Feed

Type

Course

Know-how

Years

2008 2025
Léa Corin – Neither Fully Free, Nor Fully Captive

GRAPHIC DESIGN

Léa Corin – Neither Fully Free, Nor Fully Captive

by Léa Corin

Neither Fully Free, Nor Fully Captive explores the theme of day parole. Through a video installation and a book, this project archives and documents the activities of an association dedicated to reintegration. The projection, conceived as an emotional archive, combines experimental videos with sound testimonies from individuals on day parole supported by the association, revealing the complexity of this transition. The book, as a complement, adopts a documentary and sensitive approach, blending stories and visual creations. This project transcends graphic form to foster social dialogue and shed light on an essential yet often overlooked issue.

Flora Hayoz – FACE À FACE

GRAPHIC DESIGN

Flora Hayoz – FACE À FACE

by Flora Hayoz

FACE À FACE is an exploration of loneliness through two mediums: dance and graphic design. This project brings together two practices to give shape to a hybrid creation. On one hand, a choreographic piece co-choreographed with Gaia Menchini, centred on states of loneliness and then captured on video. The second medium is a publication that extends the piece. By questioning the book as an object, it is designed to be read by two people and becomes a tool for dialogue and listening. The publication thus diverts from its usual uses, creating a sensory experience. The two media interact with each other, inviting us to experience solitude both in movement and in the sharing of reading. Thus, FACE À FACE offers an experience where solitude becomes the starting point for an encounter.

Coraline Beyeler – 5R

GRAPHIC DESIGN

Coraline Beyeler – 5R

by Coraline Beyeler

5R is a documentary book explores the contrast between urban and rural agriculture, focusing on developments driven by new generations. It addresses issues related to pollution as well as social, health, and economic challenges.

Lidia Molina González – Toilet Break Magazine

GRAPHIC DESIGN

Lidia Molina González – Toilet Break Magazine

by Lidia Molina González

It all started with taking a break. A pause. A moment alone in a shared space: quiet, ordinary, a little strange. Toilets might not be the first place you’d look for big ideas, but that’s why we chose them. Toilet Break uses this overlooked space to explore how we live together, take space, and connect. This first issue is about in-betweens: between public and private, inside and outside. It gathers voices from Switzerland, Belgium, Japan, across generations and practices. A place where ideas circulate freely, where serious things can be said with a wink. A collective and personal space to test new editorial forms, listen more carefully, and believe in detours as a way forward. To take, quite literally, a moment to reflect and sit with things.

Marc Facchinetti – The Swiss Climate Report

GRAPHIC DESIGN

Marc Facchinetti – The Swiss Climate Report

by Marc Facchinetti

The Swiss Climate Report is an editorial design project that explores climate change through data. Based on recent meteorological records, put into perspective with historical averages sometimes dating back more than 150 years, the book is supported by plugins custom-developed for InDesign. These tools translate scientific data such as temperatures, UV radiation and Dobson units into typographic variations and ASCII forms. This experimental approach offers an alternative reading of climate information. The project offers a raw and precise computer graphics perspective.

Mathilde Driebold – Ce qu'il reste de nous

GRAPHIC DESIGN

Mathilde Driebold – Ce qu'il reste de nous

by Mathilde Driebold

This book exists for what remains of us—and perhaps, of you. Fragments of an intimate past inscribed in, and lost within, a social context that goes beyond us. This diploma project takes the form of an editorial narrative, blending personal stories and social archives. Through this work, I explore the traces left by addiction within a family setting, bringing individual and collective memory into dialogue. Ce qu'il reste de nous also demonstrates that graphic design can be used as a tool to question social realities, give shape to sensitive subjects, and break the silence.

