Service Design - 2022

Service Design - 2022

During the Service Design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelors had to create multi-media projects. A collaboration of the Visual Communication department which had as subject the SDGs (*Sustainable Development Goals).

The theme was called "For a good cause, make the SDGs a reality" and its objective was to allow students to develop a cause that is close to their hearts. Each project consists of at least two different media, one primary and one secondary. These projects could take any form that the students deemed relevant, be it a website, editions, posters, a video sequence or virtual reality.

Transversal project (2022) with Angelo Benedetto, Vincent Jacquier, Pauline Saglio

Courses
BA GRAPHIC DESIGN, BA MEDIA & INTERACTION DESIGN
Students
Loris Briguet, Raphaël Carruzzo, Julie Corday, Hugo Le Corre, Anaelle Iglesias Carballo, Marine Dang, Martial Grin, Jamy Herrmann, Aurore Huberty, Samara Krähenbühl, Marion Marquet, Achille Masson, Iris Moine, Basil Pérot, Tania Praz, Yolane Rais, Camille Spiller, Nina Treichler, Charlotte Viglino, Mara Wohlfahrt, Lara Zettl, Nathanaël Vianin, Samantha Trinkler
Know-how
3D Graphics, Photography direction, Visual identity, Web, Editorial, Motion design, Moving images
What are the SDGs?

17 Sustainable Development Goals (SDGs), with more than 169 targets signed by all UN member states for the 2030 Agenda. 

They reconcile the economic, social and ecological dimensions of sustainable development and place the fight against poverty and sustainable development on the same agenda for the first time.

This means that all states are called upon to play an equal role in finding common solutions to the world's pressing challenges. Switzerland is also required to implement the goals at the national level. In addition, incentives must be created to encourage non-governmental actors to make an increasingly active contribution to sustainable development.


adelphe_2.jpg

ADELPHE

Edition & Documentary video

 

The ADELPHE project aims to represent the genders equally in order to raise awareness about this still taboo subject.

The easily printable and distributable fanzine format allows easy access for anyone not directly concerned with gender issues. The video teaser allows for quick accessibility and digital visibility in order to introduce the subject of the fanzine.

 

By Julie Corday , Tania Praz , Charlotte Viglino

adelphe_1.jpg

DISCOURS DE HAINE en ligne

Edition & chrome extension

Based on a study conducted by Dr. Lea Stahel at the Institute of Sociology of the University of Zurich in 2020. The Hate speech online edition aims to raise awareness, especially among young people, about the problem of hate speech on the Internet. Based on 8 points, this study deciphers the phenomenon and its problems in Switzerland.

The project also includes Rate Hate, a Chrome extension designed to combat hate and hate speech on the Internet. With this application you can evaluate the hate content of a website and modify its content accordingly. The goal of Rate Hate is to transform hate speech into graphic visuals in order to divert and criticize its content.

 

By Achille Masson , Camille Spiller , Raphaël Carruzzo

cover_discour.jpg

essence.jpg

ESSENCE

Edition & instagram

The Essence project consists of a series of magazines dealing with subjects that are interested in families of natural products such as mushrooms, algae, fruit skins and many others that have the capacity to become biomaterials. The project is to be understood as a natural, artistic and avant-garde magazine. It includes recipes to make at home, articles, interviews, artworks and workshops as well as various photo pages.

 

By Marion Marquet , Yolane Rais , Loris Briguet


REUSE REPURPOSE RECYCLE

Magazine & video


REUSE REPURPOSE RECYCLE has as its main support a magazine that highlights and sensitizes its readers to the current problem of consumerism, through the promotion of a lifestyle based on second-hand consumption. The book is aimed at a young and committed public and takes advantage of the current thrifting trend.

In this first issue, the basics of the issue are discussed and the tone is set for the issues to follow. The magazine is supported by a series of three teaser videos that invite the public to consult the book and pique their curiosity.

 

By Samara Krähenbühl , Nina Treichler , Mara Wohlfahrt

reuse.jpg

hgydro.jpg

Hydro—Hegemony

Website & edition


Hydro-Hegemony presents water conflicts from 3000 BC to the 21st century, showing how water is the lifeblood of ecosystems; global environmental changes, especially climate change, further intensify competition between competing uses and users, leading to conflict and war.

 

By Samantha TrinklerNathanaël VianinLara Zettl

1/4


LAISSER DISPARAÎTRE OU FAIRE DISPARAÎTRE

Edition, moving poster & VR short film


Laisser disparaître ou faire disparaître exposes the conflicts of interest between our desire to preserve the planet and our addiction to comfort. To act for the good of all or to protect one's own interests?

In the 'privileged' context inherent to Switzerland, eco-anxiety is soaring and, paradoxically, comfort is gradually reaching its peak. Feelings oscillate between guilt, denial and justification of acts that contribute to the deterioration of our Earth, of the ties that bind us and of our values.

Through interviews and surveys, the edition gathers current concerns from subjects of various ages, the vast majority of whom are Swiss. They answer the questions: "What are you afraid of disappearing?" and "What comfort are you not ready to give up? Some systems of thought are developed in order to offer a varied range of opinions. One of them is narrated by a voice-over and a succession of images in a poignant VR experience. Moving posters highlight various issues such as travel, over-consumption and imports.

Capturing a world in corrosion, the project is to be understood as the testimony of a concerned society.

