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Type

Course

Know-how

Years

2008 2025
ECAL Night Live

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

ECAL Night Live

with Vincent Veillon, Paul Walther, Florian Pittet (Sigmasix), Vincent Jacquier, Julien Gurtner

During an intensive week, first-year students from the Visual Communication department at ECAL had the opportunity to create and produce the first edition of ECAL Night Live. The goal was to design a show inspired by satirical television formats. Divided into multidisciplinary teams—including students from the Bachelor programs in Graphic Design, Media & Interaction Design, and Photography—they collaborated to create all the content, set design, and visual identity of the show, delivering a fully homemade project in record time. The main theme revolved around self-mockery, targeting the visual communication professions, students, and the institution itself, with a subtle touch of current events. This project was supervised by Vincent Veillon and Paul Walther, directors of the RTS show 52 Minutes, as well as Florian Pittet, a digital scenography expert who guided the creation of the show's set design.

Fiction film workshop with Klaudia Reynicke

FILM STUDIES

Fiction film workshop with Klaudia Reynicke

with Klaudia Reynicke

The 2024 fiction film workshop for 2nd year students was lead by swiss and peruvian director Klaudia Reynicke.

Dissapearing Bodies

PHOTOGRAPHY

Dissapearing Bodies

with Laurence Bonvin

Dissapearing Bodies invites you to think about and create a project around the question of the disappearance of the body in today's world, which is increasingly virtualised and disconnected from physical reality, and in which more and more activities are delegated to machines. The augmented body, virtual reality, 3D, social networks - these are just some of the tools available to us through our new devices, smart phones and others, which are revolutionising our relationship with our bodies. Controlling, optimising and managing our physical activity, our sleep, our diet, our bodies that are slipping away from us.

Fine Art Photography

PHOTOGRAPHY

Fine Art Photography

with Natacha Lesueur

Vulgar First, it is photography that would be considered vulgar: due to its technical mediation (the infamous photographic click-clack), its commercial uses (press, advertising, and fashion), its dissemination, and its reproduction, photographic activity is tainted with vulgarity. A minor art, an art that does nothing more than imitate art?

Applied Photography

PHOTOGRAPHY

Applied Photography

with Calypso Mahieu

ZOOM IN ZOOM OUT This course, both practical and technical, required students to develop a true photographer’s eye. Its goal was to introduce them to or help them refine their skills in various photographic genres, such as still life, portraiture, architecture, as well as documentary and staged photography. These disciplines demanded particular attention and great rigor in selecting models, locations, and objects. Mastery of composition, framing, and light management—whether natural or artificial—was essential for achieving successful shots. Throughout the course, students were encouraged to sharpen their sense of observation and their ability to create images that were both precise and expressive.

Video

PHOTOGRAPHY

Video

with Olivia Schenker

Simulations By making a very short film, students learn fundamental notions in the narrative, visual and conceptual development of video production. The project provides essential technical skills in shooting, lighting, camera movement, sound recording, editing and post-production.

Workshop with Thomas Rousset

PHOTOGRAPHY

Workshop with Thomas Rousset

with Thomas Rousset

The aim of this workshop is to explore the boundary between docu-fiction and magic realism in photography, using the architecture and spaces of the ECAL as a narrative framework. Both approaches are rooted in reality, but differ in the way they inject fiction.

Visual Identity BA1 S1 2024/2025

GRAPHIC DESIGN

Visual Identity BA1 S1 2024/2025

with Adeline Mollard

During the visual identity class, first-year Bachelor's students in Graphic Design were tasked with creating a poster project based on a randomly assigned event. They had to define their own visual system and explore a series of hand-drawn typographic posters. The visual identity of the event was developed through a poster and a flyer, accompanied by a research booklet documenting their entire creative process.

Type Design BA1 S1 2024/2025

GRAPHIC DESIGN

Type Design BA1 S1 2024/2025

with Robert Huber

First-year students were invited to manually sketch the typographic skeleton of lowercase alphabet letters. The objective was to maintain the proportions, curves, and characteristic axes of each letter while paying close attention to visual coherence and consistency in the drawing.

Image Creation BA1 2024/2025

GRAPHIC DESIGN

Image Creation BA1 2024/2025

with Guy Meldem

First-year students were invited to design their own coloring book, while exploring bichromy and experimenting with different printing techniques to create the cover.

