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Type

Course

Know-how

Years

2006 2022
Fogo Island Plastic Free Kites

PRODUCT DESIGN

Fogo Island Plastic Free Kites

with Camille Blin, Maxwell Ashford, Anthony Guex, Anniina Koivu

Fogo, nicknamed ‘a rock in the ocean’ is a small island situated off Newfoundland, Canada. As a part of a larger on-going semester project, 2nd Year Master Product Design students of ECAL, completed a short, fun, few day workshop, utilising one of the most abundant resources on the island - wind. Working in collaboration with the ShoreFast Foundation - an organisation working in numerous avenues to create a sustainable economy on the island, students developed plastic free kites. Fogo Island has the intention of becoming completely plastic free in the coming years and as their tourist numbers increase memorabilia of this special place are in higher demand. The developed kites are therefore to be made on the island and intended for the Fogo Island Workshop gift shop. Using Birch Wood, Ripstop Organic Cotton and hemp fibre string the students created a range of designs, taking reference from the unique features of the island.

STRAPPAZZON+ECAL

GRAPHIC DESIGN

STRAPPAZZON+ECAL

with Angelo Benedetto, Guy Meldem, Sébastian Strappazzon

Workshop with Strappazzon With the aim of broadening the horizons of graphic design students beyond the media traditionally explored during their training, Sebastian Stappazzon, co-founder of AVNIER – one of today's hottest streetwear brands launched in collaboration with French rapper OrelSan – runs a week-long workshop at ECAL. From the proposals imagined by the students, a capsule collection was born, produced in a limited edition. The entire collection will be presented and on sale at an exclusive event on 15 December 2023 at La Rasude in Lausanne.

TalkCity

MEDIA & INTERACTION DESIGN

TalkCity

with Gaël Hugo, Yehwan Song

The students worked on creating a typographic 3D environment in a web browser. Using the words extracted from a dialogue, a sequence is illustrated in a synchronised way on two screens.

WORKSHOP - CGI WITH AREA OF WORK

PHOTOGRAPHY

WORKSHOP - CGI WITH AREA OF WORK

with Area Of Work

This workshop is an introduction to 3D creation software that allows you to create images with photographic qualities that are not photographs.

Workshop Jan Vorisek

FINE ARTS

Workshop Jan Vorisek

by Caroline Bischoff, Louis Fontaine, Giada Gollin, Olivia Handschin, Amina Loumachi, Clara Luna, Axel Mattart, Achille Meier, Charlie Schär, Jamie Soria, Nayla Younes, Mayalène de Roquemaurel

Self explanatory

Workshop Emmanuelle Lainé

FINE ARTS

Workshop Emmanuelle Lainé

by Charlie Jannes, Romain Rochat, Céleste Meylan, Baptiste Schaerer, Romane Roy, Mariana Isler, Noemi Leneman, Anna Kawahara, Tom Grbic, Julie Wuhrmann

Contexte

Interactive gestures

MEDIA & INTERACTION DESIGN

Interactive gestures

with Yehwan Song

“During the workshop we’ve invented a new web-interaction with the hand and body gesture. The unique gestures found in our daily habits have been combined with mobile touch screen, gyro sensor, web camera and microphones and created new narration in the websites on the screen. As we use specific gestures to express certain feelings, we need to create more sophisticated and diverse user web-interaction. This workshop was the first step of inventing and exploring diverse user interaction and sophisticated web-narration.” Yehwan Song

Break It Fix It

MEDIA & INTERACTION DESIGN

Break It Fix It

with Daniël Maarleveld

Break it Fix it is the workshop's result conducted under the direction of Daniel Maarleveld. Based on the music Technologic - Daft Punk, each group have reappropriated a phrase to enhance it graphically. The result is a series of posters, a video clip compiling the different typographic systems, and a series of interactive posters based on the same rules.

The Pandora Box

PHOTOGRAPHY

The Pandora Box

with Alba Zari

This workshop offers participants a unique opportunity to delve into narratives through the lens of imagery and memory. Initially, they will engage with an archive of images, selecting a story from the past to dissect visually. This analytical phase sets the stage for a more personal exploration as participants transition to the next stage, where they will replace a character in the archive with themselves through self-portraiture. Central to the workshop is an interrogation of the medium of photography and the concept of the archive. Through guided discussions, participants will come to understand photography not just as a means of capturing moments but also as a form of witness to history. They will explore their roles as both collectors and editors of images, reflecting on the nuances of image production and consumption. Utilizing personal archives as a springboard for creativity and reflection, participants will gain insight into the complexities of visual storytelling. By examining images analytically and conceptually, they will develop a deeper understanding of their role in shaping narratives. Ultimately, the workshop aims to empower participants to create their own stories, fostering a deeper connection to both the past and their own identities through the powerful tool of photography.

