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2006 2024
Service Design - 2024

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Service Design - 2024

with Angelo Benedetto, Vincent Jacquier, Pauline Saglio, Calypso Mahieu

During the Service Design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelors had to create multi-media projects. A collaboration of the Visual Communication department which had as subject the SDGs (*Sustainable Development Goals). The theme was called "For a good cause, make the SDGs a reality" and its objective was to allow students to develop a cause that is close to their hearts. Each project consists of at least two different media, one primary and one secondary. These projects could take any form that the students deemed relevant, be it a website, editions, posters, a video sequence or virtual reality.

SYNC SCREEN

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

SYNC SCREEN

with Charlotte Krieger, Jean-Vincent Simonet, Florian Pittet (Sigmasix), Vincent Jacquier, Julien Gurtner, Matthieu Minguet, Cédric Duchêne, EPFL+ECAL Lab, Giacomo Bastianelli

For a week, the first-year visual communications students worked on an installation consisting of 15 screens, accompanied by a 360° sound system developed by EPFL+ECAL Lab. This chandelier, five metres in diameter and suspended from a height of three metres, served as a support for their experiments. Using music specially composed and spatialised for the occasion, the students explored the dynamics of sound both visually and in movement.

ECAL X HORGENGLARUS The Future is... Older

PRODUCT DESIGN

ECAL X HORGENGLARUS The Future is... Older

by Youssef Bassil, Meri Hozumi, Altamirano Castro Eduardo, Sofia Biondi, Gabriella Duck Garnham, Louis Ferraz, Justus Hilfenhaus, Clémentine Merhebi, Fanny Marrot, Lilian Onstenk, Aurelia Pleyer, Antonio Severi, Loïs Weber, Yichen Wu, Tom Jacquérioz

Who will we be? What will we need? How will we live? What will design offer? “Between 2015 and 2050, the proportion of the world’s population over 60 years will nearly double from 12% to 22%.” — World Health Organization Led by Tutor Sam Hecht and completed by first-year students of ECAL Master Product Design with input from the senior-lab, this project presents a range of objects designed for Horgenglarus that cater to the growing population of elderly users. The aim of these objects is to challenge the stereotypes associated with this frequently medicalised category, while leveraging Horgenglarus’s extensive expertise in wood-based craftsmanship.

BY HAND

INDUSTRIAL DESIGN

BY HAND

with Friederike Daumiller

Even if it seems that digital is taking over analog, there's still an interest and need for us as humans to have a physical connection to our daily tools. So many designers swear by their drawing routine and real-life experimentation still plays a important role in our practices. Under the guidance of Friederike Daumiller students took the challenge to design their own interpretations of hand writing and hand drawing instruments always referring to their hands-on tests and experience.

Figure Libre

INDUSTRIAL DESIGN

Figure Libre

with Elric Petit

Figure libre is an industrial design project that empowers students to explore topics of their choice. This semester, guided by Elric Petit, students developed their personal projects inspired by articles from specialized newspapers or magazines. The objective is to create projects with the potential to seamlessly integrate in our contemporary society and its economy, leveraging their personal affinities and interests to enhance their work.

Betaverse

MEDIA & INTERACTION DESIGN

Betaverse

with Alain Bellet, Mario Von Rickenbach

Using a mixed reality headset, the students used their surroundings as playground. Through creative gestures, each experiment proposes a way of interacting with the environment.

Workshop Jiri Oplatek

GRAPHIC DESIGN

Workshop Jiri Oplatek

by Candice Aepli, Amélie Bertholet, Coraline Beyeler, Delphine Brantschen, Léa Corin, Matteo Cortesi, Mathilde Driebold, Eliot Dubi, Marc Facchinetti, Emilie Müller, Dorian Pangallo, Paul Paturel, Hugo Scholl, Diego Steiner, Cyprien Valenza, Alfredo Venti, Arnaud Wenger, Constance Mauler, Flora Hayoz, Lidia Molina González

An Ode to the Poster 80 Attributes 80 Fonts 80 Posters During this week, the second year students had to create 80 posters, i.e. 4 posters per person. Based on a list of defined attributes, they had to create typography and concepts around them.

