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2006 2023
Inclusive Soft Goods Hardware

INDUSTRIAL DESIGN

Inclusive Soft Goods Hardware

by Basile Avvanzino, Lena Bernasconi, Diego Eiholzer, Teo Primo Frizzarin, Victoria Guffroy, Jeffrey Krieger, Amedeo Oddo, Jeanne Reymond, Till Seegräber, Jacobo Zunzunegui

The fittings on soft goods go barely noticed most of the time, yet form a crucial part of the products’ overall appearance and user experience. As soon as we become restricted in our mobility, some of the mechanisms of these fittings can quickly become a major challenge in everyday life. This semester, under the guidance of Friederike Daumiller, the students worked with the Swiss association ASA-Handicap mental and the senior-lab to developed  hardware for garments that are dedicated to the idea of inclusive design.

Bag It

INDUSTRIAL DESIGN

Bag It

with Stéphane Halmaï-Voisard

For this project, the 1st year students had to design a bag, or a collection of bags (if that makes sense). Whether for hiking in the mountains, trout fishing, camera protection, carrying tools or everyday shopping. The type of bag, its use and the materials used were free, but mainly soft materials and textiles in all their forms, preferably sustainable: traditional, natural, technical, active, woven, non-woven, knitted, were favored. The following aspects should be at the heart of their thinking, and should be carefully researched: — Target use context; — Function, use and ergonomics; — Construction, production and materials.

Soft Power

INDUSTRIAL DESIGN

Soft Power

with Christophe Guberan

Design, as a discipline of innovation, can play a key role in improving the energy impact of a product. The intensive use of energy resources that were thought to be unlimited, such as electricity, is now being called into question. The current situation is all the more alarming: governments are preparing for possible energy shortages (fossil fuels, electricity, etc.). It is in this worrying context that design has a duty to provide a concrete response to future needs while respecting the use of our resources. This semester, under the direction of Christophe Guberan, the students used their design talents to rethink an everyday object that consumes more energy than it should, using their powers of observation to choose a type of contemporary object that consumes energy and reduce its dependence on energy during use.

STRAPPAZZON × ECAL

GRAPHIC DESIGN

STRAPPAZZON × ECAL

with Angelo Benedetto, Guy Meldem, Sébastian Strappazzon

Workshop with Strappazzon With the aim of broadening the horizons of graphic design students beyond the media traditionally explored during their training, Sebastian Stappazzon, co-founder of AVNIER – one of today's hottest streetwear brands launched in collaboration with French rapper OrelSan – runs a week-long workshop at ECAL. From the proposals imagined by the students, a capsule collection was born, produced in a limited edition. REVERSIBLE JACKET 1020 & PANT 1020 are the first pieces in this exclusive collection and are available for pre-order until midnight on Monday, September 25, 2023. The entire collection will be presented and on sale at an event in Lausanne, Switzerland, in early December 2023.

Jamy Herrmann – MEMOGRAM

MEDIA & INTERACTION DESIGN

Jamy Herrmann – MEMOGRAM

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Today, for many, the memories that remain are only those of images taken with digital cameras. Through this continuous storage process, we offload those moments by trusting instantaneous backups. MEMOGRAM challenges this delegation by offering a time capsule in the form of tickets, accompanying our memories with textual clues and descriptions. www.memogram.ch

Nora Fatehi – Mirror Me-rror

MEDIA & INTERACTION DESIGN

Nora Fatehi – Mirror Me-rror

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

In an environment where the line between digital and tangible is becoming increasingly thin, having an existence in immaterial spaces implies shaping and maintaining an avatar that is often created in one’s own image. Living in these in-between worlds inevitably leads to the development of a more or less strong connection with one’s own digital representations. This is notably the case of my own avatar, with whom I share more than just a well-defined clothing style. In Mirror Me-rror, she and I become one. By using my physical and digital data to influence her abilities as my “virtual self”, I find myself constantly connected to her. With this project, I question the relationship that each of us nurtures with our digital identities and offer a gamified perspective of our own lives.