Abundance & Scarcity

INDUSTRIAL DESIGN

Abundance & Scarcity

with Nadine Sterk

When we live in a society with so much abundance yet at the same time so much scarcity, how do we discern the resources around us? How can we look to our surroundings to learn about where things come from, or how we might apply them in our own lives? More importantly, how can we live more harmoniously with nature by respecting it and taking only what we need? Within the workshop held by Nadine Sterk from Atelier NL the BA Industrial Design students were asked to create tableware around the theme ‘Abundance & Scarcity' from vernacular earth collected together in the Sauvabelin woods in Lausanne. Students and crew had no hesitation in getting their hands (and clothes) dirty to knead, turn, form, glaze, and fire ceramic tableware that tells a story.

Caterina Valletta – Up & Down

DESIGN FOR LUXURY & CRAFTSMANSHIP

Caterina Valletta – Up & Down

by Caterina Valletta

Since ancient times, cutlery has always featured in light-hearted, shared moments around the dining room table. Yet, it has always been considered as purely functional, designed for savouring and appreciating dishes and very often relegated to the background, unlike plates and glasses, as we forget its importance from an aesthetic point of view. Up & Down offers to revisit cutlery by creating a non-traditional set with a strong character. Starting with a 2D cut-out on a steel plate, a small detail raises the cutlery so that it does not touch the surface, thus solving a problem that is both functional and aesthetic.

Alexis Perron-Corriveau – Flip Off

DESIGN FOR LUXURY & CRAFTSMANSHIP

Alexis Perron-Corriveau – Flip Off

by Alexis Perron-Corriveau

This project seeks to explore the world of sunglasses and its related fashion accessories. The side shields used for mountaineering glasses combined with the unique style of the cycling cap were the conceptual premises of this research. The reinterpretation of these elements gives this pair of sunglasses a distinctive chic, sporty look – a must-have accessory. Stand alone, these handmade glasses are versatile. However, the possibility of adding a visor easily, thanks to a magnetic clip, allows the wearer to be ready for action and stylish at the same time.

Workshop Heidi News

FILM STUDIES

Workshop Heidi News

with Benoit Rossel, Arthur Lecoeur

Heïdi News asked the Ecal film department to create ten films based on a series of articles on the theme of food. The students had to make very short films of two to three minutes that could be broadcast on the newspaper's website and social networks.

JiYeong Kim – Epiphany

DESIGN FOR LUXURY & CRAFTSMANSHIP

JiYeong Kim – Epiphany

by JiYeong Kim

Epiphany refers to a sense of or insight into eternity that is suddenly experienced in ordinary and everyday objects. I wanted to create a meditation object for everyday life that attracts curiosity and encourages us to immerse ourselves in a meditative journey, as I believe in the saying “the unconscious determines our destiny”. The world of the human unconscious is an unknown one that many people try to reach through meditation. But we cannot meditate as often as monks. If you meditate a little every day in your daily life, you will feel a deep sense of peace. Inspired by amazing natural phenomena such as fire, water and fog, this project aims to help your mind stop for a moment and explore its subconscious.

Gala Espel – Archéologie du futur

DESIGN FOR LUXURY & CRAFTSMANSHIP

Gala Espel – Archéologie du futur

by Gala Espel

What will future archaeological discoveries look like? What meaning will they give our present time through the objects that will have been unearthed? Archéologie du futur (Archaeology of the Future) is a futuristic project featuring a series of objects that give a prospective representation of our material footprint. This project uses photogrammetry – a common tool in archaeology – to scan existing items and, based on these, to create, recompose and think up a possible scenario. A plant wraps around a container eroded by time. A shell fossilises around a metallic rod. A set of objects is created evoking a future where industrial forms are eventually taken over by nature. In time, this digital collection will materialise into silverware and jewellery made with this technology applied to design.

