Simon De Diesbach – OccultUs

OccultUs is an Oculus Rift installation that immerses the user in the midst of a sensory experience playing on the interpenetration of visual and sound elements from two distinct realities, one tangible and another simulated. I wanted to exploit the technical and artistic potential of Oculus Rift without achieving a purely digital experience. I preferred imagining a hybrid installation to shake the sensory habits of users while questioning their relation to the world.

Diploma project (2014) by Simon De Diesbach

Alain Bellet, Christophe Guignard, Gaël Hugo
scenography, electronics, game, Virtual Reality (VR), 3D Graphics, sound, installation, Tangible Interaction