Constance Mauler – Club Kid

GRAPHIC DESIGN

Constance Mauler – Club Kid

by Constance Mauler

My project explores the Club Kid scene. Born in the 1980s in New York, this movement emerged as a radical response to artistic and social elitism. Led by queer and marginalized individuals, it transformed nightlife into a space of freedom, resistance, and self-invention. This publication aim to create a dialogue between the original generation of Club Kids and the contemporary scene, to show how this movement continues to challenge norms, invent new codes, and assert liberated identities. An immersion into a flamboyant and deeply political subculture.

Amélie Bertholet – a room of our own

GRAPHIC DESIGN

Amélie Bertholet – a room of our own

by Amélie Bertholet

a room of our own is an editorial project born from the relationship between my flatmate, Flavia, and myself. This book explores how a relationship lives and evolves within a shared space: our apartment. Often seen as a transitional phase, cohabitation here becomes a long-term space of emancipation and sisterhood. Nurtured by feminist references—beginning with its title, borrowed from "A Room of One’s Own" by Virginia Woolf—the project questions the place of women within spaces of creation and intimacy. Through symmetry and collection, the book translates the experience of a lived space into an editorial object. The layout's grid, drawn from the apartment’s floor plan, creates shifts in scale and layout to reflect the transformation of 3D space into the 2D printed page.

Stephanie Wilson – Iconic

TYPE DESIGN

Stephanie Wilson – Iconic

by Stephanie Wilson

Iconic stands at the intersection of typography, social research, and inclusive design. It addresses a growing concern: making reading more accessible for senior readers. Through the development of a typeface named Iconic, the project aims to enhance reading comfort while offering an aesthetic, functional, and adaptable typeface suited to the changes associated with aging. The project was created in collaboration with senior-lab, a Swiss platform dedicated to enhancing the quality of life for seniors. Grounded in a participatory methodology, this collaboration enabled a reality-based approach: available in serif, sans serif, sans semibold, and italics, Iconic was designed based on feedback and testimonials gathered from seniors during sessions held at ECAL.

Genius Loci - Spirit of the place

GRAPHIC DESIGN

Genius Loci - Spirit of the place

with Nicole Udry

Genius Loci, or the spirit of the place, refers to the unique identity or essence of a location. In architecture, this principle suggests that the specific characteristics of a place should be reflected and extended in a design. In the case of the second-year graphic design students, they have applied this principle to communication projects focused on promoting or extending the identity of a particular place through design. Their work likely explores how to visually capture and communicate the essence of a space, using graphic design elements that resonate with the architectural features or history of the place.

Editorial Design BA2 S2 2024 - 2025

GRAPHIC DESIGN

Editorial Design BA2 S2 2024 - 2025

with Diego Bontognali

Development of an editorial system deployed across three publication formats, centered on the theme of prohibition.

Visual Identity BA1S2 – Collector

GRAPHIC DESIGN

Visual Identity BA1S2 – Collector

with Adeline Mollard

During the visual identity course with Adeline Mollard, the students had to develop an identity project promoting a collection chosen by them. Each project includes the design of a catalogue contextualising and presenting the collection, together with the design of a poster.

Image Creation BA1S2 – Insta Books

GRAPHIC DESIGN

Image Creation BA1S2 – Insta Books

with Guy Meldem

In the age of social media, Instagram has become a true space for graphic experimentation. This semester, first-year Graphic Design students created a printed edition of at least 100 pages, exploring the question: what does it mean to design for Instagram? Through this investigation, they examined the platform’s visual codes, its attention-driven dynamics, and the graphic forms it inspires. Each project reflects on how these creations can be translated, extended, or reinterpreted in the digital space. Balancing printed matter and online presence, these works outline new ways of inhabiting both images and networks.

Redesign 24-25 - S1

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Redesign 24-25 - S1

with Giliane Cachin

As part of the course given by Giliane Cachin, 1st year students are required to produce an edition by examining the different axes that make it up. The course offers a study of various grid systems and the fundamentals of micro-typography. During the semester, students will look for the best way to structure and arrange the content they have chosen (or which has been assigned to them, depending on the semester's data). Some essential rules to know in terms of printing and bindings will be reviewed at the end of the semester, in order to bring the conceptualized object to life.