Romain Talou – Future Heritage

Design Research for Digital Innovation (EPFL+ECAL Lab)

Romain Talou – Future Heritage

by Romain Talou

Future Heritage investigates how to make long-term, high-density information storage technologies more tangible. Working in the context of cultural heritage, the project allows institutions to keep their archives alive using DNA data storage for generations to come. Through a process of design research, the Future Heritage project explores how to make this synthetic DNA storage relevant for institutions today and far into the future. The resulting DNA storage object is designed to withstand environmental and societal changes over the next two thousand years. Using nano-engraving and a semiological approach, the object gives tangible hints and previews of the rich content that lies within it. In collaboration with: Claude Nobs Fondation, Swiss National Library (NL)

André Andrade – Poster World

Design Research for Digital Innovation (EPFL+ECAL Lab)

André Andrade – Poster World

by André Andrade

Poster World is a design research project in collaboration with the Museum für Gestaltung Zürich. Through the museum’s archives of posters, one of the most extensive and important in the world, the project offers a new way of engaging the public with digitised heritage. It materialises in an interactive installation and offers automated associations of posters by combining metadata with artificial intelligence. Key visual features are isolated and graphically illustrated to make the associations explicit. The project opens perspectives on how to represent digitised heritage and how to engage the public. In collaboration with: Computer Vision Laboratory (CVLab, EPFL), Digital Humanities Laboratory (DHLAB, EPFL)

Valentin Calame – Jean Starobinski. Relations critiques

Design Research for Digital Innovation (EPFL+ECAL Lab)

Valentin Calame – Jean Starobinski. Relations critiques

by Valentin Calame

Jean Starobinski. Relations critiques is a research project on the curation of digitised literary artefacts. Initiated by the Swiss National Library, it is structured around an online exhibition based on the archive of prominent critic Jean Starobinski. Through this project, I explored how to take advantage of emerging technologies to create alternative experiences for the public. Around concepts such as the “Aura” of digital artefacts, “Tangiality” and adaptive spaces, I was able to define parameters to increase cognitive gain, visitor engagement and emotional connection with digitised objects. The knowledge generated by this first exhibition will serve as a model for future iterations. In collaboration with: Swiss National Library (NL), Apptitude SA

Kévin Goury – Intersection

DESIGN FOR LUXURY & CRAFTSMANSHIP

Kévin Goury – Intersection

by Kévin Goury

Intersection explores the work of lines with glass. The project takes shape through a dialogue between designer and craftsperson. This set of vases, divisible into three parts, provides containers that can be adapted to all types of flowers. Small and compact bouquet, traditional container or soliflore. Each piece is decorated with colourful motifs. These are the result of graphic research on the weave and creation by accumulation. Through conversations and experimentation with the glassblower, they grow in shape, size and shades to adapt to the practice of this unique material. The superimposed motifs respond to one another and create new ones when assembled. At this moment, the vase takes on a totemic and sculptural aspect that livens up the room it occupies. Photo credit: Samuel Spreyz

Briac Laforge – Time in Balance

DESIGN FOR LUXURY & CRAFTSMANSHIP

Briac Laforge – Time in Balance

by Briac Laforge

Having spent a year in Switzerland and being interested in the world of watchmaking, I naturally turned to this universe for my graduation project. I liked the idea of using the codes of Swiss watchmaking to adapt them to my work. For my graduation project, I sought to create an object using the precision, details and materials of various Swiss manufactures. The final object is a mobile clock with two balanced hands. The appearance of the object is simple and ethereal, due to the small number of visible parts. Nevertheless, the mobile hides a complex mechanism inside. The goal was to intrigue the user by creating a magical effect with these two balanced hands. Depending on the light, it is possible to read the time thanks to the shadow cast by the object on the ground.

Seungmok Lee – Play Collection for Picnic

DESIGN FOR LUXURY & CRAFTSMANSHIP

Seungmok Lee – Play Collection for Picnic

by Seungmok Lee

My project is based on a personal experience in Switzerland. Whenever I go for a picnic in parks or by the lake in Switzerland, I see people playing cards on the train or giant chess in the park with their family and friends. There is always a joyful atmosphere and a sense of happiness around them. That is why I decided to design this Play collection for picnic. I used sustainable materials like cork and paper, but at the same time, I sought to keep the aesthetics of the object. A thing of long-lasting beauty is engraving. Not only does it reduce chemical ink for printing but it also allows people to feel the contrast between light and shadow through the object.

