiques

Studio project with RVB Books/Matthieu Charon & Rémi Faucheux

Starting from the premise that the book constitutes both an alternative practice to the exhibition and an alternative exhibition practice - alternative exhibition practices insofar as the book and the printed word are potentially modes of visibility for art; alternative practices to the exhibition because this means of visibility is very different from what we usually call an exhibition.

Visual Identity

GRAPHIC DESIGN

Visual Identity

Studio project with Adeline Mollard

During the visual identity course, the 1st year Graphic Design bachelors had to realize a communication project around a district of Lausanne.

The Other Olympics

GRAPHIC DESIGN

The Other Olympics

Studio project with Nicole Udry

During the third special week of the semester, the 1st year Graphic Design bachelors had to create a communication project around the rules of a sport that is not part of the Olympic Games.

Dialogue

GRAPHIC DESIGN

Dialogue

Studio project with Gilles Gavillet & Jonathan Hares

As part of the publishing course taught by Gilles Gavillet and Jonathan Hares, the 3rd year students worked on the layout of dialogue. They began by selecting a dialogue that had potential for visual creation. After identifying the graphic challenges of their subject, they defined an editorial solution.

PRATIQUE PHOTOGRAPHIQUE

PHOTOGRAPHY

PRATIQUE PHOTOGRAPHIQUE

Studio project with Nicolas Poillot

By conceptualizing and producing the visual content for a magazine, themed - RESISTANCE - the students approached the notion of applied photography in a practical, creative and professional way in close collaboration with an Art Director.

Révélation Photographique

PHOTOGRAPHY

Révélation Photographique

Studio project with Laurence Bonvin

This course is designed to allow students to initiate or pursue a diploma project. To take up an unfinished subject, which could not be realized until now and which implies a risk-taking in the form, the technique, the realization or the subject.

Création d'image

GRAPHIC DESIGN

Création d'image

Studio project with Guy Meldem

During the image creation course with Guy Meldem, the students had to develop an editorial project around the faux. Each student chose an artist trying to reproduce his or her style through the creation of a 16-page booklet.

Editorial Design

GRAPHIC DESIGN

Editorial Design

Studio project with Harry Bloch

During the editorial design course with Harry Bloch, the 1st year students developed, during the fall semester, an edition around a personal survey.

Création photographique

PHOTOGRAPHY

Création photographique

Studio project with Natacha Lesueur

Students develop a project throughout the semester. Argumentation and analysis are stimulated. The aim is to question the stakes of author's photography and to develop a personal expression, which can potentially initiate the students' diploma work.

PRATIQUE PHOTOGRAPHIQUE

PHOTOGRAPHY

PRATIQUE PHOTOGRAPHIQUE

Studio project with Maxime Guyon

"Sculpture" is an intentionally broad theme to give this semester project in order to stimulate experimentation and freedom of realization. Sculpture is an artistic medium that allows for the realization of volume forms forms in volume thanks to innumerable techniques that have been used since the Paleolithic era to our contemporary society. This is an ambitious project where each student will have to complete a series of images highlighting their creations through advanced techniques of composition and light in the studio. Creating a sculpture is for some artists, for others it is a spontaneous way to elaborate a body of spontaneous way to develop a body of work.

Image Creation

GRAPHIC DESIGN

Image Creation

Studio project with Guy Meldem

In the course of the Image Creation course taught by Guy Meldem, third year students choose the subject they wish to work on. They develop their own technique and approach to image-making in preparation for their diploma project and their future professional practice.

Evaluations 3AV

FINE ARTS

Evaluations 3AV

Studio project

Evaluations 1AV

FINE ARTS

Evaluations 1AV

Studio project

Editorial Design

GRAPHIC DESIGN

Editorial Design

Studio project with Diego Bontognali

Happy New Year

MEDIA & INTERACTION DESIGN

Happy New Year

Studio project with Kylan Luginbühl

Video realised by Valère Zen-Ruffinen during the 3D Graphics course led by Kylan Luginbühl. This video interprets the theme PAST/FUTURE. A direct confrontation of two time spaces by their temporalities and their dimensions. Project realised during the 1st year Bachelor Media & Interaction Design.

PAST/FUTURE

MEDIA & INTERACTION DESIGN

PAST/FUTURE

Studio project with Kylan Luginbühl

Video realised by Aryana Noorani during the 3D Graphics course led by Kylan Luginbühl. This video interprets the theme PAST/FUTURE. A direct confrontation of two time spaces by their temporalities and their dimensions. Project realised during the 1st year Bachelor Media & Interaction Design.

PAST/FUTURE

MEDIA & INTERACTION DESIGN

PAST/FUTURE

Studio project with Kylan Luginbühl

Video realised by Quentin Kohler during the 3D Graphics course led by Kylan Luginbühl. This video interprets the theme PAST/FUTURE. A direct confrontation of two time spaces by their temporalities and their dimensions. Project realised during the 1st year Bachelor Media & Interaction Design.