Editorial Design BA1 S1 2024/2025

GRAPHIC DESIGN

Editorial Design BA1 S1 2024/2025

with Harry Bloch

During the editorial design course with Harry Bloch, the 1st year students developed, during the fall semester, an edition around a personal survey.

Soft Photography

PHOTOGRAPHY

Soft Photography

with Salomé Chatriot, Charlie Engman, Simon Lehner Milo Keller, Marco De Mutiis, Claus Gunti, Clément Lambelet, Giulia Bini, Simone Niquille

Soft Photography is a research project conducted by the Master of Photography at ECAL/University of Art and Design Lausanne with the support of the HES-SO. It aims to shed light on the role of human emotions in the creation and reception of images produced using generative Artificial Intelligence (AI) or computer-generated imagery (CGI).

Summer University in Veneto 2024

GRAPHIC DESIGN

Summer University in Veneto 2024

with Angelo Benedetto, Guy Meldem, Harry Bloch

In September 2024, 3rd year students explored the rich heritage of Italy's Veneto region, an area at the crossroads of artistic, cultural and industrial history. The trip gave the students an invaluable opportunity to immerse themselves between tradition and innovation, and to experience different facets of design and publishing through enriching encounters.

Hi-Lo-Fi

INDUSTRIAL DESIGN

Hi-Lo-Fi

with Stéphane Halmaï-Voisard

The first-year students of the Bachelor in Industrial Design (BADI) at ECAL, under the direction of Stéphane Halmaï-Voisard, head of BADI, embarked on a project to design their own unique interpretations of a Bluetooth speaker. This project challenged the students to work creatively within the constraints of an existing kit of technical components, encouraging them to explore innovative approaches in terms of form, materiality, and functionality.

Visual Identity BA3 S1 2024-2025

GRAPHIC DESIGN

Visual Identity BA3 S1 2024-2025

with Gilles Gavillet

Through the prism of visual identity, this project addresses issues of graphic language and artistic direction. Each stage of the project examines an aspect of the development of a visual identity: research, concept, visual language, design and communication.

Type Design BA2 S1 2024 - 2025

GRAPHIC DESIGN

Type Design BA2 S1 2024 - 2025

with Aurèle Sack

The second-year students had to develop the lower-case letters of two display fonts by hand.

Parasonic: Transmission of fugitive aural practices

FINE ARTS

Parasonic: Transmission of fugitive aural practices

with Stéphane Kropf, Thibault Walter, Lucas Erin, Gina Proenza, Joël Vacheron

Parasonic is a research project on the social and racial constructions of aural practices, based on a critique of a regime of thinking and listening to sound that is over-represented in the arts, and which aims to create spaces for the transmission of fugitive aural practices.

Editorial Design BA3 2024-2025

GRAPHIC DESIGN

Editorial Design BA3 2024-2025

with Jonathan Hares

The third-year students had to produce an edition over half a term, choosing as their subject an event that had appeared in the newspaper on the date of the first lesson.

The Picture-Writer. Warja Lavater, Graphic Designer and Illustrator

The Picture-Writer. Warja Lavater, Graphic Designer and Illustrator

with Jonas Berthod, Davide Fornari

This project investigates the work of the graphic designer and artist, Warja Lavater, an internationally recognised Swiss graphic designer, illustrator, bookmaker, filmmaker and artist.

Type Design BA3 S1 2024-2025

GRAPHIC DESIGN

Type Design BA3 S1 2024-2025

with Aurèle Sack

Third-year students had to develop a typography and digitise it.

Image Creation BA3 2024-2025

GRAPHIC DESIGN

Image Creation BA3 2024-2025

with Guy Meldem

Third-year students had to complete an image creation project based on a free subject and medium.

Heat Pumps for Viessmann

PRODUCT DESIGN

Heat Pumps for Viessmann

with Augustin Scott de Martinville

Heat pumps are energy-efficient household climate systems essential for transitioning to renewable energy and combating climate change. Typically installed outside close-by to buildings, they are becoming common visual elements in urban landscapes, often resembling air conditioners with limited design variety across brands. To reimagine these essential typologies, Viessmann, a world leading Heat Pump producer, invited MA Product Design students from ECAL to develop innovative concepts, resulting in designs that challenge norms and explore new visual identities of heat pumps.

Photographic revelation

PHOTOGRAPHY

Photographic revelation

with Laurence Bonvin

Process The notion of Process, in the context of this course, can mean developing a project in which the students focus on the process rather than just the concept or the results. This should allow them to experiment, to look for new solutions, to explore unexpected paths, techniques and forms, to lose themselves and find themselves again. Sometimes we give up on an idea for fear of failure, of not having a strong enough idea or of not succeeding in producing sufficiently interesting images. The idea is for the students to free themselves from these injunctions so that they can explore their ideas, desires, obsessions and desires more freely.