Beyond The Screen

MEDIA & INTERACTION DESIGN

Beyond The Screen

with Angelo Benedetto

Beyond the screen - is a series of interactive machines developed by students in their first year of Bachelor Media & Interaction Design. These systems are inspired by the relationship between instructions and execution within a computer system. These machines create text through a modular typographic system.

Clementine Le Guerec – Contact

DESIGN FOR LUXURY & CRAFTSMANSHIP

Clementine Le Guerec – Contact

by Clementine Le Guerec

Contact is a collection of various visors that play with the notion of the gaze. After the recent pandemic, the majority of our interactions and emotions are read through the eyes. They play a key role in our interactions but we sometimes feel the need to isolate ourselves and cut ourselves off from the world. Inspired by different hat shapes, each model is designed according to a precise functional principle and plays with the gaze. The intention through this exploration of functional, hybrid and playful forms is to allow the wearer to play with the gaze of others, as well as to isolate him- or herself and create a bubble through the feeling of comfort and security that these accessories can provide. Contact protects you as well as it reveals you.

Roxanne Del Val – Noue-moi un bijou

DESIGN FOR LUXURY & CRAFTSMANSHIP

Roxanne Del Val – Noue-moi un bijou

by Roxanne Del Val

When I started climbing, I had to learn the various knots. I immediately liked their shape, but also their meaning: they catch us if we fall, but they also allow us to move forward and progress on the climbing wall. Noue-moi un bijou (Tie me a jewel) is a collection of three items of jewellery inspired by climbing knots. I wanted to decontextualise them by using well-known types of jewellery such as rings, bracelets and necklaces. By modifying the shape of the knots, I created three pieces that wrap themselves around the hand, the finger and the chest. The jewellery is made of nylon paracord, to recall the primary inspiration of the collection. I also created small silver attachments that allow the jewellery to adjust to the shapes of the body.

Camille Dutoit – Eclipse

DESIGN FOR LUXURY & CRAFTSMANSHIP

Camille Dutoit – Eclipse

by Camille Dutoit

Nowadays, we are constantly confronted with the vision of our appearance, whether through a reflection on a window, a mirror in a shop or even on the screens of our mobile phones. Halfway between a figurative and functional object, this table mirror enables people wishing to see themselves to measure the intensity of their reflection thanks to a circular surface coloured with a gradient from intense black to transparent. By rotating this disc, you can discover your own reflection in a poetic way, play with its intensity and admire yourself. Eclipse is also a figurative object. Indeed, thanks to the interplay of reflections and transparency, it has the advantage of being subtly present and enhancing the room in which it is placed.

Ömer Akkas – Chevron

DESIGN FOR LUXURY & CRAFTSMANSHIP

Ömer Akkas – Chevron

by Ömer Akkas

This project is a study that aims to explore and design playful items of jewellery based on the link between the human body and jewellery in terms of emotions to create different shapes by rotating layers, a process inspired by traditional Turkish mosaics.

Yuoning Chien – Grid Collection

DESIGN FOR LUXURY & CRAFTSMANSHIP

Yuoning Chien – Grid Collection

by Yuoning Chien

Based on basic graphic design elements, this research focuses on the functionality of graphic shapes from two- to three-dimensional objects. This is a collection of vases made with different grid arrangements. Whether on the floor or on a desk, they are crafted like an art sculpture. To put the flowers into the vase, make the vase work as a three-dimensional painting.

Charlotte Angéloz – Weave It

DESIGN FOR LUXURY & CRAFTSMANSHIP

Charlotte Angéloz – Weave It

by Charlotte Angéloz

How does one create volumes using perforated material and fabric? This graphic and technical research focuses on the grid and weaving. I am interested in the construction of a volume from a graphic cut. The pattern cut into the leather gives rhythm to the creation and acts as a support for the weave. This helps create shapes and volumes. Following this research, I have chosen to design three bags that fit into a pop and colourful universe. The volumes created give the bag its shape and the place for the handles. The manufacturing system of these accessories allows for multiple possibilities. You can play with sizes and integrate various materials. You can also use scraps of fabric, recycled materials, and easily change parts when they are worn.

Random?

MEDIA & INTERACTION DESIGN

Random?

with Andreas Gysin

Workshop with Andreas Gysin The students worked on the concept of randomness to generate a series of patterns and drawings.