“The Eskimo in the Mojave Desert”: Herbert Matter, a Designer Across Scenes and Genres

“The Eskimo in the Mojave Desert”: Herbert Matter, a Designer Across Scenes and Genres

with Jonas Berthod, Louise Paradis, Gilles Gavillet

Matter’s career was that of a multidisciplinary, international designer working across commerce and culture. He was not only a graphic artist but also a photographer, type designer, art director, teacher and film-maker. His work in the field of advertising and editorial design, his collaborations with artists, his self-commissioned work, his photography and film outputs and his long-serving position as an educator provide as many entry points to analyse the impact of migration and an international network on a graphic designer’s career. It also provides a case study to analyse the professional model of the designer working as photographer and layout artist simultaneously.

Watches and Wonders Geneva 2024 ECAL x Alloyed

DESIGN FOR LUXURY & CRAFTSMANSHIP

Watches and Wonders Geneva 2024 ECAL x Alloyed

with Nicolas Le Moigne, Alexis Georgacopoulos, Xavier Perrenoud, Basil Dénéréaz

For the Watches and Wonders Geneva 2024 trade show, ECAL/University of Art and DesignLausanne has teamed up with Alloyed, a company that specialises in metal printingtechnologies, to present an original collection of watch straps. Designed by students in theMaster of Advanced Studies in Design for Luxury and Craftsmanship programme, thesewristbands have been developed using 3D modelling software, resulting in unique pieces thatgo beyond the limits of traditional techniques. Five of the 15 concepts designed by the students were selected and 3D printed from a finepowder of TI6AI4V titanium—an alloy composed of titanium, aluminium, and vanadium—whosemelting point of around 1,600° Celsius is obtained using a laser beam. Regularly used in theaerospace, and medical industries, this printing technique, known as Laser Powder BedFusion (L-PBF), can be used to create objects with ultra-high-performance mechanicalproperties. Each project, presented in the form of a prototype or animation, finds its inspiration in thebeauty of nature, through organic structures, as much as in complex systems, closer toengineering. This collaboration brings together technology, craftsmanship, and design—withlinks to the world of fine watchmaking—by combining the expertise of engineers specialising inthe science of materials, the know-how of artisan jewellers and their finishing skills, and thecreativity and innovative spirit of up-and-coming designers.

Much Faster / Much Slower

MEDIA & INTERACTION DESIGN

Much Faster / Much Slower

with Alain Bellet

Fictional mobile apps based on the "Much Faster / Much Slower" theme, offering new ways of consulting, communicating, creating, playing, discovering and learning. Students in their 2nd year of Bachelor Media & Interaction Design designed a dedicated experience and graphic interface via interactive prototypes on Figma.

Fiction film workshop with Carmen Jaquier

FILM STUDIES

Fiction film workshop with Carmen Jaquier

with Carmen Jaquier

The 2023 fiction film workshop for 2nd year students was lead by swiss director Carmen Jaquier.

It's About Time

MEDIA & INTERACTION DESIGN

It's About Time

with Angelo Benedetto

Digital clocks with no temporal reference points, simple representations of the passage of time. Developed on the principle of screensavers, these projects are programmed to evolve graphically according to the time of day. Selection of projects created in the first-year Bachelor Media & Interaction Dynamic Display course with Angelo Benedetto, assisted by Sébastien Matos.

From A to B

MEDIA & INTERACTION DESIGN

From A to B

with Kylan Luginbühl

Video sequences realised during the 3D Graphics course led by Kylan Luginbühl. The videos interpret the From A to B theme, a direct exploration of the passage from one state to another. Projects realised during the 1st year Bachelor Media & Interaction Design.

PRATIQUE PHOTOGRAPHIQUE

PHOTOGRAPHY

PRATIQUE PHOTOGRAPHIQUE

with Nicolas Poillot

The "Commission & Photography" course aims to conceptualize and produce visual content for an editorial series, emphasizing applied photography and collaboration with an Art Director. It allows students to explore various photographic territories such as editorial, documentary, fashion, still life, and fiction. Objectives include understanding editorial commissions, conceptualizing and presenting ideas, as well as effectively collaborating with an Art Director. Students are required to produce a series of images while adhering to the given theme and constraints, while also developing preliminary research, a structured methodology, series architecture, and finding solutions to creative problems encountered. The theme involves each student selecting and photographing three personal objects that are particularly meaningful to them.