Fine Art Photography

PHOTOGRAPHY

Fine Art Photography

with Natacha Lesueur

Last minute risk As the students enter their final year of training at the ECAL, and their interests and methods take shape, it's time to take advantage of this last project to question our own rules, achievements and influences, not to be satisfied with them, and to take risks.

Editorial Design S3 2024 - 2025

GRAPHIC DESIGN

Editorial Design S3 2024 - 2025

with Diego Bontognali

This editorial project, "1 dépêche, 10 secondes, 100 pages", is divided into three formats: the book, the poster, and the animation. The students are tasked with creating content and defining an editorial line based on a current news dispatch or brief.

Foundation year's Workshop

FOUNDATION YEAR

Foundation year's Workshop

Film Option Christophe M. Saber This workshop aims to give young filmmakers the tools they need to obtain more precise and nuanced performances from their actors. Directing actors, the very heart of a film's success, will be explored from a number of angles: how to make relevant casting choices, work on the rhythm and dynamics of a scene, and communicate effectively with actors to translate an artistic vision into a convincing performance. Media & Interaction design option Floating Point Studio Introduction to 3D through a week-long workshop on the theme of CGI still lifes, designed to familiarise students with this medium. Photography Option Sabina Bösch Free photographic work on the body or bodies from different angles: The body as a physical entity and as a functional system, The body in digital space, Touch as interaction and its dimensions, The body as material and medium, The space of the body and its symbolic significance, Societal significance and the construction of the body. Graphic Design Option Eilean Friis-Lund Based on an unchanging timetable, this workshop provides an introduction to risography and explores a number of technical principles (screen, resolution, file preparation). Visual Arts Option Chloé Delarue In a world saturated with images and simulations, where the real and the virtual are intertwined, Chloé Delarue's aim is to create a world where the real and the virtual are intertwined.

Genius Loci - Spirit of the place

GRAPHIC DESIGN

Genius Loci - Spirit of the place

with Nicole Udry

Genius Loci, or the spirit of the place, refers to the unique identity or essence of a location. In architecture, this principle suggests that the specific characteristics of a place should be reflected and extended in a design. In the case of the second-year graphic design students, they have applied this principle to communication projects focused on promoting or extending the identity of a particular place through design. Their work likely explores how to visually capture and communicate the essence of a space, using graphic design elements that resonate with the architectural features or history of the place.

Option Media & Interaction Design 24-25

FOUNDATION YEAR

Option Media & Interaction Design 24-25

with Romain Collaud, Matthieu Minguet

Invisible Layers - with Matthieu Minguet Metadata, image descriptions, hidden pixels, cookies and other hidden elements: these extensions hijack the use of browsers by superimposing a graphic layer that reveals invisible data on websites.

It's About Time

MEDIA & INTERACTION DESIGN

It's About Time

with Angelo Benedetto

It’s about time is a series of digital clocks that explore the perception of time through different hierarchies of representation. This selection brings together projects created in the first year of the Bachelor in Media & Interaction, as part of the Dynamic Display course led by Angelo Benedetto.

ECAL x AGO - Seoul Highlights

INDUSTRIAL DESIGN

ECAL x AGO - Seoul Highlights

with Adrien Rovero

AGO Lighting has come together with ECAL Bachelor students in Industrial Design, under the guidance of Swiss designer Adrien Rovero, to conceive a collection of lighting installations to be used in public places such as museums, hotel lobbies, coffee bar and so on. Focusing primarily on the spatial aspect of light, our approach was to design lighting structures based on components supplied by AGO and inspired by the fabric of Seoul, rather than creating mere lamps.

Workshop Jiri Oplatek

MEDIA & INTERACTION DESIGN

Workshop Jiri Oplatek

with Kushagra Gupta

Third-year students in Media & Interaction Design created posters depicting insects whose appearance is inspired by their evolutionary adaptation to their environment. This week-long workshop was led by artist Kushagra Gupta.

PROJECTIONS XXL 2024

PHOTOGRAPHY

PROJECTIONS XXL 2024

with Jean-Vincent Simonet

As part of this second edition of XXL Projections, 2nd-year Bachelor of Photography students from ECAL/Ecole cantonale d'art de Lausanne developed projects in a course dedicated to the creation of video mapping. Supervised by Jean-Vincent Simonet, this course enabled students to conceive immersive creations designed to animate the facades of mudac and Photo Elysée with creativity and fantasy.

