Taking inspiration from a 1970s building, a virtual architecture has been created, emphasizing the drawing experience. The viewer becomes immersed in this house where the lines come to life, reimagining an original space. The sketch extends beyond its paper, allowing a hybrid drawing to envelop the viewer.
The sequence introduces VRonique, the main character and guide, in 'Le Salon'. This project marks an early exploration of VR sequences and motion capture, evident in the character's intentional jittery movements and the non-finalized render quality. Created in collaboration with Graphic Designer Thomas Neyroud and Photographer Louis Michel, VRonique offers a glimpse into a future that blurs reality and the virtual world.