Photographic revelation

PHOTOGRAPHY

Photographic revelation

with Laurence Bonvin

Endurance In this course, the objectives are to allow students to experiment with new approaches or techniques regarding past, ongoing, or diploma projects. They also have the opportunity to revisit and refine subjects that have not met their satisfaction in terms of concept, form, technique, or execution. This experience aims to expand ideas, refine techniques, continue unfinished work while improving it, or build a more comprehensive body of images. Endurance lies at the heart of this process, whether it's persevering in completing a project, revisiting an idea until it's exhausted, or overcoming obstacles such as lack of time, self-confidence, or courage. This semester thus offers students the opportunity to confront their limits, surpass them, and achieve their best in their endeavors.

Can They Dance ?

MEDIA & INTERACTION DESIGN

Can They Dance ?

with Cyril Diagne

CAN THEY DANCE? is the result of a week-long workshop centered around the concept of Large Action Models (LAM). By repurposing existing platforms, the students leveraged the reasoning capabilities of these artificial intelligence models (LLM).

Type Design

GRAPHIC DESIGN

Type Design

with Aurèle Sack

The second-year students had to develop the lower-case letters of two display fonts by hand.

Editorial Design

GRAPHIC DESIGN

Editorial Design

with Harry Bloch

During the editorial design course with Harry Bloch, the 1st year students developed, during the fall semester, an edition around a personal survey.

Visual Identity

GRAPHIC DESIGN

Visual Identity

with Adeline Mollard

During the visual identity course, the 1st year Graphic Design bachelors had to realize a communication project around a district where they live.

Type specimen

GRAPHIC DESIGN

Type specimen

with Aurèle Sack

Type design displayed on a specimen.

Retinaa workshop

GRAPHIC DESIGN

Retinaa workshop

by Candice Aepli, Amélie Bertholet, Coraline Beyeler, Delphine Brantschen, Léa Corin, Matteo Cortesi, Mathilde Driebold, Eliot Dubi, Marc Facchinetti, Emilie Müller, Dorian Pangallo, Paul Paturel, Hugo Scholl, Diego Steiner, Cyprien Valenza, Alfredo Venti, Arnaud Wenger, Constance Mauler, Flora Hayoz, Lidia Molina González, Vladislav Tschumi

During this week, the students had to create Obi Strip, a strip of paper surrounding the cover of a vinyl. A visible layer representing the world of their vinyl and an invisible layer creating a security raster. The result was screen-printed, using visible ink and UV ink for the security design.

Foundation year Workshop 2024

FOUNDATION YEAR

Foundation year Workshop 2024

with Clemens Alexander Severin Piontek, Karla Hiraldo Voleau, Vanessa Safavi, Basil Dénéréaz, Bruno Deville, Aurélie Vial

Option Cinema Bruno Deville Instructed to follow one or more people in the course of their work, the students were each asked to make a documentary with the constraint of treating it the attributes of fiction. Option Media & Interaction Design Basil Dénéréaz Introduction to 3D through a week-long workshop on the theme of CGI still lifes, designed to familiarise students with this medium. Option Photography Karla Hiraldo Voleau How do we communicate today, within our relationships? How is the online environment shaping the way we talk about love, whether through words or images? The students delved into their experiences and perceptions of relationships to create a portrait of love in the digital age. Option Graphic Design Clemens Piontek Modular Expression Exploring modular design and creating lettering and new typography. The aim is to create fonts that express a feeling, an emotion, a mood or an atmosphere. The set of components specific to each is created from the Vevey* typeface, which has two variants: Vevey Positive & Vevey Human Kind. Option Visual Arts Vanessa Safavi Working with specific objects or materials chosen by the students on the basis of their physical and symbolic properties, to reveal a gesture or intention in the conception of a defined plastic work. Option Industrial Design Aurélie Vial Exploring digital cutting and assembly techniques. Starting with sheets of honeycomb cardboard and using the workshop's digital cutting table, we created columns and structures, the only constraints being that they had to be vertical and self-supporting. How do you inhabit a space with 26 different proposals to create a collective and coherent whole? Pictures © ECAL/Marvin Merkel Poster © ECAL/Aude Meyer de Stadelhofen

Beyond Bézier. Explorations of drawing methods in type design

TYPE DESIGN

Beyond Bézier. Explorations of drawing methods in type design

with Matthieu Cortat, Alice Savoie, Kai Bernau, Radim Pesko, Roland Früh

In the early age of digital type, several methods were explored to draw letterforms. One of them, the Bézier spline, an algorithm that generates curves with a small quantity of data, has the crucial advantage of sparing computer memory and processing resources. It is today the industry standard. This project aims to question and reevaluate it, to move beyond established trends, to develop innovative ideas by exploring alternative methods of drawing curves, and letterforms.

