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2006 2024
Charitini Gkritzali – Topology of a Body

DESIGN FOR LUXURY & CRAFTSMANSHIP

Charitini Gkritzali – Topology of a Body

by Charitini Gkritzali

Deriving inspiration from 20th century orthopaedic braces, Topology of a Body is a series of body jewellery items that closely conform to the human anatomy and resemble the body’s structural elements. Each piece is composed by solid geometrical shapes and organic curves that are created with silver or steel wire. The thickness of the wire is altered in a dynamic rhythm, highlighting the morphology of the body. The metal structure, which is carefully designed to envelop the human figure, ultimately takes on a sculptural form. Just like orthopaedic braces, the pieces of jewellery are designed to allow the body to move, yet seem to keep it in a constant state of immobility. This paradox eventually raises a question: do these objects enable or restrain the body’s movements?

Hugo Duport – Rails

INDUSTRIAL DESIGN

Hugo Duport – Rails

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

I met a professional frame artisan who specialises in custom-made frames. During our conversations, she mentioned the lack of innovative designs in the frame options available in her catalogue and the changing preferences of her customers. This inspired me to design new frames. My project involves creating frames with a range of five different styles for various types of frames: wall-mounted, placed on tabletops, or free-standing. What is more, these frames can be combined in different ways, offering exciting possibilities and fresh visual aesthetics. By expanding the range of frame options, my project allows framers to offer a wider selection and provide greater customisation to customers looking for unique frames with a modern design.

Alice Moor – Baraonda

GRAPHIC DESIGN

Alice Moor – Baraonda

with Aurèle Sack, Guy Meldem

Baraonda is a playful system designed to help run creative activities. The workshop is based on a wheel of fortune made up of several circles that determine the characteristics and rules that will be put in place. Nine stages have been devised, starting with the widest circle and working down to the narrowest. A working theme is determined, followed by a technique, different materials, colours, and so on. In addition to the series of circles, I developed various materials to support the workshops: wooden stencils, a collection of images and self-adhesive letters. The development of the project and the results of the activities carried out in primary school classes in Lausanne have been brought together in a printed edition. The whole package comes in a cloth-covered cardboard box.

Thomas Neyroud – Yours to Play and Win

GRAPHIC DESIGN

Thomas Neyroud – Yours to Play and Win

with Jonathan Hares, Aurèle Sack

Yours to Play and Win is a typeface promotion project on the theme of chess. Letters, just like the game’s pieces, are symbols which become meaningful once they have been activated by abstract human activity, i.e. thought. Referring to Duchamp, the ideographic representations of the cognitive process show their real potential, which goes beyond plain visual organisation. The font belongs to the Egyptian family, which hints to a modern mechanism, while honouring craftsmanship with the serifs. The monocase proportions adapt to the game’s modular elements and the rounded edges add an organic quality to recall the human mind. The text showcases the game’s principles and the ideas as a way to demonstrate the project’s message.

Aramis Rüdisühli – Aplo

INDUSTRIAL DESIGN

Aramis Rüdisühli – Aplo

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

Cycling has become an established means of delivery in recent years. However, although it is evolving to meet growing demand, users are still exposed to the discomforts inherent in bicycles. Aplo, the result of a collaboration with Swiss start-up Shematic for their cargo bike Yakbike, facilitates daily use by integrating optimised protection and storage elements. Aplo also features an additional foldable, lightweight windscreen for use in poor weather conditions. Its construction is tailored to the demands of durability and practicality, while incorporating essential bicycle components.

Robin Luginbühl – Disassembly Lab

INDUSTRIAL DESIGN

Robin Luginbühl – Disassembly Lab

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

The Disassembly Lab is a conceptual and formal study aimed at creating shoes integrated into a sustainable marketing system. Disassembly extends the life of a shoe, making it repairable, restorable, replaceable and recyclable. The aim is to rethink and redefine the way we build and assemble sneakers. This research takes inspiration from various references and explores several distinct concepts. Each concept evolves over the course of the research process, culminating in three shoes, offering a variety of functional and aesthetic solutions. These shoes, with their TPU soles and 3D knitted uppers, are reduced to the essentials, enabling simple, rapid production and assembly and easy recyclability.