ECAL in Seoul : exhibition Automated Photography

PHOTOGRAPHY

ECAL in Seoul : exhibition Automated Photography

with Milo Keller

Following the success of the exhibition resulting from the Automated Photography research project at Paris Photo in 2021 and then at the Galerie l'elac in 2022, the ECAL is exporting this project to Plateform-L in Seoul from 17 September to 8 October 2022, through an immersive audiovisual exhibition.

Yann Difford – Is it a mirage or an oasis?

PHOTOGRAPHY

Yann Difford – Is it a mirage or an oasis?

by Yann Difford

“Exoticism stems from what is distant and unfamiliar, but above all from a point of view. This project questions the desire for exoticism, the way it is expressed and unfolded, in a generally unidirectional Western context; i.e. from the West to the rest of the globe. This reconsideration helps us grasp that this is not a state of affairs, but rather a process of exoticisation. I deconstruct this process by decontextualising and recontextualising exotic symbols.“

Partnerships with Mec-Art

DESIGN FOR LUXURY & CRAFTSMANSHIP

Partnerships with Mec-Art

with Nicolas Le Moigne

Within the framework of the partnership between ECAL/University of Art & Design Lausanne and Mec-Art (Pour la Mécanique d'Art), the students of the Master in Design for Luxury & Craftsmanship had the opportunity to visit the manufactures and meet the artisans based in the town of Sainte-Croix. This region of the Franco-Swiss Jura arc gathers a great deal of know-how in watchmaking and art mechanics and is now part of UNESCO's Intangible Cultural Heritage. These visits and encounters should enable the students of the ECAL program to create simple and fun mechanical parts that will illustrate the various skills specific to the region, such as automatons, music boxes or watchmaking.

Partnership with the FHH

DESIGN FOR LUXURY & CRAFTSMANSHIP

Partnership with the FHH

with Nicolas Le Moigne

For many years, the ECAL and the FHH (Fondation de la Haute Horlogerie) have worked together regularly on activities or projects related to the watchmaking world: - Annual visits to the Watches & Wonders watch fair in Geneva; - Participation of the students in a workshop (assembling and reassembling each component of the mechanical movement of a watch); - Collaboration on exhibition projects; - Collaboration on research projects (publications, ...).

Diploma jury 2022

DESIGN FOR LUXURY & CRAFTSMANSHIP

Diploma jury 2022

Jury : Céline Vogt, Head of Education, Michelangelo Foundation, Geneva Chiara Anelli, Communication Director, Hermès Switzerland, Geneva Philippe Malouin, Designer, London Prix De Bethune : Camille Dutoit

Jamy Herrmann – MEMOGRAM

MEDIA & INTERACTION DESIGN

Jamy Herrmann – MEMOGRAM

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Today, for many, the memories that remain are only those of images taken with digital cameras. Through this continuous storage process, we offload those moments by trusting instantaneous backups. MEMOGRAM challenges this delegation by offering a time capsule in the form of tickets, accompanying our memories with textual clues and descriptions. www.memogram.ch

Nora Fatehi – Mirror Me-rror

MEDIA & INTERACTION DESIGN

Nora Fatehi – Mirror Me-rror

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

In an environment where the line between digital and tangible is becoming increasingly thin, having an existence in immaterial spaces implies shaping and maintaining an avatar that is often created in one’s own image. Living in these in-between worlds inevitably leads to the development of a more or less strong connection with one’s own digital representations. This is notably the case of my own avatar, with whom I share more than just a well-defined clothing style. In Mirror Me-rror, she and I become one. By using my physical and digital data to influence her abilities as my “virtual self”, I find myself constantly connected to her. With this project, I question the relationship that each of us nurtures with our digital identities and offer a gamified perspective of our own lives.

Samuel Dumez – Public Lectures

MEDIA & INTERACTION DESIGN

Samuel Dumez – Public Lectures

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

How can artists/designers share and enrich their practice in a context where videoconferencing is becoming one of the most used means of disseminating content? In the form of a mini web-conference, Public Lectures consists of a succinct presentation of the work of people active in the field of culture through audiovisual content. Encouraging interaction, through comments and content exchange, Public Lectures seeks to erase the usual boundaries between presenter and viewer. A form of horizontality is thus born within the platform, inviting people to contribute in order to bring out innovative forms of dialogue and to meet the challenges of this new means of communication.

