Fragments choisis

Salomé Dotter – Fragments choisis

Playmobil and minesweeper. Bag of marbles and MSN. Malabar and BlackBerry. Facebook and heartbreak. Disco ball and high school wall.

Fragments Choisis is a poetic assembly of memories, an attempt at immunity against oblivion. On a shelf, the traces of the passing of time.

Twenty-three physical objects have been carefully selected to embody reminiscences from early childhood to adulthood. Visitors are invited to scan whatever they like with their smartphones, to bring a story to life and lead them on an excavation of the virtual space on offer.

Through this archaeological process, my intention is to crystallise contemporary nostalgia into a mosaic of shared memories.

What fragments would you choose?

Diploma project (2023) by Salomé Dotter

Know-how
Augmented Reality (AR, XR)
fragmentschoisis_ECAL_salomedotter_2.jpg
salome.jpg

Projects related to Augmented Reality (AR, XR)

Betaverse – 2025

BA MEDIA & INTERACTION DESIGN

Betaverse – 2025

with Mario Von Rickenbach

Using a mixed reality headset, the students used their surroundings as playground. Through creative gestures, each experiment proposes a way of interacting with the environment.

Betaverse – 2024

BA MEDIA & INTERACTION DESIGN

Betaverse – 2024

with Alain Bellet, Mario Von Rickenbach

Using a mixed reality headset, the students used their surroundings as playground. Through creative gestures, each experiment proposes a way of interacting with the environment.

Folklore Fusion

BA MEDIA & INTERACTION DESIGN

Folklore Fusion

with Pauline Saglio

Folklore Fusion – a CGI character project developed by students in Bachelor Media & Interaction Design at ECAL, exploring the creative collision between Japanese and Swiss folklore through the lens of contemporary visual storytelling.

Betaverse – 2026

BA MEDIA & INTERACTION DESIGN

Betaverse – 2026

with Mario Von Rickenbach

This project brings together a series of experiments created by students exploring the intersection between physical reality and immaterial imaginary worlds. Using a mixed reality headset, they transform their environment into experimental spaces where real elements become supports for digital creations.

Speaking with your hands

BA MEDIA & INTERACTION DESIGN

Speaking with your hands

with Vera van de Seyp

How does our physical body interact with digital content ? The students have explored creative ways in which typography and graphics can be manipulated in response to human movement.

Related courses