Tribute to Masterpieces

MEDIA & INTERACTION DESIGN

Tribute to Masterpieces

with Elodie Anglade

Selection of animated sequences made during a 3D course directed by Elodie Anglade. The students were inspired by a painting and transcribed it into three different scenes.

Image Creation

GRAPHIC DESIGN

Image Creation

with Guy Meldem

In the course of the Image Creation course taught by Guy Meldem, third year students choose the subject they wish to work on. They develop their own technique and approach to image-making in preparation for their diploma project and their future professional practice.

Expression – Duboux

FOUNDATION YEAR

Expression – Duboux

by Alexandra Cupsa

Visual of the labels designed by Alexandra Cupsa as part of a competition organised by Constance and Jean Duboux for students in the ECAL Foundation Year.

The Manufacture of Type for Typewriters in Switzerland

The Manufacture of Type for Typewriters in Switzerland

with Sophie Wietlisbach

Between the 1940s and the 1990s, three companies manufactured type components for typewriters in Switzerland: Caractères SA, Setag and Novatype. During more than fifty years, they supplied the biggest manufacturers of office machines in Europe and around the world, such as IBM, Remington, Olivetti, Paillard-Hermès or Triumph-Adler. Having held a leading position worldwide, the three manufacturers played a key role in the design, development, and production of type components and typefaces for typewriters, as well as for all kinds of impact printers.

Vietnamese objects: The material culture of resilience in the face of (de)colonisation

Vietnamese objects: The material culture of resilience in the face of (de)colonisation

with Quang Vinh Nguyen, Cynthia Ammann, Chi-Long Trieu

Cà phê (coffee), atisô (artichoke), xi nê ma (cinema), căng tin (canteen) or xi-măng (cement): in the Vietnamese language, many words bear the imprint of a French origin. And what if the same were true of everyday objects? Somewhere between cultural anthropology, the epistemology of Vietnamese design and the sociology of objects, this research project analyses the production of objects in Vietnam in the light of French colonisation and decolonisation.

TRANSLATION

GRAPHIC DESIGN

TRANSLATION

with Adeline Mollard

During the visual identity course, the 2nd year Graphic Design bachelors had to produce a communication project based on a translation. They had to define their own translation system and develop a visual language based on these rules.

Fine Art Photography

PHOTOGRAPHY

Fine Art Photography

with Natacha Lesueur

Seduce, they said Based on projects developed around the theme of seduction, students develop a personal, in-depth project over the whole semester.

Editorial Design

GRAPHIC DESIGN

Editorial Design

with Diego Bontognali

In this half-semester project, students had to work on a daily newspaper article published on a predefined date and develop an editorial concept.

Fiction film workshop with Lionel Baier

FILM STUDIES

Fiction film workshop with Lionel Baier

with Lionel Baier

The 2023 fiction film workshop for 1st year students was lead by Lionel Baier.

Editorial Design

GRAPHIC DESIGN

Editorial Design

with Diego Bontognali

The semester project consists of two editions with identical content but different formats. Construct content from a news report, to produce two editions.

So, how can we live better?

GRAPHIC DESIGN

So, how can we live better?

with Nicole Udry

Beyond questions of functionality, comfort and individual or collective well-being, the built environment is capable of responding in a stimulating way to societal, energy and environmental challenges. Workplaces, homes, public spaces, interiors and streets are all driven by real statements of intent that motivate their design. The 2nd year Graphic Design students worked on a communication based on one of these principles (or others) and on the architectural creation that refers to it in order to promote it.