Mattia Cook – 1000ppm

INDUSTRIAL DESIGN

Mattia Cook – 1000ppm

with Stephane Halmai-Voisard, Christian Spiess, Carolien Niebling

Drawing inspiration from the IPCC’s most dire projections and from numerous reports, I envision a future where carbon concentration reaches a staggering 1000 ppm by the end of the century. What will this world look like? To capture this vision, I have designed three distinct objects, each drawing from unique narratives rooted in my hypothetical scenario. Firstly, a low-tech water bottle, ingeniously insulated to withstand the challenges of climatic migration. Secondly, a repair technique specifically designed to mend and waterproof worn-out tennis shoes, embodying resourcefulness in the face of the scarcity of certain resources. Lastly, a nasal device, boas- ting advanced technology capable of filtering and purifying polluted air, serving as a shield against the looming threat of atmospheric contamination.

Heein Im – Balancing Circle

DESIGN FOR LUXURY & CRAFTSMANSHIP

Heein Im – Balancing Circle

by Heein Im

Balancing Circle is a sculptural object that experiments with the tension and flexibility of textiles. As people walk past, the installation generates unexpected excitement by swaying lightly and interacting with the surrounding space. The object also focuses on material research with elements that are commonly used for fashion accessories such as leather, yarn and fabric. The circle is a shape that is considered to be perfectly balanced. However, by placing it in a critical position, our attention is drawn to the second moment of balance applied to the circle. It is as if we were attempting to establish stability in every situation, forgetting that we are already perfectly balanced beings.

Ambre Tuttle – A(r)table

DESIGN FOR LUXURY & CRAFTSMANSHIP

Ambre Tuttle – A(r)table

by Ambre Tuttle

Eating used to be a basic need, but today aesthetics have never been so important at the table. As cooking evolves into art, let us turn our food into unique creations, ephemeral experiences and vectors of identity. A(r)table is a collection of objects that result from a search focused on visual impact and how we present our dishes. This project assumes that pleasure resides as much in the tasting as in the confection. The plate becomes an empty canvas for drawing, tracing and composing, calling for creativity. Paying attention to the appearance of our dishes may seem pointless, but it is the very origin of our desire to eat. The pleasure of tasting starts with our imagination, and sublimating our plates is also sublimating a moment.

Alice Villars – Mirù

GRAPHIC DESIGN

Alice Villars – Mirù

by Alice Villars

Mirù is an exploration of the transmission and itinerancy of my mother’s life through interdependent objects, dresses and a book. Clothes say a lot about someone. More than appearance, they are a fertile ground for graphic expression and self-expression. I created five dresses using archive material. The composition of the dresses incorporates ornamental forms and graphic elements, pictures. Each dress becomes an address from my mother’s life, representing a particular atmosphere that gives clues to her story. The editing, meanwhile, creates a loop between the dresses and the book, a place where everything comes together. Mirù plunges into the history and emotions of a life, conveyed through clothes and words.

PRATIQUE PHOTOGRAPHIQUE

PHOTOGRAPHY

PRATIQUE PHOTOGRAPHIQUE

with Maxime Guyon

"Sculpture" is an intentionally broad theme to give this semester project in order to stimulate experimentation and freedom of realization. Sculpture is an artistic medium that allows for the realization of volume forms forms in volume thanks to innumerable techniques that have been used since the Paleolithic era to our contemporary society. This is an ambitious project where each student will have to complete a series of images highlighting their creations through advanced techniques of composition and light in the studio. Creating a sculpture is for some artists, for others it is a spontaneous way to elaborate a body of spontaneous way to develop a body of work.

Soft Power

INDUSTRIAL DESIGN

Soft Power

with Christophe Guberan

Under the direction of Christophe Guberan, the students used their design talents to rethink an everyday object that consumes more energy than it should, using their powers of observation to choose a type of contemporary object that consumes energy and reduce its dependence on energy during use.

Bag It

INDUSTRIAL DESIGN

Bag It

with Stéphane Halmaï-Voisard

For this project, the 1st year BA Industrial Design students had to design a bag, or a collection of bags.

Inclusive Soft Goods Hardware

INDUSTRIAL DESIGN

Inclusive Soft Goods Hardware

with Friederike Daumiller

In collaboration with ASA-Handicap mental and the Senior-lab, the Bachelor students, led by designer Friederike Daumiller, present a collection of closing and fastening systems for clothing, bags and wearable accessories that make them easier to use, helping to make them more universal and inclusive.

