LA POSTE × ECAL

LA POSTE × ECAL

For the Swiss Post Office, students from ECAL's Bachelor Graphic Design and Bachelor Media & Interaction Design are creating a postage stamp based on artificial intelligence.

Thanks to augmented reality, Metascape transports Swiss Post users into an imaginary and poetic universe on the way to a destination that remains elusive.

Collaboration (2023) with La Poste, Vincent Jacquier, Angelo Benedetto

Courses
BA GRAPHIC DESIGN, BA MEDIA & INTERACTION DESIGN
Assistants
Matthieu Minguet, Jamy Herrmann, Achille Masson, Kylan Luginbühl
Students
Elsa Trummer, Angeline Rossetti, Alexandre Gambarini, Julie Turin, Olympe Boutaghane, Chloé Vandewalle, Camille Choquard, Charlotte Pralong, Karim Akel, Alexandra Cupsa, Sasha Iatsenia, Gary Sandoz, Yohann Kampmann, Flaurant Kadrija, Rebecca Alfandary, Viktor Gagné
Know-how
Augmented Reality (AR, XR), Imagemaking

Strange, but not really foreign: that's the unsettling impression given by the design of this special stamp called "Metascape".

Using augmented reality technology, this creation, made up of elements that are both familiar and surreal, immerses us in a fantastic world shaped by artificial intelligence.

An Instagram filter lets you access the virtual journey simply by scanning the QR code on this exclusive postage stamp.

Order stamp See stamp AR (Instagram)
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Project

Alexandre GambariniAngeline RossettiElsa Trummer

Sales

Philately: from 31.8.2023 to 30.9.2024 or while stocks last

Branches: from 7.9.2023 to 30.9.2024 or while stocks last

Validity

Unlimited from 7.9.2023

Sizes

Stamp: 76 × 40 mm

Miniature sheet: 105 × 70 mm

Miniature sheet with a stamp

 

Selected PROJECTS

With "Destination" as its theme, this collaboration between ECAL students and Swiss Post initially gave rise to fourteen concepts created through group work. After a pre-selection of five works by a jury made up of members of ECAL, Swiss Post and the Stamp Commission, the "Metascape" project was chosen to move from imagination to reality.

Discover below the other pre-selected projects.


What's next ?

A destination is basically a journey from point A to point B. But what happens during this elapsed time? The idea is to illustrate an epic with a board that would be a pawn's playground. We follow this character as he discovers an unsuspected universe through each environment he crosses, with the aim of satisfying his thirst for discovery of the world. Through the accumulation of collected memories, the character blossoms, constantly searching for his next destination. The filter allows you to move around a deconstructed game board. From one square to the next, we discover a different world in which fictional elements interact and transform.

 

Par Julie TurinOlympe BoutaghaneChloé Vandewalle

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L'envol

The stamp's illustrative visual identity symbolizes the notion of travel, exchange and sharing. Both the stamp and the animation poetically illustrate the notion of travel. The bird takes us into a naïve narrative world. As it travels, it transforms to symbolize the notion of connection and exchange.

 

Par Camille ChoquardCharlotte PralongKarim Akel

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Métamorphose

“Métamorphose” is an augmented reality project that provides both an artistic and scientific perspective, guiding you from the lowest point to the highest point in Switzerland. Through the lens of technology, this graphic experience takes you to the heart of the diverse landscapes that sculpt our territory.

 

Par Alexandra CupsaYohann KampmannGary SandozSasha Iatsenia

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Space Junk

This project aims to highlight the problem of space pollution. These days, we depend on satellites for our communication and location. More of them are in orbit than ever before, creating a rubbish dump orbiting the Earth.

 

Par Flaurant KadrijaRebecca AlfandaryViktor Gagné

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Participation

Ayten GönelLuca ReichenbachLuca RivaMarius ParisodValentin BonzonBaptiste TorrentOdran JobinLisa GrobetOcéane PasteurMonica MüllerIsaïa DelaplaceMorgane GilliéronMélanie MartinSimon MaurerJonas BuxcelSacha DécoppetThéo DéchanezDelphine MoënnatEmma GrosuPierre TeissierJérémie Kursner

Projects related to Augmented Reality (AR, XR)

Alfredo Venti – Points de rencontre/Treffpunkte

BA GRAPHIC DESIGN

Alfredo Venti – Points de rencontre/Treffpunkte

by Alfredo Venti

Points de rencontre/Treffpunkte is an inclusive graphic system designed to make sociocultural resources more visible and accessible to people facing linguistic isolation, or to anyone seeking to join a social network. Inspired by educational tools used with non-native speakers, it combines pictograms, color coding, visual keywords, and modular signage. Installed at the entrances of community centers through interchangeable panels, and complemented by poster campaigns (print and web), it brings these structures into public view for those looking for a service, a network, or simply a welcoming place.

Diego Steiner – Hybrid Modules

BA GRAPHIC DESIGN

Diego Steiner – Hybrid Modules

by Diego Steiner

Hybrid Modules explores the link between traditional craftsmanship and contemporary technologies through the creation of a 3D-printed modular typographic tool for use with a manual letterpress. Designed on a grid, the modular alphabet becomes a set of physical dies, which can be inserted by hand into the press. The slow, repetitive process becomes an integral part of the visual language, making visible the time and care of the gesture. A series of A2 posters promotes a series of fictitious conferences entitled “ART, CRAFT & TECHNOLOGY - Guests in Switzerland”.

Eliot Dubi – JUST IN CASE

BA GRAPHIC DESIGN

Eliot Dubi – JUST IN CASE

by Eliot Dubi

At the individual level, we can neither predict nor prevent the next disaster; we can only arm ourselves with the right reflexes to face it. JUST IN CASE is a website that gathers, through four scenarios — large wildfires, dam failures, industrial accidents and earthquakes — the key actions to remember when everything turns upside down. A clear tree-like navigation, concise texts and flat-style illustrations keep learning accessible without resorting to sensationalism. A triptych of posters promotes the site to the wider public. Designed for a generation flooded with anxiety-fuelled alerts, the project turns worry into simple, immediate actions — just in case.

Candice Aepli – Brindille et Azilise

BA GRAPHIC DESIGN

Candice Aepli – Brindille et Azilise

by Candice Aepli

Brindille et Azilise invite you to imagine children's space differently, by offering a lively, playful universe in their bedrooms. Here, the story is not read between the pages, but lies on the floor and climbs up the windows. It slips under an arm. It tucks in dreams. It's a whole world at children's level, where ecosystems come to life through furniture, transforming everyday life into a playground for exploration. Le jardin, collection no. 1 The gardener has slipped seeds into the soil, the bright sun warms the petals, the mouse nibbles on the sly, and in this corner full of life, everyone is busy and smiling.

Dorian Pangallo – Sublime Démocratie

BA GRAPHIC DESIGN

Dorian Pangallo – Sublime Démocratie

by Dorian Pangallo

In an era where crises follow one another and justify a state of permanent exception, Sublime Democracy is a critical multimedia campaign portraying democracies stripped of their foundations, yet upheld by persistent symbols sustaining the illusion. Designed as a contemporary fable, the work draws on precise presidential speeches and polished visuals, integrating AI as the engine of a critical process where falsehood becomes language. By playing with the codes of power, it questions our habituation to fear, authority, and dominant narratives.

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