Julie
Turin

Projects

Much Faster, Much Slower

MEDIA & INTERACTION DESIGN

Much Faster, Much Slower

Studio project with Alain Bellet, Yehwan Song

Second year Interaction Design students developped a messaging app centered around the theme of “Much Faster / Much Slower”. The goal is to create a unique mobile messaging app that offers a distinctive experience compared to existing instant messaging apps. The project explores the impact of technology on our relationship with speed and communication. It focuses on how advancements in technologies have shaped our experiences and preferences for speed. The project also looks at the role of instant messaging apps in changing the way we communicate and interact, taking up a significant amount of our daily engagement time. The goal is to translate this fascination with speed and slowness into innovative interaction design concepts related to communication.

TalkCity

MEDIA & INTERACTION DESIGN

TalkCity

Workshop with Gaël Hugo, Yehwan Song

The students worked on creating a typographic 3D environment in a web browser. Using the words extracted from a dialogue, a sequence is illustrated in a synchronised way on two screens.

Break It Fix It

MEDIA & INTERACTION DESIGN

Break It Fix It

Workshop with Daniël Maarleveld

Break it Fix it is the workshop's result conducted under the direction of Daniel Maarleveld. Based on the music Technologic - Daft Punk, each group have reappropriated a phrase to enhance it graphically. The result is a series of posters, a video clip compiling the different typographic systems, and a series of interactive posters based on the same rules.

Matches

MEDIA & INTERACTION DESIGN

Matches

Studio project with Mario Von Rickenbach

Video game made by Viktor Gagné, Charlotte Pralong and Julie Turin during the first year Interactive Graphics course.

Moody Orchestra

MEDIA & INTERACTION DESIGN

Moody Orchestra

Workshop with Lucas Zanotto

Moody Orchestra is an interactive orchestra of seamless mood-loops. The students learned the software Cinema4D in order to create a visual and musical loop. This week of work led by @lucas_zanotto resulted on colorful and satisfying visuals.

Raster Walker

MEDIA & INTERACTION DESIGN

Raster Walker

Workshop with Gaël Hugo

Content produced during a one week workshop led by Gaël Hugo, around experimenting with image rasterisation and particle systems.

Ultra Low Resolution

MEDIA & INTERACTION DESIGN

Ultra Low Resolution

Workshop with Andreas Gysin

Projects created in the first year Bachelor Media & Interaction during a workshop given by Andreas Gysin.