Cyanotype workshop

FOUNDATION YEAR

Cyanotype workshop

by Adam Touhami, Alice Refachinho, Anaïs Dermont, Cansu Celen, Eloïse Guillod, Emma Morisseau, Filipa Batalim, Isabelle Virnot, Laura Simons, Lena Mancini, Mathys Mauron, Matteo Lucca, Noé Fortuit, Pierric Mamin, Tobia Rizzon, Marie Macherel

A day-long workshop given by Aude Meyer de Stadelhofen to students in the Graphic Design option. The aim was to compose by hand using tracing paper on which were printed visuals previously produced by the students. The possibility of cutting, cropping, pasting and drawing allowed everyone to make the visuals their own and create original posters.

Presque Rien

INDUSTRIAL DESIGN

Presque Rien

with Erwan Bouroullec

Led by the acclaimed French designer Erwan Bouroullec, the workshop 'Presque Rien' unfolded as an exploration of design possibilities within the setting of his estate and recently renovated Burgundy farm. The project envisioned an open canvas, encouraging ECAL’s Bachelor Industrial Design students, to diverge from traditional problem-solving.

PROJECTIONS XXL

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

PROJECTIONS XXL

with Sami Benhadj, Vincent Jacquier

An immersive and magnetic visual environment, created by ECAL students, illuminates the facades of the mudac and Photo Elysée building. As part of an interdisciplinary project within the Visual Communication department of ECAL, students in the Photography, Graphic Design and Media & Interaction Design Bachelors programs developed immersive video projects designed to adorn the facades of Photo Elysée.

Automated Photography at Foto/Industria

PHOTOGRAPHY

Automated Photography at Foto/Industria

with Milo Keller, Marco De Mutiis

The MAST Foundation is presenting the seventh edition of Foto/Industria, the world's first biennial event devoted to photography of industry and work, at a number of historic venues in Bologna and at MAST. The 12 exhibitions in Foto/Industria 2023 represent a chronology of points of view on the theme of PLAY, from the end of the 19th century to the present day. They offer an opportunity to observe and delve into the research of a selection of international artists. The ECAL is presenting an exhibition of its research project Automated Photography. An increasing number of images are produced autonomously by machines for machines with a gradual exclusion of any human intervention. Automated Photography is a research project developed by the Master Photography that addresses this situation by examining the technologies of image production and distribution such as: machine learning, CGI, photogrammetry.

The Cultural Turn in Swiss Graphic Design from the 1980s to 2020

The Cultural Turn in Swiss Graphic Design from the 1980s to 2020

with Davide Fornari Jonas Berthod, Chiara Barbieri

The research project investigates the discourse on graphic design in Switzerland in the under-researched period from 1980 to 2020. While the 1950s and 1960s saw graphic design in Switzerland reach international recognition and commercial expansion under the label “Swiss style”, a paradigm shift emerged in the following decades. The attention of many practitioners turned away from design as a pure service for the industrial and service sector and moved towards cultural commissions on a local, national and international level. Instead of aiming for maximum return, they chose their commissions according to whether they promised them creative freedom and whether they contributed to the profiling of their portfolio in alignment with their new definition of the profession as a lifestyle. This project examines the emergence and the development of this phenomenon, which became known as “cultural graphic design”, in professional graphic design in Switzerland.

Workshop - Charlie Engman

PHOTOGRAPHY

Workshop - Charlie Engman

with Milo Keller, Clément Lambelet

"Treatment, Synthesis, and Art Direction" Charlie Engman is an artist, photographer, writer, and art director based in Brooklyn, New York.He works across a range of media and disciplines from gen-AI art, photography, video, and fashion, and balances artistic, commercial, and pedagogical practices. He is the art director of the sustainable fashion brand, Collina Strada, where he is responsible for print design, branding, and runway show design. This workshop will investigate the ways in which media, aesthetics, and culture are interwoven and overlapping and are driven in large part by the accessibility of popular technology. It will also investigate the ways in which creativity is a collaborative and iterative process that bleeds across genre and category. There will be a key focus on the intersection of photography, AI tools, and videogaming / user-driven media.In this workshop, participants are expected to explore and challenge the ways they integrate and synthesize both professional and vernacular registers and new and traditional techniques. This will also serve as an introduction to developing art direction and making “ treatments ” for commissioned projects, and practical experience concepting and executing assignments that can bridge between a distinctive artistic practice and preexisting modes of making and sharing.