A lullaby of wrath

MEDIA & INTERACTION DESIGN

A lullaby of wrath

Studio project with Kylan Luginbühl

Video realised by Alexine Sierro during the 3D Graphics course led by Kylan Luginbühl. This video interprets the theme PAST/FUTURE. A direct confrontation of two time spaces by their temporalities and their dimensions. Project realised during the 1st year Bachelor Media & Interaction Design.

Before Life

MEDIA & INTERACTION DESIGN

Before Life

Studio project with Kylan Luginbühl

Video realised by Elena Biasi during the 3D Graphics course led by Kylan Luginbühl. This video interprets the theme PAST/FUTURE. A direct confrontation of two time spaces by their temporalities and their dimensions. Project realised during the 1st year Bachelor Media & Interaction Design.

Resurgence

MEDIA & INTERACTION DESIGN

Resurgence

Studio project with Kylan Luginbühl

Video realised by Emilie Maier during the 3D Graphics course led by Kylan Luginbühl. This video interprets the theme PAST/FUTURE. A direct confrontation of two time spaces by their temporalities and their dimensions. Project realised during the 1st year Bachelor Media & Interaction Design.

Much Faster, Much Slower

MEDIA & INTERACTION DESIGN

Much Faster, Much Slower

Studio project with Alain Bellet, Yehwan Song

Second year Interaction Design students developped a messaging app centered around the theme of “Much Faster / Much Slower”. The goal is to create a unique mobile messaging app that offers a distinctive experience compared to existing instant messaging apps. The project explores the impact of technology on our relationship with speed and communication. It focuses on how advancements in technologies have shaped our experiences and preferences for speed. The project also looks at the role of instant messaging apps in changing the way we communicate and interact, taking up a significant amount of our daily engagement time. The goal is to translate this fascination with speed and slowness into innovative interaction design concepts related to communication.

Type specimen

GRAPHIC DESIGN

Type specimen

Studio project with Aurèle Sack

Type design displayed on a specimen.

THE SECRET LIFE OF OBJECTS

GRAPHIC DESIGN

THE SECRET LIFE OF OBJECTS

Studio project with Adeline Mollard

During the 2nd year Bachelor of Graphic Design visual identity course, students had to choose an object allowing them to perform an action and then bypass its basic function. Following this, the students created a fictitious company or a creator behind this object allowing them to develop a visual identity concept as well as define the recurring elements of the identity in order to establish a modular graphic system that can be applied to a multitude of different media, fixed and animated.

So how can we live better

GRAPHIC DESIGN

So how can we live better

Studio project with Nicole Udry

Beyond questions of functionality, comfort and individual or collective well-being, the built environment is able to respond in a stimulating way to societal, energy and environmental challenges. The work space, the living space, the public space, the interior space, the street, are carried by real statements of intent that motivate their forms, following certain principles such as climate transition, densification, ecology and energy transition.... The 2nd year Graphic Design students worked on the production of a communication based on one of these principles (or others) and on the architectural realization which refers to it in order to promote it.

Photographie et arts plastiques

PHOTOGRAPHY

Photographie et arts plastiques

Studio project with Natacha Lesueur

Based on projects developed around the theme "Trompe L'oeil and Simulacra", the students developed a personal and in-depth work over an entire semester.

Summer University Finland — ECAL toys with ARTEK

INDUSTRIAL DESIGN

Summer University Finland — ECAL toys with ARTEK

Studio project with Stephane Halmai-Voisard, Julie Richoz

Teaming up with iconic Finnish furniture company Artek, Bachelor Industrial Design students, under the guidance of designer Julie Richoz, present a collection of playful objects for children made from salvaged b-quality, rejected and half- finished materials and offcuts. Staying true to the spirit of Artek and its founders, the products promote conscious manufacturing and seek to highlight the natural materials that have gone into producing these designs.

Documentary film workshop with Guillaume Brac

FILM STUDIES

Documentary film workshop with Guillaume Brac

Studio project with Guillaume Brac

The 2022 documentary workshop was lead by Guillaume Brac. In partnership with the Lausanne Sport!

Photobook 2022

PHOTOGRAPHY

Photobook 2022

Studio project with Bruno Ceschel

The photobook module introduces students to the history of photobooks and artists’ books and leads them to consider different strategies and approaches to contemporary book-making. In the first term students individually conceptualised a publication that have been designed, printed and distributed.

