Feed

Type

Course

Know-how

Years

1979 2022
Get Out

MEDIA & INTERACTION DESIGN

Get Out

with Mario Von Rickenbach

Video game made by Marius Parisod during the first year Interactive Graphics course.

Matches

MEDIA & INTERACTION DESIGN

Matches

with Mario Von Rickenbach

Video game made by Viktor Gagné, Charlotte Pralong and Julie Turin during the first year Interactive Graphics course.

CNAE - Dynamic Identity

MEDIA & INTERACTION DESIGN

CNAE - Dynamic Identity

with Angelo Benedetto

Dynamic identity for the fictional art space CNAE (Centre Neuchâtelois d'Arts Expérimentaux) proposed by Gary Sandoz as part of the Dynamic Display course led by Angelo Benedetto.

GRAM - Dynamic Identity

MEDIA & INTERACTION DESIGN

GRAM - Dynamic Identity

with Angelo Benedetto

Dynamic identity for the fictional art space GRAM (Galerie Romande d'Art Moderne) proposed by Viktor Gagné as part of the Dynamic Display course led by Angelo Benedetto.

EVA - Dynamic Identity

MEDIA & INTERACTION DESIGN

EVA - Dynamic Identity

with Angelo Benedetto

Dynamic identity for the fictional art space EVA (Espace Veveysan d'Architecture) proposed by Odran Jobin as part of the Dynamic Display course led by Angelo Benedetto.

Alter Ego

MEDIA & INTERACTION DESIGN

Alter Ego

with Gaël Hugo, Pauline Saglio

Realized in collaboration with Musée de la Main UNIL-CHUV, Lausanne for the exhibition « Intelligence Artificielle. Nos reflets dans la machine ». By revisiting the shape of the mirror, “Alter Ego” questions the notion of digital reflection. It highlights, in a playful way, image analysis by artificial intelligence. Project lead: Pauline Saglio, Gaël Hugo Development and finalization of projects: Sébastien Matos, Paul Lëon

Somnium

MEDIA & INTERACTION DESIGN

Somnium

with Patrick Keller

Semester project produced by Gary Sandoz during 3D graphic course given by Patrick Keller to first year Media & Interaction Design students.

Chimère

MEDIA & INTERACTION DESIGN

Chimère

with Patrick Keller

Semester project produced by Emma Grosu during 3D graphic course given by Patrick Keller to first year Media & Interaction Design students.

Genèse

MEDIA & INTERACTION DESIGN

Genèse

with Patrick Keller

Semester project produced by Odran Jobin during 3D graphic course given by Patrick Keller to first year Media & Interaction Design students.

IMMERSION

MEDIA & INTERACTION DESIGN

IMMERSION

with Patrick Keller

Semester project produced by Théo Déchanez during 3D graphic course given by Patrick Keller to first year Media & Interaction Design students.

From Within

MEDIA & INTERACTION DESIGN

From Within

with Patrick Keller

Semester project produced by Viktor Gagné during 3D graphic course given by Patrick Keller to first year Media & Interaction Design students.

Plugged in

MEDIA & INTERACTION DESIGN

Plugged in

with Patrick Keller

Semester project produced by Mélanie Martin during 3D graphic course given by Patrick Keller to first year Media & Interaction Design students.

BLAME

MEDIA & INTERACTION DESIGN

BLAME

with Patrick Keller

Semester project produced by Alexandre Gambarini during 3D graphic course given by Patrick Keller to first year Media & Interaction Design students.

MATHEMATICAL MUSIC

MEDIA & INTERACTION DESIGN

MATHEMATICAL MUSIC

with Gaël Hugo

Soundtoys coded by 1st year Bachelor students in Media & Interaction Design as part of a semester project led by Gaël Hugo.

Fantastic Smartphones

MEDIA & INTERACTION DESIGN

Fantastic Smartphones

with Pauline Saglio, Vincent Jacquier

Fantastic Smartphones – a series of interactive installations developed by students in Bachelor Media & Interaction Design at ECAL, investigating in a critical and offbeat way our relationship with smartphones and the way they influence our daily behavior. See the press room

chatOS

MEDIA & INTERACTION DESIGN

chatOS

with Mario Von Rickenbach

Project made by Adryan Barillet during the first year Interactive Graphics course.