Mélanie Fontaine – Latent*

MEDIA & INTERACTION DESIGN

Mélanie Fontaine – Latent*

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

The mirroring system of instant messaging implies the presumed availability of the interlocutor. However, while waiting for a response, certain questions become recurrent: “Alex is online, why isn’t he answering? What is he doing?” Latent* is a chat application that allows you to converse with your friends by developing the context of the discussion and what is not said. Just like theatre, it fuels the conversation by adding didascalies generated according to the collected data (response time, location). By highlighting the unsaid parts of an exchange, the generated reading mode enriches the discussion, creates poetic tension, and allows the interlocutors to become the characters of their own play. www.melaniefontaine.ch

Elodie Anglade – Digital DNA

MEDIA & INTERACTION DESIGN

Elodie Anglade – Digital DNA

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Digital DNA is a 3D data visualisation platform that displays an analysis of the content that is shown to me on Instagram. The interface compares the duality of my perception with that of the algorithm. It results in a virtual space representing a digital genome that visitors are invited to explore in order to discover the subtleties of the intersection between human and algorithmic perspectives. While studying these “smart” systems, I became aware that their ability to analyse is somewhat biased. Some of the categories I was assigned were unexpected and did not match the visuals presented. In this way, Digital DNA highlights the gap created by this contrast between the categories and the visuals that are displayed. Try it here

Marine Dang – For the Times They Are a-Changin’

GRAPHIC DESIGN

Marine Dang – For the Times They Are a-Changin’

by Marine Dang

For the Times They Are a-Changin’ is a graphic interpretation of the play PRLMNT written by Camille de Toledo in 2017. The anticipatory fiction is divided into two parts: the first one is set in a capitalist system with unlimited expansion and power, while the second one seeks resilience and recognition of the rights of non-humans. The challenge of this publication is to bring these ideologies into dialogue, to offer a parallel reading of the two scripts. To do this, I experimented with the materiality of the object. Through the choice of formats, papers and fonts, I both oppose and mix these statements. Through images, I offer new settings for the play, taking the audience into the ruins of their own world. www.marinedang.ch

Jillian Reichlin – Sileo

INDUSTRIAL DESIGN

Jillian Reichlin – Sileo

with Stephane Halmai-Voisard, Maddalena Casadei

Sileo is a social design project based on the “housing first” principle, which aims to provide homeless people with a roof so that they can reintegrate society. Starting from an existing frame hut, the challenge was to design a 10m2 interior to make it a pleasant place to live at a low cost. The project consists of four individual cabins containing a bed with storage, a wardrobe, a mirror, a removable desk, a chair and shelves. All these elements have been designed in Swiss spruce wood and are arranged in the cabin in such a way as to take up as little space as possible. Two other huts serve as a common kitchen and a common bathroom. This place is intended to be supervised by a Geneva association for the homeless.

Yann Cistac – Desalinated Water Shower

INDUSTRIAL DESIGN

Yann Cistac – Desalinated Water Shower

with Stephane Halmai-Voisard, Maddalena Casadei

This public shower, located on the beach, uses desalinated water, which is pumped directly from the sea. The desalination system, powered by solar energy, produces 60L of clear water per hour. The base houses a metal casing that protects all the components. Once desalinated, the water is stored in a 1000L tank. A press on the tap triggers a 10-second flow. The aim of this project is to popularise the principle of desalination by introducing it into our daily lives. The exhibition of the elements helps showcase the system to the public.

Anaïs Lehmann – Line

INDUSTRIAL DESIGN

Anaïs Lehmann – Line

with Stephane Halmai-Voisard, Maddalena Casadei

We all know about the scourge of plastic waste in our oceans, but did you know that there is even more plastic in our soils? This is what the latest report from the FAO (Food and Agriculture Organisation of the United Nations) has revealed. Indeed, with its pots, nets, and various types of films, plastic is everywhere in the food-processing industry and our agricultural land is polluted by micro-particles. Line is a reusable and 100% natural alternative to plastic mulching film. Made from linen oiled with linseed oil, it is extremely durable and does not release any chemical particles into the soil. Its woven or folding strip systems offer great flexibility of use for various types of planting with variable spacing.

