Luc

Luc

Mathieu Lang, Bachelor Industrial Design student at ECAL, won the 3rd ex-aequo prize (15,000 euros) on the occasion of the the prestigious Prix Emile Hermès with the theme "PLAY". His project called «Luc»  is a new typology of giant exquisite corpses. Project realised as part of Prix Emile Hermès with the support of Fondation d’entreprise Hermès.

Studio project (2016) by Marion Aeby, Gianfranco Baechtold, Isabelle Baudraz, Tobias Brunner, Jean-Baptiste Bruyère, Lison Christe, Raphaël Constantin, Camille Coquelle, Athime De Crecy, Alessia Di Santo, Salim Douma, Quentin Frichet, Marie-Camille Gras, Victor Guittet, Vincent Mailh, Jules Mas, Naomi Pellandini, Andreas Piedfort, Luisa Pietrini, Elie Reboul, Margot Reymond, Félicien Rousseau, Jeanne Siffert, Anna-Sophie Studer, Alix Szijártó, Paul Vachon, Adrian Woo, Mélanie Zufferey

Know-how
Scenography, Installation

1/2

Luc_MathieuLang_03.jpg

Projects related to Scenography

LAYBACK

BA INDUSTRIAL DESIGN

LAYBACK

with Adrien Rovero

In collaboration with the renowed Bundesamt für Kultur (BAK), the Federal Office of Culture, third year Industrial Design Bachelor students, under the guidance of Adrien Rovero, designed the mediation lounge for the Swiss Design Awards exhibition in Basel that will take place during Art Basel fair in June 2024.

Iris Moine – Twist

BA MEDIA & INTERACTION DESIGN

Iris Moine – Twist

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Twist was thought out as part of the upcoming industrial design exhibition at mudac - Musée cantonal de design et d’arts appliqués contemporains. The aim of this project is to engage children’s curiosity about design, for whom the idea of visiting a museum is often not the most exciting. How can we encourage a stimulating visit and discovery of the exhibits? By bringing out an object from the exhibition, the Bold chair by Big-Game studio, this project transforms it into an interactive installation. Guided by a character on screen, children are invited to interact with certain parts of the chair: sitting, pinching, turning, etc. These interactions trigger games, and information is presented in a playful way, thus creating a direct and memorable relationship with the object and raising awareness of design.

Folklore Fusion

BA MEDIA & INTERACTION DESIGN

Folklore Fusion

with Pauline Saglio

Folklore Fusion – a CGI character project developed by students in Bachelor Media & Interaction Design at ECAL, exploring the creative collision between Japanese and Swiss folklore through the lens of contemporary visual storytelling.

Picture Consequences

BA PHOTOGRAPHY

Picture Consequences

with Tamara Janes

The students task is to create their own story, storyline, narrative or sequences based on the existing given images. Using their personal interests, imagination and ideas they link the images together. They can continue the plot of the images, do in-depth research, write fictional stories or tell stories based on personal experiences. The students had the freedom to photograph, generate or film.

Fantastic Smartphones

BA MEDIA & INTERACTION DESIGN

Fantastic Smartphones

with Pauline Saglio, Vincent Jacquier

Fantastic Smartphones – a series of interactive installations developed by students in Bachelor Media & Interaction Design at ECAL, investigating in a critical and offbeat way our relationship with smartphones and the way they influence our daily behavior. See the press room

Related courses