Les Teintureries

Les Teintureries

3rd year Bachelor Industrial Design students immersed themselves in the adaptation of the text by Denis Kelly: L’abattage rituel de Gorge Mastromas, staged by Gabriel Dufay, in order to design a scenography in accordance with the play of actors and thanks to simple and perceptible means by the public. This play will be performed at the Théâtre de Vidy by the students of the Lausanne Theater School – Les Teintureries, as part of their diplomas.

Studio project (2017) with Adrien Rovero

Assistants
Anaïs Benoit Dignac
Students
Marion Aeby, Gianfranco Baechtold, Isabelle Baudraz, Tobias Brunner, Jean-Baptiste Bruyère, Lison Christe, Raphaël Constantin, Camille Coquelle, Athime De Crecy, Alessia Di Santo, Salim Douma, Johanne Fouqueron, Quentin Frichet, Marie-Camille Gras, Victor Guittet, Vincent Mailh, Jules Mas, Zoé Nguyen, Naomi Pellandini, Andreas Piedfort, Luisa Pietrini, Johan Pricam, Elie Reboul, Margot Reymond, Félicien Rousseau, Jeanne Siffert, Anna-Sophie Studer, Alix Szijártó, Paul Vachon, Adrian Woo
Know-how
Scenography, Installation
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Set design ECAL/Zoé Nguyen, Vincent Mailh
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Set design ECAL/Anna-Sophie Studer, Lison Christe
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Set design ECAL/Félicien Rousseau, Jeanne Siffert
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Set design ECAL/Gianfranco Baechtold, Raphael Constantin
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Set design ECAL/Salim Douma, Victor Guittet
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Set design ECAL/Isabelle Baudraz, Alix Szijártó
Set design ECAL/Marion Aeby, Andreas Piedfort, Adrian Woo
Set design ECAL/Marion Aeby, Andreas Piedfort, Adrian Woo

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Set design ECAL/Margot Reymond, Naomi Pellandini, Camille Coquelle
Set design ECAL/Margot Reymond, Naomi Pellandini, Camille Coquelle

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Set design ECAL/Jules Mas, Quentin Frichet
Set design ECAL/Jules Mas, Quentin Frichet

1/2

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Set design ECAL/Elie Reboul, Paul Vachon
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Set design ECAL/Marie-Camille Gras, Alessia Di Santo
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Set design ECAL/Athime de Crecy, Tobias Brunner
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Set design ECAL/Jean-Baptiste Bruyère, Luisa Pietrini

Projects related to Installation

Picture Consequences

BA PHOTOGRAPHY

Picture Consequences

with Tamara Janes

The students task is to create their own story, storyline, narrative or sequences based on the existing given images. Using their personal interests, imagination and ideas they link the images together. They can continue the plot of the images, do in-depth research, write fictional stories or tell stories based on personal experiences. The students had the freedom to photograph, generate or film.

Valentine Leimgruber – Sanctuaires

BA MEDIA & INTERACTION DESIGN

Valentine Leimgruber – Sanctuaires

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Through a narrative experience, Sanctuaires invites visitors to discover their relationship with plants. This project is structured as an interactive exhibition on the great trees of the city of Lausanne. As in a treasure hunt, visitors have to look for the trees, thanks to clues and a map on the app. When they find one, they connect to it through touch, thus triggering the beginning of the experience. Like a wise storyteller, the sanctuary-tree shares a tale with the visitors, telling them about its sensitive experience and observable universe. Urban tree development coincides with the advent of issues related to the ecological crisis. What do trees have to say about this and how can their perception help us improve our lifestyles?

Iris Moine – Twist

BA MEDIA & INTERACTION DESIGN

Iris Moine – Twist

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Twist was thought out as part of the upcoming industrial design exhibition at mudac - Musée cantonal de design et d’arts appliqués contemporains. The aim of this project is to engage children’s curiosity about design, for whom the idea of visiting a museum is often not the most exciting. How can we encourage a stimulating visit and discovery of the exhibits? By bringing out an object from the exhibition, the Bold chair by Big-Game studio, this project transforms it into an interactive installation. Guided by a character on screen, children are invited to interact with certain parts of the chair: sitting, pinching, turning, etc. These interactions trigger games, and information is presented in a playful way, thus creating a direct and memorable relationship with the object and raising awareness of design.

Fantastic Smartphones

BA MEDIA & INTERACTION DESIGN

Fantastic Smartphones

with Pauline Saglio, Vincent Jacquier

Fantastic Smartphones – a series of interactive installations developed by students in Bachelor Media & Interaction Design at ECAL, investigating in a critical and offbeat way our relationship with smartphones and the way they influence our daily behavior. See the press room

Folklore Fusion

BA MEDIA & INTERACTION DESIGN

Folklore Fusion

with Pauline Saglio

Folklore Fusion – a CGI character project developed by students in Bachelor Media & Interaction Design at ECAL, exploring the creative collision between Japanese and Swiss folklore through the lens of contemporary visual storytelling.

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