RAPID LIQUID PRINT

RAPID LIQUID PRINT


A short and engaging workshop held in collaboration with Rapid Liquid Print, a Boston-based startup and spinoff of the MIT Self-Assembly Lab, explored the fundamentals of Embedded 3D Printing by questioning, in both technical and poetic terms, what defines a curve, a surface, or a thickened volume as it transitions from the digital to the physical world.
 

Workshop (2023) with Bjorn Sparrman, Hamilton Forsythe

Assistants
Sebastiano Gallizia
Students
Théophile Narcy, Abla Bolassi Owoussi, Aurélien Clerc, Cindy Sacher, Violeta Kostadinova, Matteo De Carlo, Jeffrey Krieger, Jacobo Zunzunegui, Till Seegräber, Gion Luginbühl, François Ader, Charlotte Jobin, Anouk Quillet, Teo Primo Frizzarin, Matheo Dusong, Cyprien Cossy, Clara Uzunovic, Matthieu Rigelo, Zoé Letoucque, Alice Graff, Marion Gomes, Romain Ricci, Louise Dupont, Arthur Moreillon, Denise Merlette, Jonas Meynet, Danpeng Cai

Working with a silicone-based material that is body-compatible, food-safe, heat-resistant, elastic, and airtight (even inflatable), participants embraced both the capabilities and limitations of this liquid printing technique. In teams, they were tasked with designing objects for specific parts of the human body—such as the leg, arm, torso, or head.

Images by ECAL/Jasmine Deporta

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The outcomes ranged from medical or prosthesis-inspired pieces to fashion accessories and experimental body-related tools. This hands-on workshop emphasized speculative thinking, material sensitivity, and a unique form of digital craftsmanship through robotics and custom extrusion.

Workshop Results

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Titled TECHNO WORKSHOPS, a series of workshops explored the creative potential of different technologies in the context of industrial design. Students were able to discover Additive Manufacturing with Rapid Liquid Print, Artificial Intelligence with the EPFL+ECAL Lab, and 3D Scanning with Michel Charlot and the Technopôle Sainte-Croix. These workshops gave them the opportunity to experiment with and reflect on the potential of such technologies, and to envision how they can be integrated into the design process — from early ideation and exploration to the tangible realization of objects and concepts.

TECHNO WORKSHOPS