Emma Casella – Newo

INDUSTRIAL DESIGN

Emma Casella – Newo

with Stephane Halmai-Voisard, Maddalena Casadei

Newo is a kit for newborns made of Swiss wool. The product is inspired by the Finnish Baby Box, a kit subsidised by the state to help young mothers in need. Through this product, the goal is to enhance the value of Swiss wool, which has been in crisis for several years after the loss of its main customer, the Swiss army. This material needs regular new demand, which could be satisfied if the Swiss Confederation endorsed Newo.

Alexandre Desarzens – Mano

INDUSTRIAL DESIGN

Alexandre Desarzens – Mano

with Stephane Halmai-Voisard, Maddalena Casadei

Mano is a workbench designed to fit into the cargo area of a cargo bike. By offering a storage space as well as a work surface, it helps transform the bicycle into a mobile workshop. Faced with the various nuisances caused by road traffic, cities are increasingly favouring soft mobility over conventional vehicles. Mano offers an alternative to commercial vehicles, allowing craftspeople to move around the city without hindrance.

Sophie van der Bij – Deky

INDUSTRIAL DESIGN

Sophie van der Bij – Deky

with Stephane Halmai-Voisard, Maddalena Casadei

Deky is a plaid-like garment for elderly people who are often cold. Its loose and enveloping shape allows seniors to keep warm and dress effortlessly using Velcro and colour coding. It is also ideal for elderly people with limited movement: caregivers can take off the back buttons to dress the person easily. The back is shorter than the front, allowing Deky to be worn seated without inconvenience and without disrupting daily actions. The quilted fabric is made of light and warm polyester foam covered with soft and fluid gabardine. Deky is an everyday companion to facilitate the life of elderly people by keeping them warm and providing a feeling of security and comfort.

Molds

INDUSTRIAL DESIGN

Molds

with Elric Petit

The aim of this project was to approach industrial casting techniques through a playful, experimental laboratory. The students produced objects in plaster, which did not necessarily have to have a function. However, they must be technically interesting, i.e. their molds must be simple to produce, and the molded parts must feature singular characteristics inherent in the molding process. The molds (free materials), together with the plaster castings, were shown for evaluation in the form of a group exhibition.

COLLABORATION WITH MEC-ART

DESIGN FOR LUXURY & CRAFTSMANSHIP

COLLABORATION WITH MEC-ART

with Fiona Krüger

MECHANICAL MARVELS Craftsmanship in Movement: Celebrating Design and the Heritage of Switzerland’s Masters of Mechanical Art

Collaboration with CSEM

DESIGN FOR LUXURY & CRAFTSMANSHIP

Collaboration with CSEM

with Alexis Tourron (Panter&Tourron), Stefano Panterotto (Panter&Tourron)

Through a unique project, students from ECAL and CSEM’s engineers have effortlessly combined modern arts & crafts and nanotechnology to create a series of innovative jewelry pieces, "Structural Colors".

DNA

INDUSTRIAL DESIGN

DNA

with Wieki Somers

This semester the second year Bachelor Industrial Design have to formulate their own brief instead of getting one from their teachers. For the introduction of this project they started with mapping themselves as designers so it was easier to formulate a brief that suited them. What is their DNA as a designer ? They introduced a clear brief related to their own fascinations and relevant topics in the field of design and in the time we live in. They developed a concept for a product from an original idea and artistic vision. The results are expressed in the form of  products, pieces of furnitures, accessories, proposing a new vision and a new way f producing with exemplary design. Wieki Somers pushed the students to their limits in order to allow them achieving personal designs on subjects that interest them intrinsically. The areas of interest are diverse, spacing from open-source projects to process fascination. The students offer an unlimited variety of projects.

Alternative Measuring Tools

INDUSTRIAL DESIGN

Alternative Measuring Tools

with Manuel Krebs (NORM)

Measuring, it seems, is one of the dominant concerns of modern society. We measure ourselves, our weight, our height, our temperature, from head to toe, from collar size to shoe size. We measure what is around us, from tiny to incredibly large. We measure time (from seconds to lifetimes), we measure the familiar (length, weight, volume) and the unusual (sound, radiation, voltage), we have measurement systems for everyday life and for experts. For this workshop, the students of the Bachelor Industrial Design have developed alternative measuring devices.