Magazine - 24/25

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Magazine - 24/25

with Anouk Schneider Agabekov, Emmanuel Crivelli

As part of the magazine course led by Anouk Schneider and Emmanuel Crivelli, second-year Visual Communication students had the opportunity to design a magazine during the second semester. Students were encouraged to fully embrace their artistic freedom at every level of creation, whether in terms of format, paper choice, binding, layout, illustration, text, or typography. In this course, the magazine can take shape through various forms of illustration, such as photography, reproduction, contextualization, drawing, 3D, and more. The focus is placed on the author’s artistic vision and the means used to bring it to life. Students take on multiple roles as editor, curator, and architect, assuming the responsibilities of art director, designer, photographer, stylist, illustrator, typographer, editor-in-chief, and editorial secretary. This course highlights contemporary editorial design by exploring the narrative potential of a carefully crafted content sequence.

Option Course Graphic Design – 24–25

FOUNDATION YEAR

Option Course Graphic Design – 24–25

with Tatiana Rihs, Violène Pont

Semester 1 Course with Tatiana Rihs: Visual Identity Course with Violène Pont: Flyers for an event Semester 2 Course with Violène Pont: Bookmark and animation for an event

Service Design - 2025

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Service Design - 2025

with Angelo Benedetto, Vincent Jacquier, Pauline Saglio, Calypso Mahieu

During the Service Design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelors had to create multi-media projects. A collaboration of the Visual Communication department which had as subject the SDGs (*Sustainable Development Goals). The theme was called "For a good cause, make the SDGs a reality" and its objective was to allow students to develop a cause that is close to their hearts. Each project consists of at least two different media, one primary and one secondary. These projects could take any form that the students deemed relevant, be it a website, editions, posters, a video sequence or virtual reality.

Le livre d’artiste - 24/25

GRAPHIC DESIGN

PHOTOGRAPHY

Le livre d’artiste - 24/25

with Anouk Schneider Agabekov, Nicolas Polli

As part of the editorial design course led by Anouk Schneider and Nicolas Polli, second-year Visual Communication students had the opportunity to design an artist’s book during the first semester. This book project stands out for its contemporary approach, aiming to create an editorial object that harmoniously integrates form and content within today’s publishing landscape. Students were encouraged to fully embrace their artistic freedom at every stage of the creative process—whether in terms of format, paper choice, binding, layout, illustrations, text, or typography. Within this course, the artist’s book can take shape through various modes of illustration, such as photography, reproduction, contextualization, drawing, 3D, and more. The emphasis is placed on the author’s artistic vision and the means implemented to bring it to life. Students take on multiple roles as editor, curator, and architect, thereby covering the responsibilities of art director, designer, photographer, stylist, illustrator, typographer, editor-in-chief, and copy editor. This course highlights contemporary editorial design by exploring the narrative potential of a carefully constructed content sequence.

Staged Photography

PHOTOGRAPHY

Staged Photography

with Charlotte Krieger

SCREENPLAY This course introduces students to the creation of a seven-image series built around the theme Screenplay. They will learn to combine set design, characters, and lighting to produce strong, coherent staged images. Through a practical and technical approach, the course develops their ability to conceive and manage a complete photographic project, direct models, work with natural and artificial light, and collaborate under conditions similar to professional editorial or commercial shoots. Students will refine their photographic vision while preparing for the creative and technical demands of the industry.

Visual Identity BA1 S1 2024/2025

GRAPHIC DESIGN

Visual Identity BA1 S1 2024/2025

with Adeline Mollard

During the visual identity class, first-year Bachelor's students in Graphic Design were tasked with creating a poster project based on a randomly assigned event. They had to define their own visual system and explore a series of hand-drawn typographic posters. The visual identity of the event was developed through a poster and a flyer, accompanied by a research booklet documenting their entire creative process.