Dramatic portraiture

PHOTOGRAPHY

Dramatic portraiture

with Louie Banks

Returning to the basics and origins of photography will allow students to focus their energy and ideas meaningfully on their concept and subject.   Louie Banks provided them with three keywords to consider as a way to create photographs with more impact than what is typically expected from today’s editorials and campaigns. The students were free to draw inspiration from one of the following keywords or to try incorporating a bit of each into their project: "Movement," "Costume," "Emotion."

Le pavillon de l'élégance

PHOTOGRAPHY

Le pavillon de l'élégance

with Chaumont–Zaerpour

Each group was tasked with creating a series of fashion images by appropriating or subverting visual codes from existing images. Everyone approached this exercise with creativity, exploring a variety of references, whether iconic fashion shots, works of art, or visuals from popular culture. Once all the series were completed, they were compiled into a printed and bound magazine. The assembly of the images gave rise to a unique object, where each project found its place within a coherent and visually striking whole. This magazine thus became the tangible trace of this collective exploration of fashion imagery and its multiple reinterpretations.

Countdown (2024)

MEDIA & INTERACTION DESIGN

Countdown (2024)

with Mario Von Rickenbach

The students worked on an interactive countdown in a web environment. Each day, they were tasked with creating a new sketch, culminating in their own collection, which could also be combined with projects from the entire class.

Wonder Rooms

MEDIA & INTERACTION DESIGN

Wonder Rooms

with Gaël Hugo

During this workshop, second year media & Interaction design students crafted interactive 'wonder-rooms' inspired by curiosity cabinets, blending 3D environments with real-time interactions. A collection of bizarre, imaginative little worlds to be explored.

Workshop - Simon Lehner

PHOTOGRAPHY

Workshop - Simon Lehner

with Simon Lehner, Milo Keller, Clément Lambelet

For this workshop, ECAL invited Simon Lehner, a Vienna-based visual artist whose interdisciplinary practice spans photography, 3D rendering, AI-generated imagery, lens-based paintings, and sculptures. Social media algorithms manipulate memory and emotions by trapping users in echo chambers of repetitive imagery and ideas. These visual cycles exploit memory processes, triggering emotional responses—such as fear, envy, or desire—that reinforce behavioral patterns. Corporations leverage photographic images to target insecurities, activating primal instincts to drive consumption and engagement. Before the workshop, students were invited to reflect on their personal echo chambers—encountered on their social media feeds. They were asked to think about the following: •    What trends or niches were suggested to you? •    Which emotions played a role in these trends? •    What emotional responses did they trigger in you? By analyzing these patterns, students gained insight into how photographic images and algorithms influence memory, emotions, and behavior. This critical awareness serveed as a foundation for exploring the broader societal implications of visual media.

Digital Impact

MEDIA & INTERACTION DESIGN

Digital Impact

with Nicole Ruggiero

Guided by New-York based 3D arist Nicole Ruggiero, the first year students brought their most impactful digital memories to life. Using Cinema4D, ZBrush, and Substance Painter, they crafted animations exploring how technology has shaped our experiences through nostalgic tributes.

ReGrid

PRODUCT DESIGN

ReGrid

with Thélonious Goupil

During this one-week workshop led by Thélonious Goupil, edits were made to a ‘drop false ceiling’ in Bar Gala Lausanne. By hacking the system, playing with existing elements such as lighting or ventilators, the outdate ceiling was given new life without the need for full renovation.

One-Off 1/1

PRODUCT DESIGN

One-Off 1/1

with Augustin Scott de Martinville

For this semester, students were invited to focus on the creation of a “One-Off” of their choice. They were encouraged to free themselves from the issues traditionally associated with industrial design - mass production, costs, market positioning, etc. The project concluded in a silent auction at the ECAL's traditional Christmas Market.

Transformations

PRODUCT DESIGN

Transformations

with Studio Isabel + Helen

This workshop was led by Isabel + Helen Studio, a duo of London artists known for their captivating kinetic sculptures and installations. They blend art with movement to create playful and thought-provoking works. During the week, they guided students through the fundamentals of creating dynamic, moving sculptures. Using umbrella mechanisms, students created fireworks.