Junkyard Diving

INDUSTRIAL DESIGN

Junkyard Diving

with Philippe Malouin

"Form follows function" is an expression attributed to the modernist architect Louis Sullivan. It is a statement that is quite relevant to industrial design. On the other hand, form can sometimes also determine function in a process of reverse exploration. During the workshop with Philippe Malouin, students were encouraged to look for new functions inspired by forms found in a metal recycling center. In this process, random discoveries and associations were made to generate a new and surprising vocabulary of forms.

Mariko Ito – Gestuelle

INDUSTRIAL DESIGN

Mariko Ito – Gestuelle

with Stephane Halmai-Voisard, Julie Richoz, Maddalena Casadei

Gestuelle is a collection of perfume bottles that revisits the ritual of putting perfume on. With a classic spray, a fragrance is layered on the skin and you can feel the packets of molecules, while with slower and more extensive diffusion, fragrances seem immediately airier and more faceted. Each type of bottle invites you to delicately deposit the fragrance on the skin or hair with a gesture that embellishes the perfume in contact with the body. The blown and sandblasted glass container allows the natural colour of the liquid to shine through, while the cap offers a unique identity to each type of bottle in the collection.

Alan Schopfer – MoMo

INDUSTRIAL DESIGN

Alan Schopfer – MoMo

with Maddalena Casadei, Stéphane Halmaï-Voisard, Julie Richoz

MoMo is a landing mat for beginner and intermediate bloc climbers. It is designed with several distinct sectors filled with recycled and crushed EVA and PU foam waste. Also, by controlling the air outlet, the mat reacts more or less densely depending on the impact. This system allows it to be as dense and compact as required, while still being comfortable and soft. It conforms to any surface and can easily cover rocks vertically. Its Cordura cover allows it to be handled, dragged, pushed and thrown over rocky terrain. Thanks to its air gap and carrying system, it can be rolled, hold equipment and carried on the back on steep paths.

Eugénie Perrin – Pince

INDUSTRIAL DESIGN

Eugénie Perrin – Pince

with Maddalena Casadei, Stéphane Halmaï-Voisard, Julie Richoz

Pince is a continuation of my dissertation dedicated to objects made by farmers, who design their tools from existing objects that they reappropriate and transform to meet their own needs. Inspired by a homemade lamp found on a farm, Pince takes advantage of the raw and singular aspect of these objects, which are designed to be functional before any aesthetic consideration. The project thus borrows the robustness and the simplicity of design and construction from the typology of the tool and features a swivel head and fixing system that can be adapted to all types of supports. It is thus suitable for both DIY enthusiasts and craftspeople. Inspired by homemade objects, Pince is a product that has been designed in an industrial, ergonomic and aesthetic way.

Margot Greenbaum – Loop

INDUSTRIAL DESIGN

Margot Greenbaum – Loop

with Stephane Halmai-Voisard, Julie Richoz, Maddalena Casadei

Loop uses heat therapy as a comforting pain-relief solution. Used as a non-invasive way to treat injuries and cramps, external application of heat promotes vasodilation, relaxes tissues and stimulates blood flow to the affected area. Loop consists of a strap with pouch and reusable soy wax packs that can be heated in a microwave or boiling water. Thanks to the thermal properties of soy wax, the packs remain at high temperature as they transition to a solid state, allowing for prolonged use. The strap, which is worn under clothing, ensures that the heat pack remains in contact with the skin, while allowing the user to go on with their daily activities, hands-free.

Marine Fondin – U-Lift

INDUSTRIAL DESIGN

Marine Fondin – U-Lift

with Stephane Halmai-Voisard, Julie Richoz, Maddalena Casadei

The bike stand is a product that is systematically found in the workshops or garages of people who wish and like to maintain their motorbike at home. U-Lift innovates with a new design of this massive and cumbersome object, which aims to make it practical and compact so it may be taken into the world of motorbike travel. Greasing a chain or checking the oil level are essential maintenance tasks that must be carried out regularly on a motorbike, especially on long trips. These actions are not always easy to do when you do not have the right equipment. This product has been designed and adapted to offer the user the opportunity to carry out maintenance alone, in a simple and safe way.