ECAL x On 2040

PRODUCT DESIGN

ECAL x On 2040

Studio project with Christophe Guberan

Master Product Design students from ECAL/University of Art and Design Lausanne have created, in collaboration with Swiss brand On Running, shoe soles of the future. Under the guidance of Christophe Guberan, guest designer of MA Product Design and support of Thilo Alex Brunner, head of design at On, students explored within the context of the year 2040, concept shoe soles. The outcomes range from exploring the use of new materials and processes, to reinterpreting and re-contextualising common place aspects of todays world, all with a focus on future performance. A select number of the designs were developed into elaborate prototypes and exhibited at On’s new headquarters in Zurich in collaboration with works from other ECAL MA’s photography and Type Design.

ECAL x BMC - Daily Mobility

INDUSTRIAL DESIGN

ECAL x BMC - Daily Mobility

Studio project with Christian Spiess

In collaboration with renowned Swiss bicycle brand BMC, second year Bachelor Industrial Design students, under the guidance of Stéphane Halmaï-Voisard, Head of the programme, and Christian Spiess, Swiss designer and bicycle aficionado, present a collection of handy and colourful accessories for the modern daily bike commute.

Type Specimen

GRAPHIC DESIGN

Type Specimen

Studio project with Robert Huber

Type design displayed on a specimen.

Type specimen

GRAPHIC DESIGN

Type specimen

Studio project with Aurèle Sack

Type design displayed on a specimen.

Design Editorial

GRAPHIC DESIGN

Design Editorial

Studio project with Diego Bontognali

Visual identity

GRAPHIC DESIGN

Visual identity

Studio project with Atlas Studio

Information Design

GRAPHIC DESIGN

Information Design

Studio project with Angelo Benedetto

For the information design course the students have been asked to design a cartographic poster based on a film in the road movie genre, in a direct or abstract representation.

Visual Identity

GRAPHIC DESIGN

Visual Identity

Studio project with Atlas Studio

Matches

MEDIA & INTERACTION DESIGN

Matches

Studio project with Mario Von Rickenbach

Video game made by Viktor Gagné, Charlotte Pralong and Julie Turin during the first year Interactive Graphics course.

Get Out

MEDIA & INTERACTION DESIGN

Get Out

Studio project with Mario Von Rickenbach

Video game made by Marius Parisod during the first year Interactive Graphics course.

CNAE - Dynamic Identity

MEDIA & INTERACTION DESIGN

CNAE - Dynamic Identity

Studio project with Angelo Benedetto

Dynamic identity for the fictional art space CNAE (Centre Neuchâtelois d'Arts Expérimentaux) proposed by Gary Sandoz as part of the Dynamic Display course led by Angelo Benedetto.

EVA - Dynamic Identity

MEDIA & INTERACTION DESIGN

EVA - Dynamic Identity

Studio project with Angelo Benedetto

Dynamic identity for the fictional art space EVA (Espace Veveysan d'Architecture) proposed by Odran Jobin as part of the Dynamic Display course led by Angelo Benedetto.

GRAM - Dynamic Identity

MEDIA & INTERACTION DESIGN

GRAM - Dynamic Identity

Studio project with Angelo Benedetto

Dynamic identity for the fictional art space GRAM (Galerie Romande d'Art Moderne) proposed by Viktor Gagné as part of the Dynamic Display course led by Angelo Benedetto.

Ecal×Yamaha Sound Machines

PRODUCT DESIGN

Ecal×Yamaha Sound Machines

Studio project with Camille Blin

Master Product Design students from ECAL/University of Art and Design Lausanne have created, in collaboration with Japanese brand Yamaha and its Design Laboratory, new types of music players in order to meet new requirements related to listening to music. Under the guidance of Camille Blin, Head of the project, the students first investigated and documented different contemporary processes and ways of listening to music, specifically through photographs and videos. The aim was to create a cartography of these practises. In a second step, they transcribed and applied these findings to new music playback devices – relevance and innovation being essential in this phase of the project. Finally, with the help of specialists from the Yamaha Design Laboratory based in Hamamatsu (Japan) and Los Angeles (USA), they developed the formal and technical qualities of their initial concepts into prototypes. Six projects were finalised, with great attention to details and materials, which are now presented thanks to a scenography by Anthony Guex. Hence, the exhibition features a music player that offers musicians a new way to practise their instruments using artificial intelligence; an installation that responds to the growing demand for live concerts at home by using a combination of sound and light to mimic a real concert environment; ASMR instruments that offer listeners a soothing moment by playing the sounds of relaxing movements; a home speaker that allows for a smoother transition between the different music players commonly used in the home; a player that offers an unexpected experience by displaying the rotation of a vinyl record vertically on a pedestal, and a speaker that allows people to listen to their music using their favourite objects as a trigger.

Evaluations 3AV 2022

FINE ARTS

Evaluations 3AV 2022

Studio project by Roxane Christinet, Salomé Engel, Maria Esteves, Assadour Matthey, Léonard Vazquez Vila, Flavio Visalli

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