STRAPPAZZON+ECAL

GRAPHIC DESIGN

STRAPPAZZON+ECAL

with Angelo Benedetto, Guy Meldem, Sébastian Strappazzon

Workshop with Strappazzon With the aim of broadening the horizons of graphic design students beyond the media traditionally explored during their training, Sebastian Stappazzon, co-founder of AVNIER – one of today's hottest streetwear brands launched in collaboration with French rapper OrelSan – runs a week-long workshop at ECAL. From the proposals imagined by the students, a capsule collection was born, produced in a limited edition. The entire collection will be presented and on sale at an exclusive event on 15 December 2023 at La Rasude in Lausanne.

Jamy Herrmann – MEMOGRAM

MEDIA & INTERACTION DESIGN

Jamy Herrmann – MEMOGRAM

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Today, for many, the memories that remain are only those of images taken with digital cameras. Through this continuous storage process, we offload those moments by trusting instantaneous backups. MEMOGRAM challenges this delegation by offering a time capsule in the form of tickets, accompanying our memories with textual clues and descriptions. www.memogram.ch

Nora Fatehi – Mirror Me-rror

MEDIA & INTERACTION DESIGN

Nora Fatehi – Mirror Me-rror

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

In an environment where the line between digital and tangible is becoming increasingly thin, having an existence in immaterial spaces implies shaping and maintaining an avatar that is often created in one’s own image. Living in these in-between worlds inevitably leads to the development of a more or less strong connection with one’s own digital representations. This is notably the case of my own avatar, with whom I share more than just a well-defined clothing style. In Mirror Me-rror, she and I become one. By using my physical and digital data to influence her abilities as my “virtual self”, I find myself constantly connected to her. With this project, I question the relationship that each of us nurtures with our digital identities and offer a gamified perspective of our own lives.

Sophie van der Bij – Deky

INDUSTRIAL DESIGN

Sophie van der Bij – Deky

with Stephane Halmai-Voisard, Maddalena Casadei

Deky is a plaid-like garment for elderly people who are often cold. Its loose and enveloping shape allows seniors to keep warm and dress effortlessly using Velcro and colour coding. It is also ideal for elderly people with limited movement: caregivers can take off the back buttons to dress the person easily. The back is shorter than the front, allowing Deky to be worn seated without inconvenience and without disrupting daily actions. The quilted fabric is made of light and warm polyester foam covered with soft and fluid gabardine. Deky is an everyday companion to facilitate the life of elderly people by keeping them warm and providing a feeling of security and comfort.

Emma Casella – Newo

INDUSTRIAL DESIGN

Emma Casella – Newo

with Stephane Halmai-Voisard, Maddalena Casadei

Newo is a kit for newborns made of Swiss wool. The product is inspired by the Finnish Baby Box, a kit subsidised by the state to help young mothers in need. Through this product, the goal is to enhance the value of Swiss wool, which has been in crisis for several years after the loss of its main customer, the Swiss army. This material needs regular new demand, which could be satisfied if the Swiss Confederation endorsed Newo.

Alexandre Desarzens – Mano

INDUSTRIAL DESIGN

Alexandre Desarzens – Mano

with Stephane Halmai-Voisard, Maddalena Casadei

Mano is a workbench designed to fit into the cargo area of a cargo bike. By offering a storage space as well as a work surface, it helps transform the bicycle into a mobile workshop. Faced with the various nuisances caused by road traffic, cities are increasingly favouring soft mobility over conventional vehicles. Mano offers an alternative to commercial vehicles, allowing craftspeople to move around the city without hindrance.

Molds

INDUSTRIAL DESIGN

Molds

with Elric Petit

The aim of this project was to approach industrial casting techniques through a playful, experimental laboratory. The students produced objects in plaster, which did not necessarily have to have a function. However, they must be technically interesting, i.e. their molds must be simple to produce, and the molded parts must feature singular characteristics inherent in the molding process. The molds (free materials), together with the plaster castings, were shown for evaluation in the form of a group exhibition.

COLLABORATION WITH MEC-ART

DESIGN FOR LUXURY & CRAFTSMANSHIP

COLLABORATION WITH MEC-ART

with Fiona Krüger

MECHANICAL MARVELS Craftsmanship in Movement: Celebrating Design and the Heritage of Switzerland’s Masters of Mechanical Art

Collaboration with CSEM

DESIGN FOR LUXURY & CRAFTSMANSHIP

Collaboration with CSEM

with Alexis Tourron (Panter&Tourron), Stefano Panterotto (Panter&Tourron)

Through a unique project, students from ECAL and CSEM’s engineers have effortlessly combined modern arts & crafts and nanotechnology to create a series of innovative jewelry pieces, "Structural Colors".