Living Room

MEDIA & INTERACTION DESIGN

Living Room

with Alain Bellet

Living Room is a collection of three “add-on” augmented objects that bring your home to life. It is based on digital interactions and surrounds you with movement. Living Room reconnects you with your physical world and gives a sense of presence to your digital life with a simple and sensitive approach.

3DDiscord

MEDIA & INTERACTION DESIGN

3DDiscord

with Gaël Hugo

3DDiscord is a Chrome extension that can be added to an existing Discord system. By bringing new features to the video chat, remote life becomes more human. Project proposed by Iris Moine and Nathanaël Vianin for the Network Related Design course led by Gaël Hugo.

Atemporal

MEDIA & INTERACTION DESIGN

Atemporal

with Patrick Keller

Semester project produced by Adryan Barrilliet during a course given by Patrick Keller to first year Media & Interaction Design students.

Timeless Ether

MEDIA & INTERACTION DESIGN

Timeless Ether

with Patrick Keller

Semester project produced by Tickie Bindner during 3D graphic course given by Patrick Keller to first year Media & Interaction Design students.

Douce Violence

MEDIA & INTERACTION DESIGN

Douce Violence

with Patrick Keller

Semester project produced by Caroline Ryser during a 3D graphic course given by Patrick Keller to first year Media & Interaction Design students.

L’œuf Mimosa

MEDIA & INTERACTION DESIGN

L’œuf Mimosa

with Harry Bloch

A website developed during a semestre using a recipe as content chosen by the students during the course screen design lead by Harry Bloch, second year Bachelor Visual Communication.

Make Mochis At Home

MEDIA & INTERACTION DESIGN

Make Mochis At Home

with Harry Bloch

A website developed during a semestre using a recipe as content chosen by the students during the course Screen Design lead by Harry Bloch, second year Bachelor Visual Communication.

¡Paella!

MEDIA & INTERACTION DESIGN

¡Paella!

with Harry Bloch

A website developed during a semestre using a recipe as content chosen by the students during the course screen design lead by Harry Bloch, second year Bachelor Visual Communication.

Tacos

MEDIA & INTERACTION DESIGN

Tacos

with Harry Bloch

A website developped during a semestre using a recipe as content chosen by the students during the course Screen Design lead by Harry Bloch, second year Bachelor Visual Communication.

Excentrique 2021

MEDIA & INTERACTION DESIGN

Excentrique 2021

with Alain Bellet

Content produced during a course given by Alain Bellet to the 2nd year students in Bachelor Media & Interaction Design.

BrainDead

MEDIA & INTERACTION DESIGN

BrainDead

with Pauline Saglio, Alain Bellet, Christophe Guignard

BrainDead is an interactive music clip where a dancer wearing a tracking suit. By using this device, he leads the movements of the avatar and can then interact with the environment. Made with Unreal Engine during a course led by Alain Bellet, Christophe Guignard and Pauline Saglio.

Collection

MEDIA & INTERACTION DESIGN

Collection

with Gaël Hugo

Interactive illustrations created around the theme of the collection. Selection of projects created during Creative Coding course with Gaël Hugo.

Wind Down

MEDIA & INTERACTION DESIGN

Wind Down

with Mario Von Rickenbach

Project made by Loris Briguet during the first year Interactive Graphics course.

Benny in lockdown

MEDIA & INTERACTION DESIGN

Benny in lockdown

with Mario Von Rickenbach

Project made by Elodie Anglade during the first year Interactive Graphics course.

Starfish

MEDIA & INTERACTION DESIGN

Starfish

with Mario Von Rickenbach

Project made by Soraya Camina during the first year Interactive Graphics course.

Aquarium

MEDIA & INTERACTION DESIGN

Aquarium

with Mario Von Rickenbach

Project made by Nathanaël Vianin during the first year Interactive Graphics course.

PACC - Dynamic Identity

MEDIA & INTERACTION DESIGN

PACC - Dynamic Identity

with Angelo Benedetto

Dynamic identity for the fictional art space PACC (Experimental Art Museum) proposed by Martial Grin as part of the Dynamic Display course led by Angelo Benedetto.

ESAP - Dynamic Identity

MEDIA & INTERACTION DESIGN

ESAP - Dynamic Identity

with Angelo Benedetto

Dynamic identity for the fictional art space ESAP (Espace d’Art Prélaz) proposed by Elodie Anglade as part of the Dynamic Display course led by Angelo Benedetto.