Malik Sobgoui – Oblique Reasoning

MEDIA & INTERACTION DESIGN

Malik Sobgoui – Oblique Reasoning

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Nowadays, almost all of us have adopted the unconscious reflex of pulling out our smartphone when we are faced with some form of loneliness or passivity. Hence, it has become difficult for us to cope with waiting without the help of our cell phones. The aim of Oblique Reasoning is to invite users to question notions of attention economy and FOMO (Fear Of Missing Out) while offering, in the manner of Oblique Strategies, reflections and alternatives. By recording unread notifications and quantifying them in units of time, this portable device offers us the possibility to step back and rethink our relationship with the smartphone.

Ivan Chestopaloff – (un)load

MEDIA & INTERACTION DESIGN

Ivan Chestopaloff – (un)load

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

In a world dominated by images, where content is constantly blasted at our brain, the race for maximum performance and ultra-high definition feels endless. (un)load chooses to go beyond the classic forms of digital experience. With this tool, we will try to dive into a molecular state, where the single unit becomes the whole. In a kind of reverse cinema, you will be deprived of some of your senses and will reach overload through extreme reduction. Expressing the constant overload we experience as a society and the capacity we have to construct our own relationship to the world, (un)load explores the narrative potential of immersive technologies, based on the senses and beyond representation. Warning: this work contains flashing lights.

Dorian Jovanovic – IFTTA

MEDIA & INTERACTION DESIGN

Dorian Jovanovic – IFTTA

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

IFTTA (If This Then Authenticate) is a modular authentication kit that allows users to design passwords to access their digital environment. Nowadays the majority of online services require complex authentication from their users. However, our ability to manage our passwords is becoming time consuming: we forget, make mistakes and retype. By default, we have accepted the present systems in place: double verification, SMS, phone calls, e-mails, etc. What if we tried something different? A more personal approach for example. This kit reflects the way we want to view our relationship with passwords. Each of the proposed modules involves a distinct mnemonic interaction: touch, position in space, hearing and sight. These elements can be added up as well in order to design a personalised authentication system.

Manon Novelli – Ephemeral Soap

INDUSTRIAL DESIGN

Manon Novelli – Ephemeral Soap

with Maddalena Casadei, Stéphane Halmaï-Voisard, Julie Richoz

Hotels generate a lot of waste, especially by offering small bottles of shower gel and soaps that are never really finished. Ephemeral Soap is a complimentary set for hotels including several shampoos, body and hand soaps. What makes them so special? They only last as long as a shower and a hand wash. The ingredients are whipped to incorporate air. When heated, these small air bubbles expand, and the soap becomes six times larger, just like popcorn, with a foamy texture. It is then covered by a thin protective layer of solid soap to avoid packaging. The set also includes reusable bamboo boxes to distribute the soaps in every room.

Thomas Blaser – Wastebag

INDUSTRIAL DESIGN

Thomas Blaser – Wastebag

with Maddalena Casadei, Stéphane Halmaï-Voisard, Julie Richoz

Ethical travel is becoming more and more common. During a hiking or biking trip, waste can be a major nuisance if not properly managed. Wastebag is a range of bags designed to manage this waste during nature trips. Their shape and materials have been chosen to be both durable and easy to clean. They are also completely airtight, preventing odours from attracting insects and animals near the camp or the users’ belongings. The air can be removed from the bags through their valves to take up as little volume as possible. Finally, buckles on the back of the bag allow for flexibility in attaching to a backpack or a bicycle luggage rack.

Souhaïb Ghanmi – Elos

INDUSTRIAL DESIGN

Souhaïb Ghanmi – Elos

with Stephane Halmai-Voisard, Julie Richoz, Maddalena Casadei

In the Swiss meat industry, there are more than 230,000 tonnes of waste each year from slaughterhouses. I focus on the recycling of food waste, especially bones, which pollute by disintegrating, and thus use as much of the animal as possible. Bone is, for me, a forgotten and unexploited material despite its many properties. Elos is a range of switches and sockets using bone meal for its electrical insulation properties. The socket is inspired by the articulation of the head of a femur to accompany the cable and thus avoid wear and tear, and the organic shapes of the switches are inspired by the cut of long bones. A cover variant combining a cable reel and a phone charging station has been added to the collection.