Theodore Simon – Lari

INDUSTRIAL DESIGN

Theodore Simon – Lari

with Stephane Halmai-Voisard, Maddalena Casadei

During my previous studies in micro-engineering, my curiosity for the technical nature of production was sharpened, particularly towards the elasticity of different materials. Lari stems from research on compliant mechanisms which make use of that elasticity to provide motion, thus reducing the number of parts, simplifying production and facilitating recycling. This kitchen scale, entirely made of plastic, consists of two parts. The item to be weighed is disposed on the tray which is linked to the base by two flexible parallel beams. This allows the tray to remain level. The other part is a flexible indicator actuated by the movement of the tray which allows calibration to zero by sliding in the base.

Célia Tourette – OneStall

INDUSTRIAL DESIGN

Célia Tourette – OneStall

with Stephane Halmai-Voisard, Maddalena Casadei

Several problems have been mentioned to me by market sellers: there are too many separate items, the set-up time is too long, the stand is often too expensive, transportation is inconvenient, and sometimes the umbrellas fly away or get soaked with water. OneStall is a market stall. Easily assembled and disassembled, it includes a textile roof and trays to display your goods. All in one, its structure is light thanks to the aluminium profiles that can be screwed together. To prevent them from getting lost, the screws are held in place by circlips. The stand can be levelled on a sloping floor by using adjustable feet. Finally, the beaded fabric protects the vendor, the merchandise and the consumers from the sun and the rain.

Timothée Lehmann – LL Rack

INDUSTRIAL DESIGN

Timothée Lehmann – LL Rack

with Stephane Halmai-Voisard, Maddalena Casadei

The objects are made of recycled tires, a material that is usually burned and not reused as no one knows how to reuse it. It helps protect the bike and the existing furniture. In the summer, many people use bicycles, and the space to park them quickly becomes saturated. LL Rack is an alternative system that helps create parking spots for bikes on urban furniture, such as poles or lampposts. This series of three objects can be used on larger or smaller diameters. The tires slip like a sock into a stainless-steel piece to make it difficult to steal the bike.

Anaïs Rochat – Brise

INDUSTRIAL DESIGN

Anaïs Rochat – Brise

with Stephane Halmai-Voisard, Maddalena Casadei

Brise is a lounge chair made of wood and mesh allowing for better air circulation. Nowadays, heat waves are becoming more and more frequent. The first ones to suffer are the elderly as it is harder for them to regulate their body heat. Since they spend most of their days resting, I decided to rework their chair with a focus on cooling. By replacing the foam and the traditional layers with perforated fabric, the seat reduces the contact of the material with the skin. This way, air can circulate and guarantee better cooling.

Noémie Soriano – Matalàs

INDUSTRIAL DESIGN

Noémie Soriano – Matalàs

with Maddalena Casadei, Stephane Halmai-Voisard

Every year more than 30 million mattresses are thrown away in Europe. Despite the establishment of dismantling centres, only half of these mattresses are recycled. Those whose materials cannot be separated end up incinerated. This is due to the excessive use of glue and the mixing of different materials. Matalàs offers an alternative to this problem by taking into account its recycling from the design stage. Designed in three parts, it facilitates the extraction of wool and springs, thus becoming part of a circular economy.

Sophie van der Bij – Deky

INDUSTRIAL DESIGN

Sophie van der Bij – Deky

with Stephane Halmai-Voisard, Maddalena Casadei

Deky is a plaid-like garment for elderly people who are often cold. Its loose and enveloping shape allows seniors to keep warm and dress effortlessly using Velcro and colour coding. It is also ideal for elderly people with limited movement: caregivers can take off the back buttons to dress the person easily. The back is shorter than the front, allowing Deky to be worn seated without inconvenience and without disrupting daily actions. The quilted fabric is made of light and warm polyester foam covered with soft and fluid gabardine. Deky is an everyday companion to facilitate the life of elderly people by keeping them warm and providing a feeling of security and comfort.

Laure Wasser – Eventa

INDUSTRIAL DESIGN

Laure Wasser – Eventa

with Stephane Halmai-Voisard, Maddalena Casadei

Eventa is an adapted diary that is designed for elderly people with cognitive problems, particularly relating to memory, and can be essential in enabling them to remain independent in their own home while offering complete peace of mind. On a tablet of their choice, elderly people use a digital app that enables them to contact their loved ones by text message or phone call. It also provides them with a diary that emits sounds to remind them of their daily events. The simplified keyboard is integrated into the shell of the tablet. It allows direct, non-touch navigation in the application. The device evolves as the disease worsens. In addition, caregivers and relatives can easily interact with Eventa by text message or by adding events to monitor the patient.

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