Fishtank

Fishtank

Under the guidance of 3D duo YONK, Second-year students worked on creating animated water creatures with accompanying habitats for the project “Fishtank”, inspired by the wall of aquariums you find at a fish store. The students learnt the ins and outs of using Virtual Reality to Sculpt 3D assets as well as animating, lighting and texturing in the 3D software Blender.

Workshop (2023) with YONK

Assistants
Elodie Anglade
Students
Alexandre Gambarini, Mélanie Martin, Livia Schmid, Thomas Gaudin, Mathias Liniger, Emilie Maier, Elena Biasi, Olivia Capol, Baptiste Godart, Aryana Noorani, Odran Jobin, Alexine Sierro, Quentin Kohler, Charlotte Waridel, Valère Zen-Ruffinen
Know-how
3D Graphics

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Alexandre Gambarini - Bathscapes
Thomas Gaudin - Albie
Baptiste Godart - Grumpy Eater
Odran Jobin - Voraciflex
Quentin Kohler - Yggdrasil
Mélanie Martin - Skellutie
Emilie Maier - Nocturnal Pufftail
Mathias Liniger - Shroomy
Livia Schmid - Blushwool Grazer
Elena Biasi - Sir Blorgul Bob
Olivia Capol - Crooky
Charlotte Waridel - Sand God
Valère Zen-Ruffinen - Mister Gepe
Aryana Noorani - Slimy Stu
Elodie Anglade - MasterGlider 3000
Alexine Sierro - Gloomy Toad

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Alexine Sierro – Spira Memoriae

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Delphine Brantschen – What Remains to Be Stitched

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What Remains to Be Stitched is an interactive website shaped as a memory palace. Through her mother's oral accounts, the graphic designer weaves together Brazil's past  into 3D icons and narrative fragments. No objects or images have been preserved from this life — only words. These words are my only inheritance. But what remains when even she no longer remembers them? Blending graphic design, modeling, point clouds and spatial storytelling, the project explores a poetic form of transmission, stitching memories to preserve a fragile link between memory, culture and identity.

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