Editorial Design BA1 S1 2024/2025

GRAPHIC DESIGN

Editorial Design BA1 S1 2024/2025

with Harry Bloch

During the editorial design course with Harry Bloch, the 1st year students developed, during the fall semester, an edition around a personal survey.

Redesign 24-25 - S1

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Redesign 24-25 - S1

with Giliane Cachin

As part of the course given by Giliane Cachin, 1st year students are required to produce an edition by examining the different axes that make it up. The course offers a study of various grid systems and the fundamentals of micro-typography. During the semester, students will look for the best way to structure and arrange the content they have chosen (or which has been assigned to them, depending on the semester's data). Some essential rules to know in terms of printing and bindings will be reviewed at the end of the semester, in order to bring the conceptualized object to life.

Editorial Design BA3 2024-2025

GRAPHIC DESIGN

Editorial Design BA3 2024-2025

with Jonathan Hares

The third-year students had to produce an edition over half a term, choosing as their subject an event that had appeared in the newspaper on the date of the first lesson.

The Picture-Writer. Warja Lavater, Graphic Designer and Illustrator

The Picture-Writer. Warja Lavater, Graphic Designer and Illustrator

with Jonas Berthod, Davide Fornari

This project investigates the work of the graphic designer and artist, Warja Lavater, an internationally recognised Swiss graphic designer, illustrator, bookmaker, filmmaker and artist.

Image Creation BA3 2024-2025

GRAPHIC DESIGN

Image Creation BA3 2024-2025

with Guy Meldem

Third-year students had to complete an image creation project based on a free subject and medium.

Editorial Design S3 2024 - 2025

GRAPHIC DESIGN

Editorial Design S3 2024 - 2025

with Diego Bontognali

This editorial project, "1 dépêche, 10 secondes, 100 pages", is divided into three formats: the book, the poster, and the animation. The students are tasked with creating content and defining an editorial line based on a current news dispatch or brief.

Genius Loci - Spirit of the place

GRAPHIC DESIGN

Genius Loci - Spirit of the place

with Nicole Udry

Genius Loci, or the spirit of the place, refers to the unique identity or essence of a location. In architecture, this principle suggests that the specific characteristics of a place should be reflected and extended in a design. In the case of the second-year graphic design students, they have applied this principle to communication projects focused on promoting or extending the identity of a particular place through design. Their work likely explores how to visually capture and communicate the essence of a space, using graphic design elements that resonate with the architectural features or history of the place.

Photographic Editions

PHOTOGRAPHY

Photographic Editions

with RVB Books/Matthieu Charon & Rémi Faucheux

Using pre-produced images, the students created one or more book models. How do you transform a series of photographs into a book? The Photographic Editions course introduces students to the selection of images, their order, format, graphics, ink, paper and binding. It addresses the specificities of the book as a medium and as a market.

Collector

GRAPHIC DESIGN

Collector

with Adeline Mollard

During the visual identity course with Adeline Mollard, the students had to develop an identity project promoting a collection chosen by them. Each project includes the design of a catalogue contextualising and presenting the collection, together with the design of a poster.

Editorial Design S2 2024

GRAPHIC DESIGN

Editorial Design S2 2024

with Diego Bontognali

The semester project consists of two editions with identical content but different formats. Construct content from a news report, to produce two editions.

Type Specimen

GRAPHIC DESIGN

Type Specimen

with Robert Huber

Type design research and developmen displayed on a specimen.

TRANSLATION

GRAPHIC DESIGN

TRANSLATION

with Adeline Mollard

During the visual identity course, the 2nd year Graphic Design bachelors had to produce a communication project based on a translation. They had to define their own translation system and develop a visual language based on these rules.

So, how can we live better?

GRAPHIC DESIGN

So, how can we live better?

with Nicole Udry

Beyond questions of functionality, comfort and individual or collective well-being, the built environment is capable of responding in a stimulating way to societal, energy and environmental challenges. Workplaces, homes, public spaces, interiors and streets are all driven by real statements of intent that motivate their design. The 2nd year Graphic Design students worked on a communication based on one of these principles (or others) and on the architectural creation that refers to it in order to promote it.

