Video Clips – 2025

Video Clips – 2025

Music video projects created within the framework of the Sequence course supervised by Sami Benhadj. Each 2nd-year student in the Graphic Design, Media & Interaction Design & Photography Bachelor programs produced an individual music video. Taking an existing track as a starting point, every project sought to translate the music into images, exploring visual storytelling, rhythm, and staging. Students were encouraged to experiment and develop a creative and personal approach, resulting in original graphic worlds where sound and image resonate with one another.

Transversal project (2025) with Sami Benhadj

Courses
BA GRAPHIC DESIGN, BA MEDIA & INTERACTION DESIGN, BA PHOTOGRAPHY
Students
Daniel Rocha, Maeva Chanson, Antoine Genoud, Darina Komm, Ashley Schneiter, Nyria Graber, Joanna Metz, Aline Savioz, Lucca Vogel, Clara Besson, Carolina Crivelli, Teo Grajqevci, Clara Hoya
Know-how
3D Graphics, Screenplay / Scriptwriting, Fiction, Moving images

Ours

Unofficial video clip - Alta Ripa - Written & performed by Ben Lukas Boysen Published by Erased Tapes Music Courtesy of Erased Tapes Records

In Transit

Unofficial video clip - In Transit - Written & performed by Peter Lambrou Published by Erased Tapes Music Courtesy of Peter Lambrou

DREAMY 

Unofficial video clip - D R E A M Y - Written & performed by Peter Lambrou Published by Erased Tapes Music Courtesy of Peter Lambrou

IS THIS THE END?

Unofficial video clip - Alta Ripa - Written & performed by Ben Lukas Boysen Published by Erased Tapes Music Courtesy of Erased Tapes Records

OP1 Rev

Unofficial video clip - OP1 Rev - Written & performed by Peter Lambrou Published by Erased Tapes Music Courtesy of Peter Lambrou

OURS

Unofficial video clip - Alta Ripa - Written & performed by Ben Lukas Boysen Published by Erased Tapes Music Courtesy of Erased Tapes Records

Projects related to Fiction

Anouk Zibaut – Lieux Ordinaires

BA MEDIA & INTERACTION DESIGN

Anouk Zibaut – Lieux Ordinaires

with Alain Bellet, Christophe Guignard, Gaël Hugo, Pauline Saglio

Ordinary places are those corners of streets or that deserted bench that you can see from your window… They are spaces that we can reclaim and that narrate our everyday lives. They are neither places nor monuments but have their own stories. The surveillance cameras that increasingly scan our landscapes are opening up a new projection on these common places. From this medium I tell evolutionary stories (from the present) of indefinite duration. Juxtaposed, the camera images are edited live to form a unique narrative sequence. lieuxordinaires.live

Basil Dénéréaz – Reif

BA MEDIA & INTERACTION DESIGN

Basil Dénéréaz – Reif

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Mention Très bien Through our entertainment media, partnerships and sponsored content are becoming omnipresent. Based on this observation, Reif i s a fictional account of the objectification of a digital influencer. Through different media created with computer generated images, we visualise the change of identity of this character who allocates areas of her body as advertising spaces, generating her metamorphosis from human to object. In order to realise the content for Reif , a process of digital production was set up, adjusting to the standards of avatar creation which affiliates this fiction to the current technical reality.

Création cinématographique– 2026

BA PHOTOGRAPHY

Création cinématographique– 2026

with Orsola Valenti

Off-camera By exploring what lies outside the frame, students develop a sensitive and reflective approach to audiovisual creation. Throughout the semester, students are encouraged to reflect on the political and formal issues surrounding the moving image, as well as the relationship between the visible and the invisible. 

Korakot Unasit – Close stranger

BA GRAPHIC DESIGN

Korakot Unasit – Close stranger

by Korakot Unasit

It all starts with a friendship — born by chance, through moments shared in virtual spaces. Without ever meeting physically, a relationship took shape. This paradox raises a question: what does it truly mean to be present for someone? From this experience comes Close Stranger, a moving image project rooted in the world of video games that explores how a bond can evolve in a dematerialized environment, where presence defines itself differently. The trailer gives form to these immaterial ties that inhabit a shared world, but are never fully accessible to one another.

Daniel Rocha – HOMAZON

BA MEDIA & INTERACTION DESIGN

Daniel Rocha – HOMAZON

by Daniel Rocha

In this video game, the user plays as a support agent at HOMAZON, whose mission is to ensure a family's comfort in their smart home. Every action is designed to make the family's daily life simpler, more convenient, and more comfortable. Throughout the game, the player performs actions that seem at first glance harmless. Yet they ultimately tell a different story. Behind these actions, the smart devices have in fact collected a wealth of data on the family's lifestyle. HOMAZON does not seek to reveal the existence of data collection, a reality already known to the general public, but aims to raise awareness among teenagers and young adults about what is really happening behind the use of smart devices, which appear harmless and convenient.

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