Julie Racaud – Fealing

INDUSTRIAL DESIGN

Julie Racaud – Fealing

with Julie Richoz, Maddalena Casadei, Stephane Halmai-Voisard

Fealing is a collection of creative tools whose development is based on the field of art therapy. The project features a therapeutic approach that uses creation as an intermediary, allowing people to express themselves in ways other than with words. In this theme, the creative process, the emotions, the sensations felt, and the personality are paramount. However, behind the artists’ tools lies a level of requirement and expectations that can potentially limit the user’s creativity. I have therefore chosen to offer original tools that allow us to transform this level of requirement into a quest for discovery and to help us express our creativity through different gestures, forms and textures.

ECAL x MEHARI EDEN - Hyères Design Parade

INDUSTRIAL DESIGN

ECAL x MEHARI EDEN - Hyères Design Parade

with Elric Petit

A series of accessories that will make up the electric Mehari of tomorrow. The 2CV Mehari Club Cassis has developed an electric version of the iconic Citroën car released in 1968: the EDEN. From the outset, this car was intended for summer sports and leisure activities. Today, our renewed interest in outdoor activities combined with electric technology makes this vehicle all the more attractive. With this in mind, the 2nd year Bachelor of Industrial Design students, under the direction of designer Elric Petit, are proposing a series of accessories that will make up the electric Mehari of tomorrow. This project was realized in partnership with the 2CV Mehari Club Cassis, at the initiative of Massilia.design and Nathalie Dewez, with the precious support of Bananatex® and the Hyères Design Parade Festival.

Harder, Better, Faster, Stronger - Mindmaze x ECAL

MEDIA & INTERACTION DESIGN

Harder, Better, Faster, Stronger - Mindmaze x ECAL

with Mindmaze, Laura Nieder, Tibor Udvari

“Harder, better, faster, stronger” was a one week workshop in collaboration with Mindmaze exploring playful interactions with medical sensors and devices.

Mobile Fan

INDUSTRIAL DESIGN

Mobile Fan

with Christian Spiess

Fans with USB power supply for mobile use, for the Swiss brand Stadler Form. Stadler Form is a Swiss company that produces fans, humidifiers, purifiers and other air treatment devices. For this project, the students in 2nd year Bachelor Industrial Design, directed by designer Christian Spiess, had to make a “personal” fan, equipped with a USB power supply for mobile use. They had to think of new scenarios and contexts where a small fan would be useful. They were free to explore different usage scenarios, materials, etc. other than those currently in the Stadler Form catalog. The projects had to meet Stadler Form’s high standards of industrial design, but also challenge and question their existing products. Vidéo ECAL x Stadler Form - Agnes Murmann Vidéo ECAL x Stadler Form - Alex Nguyen Vidéo ECAL x Stadler Form - Stéphane Mischler Vidéo ECAL x Stadler Form - Lucie Herter Vidéo ECAL x Stadler Form - Alexandre Desarzens Vidéo ECAL x Stadler Form - Constance Thiessoz

Home Working

INDUSTRIAL DESIGN

Home Working

with Dylan van den Berg, Wieki Somers

Projects on the subject of working from home or remote working, which marks our time and leads us to question both what work is, and how and where we work. The recent remote working experience gave us many new insights. This experience could lead to new ways of working in the future, as the COVID19 pandemic amplifies and accelerates. This is a good opportunity to re-evaluate the concept of home office, which started with the emerging computization and technology from the 1950/60s, but has never happened on a global scale like this until now. From the Industrial Revolution until fairly recently, most people worked outside their homes in factories, offices, public buildings or outdoors. Those places and our ways of working in them were designed accordingly. “Home working” or “remote working” marks our time questioning both what is work, and how and where we work. Public and private spaces collapse into one realm with all its social, economical and political consequences. For this project, we wanted to see visionary ideas about where and how we will work in the future and solutions for home working, translated in a surprising/relevant design. This new “home work station” could be a piece of furniture, or an object, or a transforming space.

Toc Toc Toc!

INDUSTRIAL DESIGN

Toc Toc Toc!

with Stéphane Halmaï-Voisard

For this project, the 1st year students were asked to design a handle or door knob. They had to focus mainly on the part on which the hand rests when closing, opening, pulling or pushing a door. They were free to choose the type of handle, as long as it was compatible with an existing mechanism. The context of the object as well as its use and ergonomics were aspects that were at the heart of their project.

