During the Service Design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelors had to create multi-media projects. A collaboration of the Visual Communication department which had as subject the SDGs (*Sustainable Development Goals).
The theme was called "For a good cause, make the SDGs a reality" and its objective was to allow students to develop a cause that is close to their hearts. Each project consists of at least two different media, one primary and one secondary. These projects could take any form that the students deemed relevant, be it a website, editions, posters, a video sequence or virtual reality.
Transversal project (2025) with Angelo Benedetto, Vincent Jacquier, Pauline Saglio, Calypso Mahieu
The SDGs are meant to be achieved globally by all United Nations member states by 2030. This entails all states equally playing their part in seeking common solutions to the world's urgent challenges. Switzerland is also obligated to implement these goals at the national level. Furthermore, incentives must be created to encourage non-governmental actors to increasingly contribute to sustainable development.
Edition
Our docu-fiction takes the form of a black box. As major institutions and the UN admit their failure to achieve the SDGs, it records government activities in the year 2030 through the lens of global energy degradation.
Amidst reports and official documents, Ravi Mehta, an energy researcher commissioned by the UN, infiltrates the system logs and reveals what is truly happening behind the scenes of a world on the brink. He exposes the deceptive efforts of states and paints a portrait of a polarized world, where the pursuit of profit makes sustainable development impossible.
In 2030, he travels the globe, closely following several projects that promise sustainable energy alternatives. However, government pressure hinders him and his colleagues from properly implementing the program. As the story unfolds, the reader witnesses the worsening situation and becomes aware of the deep interconnection between the SDGs—until the end of the year, when humanity is ultimately condemned by its past inaction.
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Edition & Website
The project takes the form of a newsletter, delivered like a package in a mailbox. Inside the box, beneath its packaging, the recipient finds an informative edition focused on a specific SDG, featuring text sourced from the official SDG website, along with four postcards containing QR codes.
When scanned, each card leads to a website offering a rich, immersive visual interpretation of the newsletter's theme. The user can navigate through various types of content—graphic boards, videos, sounds, and images—allowing for a non-linear exploration of the edition. Visitors can also access an index, presented as an interactive map, which brings together past and future newsletters of the project. Each edition can be viewed or ordered directly from the platform.
There are four newsletters in total—four packages—each containing the same set of media formats.
Video game
Our video game offers an interactive experience designed to raise awareness and explain the environmental and social challenges of the SDGs to younger audiences, using a language and format that resonates with them.
Players take on the role of a child transforming a grey, polluted world through their actions and interactions with local inhabitants.
The goal is to inspire young people and children to take real-world action by showing them that even small gestures can have a big impact. We provide an educational and engaging game that combines entertainment with awareness, empowering the next generation to make a difference.
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Website
An immersive mobile website designed to raise awareness and inspire action around the Sustainable Development Goals (SDGs).
Let’s Act Now presents a series of mobile-first websites, each crafted as an interactive one-page experience dedicated to a specific SDG.
Through striking visuals, impactful videos, and 3D animations, each page delves into the global challenges shaping our future. Visitors are immersed in a rich experience where every visual element—from thought-provoking images to animated sequences—is designed to spark curiosity, encourage reflection, and drive engagement.
This project aims to make the SDGs accessible, impactful, and engaging, mobilizing a broad audience around the world’s most urgent challenges.
With Let’s Act Now, the mission is clear: turn awareness into concrete action.
By Elena Biasi , Quentin Kohler , Gabrielle Coué & Kristina Yenza
Edition
How do children envision the future? We interviewed 60 children aged 4 to 11, all attending school in Switzerland, to gather their visions of an ideal world. These conversations, centered around the 17 United Nations Sustainable Development Goals (SDGs), allowed us to dive into their imaginations and discover their ideas for a better future.
Our project invites these young minds to imagine a utopian world aligned with the SDGs, while also proposing solutions to improve today’s reality. The children’s ideas were then transformed into creative, colorful visuals that illustrate their unique visions of a perfect future.
The publication brings together these in-depth interviews along with the illustrations. A second layer of reading is offered through augmented reality: by scanning selected pages, readers can access more alarming data on today’s environmental and social challenges—creating a striking contrast with the children’s imagined utopia.
This project highlights the richness of children’s perspectives and their potential to inspire meaningful reflection on a sustainable future.
By Candice Aepli , Charlotte Waridel , Inès Riber & Rebecca Dubuis
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Edition & Posters
The project consists of three editions, each focused on a specific Sustainable Development Goal (SDG). These editions combine protest slogans with visual symbols that embody their messages.
They share a common core derived from the “Getting Involved” chapter of Amnesty International’s Sustainable Development Goals text, which offers guidance on how to engage in the fight for the SDGs.
Each edition also includes a section dedicated to its respective SDG, featuring detachable and fold-out pages that can be transformed into protest signs. These pages are based on the goals outlined in the resolution adopted by the UN General Assembly on September 25, 2015.
The editions are modular, allowing pages to be interchanged across editions to vary and customize the slogans.