Lost Records

Lost Records

Sometimes you don’t know that something has been lost — until it’s found again. How many brilliant lost, neglected and forgotten artists can there be? How many albums have been forgotten? How many have been lost? How many were rejected by labels because of political content, critical album artworks or band names? How many didn’t make it through a release and were eliminated or shelved for lack of success? How many dreams, hopes and statements were destroyed? We found 8 of these forgotten albums and worked on the record cover artworks, we tried to catch the mystical mood of these lost recordings, we tried to capture this forgotten music and tried to tell these incredible stories.

Workshop (2019) with Ronny Hunger

Students
Samuel Bregnard, Morgane Cachin, Raphaël Carruzzo, Vera Gonzalez Ponce, Aurore Huberty, Benjamin Huerta, Anaelle Iglesias Carballo, Hugo Le Corre, Marion Marquet, Alice Monguzzi, Ella Paleni, Julie Pavia, Tania Praz, Marjolaine Rey, Antonin Ricou, Mathilde Rietsch, Nina Treichler, Samantha Trinkler, Aurélien Uberti, Fiona Valais, Charlotte Viglino, Alice Villars, Manon Vouga, Mara Wohlfahrt
Know-how
Sound, Packaging

Sometimes you don’t know that something has been lost — until it’s found again. How many brilliant lost, neglected and forgotten artists can there be?

How many albums have been forgotten? How many have been lost? How many were rejected by labels because of political content, critical album artworks or band names? How many didn’t make it through a release and were eliminated or shelved for lack of success? How many dreams, hopes and statements were destroyed?

We found 8 of these forgotten albums and worked on the record cover artworks, we tried to catch the mystical mood of these lost recordings, we tried to capture this forgotten music and tried to tell these incredible stories.

Ronny_Hunger_14.jpg
Mathilde Rietsch
Mathilde Rietsch

1/2

Raphaël Carruzzo, Hugo Le Corre, Léo Pizzera
Raphaël Carruzzo, Hugo Le Corre, Léo Pizzera
Raphaël Carruzzo, Hugo Le Corre, Léo Pizzera
Raphaël Carruzzo, Hugo Le Corre, Léo Pizzera

1/4

Samantha Trinkler
Samantha Trinkler

1/2

Marion Marquet
Marion Marquet

1/2

Vera Gonzalez Ponce
Vera Gonzalez Ponce
Vera Gonzalez Ponce
Vera Gonzalez Ponce

1/4

Julie Pavia
Julie Pavia

1/2

Ronny_Hunger_31.jpg
Aurélien Uberti
Samuel Bregnard
Samuel Bregnard

1/2

Morgane Cachin, Alice Monguzzi
Morgane Cachin, Alice Monguzzi

1/2

Charlotte Viglino, Tania Praz
Charlotte Viglino, Tania Praz

1/2

Manon Vouga, Ella Paleni
Manon Vouga, Ella Paleni

1/2

Projects related to Packaging

Parasonic: Transmission of fugitive aural practices

BA FINE ARTS

Parasonic: Transmission of fugitive aural practices

with Stéphane Kropf, Thibault Walter, Lucas Erin, Gina Proenza, Joël Vacheron

Parasonic is a research project on the social and racial constructions of aural practices, based on a critique of a regime of thinking and listening to sound that is over-represented in the arts, and which aims to create spaces for the transmission of fugitive aural practices.

INSTANT TOY FOR MUSICIANS – 2024

BA MEDIA & INTERACTION DESIGN

INSTANT TOY FOR MUSICIANS – 2024

with Gaël Hugo

Soundtoys coded by 1st year Bachelor students in Media & Interaction Design as part of a semester project led by Gaël Hugo.

ECAL LOCAL

BA INDUSTRIAL DESIGN

ECAL LOCAL

with Christophe Guberan

In collaboration with a local craftsman, the students designed a reusable packaging solution suitable for production in a little series. The project aimed to enhance the value of an everyday food product while addressing current challenges related to transport, sustainability, and the second life of packaging. The intervention had to be simple, functional, and eco-friendly, offering a purpose beyond its original packaging function.

Readings with Gilles Furtwängler

MA FINE ARTS

Readings with Gilles Furtwängler

with Gilles Furtwangler

Pablo Perez – AudioSight

BA MEDIA & INTERACTION DESIGN

Pablo Perez – AudioSight

with Alain Bellet, Cyril Diagne, Cédric Duchêne, Christophe Guignard, Gaël Hugo

AudioSight is a musical game on smartphone that has  the specific feature of not using the screen. The game’s principle is based solely on the sound the user hears using headphones. The only interaction between the game and the player is the latter’s head movements. The theme of sound in space, both real and virtual, is a topic that fascinates me - especially in the current context of democratisation of virtual reality, where our sensory perception switches between the virtual world and reality.

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