DNA

INDUSTRIAL DESIGN

DNA

with Wieki Somers

Second year BA Industrial Design students had to formulate their own brief instead of getting one from their teachers. In the project's introduction, they were assigned the task of introspectively mapping their own design DNA by contemplating the question: What defines my essence as a designer? They introduced a clear brief related to their own fascinations and relevant topics in the field of design and in the time we live in. Then thes students developed a concept for a product from an original idea and artistic vision. The results are expressed in the form of  products, pieces of furnitures, accessories, proposing a new vision and a new way of producing. The areas of interest are diverse, spacing from open-source projects to process fascination.

Junkyard Diving

INDUSTRIAL DESIGN

Junkyard Diving

with Philippe Malouin

"Form follows function" is an expression attributed to the modernist architect Louis Sullivan. It is a statement that is quite relevant to industrial design. On the other hand, form can sometimes also determine function in a process of reverse exploration. During the workshop with Philippe Malouin, students were encouraged to look for new functions inspired by forms found in a metal recycling center. In this process, random discoveries and associations were made to generate a new and surprising vocabulary of forms.

Alternative Measuring Tools

INDUSTRIAL DESIGN

Alternative Measuring Tools

with Manuel Krebs (NORM)

Measuring, it seems, is one of the dominant concerns of modern society. We measure ourselves, our weight, our height, our temperature, from head to toe, from collar size to shoe size. We measure what is around us, from tiny to incredibly large. We measure time (from seconds to lifetimes), we measure the familiar (length, weight, volume) and the unusual (sound, radiation, voltage), we have measurement systems for everyday life and for experts. For this workshop, the students of the Bachelor Industrial Design have developed alternative measuring devices.

Ivan Chestopaloff – (un)load

MEDIA & INTERACTION DESIGN

Ivan Chestopaloff – (un)load

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

In a world dominated by images, where content is constantly blasted at our brain, the race for maximum performance and ultra-high definition feels endless. (un)load chooses to go beyond the classic forms of digital experience. With this tool, we will try to dive into a molecular state, where the single unit becomes the whole. In a kind of reverse cinema, you will be deprived of some of your senses and will reach overload through extreme reduction. Expressing the constant overload we experience as a society and the capacity we have to construct our own relationship to the world, (un)load explores the narrative potential of immersive technologies, based on the senses and beyond representation. Warning: this work contains flashing lights.

Malik Sobgoui – Oblique Reasoning

MEDIA & INTERACTION DESIGN

Malik Sobgoui – Oblique Reasoning

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Nowadays, almost all of us have adopted the unconscious reflex of pulling out our smartphone when we are faced with some form of loneliness or passivity. Hence, it has become difficult for us to cope with waiting without the help of our cell phones. The aim of Oblique Reasoning is to invite users to question notions of attention economy and FOMO (Fear Of Missing Out) while offering, in the manner of Oblique Strategies, reflections and alternatives. By recording unread notifications and quantifying them in units of time, this portable device offers us the possibility to step back and rethink our relationship with the smartphone.

Julie Racaud – Fealing

INDUSTRIAL DESIGN

Julie Racaud – Fealing

with Julie Richoz, Maddalena Casadei, Stephane Halmai-Voisard

Fealing is a collection of creative tools whose development is based on the field of art therapy. The project features a therapeutic approach that uses creation as an intermediary, allowing people to express themselves in ways other than with words. In this theme, the creative process, the emotions, the sensations felt, and the personality are paramount. However, behind the artists’ tools lies a level of requirement and expectations that can potentially limit the user’s creativity. I have therefore chosen to offer original tools that allow us to transform this level of requirement into a quest for discovery and to help us express our creativity through different gestures, forms and textures.

