
MEDIA & INTERACTION DESIGN
Screen Design 2024
with Harry Bloch
Websites developed over a semester according to a book chosen by the students as part of Harry Bloch's Screen Design course, second year Bachelor of Visual Communication.
MEDIA & INTERACTION DESIGN
with Harry Bloch
Websites developed over a semester according to a book chosen by the students as part of Harry Bloch's Screen Design course, second year Bachelor of Visual Communication.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Angelo Benedetto, Vincent Jacquier, Pauline Saglio, Calypso Mahieu
During the Service Design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelors had to create multi-media projects. A collaboration of the Visual Communication department which had as subject the SDGs (*Sustainable Development Goals). The theme was called "For a good cause, make the SDGs a reality" and its objective was to allow students to develop a cause that is close to their hearts. Each project consists of at least two different media, one primary and one secondary. These projects could take any form that the students deemed relevant, be it a website, editions, posters, a video sequence or virtual reality.
GRAPHIC DESIGN
PHOTOGRAPHY
with Anouk Schneider Agabekov, Nicolas Polli
As part of the editorial design course led by Anouk Schneider and Nicolas Polli, second-year Visual Communication students had the opportunity to design an artist’s book during the first semester. This book project stands out for its contemporary approach, aiming to create an editorial object that harmoniously integrates form and content within today’s publishing landscape. Students were encouraged to fully embrace their artistic freedom at every stage of the creative process—whether in terms of format, paper choice, binding, layout, illustrations, text, or typography. Within this course, the artist’s book can take shape through various modes of illustration, such as photography, reproduction, contextualization, drawing, 3D, and more. The emphasis is placed on the author’s artistic vision and the means implemented to bring it to life. Students take on multiple roles as editor, curator, and architect, thereby covering the responsibilities of art director, designer, photographer, stylist, illustrator, typographer, editor-in-chief, and copy editor. This course highlights contemporary editorial design by exploring the narrative potential of a carefully constructed content sequence.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Vincent Veillon, Paul Walther, Florian Pittet (Sigmasix), Vincent Jacquier, Julien Gurtner
During an intensive week, first-year students from the Visual Communication department at ECAL had the opportunity to create and produce the first edition of ECAL Night Live. The goal was to design a show inspired by satirical television formats. Divided into multidisciplinary teams—including students from the Bachelor programs in Graphic Design, Media & Interaction Design, and Photography—they collaborated to create all the content, set design, and visual identity of the show, delivering a fully homemade project in record time. The main theme revolved around self-mockery, targeting the visual communication professions, students, and the institution itself, with a subtle touch of current events. This project was supervised by Vincent Veillon and Paul Walther, directors of the RTS show 52 Minutes, as well as Florian Pittet, a digital scenography expert who guided the creation of the show's set design.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
with Angelo Benedetto, Vincent Jacquier
From March 10 to 14, ECAL is taking part in Digital Cleanup Week, a worldwide event dedicated to raising awareness and taking action for a more responsible digital world. A week to repair, recycle, clean and think!
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Giliane Cachin
As part of the course given by Giliane Cachin, 1st year students are required to produce an edition by examining the different axes that make it up. The course offers a study of various grid systems and the fundamentals of micro-typography. During the semester, students will look for the best way to structure and arrange the content they have chosen (or which has been assigned to them, depending on the semester's data). Some essential rules to know in terms of printing and bindings will be reviewed at the end of the semester, in order to bring the conceptualized object to life.
FOUNDATION YEAR
with Sylvain Meltz
Introduction to moving images and animation (video, kinetics, etc.) using After Effect.
GRAPHIC DESIGN
with Angelo Benedetto, Vincent Jacquier
Selection of animated sequences made during a 3D course directed by Benjamin Muzzin. The students were inspired by a painting and transcribed it into three different scenes.
with Julien Gurtner, Vincent Jacquier, Matthieu Minguet, Anthony Guex
As part of the Paris 2024 Olympic and Paralympic Games, the canton of Vaud has commissioned ECAL to create an original work of art, on view from July 24 to September 8 in the Maison suisse set up for the occasion in the courtyard of the Swiss Embassy in Paris.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
with Sami Benhadj
Clips produced as part of the Sequence course supervised by Sami Benhadj. Second-year students from the Bachelor's programs in Graphic Design and Media & Interaction Design each created a music video. Each project brings an existing piece of music to life, exploring visual storytelling, rhythm, and the creation of a unique graphic universe.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Anouk Schneider Agabekov, Chi-Long Trieu
As part of the publishing course led by Anouk Schneider and Chi-Long Trieu, 2nd year Visual Communication students had the opportunity to design an artist's book during the first semester. This book project stands out for its contemporary approach aimed at creating an editorial object that harmoniously integrates form and content in the current context of the editorial landscape. Students were encouraged to exploit their artistic freedom at all levels of creation, whether in terms of format, choice of paper, binding, layout, illustrations, text or typography. As part of this course, the artist's book can take shape through various illustration modalities, such as photography, reproduction, contextualization, drawing, 3D, etc. The emphasis is on the author's artistic vision and the means implemented to realize it. Students take on multiple roles as editor, curator and architect, covering the responsibilities of artistic director, designer, photographer, stylist, illustrator, typographer, editor-in-chief, and editorial secretary. This course highlights contemporary editorial design by exploring the narrative potential of a sequence of controlled content.
