Much Faster / Much Slower – 25-26

Much Faster / Much Slower – 25-26

Second-year Interaction Design students imagined and prototyped a mobile application exploring the theme “Much Faster / Much Slower.”
The project examines our fascination with speed and slowness in digital interfaces, and how technology shapes our perception of time, attention, and communication.

Building on this tension, students developed app concepts that propose alternative ways of communicating, consuming, or creating content, where rhythm becomes a central element of interaction design. Each project takes the form of an interactive prototype, offering a distinctive and sometimes deliberately non-immediate experience that questions our everyday digital habits.

Studio project (2025) with Alain Bellet

Students
Blendi Mazreku, Matthieu Noël, Jade Picard, Benjamin Vermot
Know-how
UX/UI, Web

Collab

ColLab is an application that encourages waste collection during events. Throughout the event, participants collect the waste around them and add it to the app. Once the collection is complete, the app helps locate a drop-off point directly within the event area. On site, users can scan the waste to sort it correctly into the appropriate bins. Each action earns points: the more waste you collect, the more points you gain. ColLab turns an ecological gesture into a fun and collective experience.

 

Par Jade Picard

ColLab
ColLab
ColLab
ColLab
ColLab

1/7


1/8

DELAY

Delay is a messaging app that allows users to send cards while choosing their delivery date. By enabling a high level of message personalization, Delay invites users to reintroduce intention and time into the messages they send.

 

Par Benjamin Vermot


PUZZ

 

PUZZ is a dating app like no other. Here, users do not present themselves directly through images, but in the form of unique puzzle pieces. Each piece is built based on what the person is looking for (love, friendship, or group exchanges), as well as on answers to questions about their personality and preferences. By chatting and interacting, two users begin to form a shared puzzle, which gradually comes together and allows them to discover the person they are talking to, piece by piece.

 

 

Par Blendi Mazreku

1/8


1/6

PULSE

Pulse is a running app designed to help runners maintain a consistent pace by synchronizing their movement with music. The app encourages runners to match their stride to the tempo (BPM) of the music they choose; if the runner’s pace becomes too fast or too slow, the music automatically speeds up or slows down, creating a noticeable discomfort. To restore the music to its normal playback, the runner must return to the correct tempo.

 

Par Matthieu Noël

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