Manon Novelli – Ephemeral Soap

INDUSTRIAL DESIGN

Manon Novelli – Ephemeral Soap

with Maddalena Casadei, Stéphane Halmaï-Voisard, Julie Richoz

Hotels generate a lot of waste, especially by offering small bottles of shower gel and soaps that are never really finished. Ephemeral Soap is a complimentary set for hotels including several shampoos, body and hand soaps. What makes them so special? They only last as long as a shower and a hand wash. The ingredients are whipped to incorporate air. When heated, these small air bubbles expand, and the soap becomes six times larger, just like popcorn, with a foamy texture. It is then covered by a thin protective layer of solid soap to avoid packaging. The set also includes reusable bamboo boxes to distribute the soaps in every room.

Dorian Jovanovic – IFTTA

MEDIA & INTERACTION DESIGN

Dorian Jovanovic – IFTTA

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

IFTTA (If This Then Authenticate) is a modular authentication kit that allows users to design passwords to access their digital environment. Nowadays the majority of online services require complex authentication from their users. However, our ability to manage our passwords is becoming time consuming: we forget, make mistakes and retype. By default, we have accepted the present systems in place: double verification, SMS, phone calls, e-mails, etc. What if we tried something different? A more personal approach for example. This kit reflects the way we want to view our relationship with passwords. Each of the proposed modules involves a distinct mnemonic interaction: touch, position in space, hearing and sight. These elements can be added up as well in order to design a personalised authentication system.

Marine Fondin – U-Lift

INDUSTRIAL DESIGN

Marine Fondin – U-Lift

with Stephane Halmai-Voisard, Julie Richoz, Maddalena Casadei

The bike stand is a product that is systematically found in the workshops or garages of people who wish and like to maintain their motorbike at home. U-Lift innovates with a new design of this massive and cumbersome object, which aims to make it practical and compact so it may be taken into the world of motorbike travel. Greasing a chain or checking the oil level are essential maintenance tasks that must be carried out regularly on a motorbike, especially on long trips. These actions are not always easy to do when you do not have the right equipment. This product has been designed and adapted to offer the user the opportunity to carry out maintenance alone, in a simple and safe way.

Margot Greenbaum – Loop

INDUSTRIAL DESIGN

Margot Greenbaum – Loop

with Stephane Halmai-Voisard, Julie Richoz, Maddalena Casadei

Loop uses heat therapy as a comforting pain-relief solution. Used as a non-invasive way to treat injuries and cramps, external application of heat promotes vasodilation, relaxes tissues and stimulates blood flow to the affected area. Loop consists of a strap with pouch and reusable soy wax packs that can be heated in a microwave or boiling water. Thanks to the thermal properties of soy wax, the packs remain at high temperature as they transition to a solid state, allowing for prolonged use. The strap, which is worn under clothing, ensures that the heat pack remains in contact with the skin, while allowing the user to go on with their daily activities, hands-free.

Eugénie Perrin – Pince

INDUSTRIAL DESIGN

Eugénie Perrin – Pince

with Maddalena Casadei, Stéphane Halmaï-Voisard, Julie Richoz

Pince is a continuation of my dissertation dedicated to objects made by farmers, who design their tools from existing objects that they reappropriate and transform to meet their own needs. Inspired by a homemade lamp found on a farm, Pince takes advantage of the raw and singular aspect of these objects, which are designed to be functional before any aesthetic consideration. The project thus borrows the robustness and the simplicity of design and construction from the typology of the tool and features a swivel head and fixing system that can be adapted to all types of supports. It is thus suitable for both DIY enthusiasts and craftspeople. Inspired by homemade objects, Pince is a product that has been designed in an industrial, ergonomic and aesthetic way.

Alan Schopfer – MoMo

INDUSTRIAL DESIGN

Alan Schopfer – MoMo

with Maddalena Casadei, Stéphane Halmaï-Voisard, Julie Richoz

MoMo is a landing mat for beginner and intermediate bloc climbers. It is designed with several distinct sectors filled with recycled and crushed EVA and PU foam waste. Also, by controlling the air outlet, the mat reacts more or less densely depending on the impact. This system allows it to be as dense and compact as required, while still being comfortable and soft. It conforms to any surface and can easily cover rocks vertically. Its Cordura cover allows it to be handled, dragged, pushed and thrown over rocky terrain. Thanks to its air gap and carrying system, it can be rolled, hold equipment and carried on the back on steep paths.