Self-Initiated Project - Fall 2023 - MAP2

PHOTOGRAPHY

Self-Initiated Project - Fall 2023 - MAP2

with Elisa Medde

This module assists the students to develop a long term project - touching upon all stages from the idea to the final presentation. Students will have the opportunity to take some of the ideas and project from the previous semesters, in order to explore them further, or engage in brand new ones. The outcome of the project could take any form - from book to performance, from physical exhibition to digital presentations. A strong emphasis will be on the research/concept and the impact, experience of the outcome.

Fishtank

MEDIA & INTERACTION DESIGN

Fishtank

with YONK

Under the guidance of 3D duo YONK, Second-year students worked on creating animated water creatures with accompanying habitats for the project “Fishtank”, inspired by the wall of aquariums you find at a fish store. The students learnt the ins and outs of using Virtual Reality to Sculpt 3D assets as well as animating, lighting and texturing in the 3D software Blender.

Self-Initiated Project - Fall 2023 - MAP1

PHOTOGRAPHY

Self-Initiated Project - Fall 2023 - MAP1

with Milo Keller

The course is a platform for the development of personal projects that arise from the desire and curiosity of each student. The basic concept of the work must be relevant to the field of contemporary photographic images. Each project can take a different form depending on the specificities, contents and inclinations of each participant. From books to multimedia installations, from performance to CGI, group discussions will articulate a plural vision of photography’s applications today.

WORKSHOP Marie-Caroline Hominal / Pierrine Poget

FINE ARTS

WORKSHOP Marie-Caroline Hominal / Pierrine Poget

The BAAV is inviting two leading figures to its semestrial workshops: Pierrine Poget, author and poet, and Marie-Caroline Hominal, dancer and performer, both from Geneva. The former, described by one student as an "osteopath of the brain", invites a group of students to make a family with the voices in their heads, while the latter invites bodies into the space of the party for a performance in the ECAL film studio.

Applied Photography - Fall 2023

PHOTOGRAPHY

Applied Photography - Fall 2023

with Charles Negre

STILL LIFE PAPER - This course focuses on the ability to answer a commission within its own artistic practice and leading the students through a better understanding of studio photography, challenges of constructed images and their processes. This applied photography course has an emphasis on still life photography, our aim is to sharpen the students sensitivity to photographing and interpreting objects. For this semester, the group of students will develop their own printed magazine focusing on the practice of still life.

Photobook - Fall 2023

PHOTOGRAPHY

Photobook - Fall 2023

with Bruno Ceschel

The module introduces students to the history of photobooks and artists’ books prompting them to study different strategies and approaches to contemporary book-making. That will lead to students individually working on a publication that will be presented at evaluations in January 2023. Students will have the opportunity to create a new body of work in relation to the book form, learning about editing, sequencing and designing.

Colour Typologies

GRAPHIC DESIGN

Colour Typologies

by Candice Aepli, Amélie Bertholet, Coraline Beyeler, Delphine Brantschen, Léa Corin, Matteo Cortesi, Mathilde Driebold, Eliot Dubi, Marc Facchinetti, Emilie Müller, Dorian Pangallo, Paul Paturel, Hugo Scholl, Diego Steiner, Cyprien Valenza, Alfredo Venti, Arnaud Wenger, Constance Mauler, Flora Hayoz, Lidia Molina González, Vladislav Tschumi

Workshop Atelier Brenda During this week, the students created posters based on Ken Nordine's music album "Color".

MAP Books 2023

PHOTOGRAPHY

MAP Books 2023

with Bruno Ceschel

These publications are special editions produced within the framework of the Master in Photography at ECAL in 2023 for Bruno Ceschell's Photobook class. This curated selection was later showcased at Offprint during Paris Photo, providing a prestigious platform to exhibit and share the emerging talent in the field of photography.

Image creation

GRAPHIC DESIGN

Image creation

with Guy Meldem

During the Image Creation course with Guy Meldem, the students had to develop a two-color teaching manual, with the aim of teaching a particular skill. Each project takes the form of a 16-page booklet with two different types of printing.

Ecal x Reitzel silo

FOUNDATION YEAR

Ecal x Reitzel silo

by Dunand Clea

Reitzel wished to make the surface area of its silo available to young artists for free expression and creativity. To this end, a competition was held and student Cléa Dunand's project was selected, transforming the industrial silo into an artistic canvas. Production of the paintings: Yoanys Andino Diaz and his team

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