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Giliane Cachin
As part of the course given by Giliane Cachin, 1st year students are required to produce an edition by examining the different axes that make it up. The course offers a study of various grid systems and the fundamentals of micro-typography. During the semester, students will look for the best way to structure and arrange the content they have chosen (or which has been assigned to them, depending on the semester's data). Some essential rules to know in terms of printing and bindings will be reviewed at the end of the semester, in order to bring the conceptualized object to life.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Angelo Benedetto, Vincent Jacquier, Pauline Saglio, Calypso Mahieu
During the Service Design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelors had to create multi-media projects. A collaboration of the Visual Communication department which had as subject the SDGs (*Sustainable Development Goals). The theme was called "For a good cause, make the SDGs a reality" and its objective was to allow students to develop a cause that is close to their hearts. Each project consists of at least two different media, one primary and one secondary. These projects could take any form that the students deemed relevant, be it a website, editions, posters, a video sequence or virtual reality.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Charlotte Krieger, Jean-Vincent Simonet, Florian Pittet (Sigmasix), Vincent Jacquier, Julien Gurtner, Matthieu Minguet, Cédric Duchêne, EPFL+ECAL Lab, Giacomo Bastianelli
For a week, the first-year visual communications students worked on an installation consisting of 15 screens, accompanied by a 360° sound system developed by EPFL+ECAL Lab. This chandelier, five metres in diameter and suspended from a height of three metres, served as a support for their experiments. Using music specially composed and spatialised for the occasion, the students explored the dynamics of sound both visually and in movement.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
with Angelo Benedetto, Vincent Jacquier
The Clean Up Digital Week takes over ECAL from March 11 to 15. Throughout the week, discover five different visual communication campaigns created by students from the Bachelor in Graphic Design and the Bachelor in Media & Interaction Design. These campaigns aim to raise awareness and encourage everyone to adopt responsible digital practices—starting now—with simple everyday actions.
MEDIA & INTERACTION DESIGN
with Elodie Anglade
Selection of animated sequences made during a 3D course directed by Elodie Anglade. The students were inspired by a painting and transcribed it into three different scenes.
GRAPHIC DESIGN
PHOTOGRAPHY
with Anouk Schneider Agabekov, Chi-Long Trieu
As part of the publishing course led by Anouk Schneider and Chi-Long Trieu, 2nd year Visual Communication students had the opportunity to design an artist's book during the first semester. This book project stands out for its contemporary approach aimed at creating an editorial object that harmoniously integrates form and content in the current context of the editorial landscape. Students were encouraged to exploit their artistic freedom at all levels of creation, whether in terms of format, choice of paper, binding, layout, illustrations, text or typography. As part of this course, the artist's book can take shape through various illustration modalities, such as photography, reproduction, contextualization, drawing, 3D, etc. The emphasis is on the author's artistic vision and the means implemented to realize it. Students take on multiple roles as editor, curator and architect, covering the responsibilities of artistic director, designer, photographer, stylist, illustrator, typographer, editor-in-chief, and editorial secretary. This course highlights contemporary editorial design by exploring the narrative potential of a sequence of controlled content.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
by Emma Grosu, Seraphine Sallin-Mason, Rebecca Alfandary
The Anthracite project aims to raise public awareness about the dangers of light pollution, which threatens the survival of nocturnal insects and impacts biodiversity in Switzerland. Through a carefully crafted edition blending scientific outreach and photography, the project strikes a delicate balance between poetry and urgency. Anthracite also takes shape in two additional formats: a visual installation made up of striking images, and a teaser video. These mediums of awareness immerse the audience by adopting the perspective of an insect, inviting viewers to directly experience the effects of human-caused pollution. Ultimately, the project seeks to inspire greater protection for the vulnerable insects at risk.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Sami Benhadj, Vincent Jacquier
An immersive and magnetic visual environment, created by ECAL students, illuminates the facades of the mudac and Photo Elysée building. As part of an interdisciplinary project within the Visual Communication department of ECAL, students in the Photography, Graphic Design and Media & Interaction Design Bachelors programs developed immersive video projects designed to adorn the facades of Photo Elysée.