Magazine - 23/24

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Magazine - 23/24

with Anouk Schneider Agabekov, Chi-Long Trieu

As part of the publishing course led by Anouk Schneider and Chi-Long Trieu, 2nd year Visual Communication students had the opportunity to design an artist's book during the first semester. This book project stands out for its contemporary approach aimed at creating an editorial object that harmoniously integrates form and content in the current context of the editorial landscape. Students were encouraged to exploit their artistic freedom at all levels of creation, whether in terms of format, choice of paper, binding, layout, illustrations, text or typography. As part of this course, the artist's book can take shape through various illustration modalities, such as photography, reproduction, contextualization, drawing, 3D, etc. The emphasis is on the author's artistic vision and the means implemented to realize it. Students take on multiple roles as editor, curator and architect, covering the responsibilities of artistic director, designer, photographer, stylist, illustrator, typographer, editor-in-chief, and editorial secretary. This course highlights contemporary editorial design by exploring the narrative potential of a sequence of controlled content.

Redesign 23-24 - S2

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Redesign 23-24 - S2

with Giliane Cachin

As part of the course given by Giliane Cachin, 1st year students are required to produce an edition by examining the different axes that make it up. The course offers a study of various grid systems and the fundamentals of micro-typography. During the semester, students will look for the best way to structure and arrange the content they have chosen (or which has been assigned to them, depending on the semester's data). Some essential rules to know in terms of printing and bindings will be reviewed at the end of the semester, in order to bring the conceptualized object to life.

Service Design - 2024

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Service Design - 2024

with Angelo Benedetto, Vincent Jacquier, Pauline Saglio, Calypso Mahieu

During the Service Design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelors had to create multi-media projects. A collaboration of the Visual Communication department which had as subject the SDGs (*Sustainable Development Goals). The theme was called "For a good cause, make the SDGs a reality" and its objective was to allow students to develop a cause that is close to their hearts. Each project consists of at least two different media, one primary and one secondary. These projects could take any form that the students deemed relevant, be it a website, editions, posters, a video sequence or virtual reality.

Generated memories

GRAPHIC DESIGN

Generated memories

with Guy Meldem

During the Image Creation course with Guy Meldem, students explored the benefits of AI. Feeding the machine with their own illustrative style, they were able to generate a certain quantity of images, enabling them to produce a graphic novel, a collection of images or other types of illustrated editorial work.

PRATIQUE PHOTOGRAPHIQUE

PHOTOGRAPHY

PRATIQUE PHOTOGRAPHIQUE

with Nicolas Poillot

The "Commission & Photography" course aims to conceptualize and produce visual content for an editorial series, emphasizing applied photography and collaboration with an Art Director. It allows students to explore various photographic territories such as editorial, documentary, fashion, still life, and fiction. Objectives include understanding editorial commissions, conceptualizing and presenting ideas, as well as effectively collaborating with an Art Director. Students are required to produce a series of images while adhering to the given theme and constraints, while also developing preliminary research, a structured methodology, series architecture, and finding solutions to creative problems encountered. The theme involves each student selecting and photographing three personal objects that are particularly meaningful to them.

Visual Identity

GRAPHIC DESIGN

Visual Identity

with Adeline Mollard

During the visual identity course, the 1st year Graphic Design bachelors had to realize a communication project around a district where they live.

Type specimen

GRAPHIC DESIGN

Type specimen

with Aurèle Sack

Type design displayed on a specimen.

Editorial Design S1 2023

GRAPHIC DESIGN

Editorial Design S1 2023

with Harry Bloch

During the editorial design course with Harry Bloch, the 1st year students developed, during the fall semester, an edition around a personal survey.