Mariko Ito – Gestuelle

INDUSTRIAL DESIGN

Mariko Ito – Gestuelle

with Stephane Halmai-Voisard, Julie Richoz, Maddalena Casadei

Gestuelle is a collection of perfume bottles that revisits the ritual of putting perfume on. With a classic spray, a fragrance is layered on the skin and you can feel the packets of molecules, while with slower and more extensive diffusion, fragrances seem immediately airier and more faceted. Each type of bottle invites you to delicately deposit the fragrance on the skin or hair with a gesture that embellishes the perfume in contact with the body. The blown and sandblasted glass container allows the natural colour of the liquid to shine through, while the cap offers a unique identity to each type of bottle in the collection.

Souhaïb Ghanmi – Elos

INDUSTRIAL DESIGN

Souhaïb Ghanmi – Elos

with Stephane Halmai-Voisard, Julie Richoz, Maddalena Casadei

In the Swiss meat industry, there are more than 230,000 tonnes of waste each year from slaughterhouses. I focus on the recycling of food waste, especially bones, which pollute by disintegrating, and thus use as much of the animal as possible. Bone is, for me, a forgotten and unexploited material despite its many properties. Elos is a range of switches and sockets using bone meal for its electrical insulation properties. The socket is inspired by the articulation of the head of a femur to accompany the cable and thus avoid wear and tear, and the organic shapes of the switches are inspired by the cut of long bones. A cover variant combining a cable reel and a phone charging station has been added to the collection.

Thomas Blaser – Wastebag

INDUSTRIAL DESIGN

Thomas Blaser – Wastebag

with Maddalena Casadei, Stéphane Halmaï-Voisard, Julie Richoz

Ethical travel is becoming more and more common. During a hiking or biking trip, waste can be a major nuisance if not properly managed. Wastebag is a range of bags designed to manage this waste during nature trips. Their shape and materials have been chosen to be both durable and easy to clean. They are also completely airtight, preventing odours from attracting insects and animals near the camp or the users’ belongings. The air can be removed from the bags through their valves to take up as little volume as possible. Finally, buckles on the back of the bag allow for flexibility in attaching to a backpack or a bicycle luggage rack.

ECAL x MEHARI EDEN - Hyères Design Parade

INDUSTRIAL DESIGN

ECAL x MEHARI EDEN - Hyères Design Parade

with Elric Petit

A series of accessories that will make up the electric Mehari of tomorrow. The 2CV Mehari Club Cassis has developed an electric version of the iconic Citroën car released in 1968: the EDEN. From the outset, this car was intended for summer sports and leisure activities. Today, our renewed interest in outdoor activities combined with electric technology makes this vehicle all the more attractive. With this in mind, the 2nd year Bachelor of Industrial Design students, under the direction of designer Elric Petit, are proposing a series of accessories that will make up the electric Mehari of tomorrow. This project was realized in partnership with the 2CV Mehari Club Cassis, at the initiative of Massilia.design and Nathalie Dewez, with the precious support of Bananatex® and the Hyères Design Parade Festival.

Harder, Better, Faster, Stronger - Mindmaze x ECAL

MEDIA & INTERACTION DESIGN

Harder, Better, Faster, Stronger - Mindmaze x ECAL

with Mindmaze, Laura Nieder, Tibor Udvari

“Harder, better, faster, stronger” was a one week workshop in collaboration with Mindmaze exploring playful interactions with medical sensors and devices.

Mobile Fan

INDUSTRIAL DESIGN

Mobile Fan

with Christian Spiess

Fans with USB power supply for mobile use, for the Swiss brand Stadler Form. Stadler Form is a Swiss company that produces fans, humidifiers, purifiers and other air treatment devices. For this project, the students in 2nd year Bachelor Industrial Design, directed by designer Christian Spiess, had to make a “personal” fan, equipped with a USB power supply for mobile use. They had to think of new scenarios and contexts where a small fan would be useful. They were free to explore different usage scenarios, materials, etc. other than those currently in the Stadler Form catalog. The projects had to meet Stadler Form’s high standards of industrial design, but also challenge and question their existing products. Vidéo ECAL x Stadler Form - Agnes Murmann Vidéo ECAL x Stadler Form - Alex Nguyen Vidéo ECAL x Stadler Form - Stéphane Mischler Vidéo ECAL x Stadler Form - Lucie Herter Vidéo ECAL x Stadler Form - Alexandre Desarzens Vidéo ECAL x Stadler Form - Constance Thiessoz