Cut Crease Score

INDUSTRIAL DESIGN

Cut Crease Score

with Christophe Guberan

Objects created from cutting, grooving and folding, made by the students of the 1st year of the Bachelor of Industrial and Product Design.

Evan Kelly – Invisible Network

MEDIA & INTERACTION DESIGN

Evan Kelly – Invisible Network

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

Invisible Network is a portable device that makes the invisible and autonomous communications of machines perceptible and tangible. The way they interact with each other is akin to the modes of human communication, thus creating a real social network of machines. This device mediates between users and the machines around them. Via the screen it transmits fragments of its continuous and silent communications in the form of human social metaphors.

Salomé Doucet – Sadji

INDUSTRIAL DESIGN

Salomé Doucet – Sadji

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“Sadji” is a set for people who make their own makeup. It features a different container for each of the three different textures that can be obtained, creams, hard pastes and powders, as well as a press. Thanks to glass lids, the colours and textures are visible. The various elements are then laid on a ceramic board that can also hold brushes or other makeup. The project is in line with a zero-waste lifestyle but also seeks to restore value to the moment it is associated with, like an invitation to take time for oneself, as was the case in the past.

Rodolphe Pupille – Tilt

INDUSTRIAL DESIGN

Rodolphe Pupille – Tilt

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“Tilt” is a shoe rack made of birch plywood. The two-way mirror front enables users to see themselves while providing a showcase for the shoes on display. The opening direction of the drawer is adjustable, meaning the “Tilt” shoe rack can be placed in a corner or in the middle of a wall. The inside of the drawer is lined with linoleum as a reference to collectable furniture. The neutral background enhances the details of each shoe while protecting the wood. Finally, a gradation in the opacity of the mirror highlights the worn pair, as a reinterpretation of angled shoe mirrors in shoe shops.

Kylan Luginbühl – FRAME-Lab

MEDIA & INTERACTION DESIGN

Kylan Luginbühl – FRAME-Lab

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

FRAME-Lab offers a series of immersive experiences that provide new ways of interacting with a virtual reality environment. The traditional controller is replaced by a physical frame that enables you to explore various worlds and functionalities. This new interface, both tangible and digital, can thus take the form of a shield, a portal to travel in time and space, or that of a parachute. This interface frame is offered to the community of makers as 3D files available online that anyone can transform and print at home.

Diane Thouvenin – Sun Connection

MEDIA & INTERACTION DESIGN

Diane Thouvenin – Sun Connection

with Alain Bellet, Christophe Guignard, Gaël Hugo, Laura Nieder, Pauline Saglio

What time is it at Hortense’s in Montreal? What’s the weather like at Alexandre’s in Tokyo? When I communicate with my loved ones, scattered all over the world, I am disconnected from my physical time-space. Sources of constant artificial light and windows on the digital world, screens replace the sun as a space-time reference point. Sun Connection enables you to reconnect with your loved ones through a delocalised sun. Everyone is free to use their own physical and digital space with a luminous and colourful presence, to transpose themselves into another time and space.

Dora Hayat – Tote

INDUSTRIAL DESIGN

Dora Hayat – Tote

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“Tote” is a shopping bag on wheels which, when not used, can accompany its user throughout the day without taking up too much space. As a student I usually go shopping right after school. Strictly designed for a round trip to the supermarket, the traditional caddy is too bulky to be carried around all day. With “Tote”, I sought to combine the compact look of a tote bag, carried over the shoulder, with the practical side of a shopping cart on wheels. With a few simple gestures, it transforms from its folded position to its practical function.

Jeanne Mercier – N167

INDUSTRIAL DESIGN

Jeanne Mercier – N167

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

During a night at sea, at anchor or in the harbour, boats are immersed in darkness. This lamp illuminates the sociable moments you have on the boat. The user suspends the lamp, inspired by mooring cleats, with a rope according to his/her needs. Waterproof and shock-resistant thanks to its protective ring, the lamp is adapted to the risks of its environment.

Nadia El-Hindi – Chef !

INDUSTRIAL DESIGN

Nadia El-Hindi – Chef !