Image Creation

GRAPHIC DESIGN

Image Creation

with Guy Meldem

In the course of the Image Creation course taught by Guy Meldem, third year students choose the subject they wish to work on. They develop their own technique and approach to image-making in preparation for their diploma project and their future professional practice.

Le livre d’artiste - 23/24

GRAPHIC DESIGN

PHOTOGRAPHY

Le livre d’artiste - 23/24

with Anouk Schneider Agabekov, Chi-Long Trieu

As part of the publishing course led by Anouk Schneider and Chi-Long Trieu, 2nd year Visual Communication students had the opportunity to design an artist's book during the first semester. This book project stands out for its contemporary approach aimed at creating an editorial object that harmoniously integrates form and content in the current context of the editorial landscape. Students were encouraged to exploit their artistic freedom at all levels of creation, whether in terms of format, choice of paper, binding, layout, illustrations, text or typography. As part of this course, the artist's book can take shape through various illustration modalities, such as photography, reproduction, contextualization, drawing, 3D, etc. The emphasis is on the author's artistic vision and the means implemented to realize it. Students take on multiple roles as editor, curator and architect, covering the responsibilities of artistic director, designer, photographer, stylist, illustrator, typographer, editor-in-chief, and editorial secretary. This course highlights contemporary editorial design by exploring the narrative potential of a sequence of controlled content.

TRANSLATION

GRAPHIC DESIGN

TRANSLATION

with Adeline Mollard

During the visual identity course, the 2nd year Graphic Design bachelors had to produce a communication project based on a translation. They had to define their own translation system and develop a visual language based on these rules.

Editorial Design S5 2023

GRAPHIC DESIGN

Editorial Design S5 2023

with Diego Bontognali

In this half-semester project, students had to work on a daily newspaper article published on a predefined date and develop an editorial concept.

Editorial Design S3 2023

GRAPHIC DESIGN

Editorial Design S3 2023

with Diego Bontognali

The semester project consists of two editions with identical content but different formats. Construct content from a news report, to produce two editions.

So, how can we live better?

GRAPHIC DESIGN

So, how can we live better?

with Nicole Udry

Beyond questions of functionality, comfort and individual or collective well-being, the built environment is capable of responding in a stimulating way to societal, energy and environmental challenges. Workplaces, homes, public spaces, interiors and streets are all driven by real statements of intent that motivate their design. The 2nd year Graphic Design students worked on a communication based on one of these principles (or others) and on the architectural creation that refers to it in order to promote it.

Redesign 23-24 - S1

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Redesign 23-24 - S1

with Giliane Cachin

As part of the course given by Giliane Cachin, 1st year students are required to produce an edition by examining the different axes that make it up. The course offers a study of various grid systems and the fundamentals of micro-typography. During the semester, students will look for the best way to structure and arrange the content they have chosen (or which has been assigned to them, depending on the semester's data). Some essential rules to know in terms of printing and bindings will be reviewed at the end of the semester, in order to bring the conceptualized object to life.

Anthracite

GRAPHIC DESIGN

MEDIA & INTERACTION DESIGN

PHOTOGRAPHY

Anthracite

by Emma Grosu, Seraphine Sallin-Mason, Rebecca Alfandary

The Anthracite project aims to raise public awareness about the dangers of light pollution, which threatens the survival of nocturnal insects and impacts biodiversity in Switzerland. Through a carefully crafted edition blending scientific outreach and photography, the project strikes a delicate balance between poetry and urgency. Anthracite also takes shape in two additional formats: a visual installation made up of striking images, and a teaser video. These mediums of awareness immerse the audience by adopting the perspective of an insect, inviting viewers to directly experience the effects of human-caused pollution. Ultimately, the project seeks to inspire greater protection for the vulnerable insects at risk.

Image creation

GRAPHIC DESIGN

Image creation

with Guy Meldem

During the Image Creation course with Guy Meldem, the students had to develop a two-color teaching manual, with the aim of teaching a particular skill. Each project takes the form of a 16-page booklet with two different types of printing.

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