CASP - Dynamic Identity

MEDIA & INTERACTION DESIGN

CASP - Dynamic Identity

with Angelo Benedetto

Dynamic identity for the fictional architecture space CASP (Contemporary Architecture Space) proposed by Soraya Camina as part of the Dynamic Display course led by Angelo Benedetto.

EXAM - Dynamic Identity

MEDIA & INTERACTION DESIGN

EXAM - Dynamic Identity

with Angelo Benedetto

Dynamic identity for the fictional art museum EXAM (Experimental Art Museum) proposed by Jamy Herrmann as part of the Dynamic Display course led by Angelo Benedetto.

Ethical Fighter

MEDIA & INTERACTION DESIGN

Ethical Fighter

with Marc Dubois

Ethical fighter is a mini-game that questions our ethical conscience in the face of reality. At each turn, the player is confronted with two different humanitarian projects, based on real-time data from the website https://www.globalgiving.org/. The player must guess the amount raised by each of the two randomly selected projects. However, the player only has the actual total sum of the two projects added together, so it's up to him to divide them up and guess. Once the player has validated his or her answer, he or she discovers the real sums that each of the two projects has raised, and can click on a link to help finance it or them.

Excentrique 2020

MEDIA & INTERACTION DESIGN

Excentrique 2020

with Alain Bellet

Content produced during a course given by Alain Bellet to the 2nd year students in Bachelor Media & Interaction Design.

Voidwalker

MEDIA & INTERACTION DESIGN

Voidwalker

with Patrick Keller

A video realised by Nathanaël Vianin during the first year video course in Bachelor Media & Interaction Design.

On the Edge

MEDIA & INTERACTION DESIGN

On the Edge

with Patrick Keller

A video realised by Elodie Anglade during the first year video course in Bachelor Media & Interaction Design.

Where Titans Sleep

MEDIA & INTERACTION DESIGN

Where Titans Sleep

with Patrick Keller

A video realised by Loris Briguet during the first year video course in Bachelor Media & Interaction Design.

Drawing Machines

MEDIA & INTERACTION DESIGN

Drawing Machines

with Daniël Maarleveld

Drawing Machines - Projects centered around the design of machines capable of producing generative drawings. Workshop given to the 2nd year class in Media & Interaction Design by Daniël Maarleveld. Workshop assisted by Callum Ross et Pietro Alberti.

Giseigo

MEDIA & INTERACTION DESIGN

Giseigo

with Gaël Hugo

Project developed as part of the Network Related Design course led by Gaël Hugo.

Sonogram

MEDIA & INTERACTION DESIGN

Sonogram

with Alain Bellet

Content produced during a course given by Alain Bellet to the 2nd year students in Bachelor Media & Interaction Design.

Network Related Design

MEDIA & INTERACTION DESIGN

Network Related Design

with Gaël Hugo

Selection of videogames produced in 2018 during a course about Network Related Design led by Gaël Hugo. Projects by ECAL/Pablo Bellon, Bastien Claessens, Evan Kelly and Aurélien Pellegrini

MACHINE

MEDIA & INTERACTION DESIGN

MACHINE

with Patrick Keller

Semester project produced by Valerio Meschi during a course given by Patrick Keller to first year Media & Interaction Design students.

Entering the Simulation

MEDIA & INTERACTION DESIGN

Entering the Simulation

with Patrick Keller

Semester project produced by Sébastien Galera Larios during a course given by Patrick Keller to first year Media & Interaction Design students.

600V

MEDIA & INTERACTION DESIGN

600V

with Patrick Keller

Semester project produced by Rayane Jemaa during a course given by Patrick Keller to first year Media & Interaction Design students.

Terrazzo

MEDIA & INTERACTION DESIGN

Terrazzo

with Patrick Keller

Semester project produced by Basil Dénéréaz during a course given by Patrick Keller to first year Media & Interaction Design students.

Supercity

MEDIA & INTERACTION DESIGN

Supercity

with Sami Benhadj

Super City is a virtual reality experience that questions the notion of space by immersing the viewer in a universe that defies the laws of physics. We find ourselves strolling through surrealist architectures composed from 3D scans.

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