Betaverse 2025

Betaverse 2025

Using a mixed reality headset, the students used their surroundings as playground. Through creative gestures, each experiment proposes a way of interacting with the environment.

Workshop (2025) with Mario Von Rickenbach

Assistants
Théo Déchanez
Students
Andreas Abbaszadeh, Jonathan Vögele, Brikeld Hoxha, Steve Bouillant, Teo Grajqevci, Yann Müller, Laurine Gigandet, Dalia Spichtig, Shana Meinecke, Nyria Graber, Daniel Rocha
Know-how
Augmented Reality (AR, XR), 3D Graphics, Game

Tiramisu

In a world where ingredients are lying about, a recipe is desperately trying to be followed. Mixing the right elements yields a dessert; the wrong ones, an inedible culinary conundrum.
 

By Brikeld HoxhaSteve Bouillant


Ecal Defender Simulator

Ecal has been vandalized! As a student, you will be in charge to defend ECAL from HEAD school's thugs.
 

By Teo GrajqevciYann Müller

 


Unoticed

An escape game where the danger is invisible to the naked eye: only a mask gives a glimpse of the creature stalking silently.
 

By Shana MeineckeNyria Graber et Daniel Rocha

 


Rage Against the Maga

They talk, they shout, they affirm. The player has only one option: slap them.
 

By Dalia SpichtigLaurine Gigandet


Mudbert Rise

A medieval clicker where every gesture is a quest: tap, mine, harvest, buy, repeat. All to get rich, without ever leaving your headset.
 

By Andreas AbbaszadehJonathan Vögele