The Ptolemy Mission

Lina Vozniuk-Berzhaner – The Ptolemy Mission

The Ptolemy Mission is an interactive installation that encourages to experience the excitement of exploration by taking a look at everyday things from a different perspective. The project originated from my passion for the Space Exploration and my admiration of the beauty of the Universe.

I wanted to show that ordinary objects we hold in our hands and think of them as simple and familiar can, in reality, be far from our understanding, like remote planets observed through a telescope. Exploring such ordinary objects can be as fascinating and surprising as exploring faraway planets.

Diploma project (2016) by Lina Vozniuk-Berzhaner

Assistants
Tibor Udvari
Mention
Good
Know-how
Tangible Interaction, Scenography, Documentary, Installation

Projects related to Tangible Interaction

Constellations

BA MEDIA & INTERACTION DESIGN

Constellations

Constellations is a one-week workshop held by Béatrice Lartigue for the first year Bachelor M&ID students in November 2018. The idea behind the workshop is to explore the invisible physical process of electrical conduction. Using Touchboards, students explored different ways of giving form to this idea of electrical conduction by creating diverse projects using sound, video projection and/or installation.

Fantastic Smartphones

BA MEDIA & INTERACTION DESIGN

Fantastic Smartphones

with Pauline Saglio, Vincent Jacquier

Fantastic Smartphones – a series of interactive installations developed by students in Bachelor Media & Interaction Design at ECAL, investigating in a critical and offbeat way our relationship with smartphones and the way they influence our daily behavior. See the press room

Yael Sidler – Lasius Flavus

BA MEDIA & INTERACTION DESIGN

Yael Sidler – Lasius Flavus

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

“Lasius Flavus” is an immersive and didactic experience developed in collaboration with the Museum of Zoology. Throughout the tour, visitors discover the world of the yellow ant, its habitat and perception of the world. This interactive VR project offers an interpretation of these various aspects to lead us to reflect on the relationship that each species has with its environment. Moreover, the exercise of thinking on a scale that is not ours can help us question our own future.

Maëlle Chenaux – Plug-in

BA MEDIA & INTERACTION DESIGN

Maëlle Chenaux – Plug-in

with Alain Bellet, Christophe Guignard, Gaël Hugo, Pauline Saglio

Plug-in allows you to discover and enjoy music content in an original way at any time and in any place. The consumption of sound is affiliated with the environment in which it is found, creating an intimate and individual listening context linked to common places. The ambiguity of the object will allow the most curious to discover its exclusive content, combining private speeches and public music. Designed to promote a musical event such as a festival, it offers a tangible and different way of sharing and communication.

Iris Moine – Twist

BA MEDIA & INTERACTION DESIGN

Iris Moine – Twist

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Twist was thought out as part of the upcoming industrial design exhibition at mudac - Musée cantonal de design et d’arts appliqués contemporains. The aim of this project is to engage children’s curiosity about design, for whom the idea of visiting a museum is often not the most exciting. How can we encourage a stimulating visit and discovery of the exhibits? By bringing out an object from the exhibition, the Bold chair by Big-Game studio, this project transforms it into an interactive installation. Guided by a character on screen, children are invited to interact with certain parts of the chair: sitting, pinching, turning, etc. These interactions trigger games, and information is presented in a playful way, thus creating a direct and memorable relationship with the object and raising awareness of design.

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