 

By​​​ Marine DangJamy Herrmann

LDOFD_Scan1.jpg

MELTING POINTS

Leaflet / poster & website
 

The Melting Points project is initially composed of a series of leaflets with the aim of warning and reporting on the environmental situation of glaciers in Switzerland. Rather than communicating the urgency of the situation, we decided to evoke the mass disappearance of certain glaciers, thus accentuating a process that has already begun and is partly irreversible.

This printed dimension of the project serves as a bridge between an ephemeral physical object and a constantly evolving website. The latter is based on the analogy of the obituary, listing the disappeared, threatened and non-threatened glaciers while emphasizing the nostalgia and memory of these places.

 

By Martial Grin , Hugo Le Corre , Basil Pérot

melting.jpg

the_coral.jpg

THE CORAL RESCUE PROJECT

Journal & instagram


The coral rescue project deals with issues concerning aquatic life. We decided to look at the extinction of corals, which has accelerated in recent decades. This journal describes 14 solutions to help save them, alone or together.

It is foldable and includes illustrations and QR codes to find out more about the cause. The edition is guided by an instagram page of GIFs, which helps us understand and reach out to more people.


By Aurore Huberty , Iris Moine , Anaelle Iglesias Carballo

1/1

1/1

1/1


Projects related to Editorial

Body City

Body City

with Angelo Benedetto, Vincent Jacquier, Mitch Paone (Dia Studio), Jean-Vincent Simonet

Mapping of the Body City show Unique creation imagined for Lausanne en Jeux ! - the animation program of the Youth Olympic Games Lausanne 2020 - Body City is a show where arts and urban sports meet in an impressive open-air setting, on the central square of Lausanne.  "Bodies in fusion with the city", it is from this strong image that Nicolas Musin conceived and realized Body City, a contemporary show questioning the relationship of the young generations to the city. On an open-air stage representing a city in constant mutation, more than 50 performers aged between 9 and 30 will cross their disciplines, bringing together arts and urban sports such as skateboarding, BMX, rollerblading, scooter, parkour and dance. A poetic and spectacular journey in the heart of Lausanne, where video, sound and light are mixed together! Imagined within the framework of Lausanne en Jeux, this show is above all a work of youth supported by art schools and training centers for urban disciplines established in the agglomeration of Lausanne. Thus, Body City has brought together different actors from Lausanne such as students from ECAL (video design), HEMU (composition of the original music and recording of the soundtrack), dancers from the Ecole-Atelier Rudra Béjart (dance and percussion), JDSEvents (hip hop, breakdance) as well as the riders from La Fièvre and the plotters from X-Trem Move. The mapping of the show was created by the students of the Visual Communication Department (BA Graphic Design, BA Photography, BA Media & Interaction Design) under the direction of Vincent Jacquier, Angelo Benedetto, Jean-Vincent Simonet and Mitch Paone while the editing was done by Amaury Hamon and Clément Lambelet.

Service Design - 2023

BA GRAPHIC DESIGN

BA MEDIA & INTERACTION DESIGN

BA PHOTOGRAPHY

Service Design - 2023

with Angelo Benedetto, Vincent Jacquier, Pauline Saglio

During the service design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelor's degree programs realized multi-media projects. A collaboration of the Visual Communication department with the theme of SDGs (*Sustainable Development Goals). The theme named "For a good cause, make the SDGS a reality" aims to develop a cause close to the heart of the different student groups. Each project is composed of at least two different supports, one primary and one secondary. The projects could therefore take any form the students deemed relevant, be it a website, editions and posters, a video sequence, or even virtual reality.

Service Design - 2025

BA GRAPHIC DESIGN

BA MEDIA & INTERACTION DESIGN

BA PHOTOGRAPHY

Service Design - 2025

with Angelo Benedetto, Vincent Jacquier, Pauline Saglio, Calypso Mahieu

During the Service Design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelors had to create multi-media projects. A collaboration of the Visual Communication department which had as subject the SDGs (*Sustainable Development Goals). The theme was called "For a good cause, make the SDGs a reality" and its objective was to allow students to develop a cause that is close to their hearts. Each project consists of at least two different media, one primary and one secondary. These projects could take any form that the students deemed relevant, be it a website, editions, posters, a video sequence or virtual reality.

Mapping Workshop - Nature morte

Mapping Workshop - Nature morte

with Florian Pittet, Clément Lambelet, Eric Morzier

The first year students in Graphic Design and Media & Interaction Design and Photography worked on mapping projects. The structures, which the different groups created with blocks of polystyrene, allowed them to experiment and create video, 2D and 3D content while playing with notions of space, depth and rhythm.

Service Design - 2024

BA GRAPHIC DESIGN

BA MEDIA & INTERACTION DESIGN

BA PHOTOGRAPHY

Service Design - 2024

with Angelo Benedetto, Vincent Jacquier, Pauline Saglio, Calypso Mahieu

During the Service Design course, the 3rd year of the Graphic Design, Photography and Media & Interaction Design bachelors had to create multi-media projects. A collaboration of the Visual Communication department which had as subject the SDGs (*Sustainable Development Goals). The theme was called "For a good cause, make the SDGs a reality" and its objective was to allow students to develop a cause that is close to their hearts. Each project consists of at least two different media, one primary and one secondary. These projects could take any form that the students deemed relevant, be it a website, editions, posters, a video sequence or virtual reality.

Related courses