Home Working

INDUSTRIAL DESIGN

Home Working

with Dylan van den Berg, Wieki Somers

Projects on the subject of working from home or remote working, which marks our time and leads us to question both what work is, and how and where we work. The recent remote working experience gave us many new insights. This experience could lead to new ways of working in the future, as the COVID19 pandemic amplifies and accelerates. This is a good opportunity to re-evaluate the concept of home office, which started with the emerging computization and technology from the 1950/60s, but has never happened on a global scale like this until now. From the Industrial Revolution until fairly recently, most people worked outside their homes in factories, offices, public buildings or outdoors. Those places and our ways of working in them were designed accordingly. “Home working” or “remote working” marks our time questioning both what is work, and how and where we work. Public and private spaces collapse into one realm with all its social, economical and political consequences. For this project, we wanted to see visionary ideas about where and how we will work in the future and solutions for home working, translated in a surprising/relevant design. This new “home work station” could be a piece of furniture, or an object, or a transforming space.

Toc Toc Toc!

INDUSTRIAL DESIGN

Toc Toc Toc!

with Stéphane Halmaï-Voisard

For this project, the 1st year students were asked to design a handle or door knob. They had to focus mainly on the part on which the hand rests when closing, opening, pulling or pushing a door. They were free to choose the type of handle, as long as it was compatible with an existing mechanism. The context of the object as well as its use and ergonomics were aspects that were at the heart of their project.

Cut Crease Score

INDUSTRIAL DESIGN

Cut Crease Score

with Christophe Guberan

Objects created from cutting, grooving and folding, made by the students of the 1st year of the Bachelor of Industrial and Product Design.

Evan Kelly – Invisible Network

MEDIA & INTERACTION DESIGN

Evan Kelly – Invisible Network

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Invisible Network is a portable device that makes the invisible and autonomous communications of machines perceptible and tangible. The way they interact with each other is akin to the modes of human communication, thus creating a real social network of machines. This device mediates between users and the machines around them. Via the screen it transmits fragments of its continuous and silent communications in the form of human social metaphors.

Rodolphe Pupille – Tilt

INDUSTRIAL DESIGN

Rodolphe Pupille – Tilt

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“Tilt” is a shoe rack made of birch plywood. The two-way mirror front enables users to see themselves while providing a showcase for the shoes on display. The opening direction of the drawer is adjustable, meaning the “Tilt” shoe rack can be placed in a corner or in the middle of a wall. The inside of the drawer is lined with linoleum as a reference to collectable furniture. The neutral background enhances the details of each shoe while protecting the wood. Finally, a gradation in the opacity of the mirror highlights the worn pair, as a reinterpretation of angled shoe mirrors in shoe shops.

Salomé Doucet – Sadji

INDUSTRIAL DESIGN

Salomé Doucet – Sadji

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“Sadji” is a set for people who make their own makeup. It features a different container for each of the three different textures that can be obtained, creams, hard pastes and powders, as well as a press. Thanks to glass lids, the colours and textures are visible. The various elements are then laid on a ceramic board that can also hold brushes or other makeup. The project is in line with a zero-waste lifestyle but also seeks to restore value to the moment it is associated with, like an invitation to take time for oneself, as was the case in the past.

Charlotte Piau – Nommo

INDUSTRIAL DESIGN

Charlotte Piau – Nommo

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“Nommo” features a pair of containers designed to prepare hot and cold infusions such as coffee, tea and flavoured waters. With this project I focused on the issue of rituals and what the preparation of these different drinks has in common. Each container is designed with a particular material in accordance with the type of infusion to which it is dedicated. The infusion is made with a filter common to these different elements. This project aims to bring the preparation of infusion back to the centre of the table to create opportunities for sharing.

Leila Farra – Traces

INDUSTRIAL DESIGN

Leila Farra – Traces

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“Traces” is a collection of paintbrushes made out of rattan and horsehair. The idea behind this research was to experiment with the tools. Movement, the design of the handle and the hair position influenced the result. The first tests on paper led to experiments on fabric, resulting in a series of painted textiles whose patterns stem directly from the brushstrokes. This project enabled me to immerse myself into two ancestral crafts, wickerwork and paintbrush manufacturing, which I was then able to merge to create a collection between art and design.

Alice Dermange – Culina Hortus

INDUSTRIAL DESIGN

Alice Dermange – Culina Hortus

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“Culina Hortus” is an indoor ceramic lamp for aromatic plants that complements natural light. There are two lighting positions, one for a single pot and its plant, the second for several containers and their plants.

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