GRAPHIC DESIGN
with Angelo Benedetto, Vincent Jacquier
Selection of animated sequences made during a 3D course directed by Benjamin Muzzin. The students were inspired by a painting and transcribed it into three different scenes.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
Music video made by Julie Turin and Charlotte Pralong during the second year video course in Visual Communication Bachelor.
MEDIA & INTERACTION DESIGN
with Benjamin Muzzin
Selection of animated sequences made during a 3D course directed by Benjamin Muzzin. The students were inspired by a painting and transcribed it into three different scenes.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
Music video made by Théo Déchanez and Viktor Gagné during the second year video course in Visual Communication Bachelor.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
Music video made by Jérémie Kursner and Alexandre Gambarini during the second year video course in Visual Communication Bachelor.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Anouk Schneider Agabekov, Chi-Long Trieu
As part of the magazine course led by Anouk Schneider and Chi-Long Trieu, 2nd-year Visual Communication students had the opportunity to design a magazine during the second semester. Students were encouraged to explore their artistic freedom at all stages of creation, whether it be in terms of format, paper choice, binding, layout, illustrations, text, or typography. In this course, the magazine can take shape through various forms of illustrations, such as photography, reproduction, contextualization, drawing, 3D, etc. The focus is on the artist's vision and the methods used to bring it to life. Students take on multiple roles as editor, curator, and architect, covering responsibilities such as art director, designer, photographer, stylist, illustrator, typographer, editor-in-chief, and editorial assistant. This course highlights contemporary editorial design by exploring the narrative potential of a well-structured content sequence.
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Giliane Cachin
As part of the course given by Giliane Cachin, 1st year students are required to produce an edition by examining the different axes that make it up. The course offers a study of various grid systems and the fundamentals of micro-typography. During the semester, students will look for the best way to structure and arrange the content they have chosen (or which has been assigned to them, depending on the semester's data). Some essential rules to know in terms of printing and bindings will be reviewed at the end of the semester, in order to bring the conceptualized object to life.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Angelo Benedetto, Vincent Jacquier, Pauline Saglio
During the service design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelor's degree programs realized multi-media projects. A collaboration of the Visual Communication department with the theme of SDGs (*Sustainable Development Goals). The theme named "For a good cause, make the SDGS a reality" aims to develop a cause close to the heart of the different student groups. Each project is composed of at least two different supports, one primary and one secondary. The projects could therefore take any form the students deemed relevant, be it a website, editions and posters, a video sequence, or even virtual reality.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Anouk Schneider Agabekov, Chi-Long Trieu
As part of the publishing course led by Anouk Schneider and Chi-Long Trieu, 2nd year Visual Communication students had the opportunity to design an artist's book during the first semester. This book project stands out for its contemporary approach aimed at creating an editorial object that harmoniously integrates form and content in the current context of the editorial landscape. Students were encouraged to exploit their artistic freedom at all levels of creation, whether in terms of format, choice of paper, binding, layout, illustrations, text or typography. As part of this course, the artist's book can take shape through various illustration modalities, such as photography, reproduction, contextualization, drawing, 3D, etc. The emphasis is on the author's artistic vision and the means implemented to realize it. Students take on multiple roles as editor, curator and architect, covering the responsibilities of artistic director, designer, photographer, stylist, illustrator, typographer, editor-in-chief, and editorial secretary. This course highlights contemporary editorial design by exploring the narrative potential of a sequence of controlled content.
MEDIA & INTERACTION DESIGN
PHOTOGRAPHY
with Giliane Cachin
As part of the course given by Giliane Cachin, 1st year students are required to produce an edition by examining the different axes that make it up. The course offers a study of various grid systems and the fundamentals of micro-typography. During the semester, students will look for the best way to structure and arrange the content they have chosen (or which has been assigned to them, depending on the semester's data). Some essential rules to know in terms of printing and bindings will be reviewed at the end of the semester, in order to bring the conceptualized object to life.
MEDIA & INTERACTION DESIGN
by Théo Déchanez, Luca Riva, Odran Jobin, Sacha Décoppet, Gary Sandoz, Seraphine Sallin-Mason, Marius Parisod, Pierre Teissier
VR Music Video projects created by second-year students in the Bachelor of Media & Interaction Design program.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
VR Music Video projects created by second-year students in the Bachelor of Media & Interaction Design program.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
with Angelo Benedetto, Vincent Jacquier, Pauline Saglio
During the Service Design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelors had to create multi-media projects. A collaboration of the Visual Communication department which had as subject the SDGs (*Sustainable Development Goals). The theme was called "For a good cause, make the SDGs a reality" and its objective was to allow students to develop a cause that is close to their hearts. Each project consists of at least two different media, one primary and one secondary. These projects could take any form that the students deemed relevant, be it a website, editions, posters, a video sequence or virtual reality.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
Music video made by Elodie Anglade and Soraya Camina during the second year video course in Visual Communication Bachelor.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
Music video made by Jamy Herrmann and Mélanie Fontaine during the second year video course in Visual Communication Bachelor.
with Florian Pittet, Clément Lambelet, Eric Morzier
The first year students in Graphic Design and Media & Interaction Design and Photography worked on mapping projects. The structures, which the different groups created with blocks of polystyrene, allowed them to experiment and create video, 2D and 3D content while playing with notions of space, depth and rhythm.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
VR Music Video projects created by second-year students in the Bachelor of Media & Interaction Design program.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
A video made by Rayane Jemaa as part of Sami Benhadj’s video course, second year Bachelor Visual Communication.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
A video made by Sébastien Galera Larios as part of Sami Benhadj’s video course, second year Bachelor Visual Communication.