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

Immersion into the highly codified world of cutlery made me discover the delicate and threatening duality of knives. Guided by my observations of the forms and details relating to steel work, I chose to open up the boundaries of this field with the help of a craftsman. Thus, I created “Chef!”, a line of kitchen knives that combines the intelligence of craftsmanship with the precision of the industry. The steel blade, protected by a natural anti-corrosive treatment called “seasoning”, is attached to the handle thanks to assembly that is directly inspired by hammers.

Ralph Ethan Valladares – Bleuboard

INDUSTRIAL DESIGN

Ralph Ethan Valladares – Bleuboard

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

Across time and cultures, games have always been a great way for all kinds of people to gather and spend time together. “Bleuboard” is a compact, modular board game system. You can setup up to 50 different boards easily thanks to its individual bits of board. Featuring games of alignment, battle, hunting, capture, you name it, “Bleuboard” is jam-packed with a large selection of diverse games featuring many different game mechanisms, which allows its users to choose a game depending on their mood.

Martin Stricker – Notch

INDUSTRIAL DESIGN

Martin Stricker – Notch

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

Designed to meet the needs of experienced skiers, “Notch” is a ski helmet with integrated goggles. Nowadays, wearing a helmet and goggles is self-evident: these two objects have every reason to be merged into one. Visor helmets seen on ski slopes have a bad reputation with experienced skiers who deem their design and functionality disappointing. Based on my own experience as a professional skier, the project was developed in an innovative fashion in order to blend together the best existing solutions in a completely integrated design.

Alice Dermange – Culina Hortus

INDUSTRIAL DESIGN

Alice Dermange – Culina Hortus

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“Culina Hortus” is an indoor ceramic lamp for aromatic plants that complements natural light. There are two lighting positions, one for a single pot and its plant, the second for several containers and their plants.

Leila Farra – Traces

INDUSTRIAL DESIGN

Leila Farra – Traces

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“Traces” is a collection of paintbrushes made out of rattan and horsehair. The idea behind this research was to experiment with the tools. Movement, the design of the handle and the hair position influenced the result. The first tests on paper led to experiments on fabric, resulting in a series of painted textiles whose patterns stem directly from the brushstrokes. This project enabled me to immerse myself into two ancestral crafts, wickerwork and paintbrush manufacturing, which I was then able to merge to create a collection between art and design.

Charlotte Piau – Nommo

INDUSTRIAL DESIGN

Charlotte Piau – Nommo

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“Nommo” features a pair of containers designed to prepare hot and cold infusions such as coffee, tea and flavoured waters. With this project I focused on the issue of rituals and what the preparation of these different drinks has in common. Each container is designed with a particular material in accordance with the type of infusion to which it is dedicated. The infusion is made with a filter common to these different elements. This project aims to bring the preparation of infusion back to the centre of the table to create opportunities for sharing.

Sven Abplanalp – M–W256

INDUSTRIAL DESIGN

Sven Abplanalp – M–W256

with Stéphane Halmaï-Voisard, Christian Spiess, Maddalena Casadei

“M–W256” is a project that started as a comprehensive analysis of fasteners from the textile industry. This research led me to work on the idea of symmetry through connectors while exploiting its advantages. Suited to a variety of daily situations and designed for urban mobility, “M–W256” is a bag that offers versatility. Developed specifically for this portable item, the androgynous clip enables the user to connect straps in many different configurations for greater adaptability.

Step by Step

INDUSTRIAL DESIGN

Step by Step

with Elric Petit

The "Step by Step" exercise is organised, as its title indicates, in steps - the first is to design a walking stick and the second is a ladder. What Walking sticks and ladders have in common, is that they have to withstand heavy loads. Nonetheless they can be drawn with great care.

Into the Wild

INDUSTRIAL DESIGN

Into the Wild

with Stéphane Halmaï-Voisard

Re-design of objects and accessories to practice wild camping or bivouac, realized by the 1st year students in Bachelor Industrial Design.

#Materials #Research #Baskets

INDUSTRIAL DESIGN

#Materials #Research #Baskets

with Christophe Guberan

Proposition of baskets obtained through a series of explorations of the properties and advantages of the different materials addressed, in this case: metals, wood and its substitutes, plastics and textiles. This project was carried out by the 1st year students in the Bachelor of Industrial and Product Design.

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