ECAL X KVADRAT - SUIT UP

INDUSTRIAL DESIGN

ECAL X KVADRAT - SUIT UP

with Stephane Halmai-Voisard

For this project, the students had to design a seat, or rather requalify and rehabilitate a chair or armchair using existing models such as the monobloc, aluminium bistro chair, or deck chair, as the base structure. Employing Kvadrat upholstery textiles, the designs had to be reversible, meaning it should not alter the existing structure. While the original function of the chair could be maintained or altered, the proposals aimed to improved the comfort and aesthetic character of the seats.

Beyond the screen

MEDIA & INTERACTION DESIGN

Beyond the screen

with Angelo Benedetto

Beyond the screen - is a series of interactive machines developed by students in their first year of Bachelor Media & Interaction Design. These systems are inspired by the relationship between instructions and execution within a computer system. These machines create text through a modular typographic system.

Workshop Photographic chamber

PHOTOGRAPHY

Workshop Photographic chamber

with Matthieu Gafsou

The workshop week 4x5 is both an introduction to the 4x5 technical camera and a way to kickstart a photographic project. Students experience the process of analog shooting, from development to large format inkjet printing. This intense week is highly technical, but also focused on developing a photographic language, allowing for a better understanding of the fundamental workings of photography.

Moving Images – 2023-24

FOUNDATION YEAR

Moving Images – 2023-24

with Sylvain Meltz

Introduction to moving images and animation (video, kinetics, etc.) using After Effect.

Summer University Athens

PHOTOGRAPHY

Summer University Athens

with Nikolas Venturakis

Athens, the cradle of Western civilization and the vibrant capital of Greece, offers a unique blend of ancient history and modernity.Taking advantage of the Summer University program, second-year Bachelor of Photography students had the opportunity to explore this mythical city and collaborate with photographer Nikolas Venturakis. Amidst ancient ruins, lively neighborhoods, and Mediterranean landscapes, the students were able to develop a rich photographic language. This immersion in the heart of the city, where the ancient meets the contemporary, allowed them to deepen their artistic vision while enjoying the local cultural vibrancy. The cobbled streets, bustling markets, and golden hues of the Athenian sunset served as the backdrop for a unique photographic project, capturing the soul and energy of this timeless metropolis.

TOGGLE: Interactively fun buttons

MEDIA & INTERACTION DESIGN

TOGGLE: Interactively fun buttons

with Sébastien Matos

A collection of interface buttons designed and animated by first-year students of the Bachelor’s program in Media & Interaction Design. Each element includes a standard animation, an exaggerated animation, and an unexpected version.

We Do The Rest - PERFORMANCE WORKSHOP & EXHIBITION

PHOTOGRAPHY

We Do The Rest - PERFORMANCE WORKSHOP & EXHIBITION

with Augustin Lignier, Milo Keller, Clément Lambelet

From image capture to distribution, "We do the Rest" explores the notions of effort and bodily constraint in contemporary photographic mechanics. Through a series of spectacular and deceptive per-formances, Master Photography students at ECAL/University of Art and Design Lausanne translate the gestures and the actions of visual fabrication with humor and absurdity. The project, conducted by Augustin Lignier, recalls the radical performances of the 60%, revisited in the digital age, when audiences are mainly virtual, and relationships are reduced to pixels. In search of permanent validation, we evolve in a digital theater governed by cameras, screens, and algorithms. We invite you to dive into these simulations, for real. And it's up to you to press the shutter... "We do the Rest" was created as a workshop during the second semester and was further developed in Italy, where it celebrated its premiere at the Biennale dell'Immagine di Chiasso. The constantly reimagined project was later presented at the Rencontres d'Arles 2024 photography festival, where it found a wide audience. The third and final edition was presented at ECAL in September 2024, closing the circle and illustrating the dynamic development process.

Richard Authier. Design and industry in Northern Vaud

Richard Authier. Design and industry in Northern Vaud

with Calypso Mahieu Laurent Soldini, Sophie Wietlisbach

The project aims to shed light on the career of Richard Authier (Lausanne, 1925–2018), who was an industrial designer at Hermes Paillard International in Yverdon-les-Bains and a pioneer of industrial design in French-speaking Switzerland.

Photographic Editions

PHOTOGRAPHY

Photographic Editions

with RVB Books/Matthieu Charon & Rémi Faucheux

Using pre-produced images, the students created one or more book models. How do you transform a series of photographs into a book? The Photographic Editions course introduces students to the selection of images, their order, format, graphics, ink, paper and binding. It addresses the specificities of the book as a medium and as a market.

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