MEDIA & INTERACTION DESIGN
with Benjamin Muzzin
Selection of animated sequences made during a 3D course directed by Benjamin Muzzin. The students were inspired by a painting and transcribed it into three different scenes.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
A video made by Julie Ryser and Basil Dénéréaz as part of Sami Benhadj’s video course, second year Bachelor Visual Communication.
GRAPHIC DESIGN
MEDIA & INTERACTION DESIGN
with Angelo Benedetto, Vincent Jacquier
Selection of animated sequences made during a 3D course directed by Benjamin Muzzin. The students were inspired by a painting and transcribed it into three different scenes.
MEDIA & INTERACTION DESIGN
by Adrien Kaeser, Kylan Luginbühl, Paul Lëon, Aurélien Pellegrini, Léonard Guyot, Evan Kelly, Ivan Chestopaloff, Basile Fournier, Antoine Barras, Pierry Jaquillard
VR Music Video projects created by second-year students in the Bachelor of Media & Interaction Design program.
with Angelo Benedetto, Vincent Jacquier, Clément Lambelet, Florian Pittet
The project involved around fifty students divided into groups of two. The students, who graduated from ECAL's Visual Communication Department's Bachelors in Graphic Design, Media & Interaction Design and Photography, were supervised by Angelo Benedetto, Vincent Jacquier, Clément Lambelet and Florian Pittet, assisted by Kylan Luginbühl, Amaury Hamon and Julien Gurtner. Out of the 25 sequences produced, 11 were selected to be projected on the tower. https://www.lausannelumieres.ch
with Angelo Benedetto, Vincent Jacquier, Mitch Paone (Dia Studio), Jean-Vincent Simonet
Mapping of the Body City show Unique creation imagined for Lausanne en Jeux ! - the animation program of the Youth Olympic Games Lausanne 2020 - Body City is a show where arts and urban sports meet in an impressive open-air setting, on the central square of Lausanne. "Bodies in fusion with the city", it is from this strong image that Nicolas Musin conceived and realized Body City, a contemporary show questioning the relationship of the young generations to the city. On an open-air stage representing a city in constant mutation, more than 50 performers aged between 9 and 30 will cross their disciplines, bringing together arts and urban sports such as skateboarding, BMX, rollerblading, scooter, parkour and dance. A poetic and spectacular journey in the heart of Lausanne, where video, sound and light are mixed together! Imagined within the framework of Lausanne en Jeux, this show is above all a work of youth supported by art schools and training centers for urban disciplines established in the agglomeration of Lausanne. Thus, Body City has brought together different actors from Lausanne such as students from ECAL (video design), HEMU (composition of the original music and recording of the soundtrack), dancers from the Ecole-Atelier Rudra Béjart (dance and percussion), JDSEvents (hip hop, breakdance) as well as the riders from La Fièvre and the plotters from X-Trem Move. The mapping of the show was created by the students of the Visual Communication Department (BA Graphic Design, BA Photography, BA Media & Interaction Design) under the direction of Vincent Jacquier, Angelo Benedetto, Jean-Vincent Simonet and Mitch Paone while the editing was done by Amaury Hamon and Clément Lambelet.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
A video made by Kylan Luginbühl as part of Sami Benhadj’s video course, second year Bachelor Visual Communication. Music by PARACOSM (Stéphane McDouglas).
MEDIA & INTERACTION DESIGN
with Sami Benhadj
A video made by Paul Lëon and Aurélien Pellegrini as part of Sami Benhadj’s video course, second year Bachelor Visual Communication.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
A video made by Léonard Guyot, Evan Kelly and Yaël Sidler as part of Sami Benhadj's video course, second year Bachelor Visual Communication.
INDUSTRIAL DESIGN
with Damian Fopp
For this project, the students were asked to design a playground, by developing a coherent family of play elements or structures for a specific site existing in the Lausanne region. The students had to research, identify, select, analyze and document a site so that it would blend harmoniously into the local urban environment.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
VR project made during a video course with Sami Benhadj.
MEDIA & INTERACTION DESIGN
with Sami Benhadj
Quantum is a music VR journey through the eye of a human body that let the spectator travel between differents surreal environements