Beyond The Screen – 2022

Beyond The Screen – 2022

Beyond the screen - is a series of interactive machines developed by students in their first year of Bachelor Media & Interaction Design. These systems are inspired by the relationship between instructions and execution within a computer system. These machines create text through a modular typographic system.

Workshop (2022) by Elena Biasi, Steve Bouillant, Olivia Capol, Baptiste Godart, Mehdin Talovic, Emilie Maier, Aryana Noorani, Livia Schmid, Alexine Sierro, Charlotte Waridel, Valère Zen-Ruffinen, Quentin Kohler, Thomas Gaudin

Assistants
Martial Grin
Know-how
Tangible Interaction, Type design, Tools, Performance
ECAL/Elena Biasi, Emilie Mayer
ECAL/Thomas Gaudin, Baptiste Godart
ECAL/Thomas Gaudin, Baptiste Godart
ECAL/Thomas Gaudin, Baptiste Godart

1/2

ECAL/Elena Biasi, Emilie Mayer
ECAL/Elena Biasi, Emilie Mayer

1/2

ECAL/Olivia Capol, Mathias Liniger
ECAL/Olivia Capol, Mathias Liniger

1/2

ECAL/Aryana Noorani, Livia Schmid
ECAL/Olivia Capol, Mathias Liniger
Beyond the screen - ECAL/Steve Bouillant, Thomas Gaudin, Mehdin Talovic

1/1

ECAL/Aryana Noorani, Livia Schmid
ECAL/Aryana Noorani, Livia Schmid

1/2

ECAL/Quentin Kohler, Alexine Sierro, Charlotte Waridel
ECAL/Quentin Kohler, Alexine Sierro, Charlotte Waridel
ECAL/Quentin Kohler, Alexine Sierro, Charlotte Waridel

1/3

Beyond the screen - ECAL/Steve Bouillant, Thomas Gaudin, Mehdin Talovic
ECAL/Quentin Kohler, Alexine Sierro, Charlotte Waridel

Projects related to Tools

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Adrien Kaeser – Weather Thingy

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My project is using real time climate-related events to control and modify the settings of musical instruments. Through this project I wanted to propose a new way of composing and playing music by letting nature accompany us in our melodies. This project joins in a serie of sound modules that I’ve made to find a new way to compose and collaborate with environmental events.

Beyond the screen – 2024

BA MEDIA & INTERACTION DESIGN

Beyond the screen – 2024

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Beyond the screen - is a series of interactive machines developed by students in their first year of Bachelor Media & Interaction Design. These systems are inspired by the relationship between instructions and execution within a computer system. These machines create text through a modular typographic system.

Simon Cossy – Openground

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Simon Cossy – Openground

by Simon Cossy

The Openground visual identity project is born out of two observations made by the graphic designer in his practice of basketball coaching for 14 year olds. Firstly, organized sports require resources, organisation and a framework that many kids don't have access to. A lot of them thus quit their club, and some will continue playing the sport they love outside, on public playgrounds. Secondly, an impactful visual language can be a powerful tool to create enthusiasm, motivation and a sense of belonging for these youths. How, then, can one use of this tool in the context of exterior amateur basketball, so that kids who are not able to join a club still feel concerned by the game and legitimate to play it?

Talk To Me

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Talk To Me

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Talk To Me is a series of interactive objects designed by 1st-year Bachelor Media & Interaction Design students. These objects use dialogue as a playground and draw inspiration from conversational interfaces to create new interactions.

Who is the Plotter

BA MEDIA & INTERACTION DESIGN

Who is the Plotter

with Alain Bellet, Angelo Benedetto

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