Rec All

Romain Cazier – Rec All

This project is a personal interpretation of the geometrical puzzle game, widely popular on mobile. Taking some of this genre's features, I also wanted to stand out and propose a singular universe, where strange creatures with a cyclic behaviour are generated from a simple gesture. It is composed of two parts: an "arcade" mode with different levels the player must resolve, and a "sandbox" mode where he can generate creatures at will. Rec All is the continuation of playful and technical experimentations I initiated at ECAL.

Diploma project (2015) by Romain Cazier

Professors
Alain Bellet, Cyril Diagne, Christophe Guignard, Gaël Hugo
Know-how
game, web, UX/UI, creative coding

This project is a personal interpretation of the geometrical puzzle game, widely popular on mobile. Taking some of this genre's features, I also wanted to stand out and propose a singular universe, where strange creatures with a cyclic behaviour are generated from a simple gesture.

It is composed of two parts: an "arcade" mode with different levels the player must resolve, and a "sandbox" mode where he can generate creatures at will.

Rec All is the continuation of playful and technical experimentations I initiated at ECAL.